GMW3's Scores

  • Games
For 273 reviews, this publication has graded:
  • 37% higher than the average critic
  • 35% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Ragnarock
Lowest review score: 20 Train Runner VR
Score distribution:
  1. Negative: 17 out of 273
273 game reviews
    • tbd Metascore
    • 60 Critic Score
    It’s hard to say whether VR really offers anything to the concept here. There weren’t really any moments where I marvelled at something I was manipulating in virtual reality; the whole experience could be played with mouse and keyboard and affect nothing within the game. While that’s not a major detraction, it would be nice to have some features that justify the need for VR.
    • 80 Metascore
    • 80 Critic Score
    The Last Clockwinder is a delightful puzzler all about robots, picking fruit, and the frailties of our natural world. If you love creating Rube Goldberg contraptions but want a game with a bit of a twist on that idea then here’s a good alternative. Overall it’s well crafted, lovely to look at, and for those that desire perfection in their puzzle-solving, The Last Clockwinder should provide a good few hours of entertainment.
    • 84 Metascore
    • 80 Critic Score
    Mothergunship: Forge is a classic wave shooter just like Blasters of the Universe, taking the ability to swap out weapon components to a whole new level. The variance in parts is almost like stepping into a Lego store to build your ideal model. Get far enough and the guns can get ridiculous, filling the screen with components. Then again, that’s kind of the point. It would’ve been nice to have a sandbox gallery to experiment in, even so, the variety of gameplay modes keeps the gameplay entertaining. Just don’t go in expecting a slick, tactical shooter, Mothergunship: Forge is 100% an absurdly frantic FPS.
    • tbd Metascore
    • 80 Critic Score
    It feels as if any painting app is going to suffer a markdown in a review because it will never compare to creating in reality, however, Painting VR gets the closest, despite a lack of customisation options. Why? Because the paint acts like paint, rather than a disjointed liquid which creates a disconnect between you, the tool and the canvas. If you’re looking for perfection, it’s still in the distance, but for something that feels genuine, and honestly, great fun to experiment with, give Painting VR a try.
    • 83 Metascore
    • 80 Critic Score
    Moss: Book II builds upon its forebear in so many ways making a hugely worthwhile sequel. Taking around 5-6 hours to complete without collecting everything Moss: Book II isn’t a huge VR game yet it’s a satisfying experience. Whilst not particularly difficult, stepping into Moss and teaming up with Quill is a delight once again, with polished gameplay, more interactivity and visuals you can’t help but soak in. The main problem really is that Moss: Book II ends a bit too soon, as you won’t want it to be over.
    • 86 Metascore
    • 80 Critic Score
    Cosmonious High is Willy Wonka’s Chocolate factory in VR, with a myriad assortment of sounds, colours and stuff to stick your finger in. It’s technically solid as I’d expect from a developer so well versed in VR with diverse characters and a deep, organic sandbox world to be entertained by. But it sticks to a very well-oiled system of simple task completion with the complexity never raising high enough to satisfy mature VR players. Cosmonious High provides just the right flavour of gameplay for younger players or those new to the VR scene looking to learn how interactive these titles can be. If you played Job Simulator at the original launch then you may want to look elsewhere.
    • tbd Metascore
    • 40 Critic Score
    Oddly enough, painting and drawing apps work very well in VR, but only usually if they stick to big, broad effects or 3D work, creating any kind of finesse is incredibly tough to pull off. If you’ve got the time, Vermillion can work for larger abstract creations, but the detailed light touches are lost in translation.
    • 81 Metascore
    • 80 Critic Score
    Even with the minor annoyances of forced intricacy, Tentacular should find itself as a must-play game. The detailed world-building makes for a wonderfully immersive experience, the tasks vary enough to never become tiring and the game has bags of charm and charisma from character relationships. The life of a kaiju might not be easy, but it’s a hell of a lot of fun.
    • tbd Metascore
    • 60 Critic Score
    Vox Machinae coming to Meta Quest 2 is a huge achievement for Space Bullet, it’s great to see this title finally hit the standalone headset and reach a wider audience. Sitting inside those mechs is a joy and never gets old when you’ve got a few buddies watching your back, stomping around the battlefield unleashing lasers and rocket barrages. It isn’t all plain sailing though, glitches were noticeable throughout and that 10-hour campaign makes for heavy, painful going. If you love giant robots fighting and always wanted to partake then Vox Machinae provides a grand (multiplayer) mech experience.
    • tbd Metascore
    • 40 Critic Score
    I’m aware that I’ve been pretty negative about MarineVerse Cup, which frustrates me because there were some genuinely great moments, fleeting though they were. I loved sitting in the boat and looking up towards the sails as they billowed in the wind, and the feeling of catching the wind just right and hearing the air whip past was exhilarating. Though, as you’re probably sensing, these moments were few and far between. MarineVerse Cup feels more like a sedate Sunday at a boating pond, rather than the thrill ride of sports sailing.
    • tbd Metascore
    • 60 Critic Score
    UNBINARY delivers a wonderfully paced puzzle experience that’s vivid and alive, even if it’s meant to be a digital simulation. Those pretty visuals aside, it’s such a shame that so many other factors hamper the overall enjoyment. Those random walking issues, janky teleportation and random bugs like preferences being in Portuguese when the language is set to English. For a game that lasts around 3-4 hours depending on where you get stuck, it needs more polish, so that completion feels truly fulfilling. There were moments where it was delightfully satisfying to be in UNBINARY as if trapped in an abstract painting you don’t mind being locked inside. By the end though it was nice to get out.
