Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 76 Metascore
    • 80 Critic Score
    If you don't like Green Day, and you don't want to play their music in a Rock Band game, you're not going to get a whole lot out of Green Day: Rock Band.
    • 54 Metascore
    • 40 Critic Score
    Chalk this one up to a valiant, but ultimately wasted effort.
    • 63 Metascore
    • 60 Critic Score
    If you decide to play Alpha Protocol, just know that your main enemies over the course of its 15-or-so hours will be its collection of misery-inducing technical issues and the clash between its action and role-playing elements. There are parts of Alpha Protocol that I feel are totally amazing and absolutely worth seeing, but you'll have to trudge through a lot of very disappointing stuff just to see it.
    • 64 Metascore
    • 60 Critic Score
    If you decide to play Alpha Protocol, just know that your main enemies over the course of its 15-or-so hours will be its collection of misery-inducing technical issues and the clash between its action and role-playing elements. There are parts of Alpha Protocol that I feel are totally amazing and absolutely worth seeing, but you'll have to trudge through a lot of very disappointing stuff just to see it.
    • 82 Metascore
    • 80 Critic Score
    If you step back and look at the parts, there's a weird dissonance to Blur, and it doesn't seem like it should work as well as it does, even if it can be an imperfect experience. Bizarre Creations has always danced along the line between simulation and style, and this game only serves to further blur that line.
    • 81 Metascore
    • 80 Critic Score
    If you step back and look at the parts, there's a weird dissonance to Blur, and it doesn't seem like it should work as well as it does, even if it can be an imperfect experience. Bizarre Creations has always danced along the line between simulation and style, and this game only serves to further blur that line.
    • 84 Metascore
    • 80 Critic Score
    Better fighting and deeper online support with a clan-like "fight camp" system make UFC 2010 Undisputed a better-playing game than its predecessor, but its solo side is a pretty dry.
    • 82 Metascore
    • 80 Critic Score
    The framework for a raucous multiplayer experience is in place here, and as long as the community's wacky laissez-faire attitude toward user-created content is allowed to persist, ModNation Racers will be an amusing kart-racing sandbox to drive around in.
    • 98 Metascore
    • 100 Critic Score
    For all the meaningful changes and additions that have been made, this is still more Super Mario Galaxy--which is to say that it looks and sounds about as good as a game for the Wii ever has, with consistently inventive level design, and exceptionally responsive gameplay.
    • 83 Metascore
    • 80 Critic Score
    The game weaves a powerful narrative web around a core third-person action model that's largely satisfying even when its lack of variety becomes apparent in the later stages of the game. Even a thousand plaid-wearing axemen aren't enough to slow the driving momentum of these uncanny events, or make the game's foreboding forests one iota less unsettling.
    • 82 Metascore
    • 80 Critic Score
    While I have a number of concerns about the overall execution of Split/Second, the lows are well worth tolerating for highs that are so good, so crazy, and so face-numbingly intense.
    • 74 Metascore
    • 60 Critic Score
    The Forgotten Sands is the very definition of a pretty good Prince of Persia game that doesn't feel like it entirely lives up to the series' vaunted pedigree.
    • 68 Metascore
    • 40 Critic Score
    With faster and more responsive controls, a better multiplayer framework, and a smoother character progression system, this one could have been surprisingly competitive in its category. But with so many problems holding it back, Lost Planet 2 is hard to recommend against all the other great shooters already out there.
    • 80 Metascore
    • 80 Critic Score
    If you're strictly a solo player, you'll probably find Skate 3 to be a sterile, temporary environment that doesn't feel as inviting as the previous game may have. But if you've even dabbled in the online world of Skate 2, you'll surely enjoy what Skate 3 has to offer.
    • 80 Metascore
    • 80 Critic Score
    If you're strictly a solo player, you'll probably find Skate 3 to be a sterile, temporary environment that doesn't feel as inviting as the previous game may have. But if you've even dabbled in the online world of Skate 2, you'll surely enjoy what Skate 3 has to offer.
    • 77 Metascore
    • 60 Critic Score
    If you look past the tricky visuals, something that's admittedly pretty hard to do, you'll see a game that's operating on a lot of borrowed charm.
    • 83 Metascore
    • 100 Critic Score
    Picross 3D gets hard. But it never feels impossible, and it's the sort of game that causes afternoons to simply vanish. If you're looking to do a little time-traveling, Picross 3D is a great way to do it.
    • 61 Metascore
    • 60 Critic Score
    Perhaps the greatest issue with Dead To Rights: Retribution is that it feels like last generation's ideas and standards reanimated for a new set of consoles.
    • 60 Metascore
    • 60 Critic Score
    Perhaps the greatest issue with Dead To Rights: Retribution is that it feels like last generation's ideas and standards reanimated for a new set of consoles.
    • 91 Metascore
    • 100 Critic Score
    A fighting game is only fun if you're matched up with like-minded, similarly skilled opposition, and in this respect, the game seems to be able to help you have fun, regardless of your skill level. SSFIV makes last year's fighting game a lot better, and it does it at a less-than-full retail price.
    • 92 Metascore
    • 100 Critic Score
    A fighting game is only fun if you're matched up with like-minded, similarly skilled opposition, and in this respect, the game seems to be able to help you have fun, regardless of your skill level. SSFIV makes last year's fighting game a lot better, and it does it at a less-than-full retail price.
    • 79 Metascore
    • 80 Critic Score
    Maybe the best addition is the Vault, which ties into the in-game achievements/trophies but extends well beyond them with extra challenges like "beat this game using less than 18 continues" or "finish every level with Guy."
    • 81 Metascore
    • 80 Critic Score
    It clearly establishes a repeating theme of Max gaining and then exploiting ridiculous new psychic powers with each episode, something that, if the quality of the execution stays where it is, should make for a fun season.
    • 81 Metascore
    • 80 Critic Score
    It clearly establishes a repeating theme of Max gaining and then exploiting ridiculous new psychic powers with each episode, something that, if the quality of the execution stays where it is, should make for a fun season.
    • 77 Metascore
    • 80 Critic Score
    Maybe the best addition is the Vault, which ties into the in-game achievements/trophies but extends well beyond them with extra challenges like "beat this game using less than 18 continues" or "finish every level with Guy."
    • 85 Metascore
    • 80 Critic Score
    The most accessible Splinter Cell game yet. It gives you the firepower to shoot your way out of your mistakes, but also makes the stealth side of things fun, rewarding, and significantly easier than just attempting to run around and shoot. Its only serious issue is that it doesn't feel especially substantial or replayable.
    • 82 Metascore
    • 80 Critic Score
    If you're a fan of playing WarioWare and have no real desire to make your own games, this package is NOT for you. The simple, touchscreen-only nature of the pre-made games make them a bit of a drag, and, as mentioned above, getting other games is harder than it should be. Still, the tools are great and sitting down to build your own stuff is a faster and more rewarding process than you might initially expect.
    • 81 Metascore
    • 80 Critic Score
    What makes Just Cause 2 special is the way those parts are assembled for both the minimum amount of reality, and the maximum amount of fun, the law will allow.
    • 64 Metascore
    • 40 Critic Score
    Though it has two campaigns and a healthy array of maps for skirmish and multiplayer, Command & Conquer 4 feels like it's missing about half-a-game's worth of content. There are some neat ideas in play, but the action itself isn't strong enough to make it all work, and the cutscenes aren't good enough to make you forget that the game isn't all that hot.
    • 77 Metascore
    • 60 Critic Score
    Metro 2033 is best for experienced gamers already familiar with the trappings of the modern shooter who are OK with playing a roughly made game that still manages to deliver a unique experience.

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