GMR Magazine's Scores

  • Games
For 921 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 0 Postal 2
Score distribution:
  1. Negative: 82 out of 921
921 game reviews
    • 87 Metascore
    • 90 Critic Score
    A great RPG strong on replay value (the item trading and link-up systems are particularly handy) with great visuals and art style to match (Akihiko Yoshida's character designs have never been better). [Oct 2003, p.79]
    • GMR Magazine
    • 83 Metascore
    • 90 Critic Score
    The acrobatics alone make Warrior Within a must-buy. Rounded out with superb character design and vast Myst-like landscapes, this Prince is another winner.
    • 92 Metascore
    • 90 Critic Score
    Compares nicely to the firmly entrenched Madden juggernaut, and even beats it in some areas. [Feb 2003, p.95]
    • GMR Magazine
    • 91 Metascore
    • 90 Critic Score
    If you're a D&D nerd then you already know, but buy this one for the multiplayer and user-made mods. [Feb 2003, p.94]
    • GMR Magazine
    • 81 Metascore
    • 90 Critic Score
    It's one of the most thorough and competent rehash packages in recent memory, offering a slew of great games in top form, along with a few cool bonuses.
    • 82 Metascore
    • 90 Critic Score
    A great-looking and playing racer with one major drawback: a tedious password save system. [Feb 2003, p.97]
    • GMR Magazine
    • 90 Metascore
    • 90 Critic Score
    One of those games you cherish playing - and avoid completing because you just don't want it to end. [Jan 2003, p.93]
    • GMR Magazine
    • 83 Metascore
    • 90 Critic Score
    It's an all-engrossing interactive soap-opera that grabs hold of you and never lets go. Consider yourself warned. [Feb 2003, p.64]
    • 82 Metascore
    • 90 Critic Score
    The expansion pack to EverCrack opens up new worlds, new characters, and tigers with boobies (finally!). [Feb 2003, p.94]
    • GMR Magazine
    • 85 Metascore
    • 90 Critic Score
    The detail in the fighter models and their movements is frighteningly convincing, and performing a violent action against another human being feels appreciably authentic.
    • 78 Metascore
    • 90 Critic Score
    The overlooked early gem of the PlayStation's RPG library. [Aug 2004, p.102]
    • GMR Magazine
    • 92 Metascore
    • 90 Critic Score
    Does away [with] the traditional overworld, but introduces full voice acting. Artistically beautiful, as always. [Feb 2003, p.92]
    • GMR Magazine
    • 79 Metascore
    • 90 Critic Score
    Your enjoyment of this game will correlate directly to whether you dig the highly Japanese flourishes and style...If this is your bag, Otogi 2 offers some of the most lavish ass-kicking destruction around. [Nov 2004, p.124]
    • 82 Metascore
    • 90 Critic Score
    This one gives you a whole new set of career paths and more clutter for you Sim life. [Feb 2003, p.94]
    • GMR Magazine
    • 83 Metascore
    • 90 Critic Score
    While lacking the sheer depth of either "Virtua Fighter" or "Soul Calibur," DOA's fighting system offers the fastest 3D fighting around with a slick reversal system tuned for players of all abilities. [Oct 2004, p.108]
    • 87 Metascore
    • 90 Critic Score
    Old annoyances have been addressed: You can use voice chat in the lobbies and put your buddies on a friends list to find them and send them messages (even when they are in a game). Also, cheating should be cut way down by other added measures. [Dec 2003, p.94]
    • 97 Metascore
    • 90 Critic Score
    A phenom in terms of gameplay and sales. [Feb 2003, p.92]
    • GMR Magazine
    • 85 Metascore
    • 90 Critic Score
    This is in fact everything you have ever loved about Onimusha buffed out to the max. [June 2004, p.75]
    • 83 Metascore
    • 90 Critic Score
    As complete and comprehensive an epic as we have ever seen, and it succeeds on all levels, both plot-wise and game-wise. [Mar 2003, p.55]
    • GMR Magazine
    • 93 Metascore
    • 90 Critic Score
    One of the most handsome, inventive, and to be perfectly frank, <I>cool</I> beat-em-ups ever conceived. [Nov 2003, p.76]
    • 91 Metascore
    • 90 Critic Score
    A deep combat engine and brilliant graphics make this the best RPG available on the GBA. [Feb 2003, p.97]
    • GMR Magazine
    • 89 Metascore
    • 90 Critic Score
    Nearly perfect. This release from MS Game Studios, despite the glaring lack of competition, is one of the best tennis game you can get.
    • 89 Metascore
    • 90 Critic Score
    Zombies running amok in Raccoon City; more B-movie voice acting running amok on your speakers. Enough to fill two disks this time! [Feb 2003, p.97]
    • GMR Magazine
    • 91 Metascore
    • 90 Critic Score
    Austin Powers ain't got nothing on Cate Archer, the hottest digital chick with a gun since that old hag Lara Croft. [Feb 2003, p.94]
    • GMR Magazine
    • 78 Metascore
    • 90 Critic Score
    A Mario-esque mascot racer. [Feb 2003, p.97]
    • GMR Magazine
    • 92 Metascore
    • 90 Critic Score
    Not quite as groundbreaking as "Super Mario 64." [Feb 2003, p.96]
    • GMR Magazine
    • 79 Metascore
    • 90 Critic Score
    Intensely beautiful, highly playable, and downright inspired, R-Type Final is a somber but fitting end to a legendary series. A stellar combination of style, substance, and class.
    • 77 Metascore
    • 90 Critic Score
    Compared to its predecessor, NFSU2 is more. More city, more courses, more cars, more parts, more style...just more of everything in general. The game is huge. [Dec 2004, p.99]
    • GMR Magazine
    • 83 Metascore
    • 90 Critic Score
    Combining the reckless, breakneck speed and high-impact collisions of "Burnout" with the neon-tipped street culture of Fast and the Furious (and, more specifically, "Midnight Club II"), Underground is the new definition of white-knuckle.
    • 85 Metascore
    • 90 Critic Score
    A shooter/strategy hybrid full of weird British humor, unique and beautiful 3D graphics, and naked lady sea monsters. [Feb 2003, p.94]
    • GMR Magazine

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