    • 81 Metascore
    • 80 Critic Score
    Wanderer is an ambitious project and for the most part, M-Theory and OddBoy have succeeded. The single-player adventure will keep you busy for 10+ hours and you’ll want to see it through to the end. Pushing the settings to max on PC will give you a glorious game to look at, and the audio is rock solid. Yes, there are one or two unwieldy issues along the way yet they didn’t hamper the overall entertainment Wanderer provides. If you’re looking for a puzzle game to really get stuck into then definitely take a look at Wanderer.
    • tbd Metascore
    • 60 Critic Score
    On the whole, Anshar Wars 2 does a great deal to stand out. Where the game could get bogged down by repetition, the developers have gone to great lengths to keep the missions unique, mixing up objectives or giving you different ships with other abilities to use. Several moments during missions had me grinning like a loon as I piloted the ship through tight ravines or zoomed through closing doors, creating cinematic memories. It’s a shame the story isn’t as cinematic and does little to set itself apart from other space adventures to make this a must-have.
    • tbd Metascore
    • 60 Critic Score
    Final Space has a legion of loyal fans and that’s exactly who Final Space VR – The Rescue is being catered towards. If you’ve never seen the show and you buy this as a single-player shooter you’ll be disappointed. It looks good, sounds great and plays well yet there’s so much missing to make this an awesome sci-fi FPS. You need friends who love the cartoon to truly get something out of Final Space VR – The Rescue. Another concern was that there was no teleport to be found and no additional gameplay modes. A co-op like this would’ve benefited from a horde mode or something to keep you coming back for more. Final Space VR – The Rescue had its fun moments but just like the show, it ended too soon.
    • 66 Metascore
    • 60 Critic Score
    It’s great to finally see Windlands 2 on PlayStation VR and remember what made this VR experience so enjoyable in the first place. Alas, with a heavy sigh this just doesn’t match its PC brethren when comparing the entire package. What this release really does is demonstrate PlayStation VR’s ageing technology and how it was good for some but not all VR videogames. However, Psytec Games has confirmed it’ll patch PlayStation VR 2 support into Windlands 2 when available, which could really help to unshackle the gameplay. At the moment, Windlands 2 only really soars half the time.
    • tbd Metascore
    • 80 Critic Score
    Captain Toonhead vs The Punks from Outer Space is a ludicrous tower defence experience and all the better for it. The gameplay is pure entertainment from start to finish, with plenty of character and bravado that you really shouldn’t take it too seriously. There are a couple of wobbles along the way and there is certainly room for some finesse in the mechanics. If you’re looking for the ultimate VR tower defence title then this isn’t it. If you want humour, strategy and guns, then you’ve come to the right place.
    • 62 Metascore
    • 60 Critic Score
    Warhammer Age of Sigma: Tempestfall offered the prospect for the sort of adventure Games Workshop’s brutal universe is renowned for, and the history and narrative is certainly there. Yet there’s no connection to or development of the main character, the action is mostly forgettable and there are just too many little glitches and inconsistencies to create a world Warhammer fans can really immerse themselves in. Warhammer Age of Sigma: Tempestfall isn’t a bad VR game, there were enjoyable moments and with a bit of refinement it could be a decent game; at the moment being a Stormcast Eternal just isn’t a blockbuster experience.
    • tbd Metascore
    • 80 Critic Score
    What Spacefolk City truly excels at is the use of spatial gameplay. Played either seated or standing, the ability to inspect your city from any angle, the asteroids that fly in and the giant looming sun that hovers directly overhead; Moon Mode has created a wonderfully inviting experience that could only be appreciated in VR. There are still glitches such as the menu system becoming illegible due to showing multiple pages on top of each other or items getting caught on invisible walls (mostly the scrap) but that wasn’t enough to hamper the overall experience. What it desperately needs is a random multiple cloud generator option in the Sandbox. Other than that, Spacefolk City is certainly worth a look if you like god-like city creation in VR.
    • tbd Metascore
    • 60 Critic Score
    Sweet Surrender is very much a no-frills type of roguelite. It covers all the basics with a reasonable amount of variety in the weapons, enemies and upgrades, all displayed in a very nice, low-ploy aesthetic. There’s still finessing that needs to be done though, weapon balancing, a bit more room variety, tougher enemies and progression expansion. Great for those that love easy to digest action-oriented shooters, not so much if you want a roguelite with mechanics you can really dig deep into. Still, even after all of that Sweet Surrender has that addictive quality that draws you back in. Hopefully, Salmi Games continues its refinement.
    • tbd Metascore
    • 80 Critic Score
    Eye of the Temple feels like it goes back to VR’s roots in a way, the gameplay is simple but very effective, always keeping you thinking and on your toes. The whole experience achieves that one sort after quality in VR, immersion, where you become so focused on what you’re doing it’s easy to forget that the temple is actually your living room. Just be careful not to topple over, that can happen!
    • 78 Metascore
    • 100 Critic Score
    There’s a lot to love and get engrossed in as it’s so immersive, the real criticism comes from the fact that Lone Echo II plays everything a little too safe. The experience doesn’t break any new ground and it really could’ve done with some greater challenges thrown in. On the other hand, it was engrossing until the very end, easily the standout AAA VR experience of 2021.
    • 78 Metascore
    • 80 Critic Score
    The level design is magnificent and becomes a real challenge the deeper in you get. Every day feels fresh and new, a mixture of joy when a new area is discovered and dread when a menacing growl suddenly appears from behind you. It’s a huge experience that you can get lost in, spending hour upon hour taking it all in. Song in the Smoke looked like it was something special and it is, one of the best VR games of 2021.
    • 40 Metascore
    • 40 Critic Score
    There are plenty of issues that still need refining like opening the menu, lack of saving and lack of a properly seated option. Even with all of that, there’s still hope. The world-building and narrative ideas show great promise and it would be tremendous to see further editions expand the premise. Only then would Rhythm of the Universe: Ionia be worth exploring.
    • 68 Metascore
    • 80 Critic Score
    Clash of Chefs VR has everything you could want from a VR cooking game, plenty of food, loads of modes and a nice wedge of lemon. The gameplay is fluid and once you get into a rhythm very satisfying to pump out order after order. Whilst it lacks the insane multiplayer madness of Cook-Out: A Sandwich Tale, there’s enough succulent gameplay to keep you entertained for hours. An entertaining VR cooking experience through and through.
    • 83 Metascore
    • 80 Critic Score
    I Expect You To Die 2: The Spy and the Liar hasn’t come to reinvent the wheel and it didn’t need to, what was required was achieved; an entertaining puzzler that you can’t put down. An extra couple of levels would’ve been nice with the possibility of a handy nudge in the right direction yet they’re only minor quibbles. If you’re looking for a VR puzzler that really pushes the technology then this isn’t it, I Expect You To Die 2 is all about playing to the masses and that’s no bad thing either.
    • 71 Metascore
    • 60 Critic Score
    nDreams is well versed in making highly polished VR titles and Fracked is no different. The art style is gorgeous, adding a comic book blend to the action playing out. And there are some wonderful ideas and mechanics employed. Unfortunately, they’re not given the time and breadth to be expanded upon, and that’s certainly the case when it comes to the narrative. Fracked is exuberant and exciting to play, it just burns too bright and fast.
    • tbd Metascore
    • 60 Critic Score
    Arashi: Castles of Sin has some solid ideas and mechanics going for it, from the wealth of tools available to the ability to pick and choose how you attack each castle. Yet the issues do hamstring the experience and stop it from being the great VR ninja game it could have been. You’ll get a good 5+ hours out of Arashi: Castles of Sin, and whilst you can retackle levels however you wish, there’s no incentive to go full stealth or completely on the offensive. Scampering across rooftops flinging shuriken is still fun though.
    • 71 Metascore
    • 60 Critic Score
    Stride is a very mixed experience on Oculus Quest. Whilst that might be due to the PC version still being in early access and you’re essentially getting the same version here, this is still a full release for Quest, hence the review. Stride’s parkour mechanics are what really sell the experience as there’s nothing quite like it for Oculus Quest. There are points where the gameplay is very addictive and engrossing as you try to perfect each jump and wall run. On the other hand, Stride can get repetitive too quickly and lacks that spark to make it a great VR game.
    • 87 Metascore
    • 100 Critic Score
    Ragnarock impressed before and now that the official PC VR launch has taken place Ragnarock has got even better, finessing what was already an enjoyable experience. The same essence is still there but now there are more tracks, a few extras like new hammers to unlock, and some cool new levels to look at. Ragnarock is a joy to play, reigniting that passion for rhythm action videogames. Currently, Ragnarock is the best rhythm game to launch in 2021.
    • 66 Metascore
    • 60 Critic Score
    Winds & Leaves has some nice ideas and for those looking for a nice tranquil VR experience with some light puzzles, it perfectly suits. The problem is Winds & Leaves can be a bit too quiet. Lush green grass and colour forests are all well and good but they’re still devoid of life, no animals suddenly return. So you end up walking through your lovely forest world alone, it all feels a bit soulless. Winds & Leaves was enjoyable for the 7-8 hours it lasts yet there was no desire to return.
    • 82 Metascore
    • 80 Critic Score
    So is YUKI a fitting portrayal of bullet hell nostalgia that’ll keep you coming back for more? Even with the lacklustre procedurally generated levels, YUKI is still a blast to play, easy to pick up and great to look at. You get so involved with the levels that a couple of hours go by in an instant and it’s only when you die and take a breather that you realise how much the gameplay makes you move. If you’re looking for a highly polished bullet hell shooter, give YUKI a try.
    • 65 Metascore
    • 40 Critic Score
    Sam & Max: This Time It’s Virtual! is one of those VR experiences you want to love because the characters are so well defined, amusing and likeable, even when Max is handing you a bundle of lit TNT. That’s not enough to carry the experience when a big chunk of the gameplay is either shallow or frustratingly twitchy. Clocking in around 3-5 hours, once the final boss was down that was really enough, with no desire to pop back into improve a mini-game ranking. The pictures of all the old games were kind of cool though.
    • 68 Metascore
    • 80 Critic Score
    So was Sniper Elite VR worth the anticipation and wait? Most definitely. It’s not without issues trying to find that balance between being a fun experience for all whilst giving VR veterans a videogame they can really get stuck into. When you do get into it though, Sniper Elite VR becomes a thoroughly engrossing VR shooter as you read the environment, study enemy movements and take that vital long-range shot. Doing that continually over the 7+ hour campaign seems very repetitive but lining up that perfect shot never is.
    • tbd Metascore
    • 80 Critic Score
    There’s plenty of content on offer if you love RTS gaming with options galore to keep you coming back for more. Even though it isn’t a perfect experience and larger, more insane battles would be great, Eternal Starlight is still wonderfully fun to play.
    • 73 Metascore
    • 60 Critic Score
    On first inspection, A Rogue Escape didn’t seem like it was going to do anything too different yet it showcases how a traditional escape room videogame can be recreated and enhanced by VR. Playing around with all the systems is a lot of fun with a run through taking around 2-3 hours. The real shame is the replay factor, there is none. Once you’ve figured out what does what that initial spark is lost, and there’s nothing else to explore. But the same can be said for most games of this ilk. Even so, A Rogue Escape had its moments of greatness.
    • tbd Metascore
    • 60 Critic Score
    On the one hand, the weapons are great and you could easily spend hours in the shooting range mixing and matching components. The 4-5 hour campaign is ok until you get further in and notice some of the glaring issues and glitches like the AI or the rather bland design choices. Best played on the hardest difficulty setting for any real challenge, Zero Caliber: Reloaded gets enough right to be worth a look, but only just.
    • 83 Metascore
    • 80 Critic Score
    Demeo continues Resolution Games’ run of well-crafted VR titles, moving away from the frantic gameplay of Cook-Out: A Sandwich Tale and Blaston into a far more laidback experience. As Demeo is entirely tabletop-based there are no comfort issues to worry about (best played seated), plus as you complete runs you level up and unlock new customisation options, encouraging repeat gameplay. Its slower style isn’t for everyone yet as an example of D&D in VR, Demeo excels.
    • 81 Metascore
    • 80 Critic Score
    Even with those grumbles, Star Wars Pinball VR is an excellent addition to the franchise, another superb showcase of pinball in VR. There’s so much content to discover you’ll be playing for hour after hour trying to finesse those shots to unlock new secrets. Sure, it really helps if you’re a Star Wars fan as all the cave customization options will be lost on anyone else. VR headsets already have a decent selection of Star Wars titles with Star Wars Pinball VR being one of the best.
    • 76 Metascore
    • 80 Critic Score
    For those that love slow and tense survival horror Wraith: The Oblivion – Afterlife certainly delivers. While it’s not completely plain sailing as the Oculus Quest 2 did at points look to struggle a little with objects occasionally popping up out of nowhere, the atmosphere and tension the whole experience creates make this a worthy horror title. Coming in at around eight hours of nail-biting content, Wraith: The Oblivion – Afterlife does the World of Darkness proud.
    • 75 Metascore
    • 80 Critic Score
    Maskmaker is very much a slow burner which you need to give time to develop past the first three levels, after which you’ll be rewarded with a rich puzzle experience. It took just over four hours to complete, feeling a lot less because the narrative is so engrossing. Much like A Fisherman’s Tale, Maskmaker is mostly a one and done title, there are hidden memory pieces to find if you didn’t manage to the first time around but that’s about it. Some sort of unlockable sandbox mode after the campaign ends to fill the mask makers store with your own designs would’ve been the icing on the cake. Even so, in Maskmaker InnerspaceVR has created a fine puzzle experience.
    • tbd Metascore
    • 60 Critic Score
    Little Chicken has managed to take an unusual idea and make it work really well as a virtual reality (VR) experience. Best played in short 30-minute durations as it can become a little grinding if you try and play for over an hour straight, nonetheless Traffic Jams provides an enjoyable and engaging arm flailing time. It would’ve been nice if the multiplayer had some more substance to really trip the VR player up though. The kind of VR experience everyone can have fun with no matter their skill level.
    • tbd Metascore
    • 80 Critic Score
    With its colourful aesthetic, muppet-like characters and off-the-wall sense of humour Floor Plan 2 is a delight, perfectly suited to the Oculus Quest platform. The pacing and complexity of the gameplay is very well crafted, ensuring players of all ages should enjoy exploring all the various floors. It could do with being a little more difficult especially for puzzle fans but the experience is still satisfying to complete. As Floor Plan 2 does a lot right and little wrong, this is an easy win when it comes to purchasing.
    • tbd Metascore
    • 60 Critic Score
    Day of Heroes: D-Day offers some nice level ideas and decent visuals that do allow you to become engrossed in the gameplay at points. But it is a very middle of the road VR shooter with mechanics which could do with some refinement and more comfort options to support player requirements. One aspect Day of Heroes: D-Day does completely miss is heart, you’re in the midst of a war yet it feels very ‘by the numbers’, a videogame you could like but never love.
    • 75 Metascore
    • 80 Critic Score
    There may have been a little longer to wait as the 2020 launch window went by but in all fairness, it was still worth it. The Climb 2 continues that simple, addictive gameplay that just draws you in, easy for newcomers to get to grips with whilst veterans should find enough new content to keep them happy. Crytek’s return to VR has been long overdue.
    • tbd Metascore
    • 60 Critic Score
    Drawing inspiration from The Little Prince, the early 20th-Century novella by Antoine de Saint-Exupéry, Stargaze feels very much like a piece of children’s piece of interactive literature. It offers a pleasant narrative set amongst the stars with enough wonderment and interactive controls to keep them entertained. For most players this will be a one and done experience that’ll last a couple of hours at most, even the last couple of puzzles aren’t too difficult. Short, wholesome VR puzzle gaming.
    • tbd Metascore
    • 60 Critic Score
    There are points where A Wake Inn provides some superb VR design more games should have and it never felt like there was nothing to do. But clunky elements stutter the experience making it less refined. It was close to being a great VR title, instead, falling into the average horror crowd.
    • 63 Metascore
    • 60 Critic Score
    Ryte: The Eye of Atlantis is a story-driven puzzle title with a nice flair for the dramatic. Grand elements are littered throughout, from the giant centurion battles to the towering temple at the city centre, yet there’s a sense a lot of this grandeur has been cut back. Especially when the first playthrough unlocked the Steam achievement for completing the videogame in 1 hour 30 minutes. It isn’t a complete one and done thankfully as there are multiple endings depending on five key choices you make along the way which gives the gameplay some much-need depth. Ryte: The Eye of Atlantis has some great ideas whilst seemingly missing some obvious ones.
    • tbd Metascore
    • 60 Critic Score
    Machizzle is a perfectly likeable puzzle title for fans of the genre. While it doesn’t necessarily set itself apart when it comes to features, the gameplay is solid and perfectly suited for most players as there’s no need to worry about locomotion – there is none. If the studio can build a strong community of players then that’s where Machizzle could really shine thanks to the level editor. VR may have a strong contingent of titles in this genre but thanks to a packed solo campaign and the sandbox mode, Machizzle offers good value puzzling.
    • tbd Metascore
    • 80 Critic Score
    The fast and furious gameplay is instantaneous, grab a gun and shoot it, with the real enjoyment coming from dodging all over the place. It’s like you’re in a sci-fi dodgeball tournament without the worry of a ball smacking you in the face. Plus the studio has managed to give it that wow factor with some really eye-popping aesthetics. If you’re looking for a deeply engrossing experience this isn’t it, Blaston is more suited to quick-fire gaming sessions.
    • tbd Metascore
    • 60 Critic Score
    Much like the comic books it’s based around, Tarzan VR is a light affair that can be easily consumed in stages. The action isn’t too particularly tough, and the enemies aren’t at all clever but the overall experience is enjoyable enough for a couple of hours. Be aware that the episodic nature of Tarzan VR’s delivery means only buying the first instalment will give you a slice of the tale, rather than each having its own self-contained storyline. It does do a lot of things right as well, lots of interactive elements, great movement and some excellent audio throughout. For a franchise with such a long history, Tarzan VR does it justice.
    • 68 Metascore
    • 60 Critic Score
    What you see is what you get with Gamedust’s latest VR experience and that’s no bad thing. From the aesthetics to the locomotion, Yupitergrad is a nicely crafted VR game which was thrilling to play at points. The light humour gives it character few VR titles achieve, nicely offsetting those moments of frustration. It would’ve been nice if there was a bit more because Slavic Spider-Man deserves it.
    • 56 Metascore
    • 60 Critic Score
    There’s been so much anticipation for The Walking Dead Onslaught thanks to Survios’ excellent back catalogue that it was predictable expectations were high. The studio has continued its high production values with a great looking VR game, a superb soundtrack and of course the official affiliation to entice fans. Yet there are clearly deficiencies in the gameplay such as the most dangerous knife ever created to the overall lack of depth. The Walking Dead Onslaught isn’t a bad videogame, it just doesn’t do anything special.
    • 87 Metascore
    • 80 Critic Score
    What’s most impressive about Until You Fall is the level of polish and smoothness of each encounter. From little details like your weapons clinking together – rather than glitching through – to the way combat is methodical and completely engaging, it’s one of the best examples in VR. So much so that you need to make sure you’ve got ample space, Until You Fall is one of those titles where you’ll quite easily hit a real-life object – even with Guardian on – because you’re so heavily engrossed.
    • tbd Metascore
    • 80 Critic Score
    Here you have a good example of why indie developers are such a vital part of the VR industry. Cubism would never have been made by a big studio yet it deserves your attention nonetheless. Easy to pick up yet difficult to complete, it may take some an hour whilst others will take five. It’s the kind of VR game you can give to anyone and they’ll instantly know what to do, because who doesn’t know how to place a few blocks together.
    • 41 Metascore
    • 40 Critic Score
    Gnomes & Goblins started out so well and would have easily suited that style for another hour, providing a short entertaining experience. Instead what’s been presented is a piece of content with two distinctly different sides, the latter trying to flesh out the former with inconsistent gameplay which waters down the charm. If you pick up Gnomes & Goblins enjoy the beginning sequence and then replay, just don’t go any further.
    • tbd Metascore
    • 60 Critic Score
    Falcone Age is one of those little VR adventures which has bags of character, easily able to charm even the most hardnosed of gamers. The co-op companionship and storyline are certainly its two best features, calling you back into tie-up any missed secrets. There are some areas which aren’t faultless and at points, the locations can seem sparse of things to do but they don’t make the title a bad game. One to consider if you’re looking for a nice, narrative-driven experience where you can raise a falcon.
    • 86 Metascore
    • 80 Critic Score
    Cook-Out: A Sandwich Tale is very much that Sunday game of Monopoly with the family, where everyone happily shouts at each other when it gets hectic and then laugh about it afterwards. A nicely paced difficulty curve keeps the experience challenging and when all is said and done you can just throw food at each other. This is the kind of social videogame Oculus Quest was made for.
    • tbd Metascore
    • 80 Critic Score
    Moose Life is quite clearly one of those indie titles which has been made for the love of videogames. Cheap and cheerful, it’s like a playful puppy which just wants to have some fun because life doesn’t always need to be serious. There might not be a lot of depth to the experience or options but for those looking for a quick injection of easy retro gaming, Llamasoft has got your back.
    • tbd Metascore
    • 60 Critic Score
    What Shooty Skies Overdrive offers is an entertaining arcade shooter, great for those times when you want to dive into a VR game that’s not too overly complicated. The powerups help to break up the repetitive nature of the gameplay whilst the aesthetics give the overall experience a charming personality which makes Shooty Skies Overdrive great for any age.
    • 73 Metascore
    • 80 Critic Score
    Marvel’s Iron Man VR does feel like its stretching the boundaries of what PlayStation VR and the Move controllers can do. Yes, the load times are very annoying yet the experience as a whole is still super satisfying. There might have been a few delays along the way but Camouflaj has made sure it was worth the wait. While there are plenty of hours of content to enjoy what’s most important is that exhilarating feeling of being Iron Man. Marvel’s Iron Man VR does that, making for a rewarding superhero experience.
    • 75 Metascore
    • 80 Critic Score
    Phantom: Covert Ops offers a decent slice of immersive VR gaming that will be well suited to most gamers. The main campaign is a little short especially as the levels are repeated and the core gameplay does lack depth for more experienced players. Even so, Phantom: Covert Ops is entertaining and there’s enough to keep you invested for a good few hours. Hopefully, nDreams will build upon this concept rather than letting it sink into the depths.
    • 80 Metascore
    • 80 Critic Score
    While Trover Saves the Universe doesn’t have that same level of interaction a lot of other VR titles tend to feature as standard nowadays, its elevated from being a standard VR platformer to one with a unique atmosphere thanks to all the other elements. Trover Saves the Universe is the funniest experience you’ll have on Oculus Quest, plus there’s plenty of content thanks to the included free DLC. It’s a fun experience which should give most players a good 5+ hours of entertainment.
    • 83 Metascore
    • 80 Critic Score
    The Wizards – Dark Times needed to be a bigger, better adventure than its forebear and for the most part, it does. Once all the spells are unlocked the magic system showcases why VR is a natural fit this style of videogame, wielding powerful spells with abandon. There are no RPG elements to get bogged down with, potions to collect or stats to upgrade, unencumbering players for a lighter gameplay experience which is easy to step into. Even though there are some gripes along the way The Wizards – Dark Times still proves a satisfying magical adventure.
    • tbd Metascore
    • 80 Critic Score
    B99
    B99 has been in Early Access on the Oculus Store since 2017 which made it easy to miss. Now that it has seen a full release fans of VR roguelikes should definitely take a look, as there’s some quality gaming to be had. Make no mistake B99 is no walk in the park, it does get a little repetitive because of the type of videogame it is and there’s some questionable English being used. Even so, VRFocus enjoyed it immensely thanks to the easy mechanics, electro tunes and brash style. Just beware of the floating cat head.
    • tbd Metascore
    • 60 Critic Score
    The dungeon crawling experience isn’t without its bugs with a little finesse needed here and there. The sword mechanics, story and visuals are all notable highlights while the bow and enemy AI could be improved. Even so, The Morrigan is one of those indie titles with bags of character, a plucky adventure which makes good use of VR’s features and sometimes maybe that’s enough.
    • 78 Metascore
    • 80 Critic Score
    ARVORE has certainly learnt from Pixel Ripped 1989, both in terms of scope and gameplay, Pixel Ripped 1995 is a premium retro experience from start to finish. There’s a wonderful mix of aesthetics employed across the campaign which offers around 4-5 hours of gameplay. For a VR title Pixel Ripped 1995 can feel a little constrained and linear plus there doesn’t seem to be much replay encouragement. However, all in all, there’s still plenty of fun to be had.
    • tbd Metascore
    • 60 Critic Score
    For an indie title that was originally just a portfolio piece, Hooplord is an enjoyable basketball videogame with a nice cartoon style. There’s just the right amount of difficulty so that you can’t blast through it in five minutes, the only real frustration is if you’re a rubbish shot. Hooplord isn’t a massive title so it would be great if Wu continues to support it and expand the premise, maybe adding a menu in there.
    • tbd Metascore
    • 60 Critic Score
    There are plenty of impressive elements to Ironlights which give the videogame a unique presence in the market. While the style of gameplay can be repetitive and a little frustrating at points, it can also be rewarding and satisfying once the kinks are worked out. There’s also plenty of potential there for expansion both in the single- and multiplayer modes. Ironlights biggest draw is that it offers something a little different from all the FPS and puzzle titles, and that’s no bad thing.
    • 74 Metascore
    • 80 Critic Score
    It looks good, there are options for days and most importantly the gameplay is entertaining. GRIP: Combat Racing VR is pure digital witchcraft, making the addition of VR look seamless. Plus it’s a free update if you already own the original title, which is a bonus.
    • tbd Metascore
    • 60 Critic Score
    There’s no doubt that Good Goliath is fun in short sharp intervals, drawing you in with its colourful designs and pick up ‘n’ play mechanics. Nine levels might not sound many but you should get a good few hours of gameplay as they are subdivided with checkpoints because of their length. This is rinse and repeat gaming so the gameplay isn’t exactly deep but it’s still mostly enjoyable, great for those looking to steer clear of RPG style titles.
    • 78 Metascore
    • 80 Critic Score
    If you’re a fan of the franchise then you won’t be disappointed with The Room VR: A Dark Matter as Fireproof Games continues to improve upon the gameplay. For those that have never played The Room before, then its standalone storyline won’t make you feel like you’ve missed out. Varied environments filled with detail, rich lore and polished puzzles prove that The Room VR: A Dark Matter is an essential VR puzzler for all fans of the genre.
    • 68 Metascore
    • 80 Critic Score
    Down the Rabbit Hole is quite the change for Cortopia Studios which is better known for magical combat title Wands. And it’s certainly a good change. Like many of these videogames, Down the Rabbit Hole is over way too quick mainly because it was so enjoyable. The title offers a new slant to this beloved children’s tale, feeling both familiar thanks to the characters yet different enough to be engaging throughout. Thanks to its mechanics and polished execution Down the Rabbit Hole offers a delightful VR experience.
    • 93 Metascore
    • 100 Critic Score
    You know perfectly well that Valve wasn’t going to make a flagship VR title using its beloved Half-Life franchise and do a half-arsed job. A stunningly rich experience from start to finish, Half-Life: Alyx is one of the best VR titles available, a perfect showcase for what VR gaming is capable of. It doesn’t exactly break new ground, instead providing familiar Half-Life gameplay all wrapped up in a highly polished VR gift bag. Let’s just hope this is the start of things to come and Valve decides to make another Half-Life: Alyx.
    • 79 Metascore
    • 80 Critic Score
    An exclusive experience like no other, a beautiful statement on the natural world and the influence technology can have on it.
    • 71 Metascore
    • 60 Critic Score
    If you’re after a co-op experience on PlayStation VR Covert certainly shines in this department, with some great team-based moments. It does still feel like an Oculus Go port, from the visuals to the interactions. As such, there is a noticeable difference when playing co-op titles like The Angry Birds Movie 2: VR Under Pressure which is tailored to the system. That being said, this is definitely the best version of Covert to showcase the power of VR co-op.
    • 59 Metascore
    • 60 Critic Score
    Seeing that Wheeler created Separation by himself over a period of four years is an impressive accomplishment, especially considering the subject matter which inspired the experience. The atmospheric visuals and soundtrack are what carry Separation, reminiscent of titles like ICO. However, it becomes a little too monotonous and at times the emotion the title tries to portray feels indistinct as if it has lost its own way in this vast open landscape.
    • tbd Metascore
    • 60 Critic Score
    Much like Wales Interactive’s other VR titles Soul Axiom Rebooted elicits a mixture of emotions, joy, puzzlement and dab of exasperation. Beautiful and unnerving, Soul Axiom Rebooted has plenty to see and do, great for puzzle fans seeking an expansive experience. Yet the addition of VR does feel like a last-minute inclusion, putting you in an impressive virtual world without the ability to reach out and touch it.
    • tbd Metascore
    • 80 Critic Score
    If you’re after a VR title that’s big on adventure and elaborate quests then videogames like Stormland, Borderlands 2 VR, The Mage’s Tale, Asgard’s Wrath and others offer that sort of experience. However, when you can’t be bothered with all that fuss and want a pickup and play shooter Scraper: Gauntlet is a solid option with polished visuals and gameplay mechanics. Plus, it’s not stupidly priced.
    • 85 Metascore
    • 80 Critic Score
    Ghost Giant is one of those ideal titles for Oculus Quest. Able to be played seated or standing you don’t need loads of room so taking the headset to a friend’s and simply letting the experience unfold offers a superb introduction to VR gaming. It might be a little short but Ghost Giant is a charming videogame with bags of character. The start of 2020 has been a little lacking in top tier Oculus Quest content, Ghost Giant helps rectify that situation.
    • 53 Metascore
    • 40 Critic Score
    Throw Anything feels like a game show mini-game which has been extended way too much. It provides a decent amount of amusement for short periods but the gameplay mechanic soon loses its lustre and that’s not counting the other issues mentioned. It’s an idea that sounds great on paper for a VR experience with lots of interactive elements both in the core campaign and elsewhere yet the delivery falls flat.
    • 77 Metascore
    • 80 Critic Score
    If you love rhythm-action videogames and are looking for a proper challenge then you can’t go too far wrong with Audica. It lacks the flair and charisma of rivals which draw far more attention but Harmonix’s latest is not to be overlooked. The music selection and challenging gameplay are the big plus points here, working well with the wireless freedom Oculus Quest offers.
    • 81 Metascore
    • 80 Critic Score
    From the very beginning, The Walking Dead: Saints & Sinners offers a satisfying zombie experience that’s hard to match. Titles like Arizona Sunshine easily fill that need for straight-up arcade action, for when you want a living dead apocalypse with a bit more depth then The Walking Dead: Saints & Sinners is your new go-to videogame. With a good 15+ hours of content depending on how slow and methodical you are, the atmosphere and superb physics make a nice cohesive whole.
    • 77 Metascore
    • 60 Critic Score
    Shadow Legend VR is most certainly one of those 50/50 VR titles with both recommendable and questionable elements. Why wasn’t there more crafting elements to make better weapons? Or why didn’t the swords become blunt over time, necessitating the use of the grinding wheels? Shadow Legend VR isn’t a bad VR title by any means, it looks good and offers a fun few hours but it could’ve been so much more.
    • tbd Metascore
    • 60 Critic Score
    Death Lap has some great elements to it, instantly offering exciting races where you can throw caution to the wind, drive like a maniac and shoot stuff. Unfortunately, there is a lack of finesse and polish to the whole experience with the content really needing a little boost. Plus there’s no way to add some personalisation or upgrades for that much-needed variety. In another six months, this may well be a great racer, for now, it’s simply average.
    • 81 Metascore
    • 100 Critic Score
    If there was a reason to own an Oculus Rift and discount every other VR headset then Stormland is it. This is thanks to a combination of elements from the intuitive free-roaming, to the action-pack guns fights and the wealth of options available. Plus, the fact Stormland looks gorgeous, once atop a spire or cliff, looking out over the cloud covered vista is awe inspiring. Every Oculus Rift owner need this in their library, as Stormland could very well be the VR videogame of 2019.
    • 73 Metascore
    • 60 Critic Score
    The Curious Tale of the Stolen Pets is a perfectly pleasant VR experience which features all the polish you’d expect from Fast Travel Games. If you have a child who’s really eager to try VR for the first time but you don’t want them jumping all over the place, damaging either equipment or themselves then this ideal. For everyone else, at the right price, The Curious Tale of the Stolen Pets is still worth a pop, its a charming little VR experience.
    • 60 Metascore
    • 60 Critic Score
    There was so much potential for Doctor Who: The Edge of Time as well as expectation that the end result feels muted. Parts of the experience are great and showcase high production values – the storyline, locations and acting for instance. Interspersed with these are the negatives which make it hard to recommend to the casual gamer. Doctor Who: The Edge of Time is one for the hardcore fans out there.
    • 83 Metascore
    • 80 Critic Score
    Pistol Whip is huge amounts of fun even on the easiest difficulty setting, suitable for VR players no matter their skill level. Like any videogame of this type there is an overly repetitive value to the gameplay, and with only 10 scenes to begin with, it could’ve done with a few more; especially when it comes to music variety. Even so, Pistol Whip can still be heartily recommended for all you VR fans.
    • tbd Metascore
    • 80 Critic Score
    Fitz has managed to take the core essence of what makes boxing so compelling and distilled it down into Thrill of the Fight. Immersive and a great use of roomscale, Thrill of the Fight has all the hallmarks of an indie gaming gem, especially being so cheap. All you really need to worry about is having enough space so you don’t start putting holes in walls.
    • 63 Metascore
    • 60 Critic Score
    Journey for Elysium has some wonderful elements and high production values, such as the visual design, movement mechanics and voice acting. But like its protagonist, the title is stuck between two worlds, not quite offering enough gameplay challenge while the story fails to emotionally connect. At the right price Journey for Elysium is worth a quick blast through.
    • 83 Metascore
    • 80 Critic Score
    Developer Kluge Interactive isn’t going to break the rhythm action mould with Synth Riders yet that doesn’t mean to say there’s not plenty of entertainment to be found. The Oculus Quest version doesn’t feature the calorie tracker of the PC edition but as long as you’re doing something energetic then who cares. What you need to watch out for is a sudden addiction to Synthwave music and the desire to grow a mullet.
    • tbd Metascore
    • 80 Critic Score
    Gadgeteer isn’t going to be for everyone, much like being a watchmaker. It’s finicky, time-consuming and puzzling all at the same time. They’re also the reasons why Gadgeteer is a puzzle gem for Oculus Quest. The gameplay becomes engrossing as you beaver away, one idea forming and then morphing, splitting into tangents the more time is spent. All it’s missing is a way to share and view these crazy creations with the world.
    • 71 Metascore
    • 80 Critic Score
    With a unique art style and engaging story, Groundhog Day: Like Father Like Son offers an unexpectedly enjoyable adventure, and you don’t even need to have seen the film. That being said, it’s time to see if Groundhog Day is online somewhere.
    • 70 Metascore
    • 80 Critic Score
    Battlewake is a bit of a mixed experience. While its looks great and handles very well the multiplayer definitely carries the whole thing as the campaign is a little lacklustre. The combat is a good laugh once there are a few of you to banter with but it does get somewhat repetitive and so do the locations. Sea of Thieves in VR this certainly is not, on the other hand, for those not after sinking dozens of hours into a videogame to get anywhere Battlewake will have you wondering where the rum’s gone.
    • tbd Metascore
    • 80 Critic Score
    There really isn’t much to dislike about Acron: Attack of the Squirrels as its such an amusing videogame. Resolution Games has stuck with its tried and tested playful design, whilst bringing some multiplayer mayhem to the table, making it an ideal choice for Oculus Quest owners who like to take their headset out and about. When it comes to VR party games, Acron: Attack of the Squirrels should be top of your list.
    • tbd Metascore
    • 80 Critic Score
    Corsair’s Curse is ideal for those stepping into a VR arcade for the first time, rather than some intense first-person shooter (FPS). There’s time to learn the basics and the joy of VR gaming, picking stuff up, the visual impact of scale and much more. The replay factor might be somewhat muted after a couple of sessions but with a few friends, it’s still worth playing.
    • 70 Metascore
    • 80 Critic Score
    XR Games has ensured that should your home be empty and everyone’s busy you can still play the title in solo mode. But to be honest you’re best sticking to a solid single-player adventure for those times. Save The Angry Birds Movie 2: VR Under Pressure for what its good at, all-round multiplayer enjoyment suitable for most ages and abilities.
    • tbd Metascore
    • 60 Critic Score
    RADtv is quick instant fun that’s great for short stints in VR. With a bold distinctive art style, interesting character design and zany gameplay, RADtv isn’t a videogame that wants to be taken seriously; it just wants to put a smile on your face. This is an impulse purchase title and Ruffian Games has priced it accordingly, great for those moments where you can’t decide what to play.
    • 90 Metascore
    • 100 Critic Score
    Tetris Effect has lost none of the prime gameplay quality that the series is known for, it’s still as addictive and difficult to stop playing as ever. Quite frankly, Tetris Effect is the best version of Tetris. Just as important, the title suits experienced and new VR players alike. The former get hours of engrossing gameplay while the latter get to see why VR is worth getting into. Just remember to take the headset off once in a while.
    • 50 Metascore
    • 60 Critic Score
    Wolfenstein: Cyberpilot has some good ideas which would be great if the developers explored them more. The storyline kept things moving along nicely and the sections in between the main levels were pleasant enough, especially for a first time VR player. Wolfenstein: Cyberpilot could’ve been so much more, yet it’s short lifespan and lack of additional content will make it a play once and forget experience.

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