Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 61 Metascore
    • 60 Critic Score
    A weak story, boring platforming, and dully recurrent gameplay ensure that Captain America doesn't step outside of Batman's long shadow. Super Soldier is a decent enough action-adventure game, but it's completely inessential.
    • 83 Metascore
    • 60 Critic Score
    Given all the improvements and additions and craziness, though, it's a little disappointing that I didn't enjoy PLAYING this sequel as much as the first one.
    • 63 Metascore
    • 40 Critic Score
    The fundamental flaw with Insect Armageddon is that is simply doesn't capture the sheer scale and explosive chaos that made its Japanese predecessor so memorable. Couple that with a shooter backbone that's too simple and too repetitive to rope in fans of the genre and you're left with Insect Armageddon, a game that will fail to entice either fans of the genre or the series.
    • 68 Metascore
    • 40 Critic Score
    The fundamental flaw with Insect Armageddon is that is simply doesn't capture the sheer scale and explosive chaos that made its Japanese predecessor so memorable. Couple that with a shooter backbone that's too simple and too repetitive to rope in fans of the genre and you're left with Insect Armageddon, a game that will fail to entice either fans of the genre or the series.
    • 50 Metascore
    • 40 Critic Score
    It's as if it was plucked from the earliest days of downloadable gaming, back when digital games often relied more on single-minded gimmicks than the fully fleshed-out concepts of late, and $10 seemed like such a great deal for any game you could play with buttons on a console. That era has long since passed us by, and we're better for it.
    • 81 Metascore
    • 80 Critic Score
    Its wild premise is surprisingly well-realized, and its shooting is top-notch. Put simply, it is a game that stacks up as well, if not better than many of the classics it's so clearly inspired by.
    • 65 Metascore
    • 40 Critic Score
    If I wanted to play the Mercenaries game mode, why would I pay $40 for this handheld version when I could ostensibly get both Resident Evil 4 and 5 for way less? The gameplay in Mercs 3D has been competently recreated on the handheld, but it's all to recreate an experience that is done (mostly) better and way cheaper on other platforms.
    • 76 Metascore
    • 80 Critic Score
    I don't know that the core concept has the legs to support a a sequel, but in the here and now I'm awfully glad this game exists.
    • 37 Metascore
    • 20 Critic Score
    I went and played Final Fight again, and was reassured that no, old beat-'em-ups are fine. It's just Lucha Fury that's miserable garbage.
    • 75 Metascore
    • 40 Critic Score
    Whether you preferred the original F.E.A.R. or its sequel, F.E.A.R. 3 plays to the strengths of neither, almost feeling like a multiplayer spin-off that was begrudgingly upgraded to full-on sequel. There's a categorical compulsion here to play it safe, a mistake that even F.E.A.R. might not be able to return from.
    • 82 Metascore
    • 80 Critic Score
    Shredding the different enemies with your varied arsenal is quite satisfying. It'd be a thin experience if you were looking for something to play by yourself, but if you like to just saddle up with friends and blast things apart, Trenched is a strong download.
    • 76 Metascore
    • 80 Critic Score
    It's unapologetically immature, boner-obsessed, and grotesquely violent. And yet, unlike other unapologetically immature, boner-obsessed, and grotesquely violent games of recent memory, there is no meanness of spirit to Shadows' intentions. Practically every gag in the game seems to come from a place of easygoing silliness, rather than a need for forced edginess.
    • 94 Metascore
    • 100 Critic Score
    It's almost as important as a historical record as it is a game that's still enjoyable today.
    • 84 Metascore
    • 60 Critic Score
    It's hard not to wish there was just more of Child of Eden to experience.
    • 83 Metascore
    • 80 Critic Score
    Whatever complaints you might make about the ways Infamous 2 could be better, the core of the game is so much fun that it's inarguably worth playing. It's only because the series has so much potential, and already makes good on so much of that potential, that I feel compelled to point out those faults at all.
    • 70 Metascore
    • 80 Critic Score
    An engaging slice of dark fantasy, one that reaffirms American McGee's command of both the unhinged and the fantastical.
    • 54 Metascore
    • 40 Critic Score
    If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.
    • 51 Metascore
    • 40 Critic Score
    If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.
    • 49 Metascore
    • 40 Critic Score
    If you're not willing to play a sloppy, cobbled together first-person shooter just because it has some kind of weird historical meaning, though, just forget this ever happened and move on. It's great, in some ways, that Duke Nukem Forever was released at all. But don't be confused into thinking that it's a great game.
    • 71 Metascore
    • 60 Critic Score
    Its mechanics are sound but its design uninspired, failing to do any one thing better than the standout entries in the genre. And the few unique tricks it does have, its predecessor did better. After Guerrilla made such a resounding impact, it's a shame that the best you can say about this latest Red Faction is that it's just OK.
    • 70 Metascore
    • 60 Critic Score
    Its mechanics are sound but its design uninspired, failing to do any one thing better than the standout entries in the genre. And the few unique tricks it does have, its predecessor did better. After Guerrilla made such a resounding impact, it's a shame that the best you can say about this latest Red Faction is that it's just OK.
    • 77 Metascore
    • 60 Critic Score
    It's a cleverly ruinous game frequently ruined by its own cleverness.
    • 87 Metascore
    • 100 Critic Score
    Everything fans of the series have come to love in past games has been tuned and upgraded, making it feel an awful lot like the definitive off-road racing game.
    • 89 Metascore
    • 100 Critic Score
    L.A. Noire is a bold release, because it defies the expectations not just for the type of game Rockstar usually releases, but also for the type of game that receives this degree of care and proficiency in its execution. The world already has enough open-world action games, but a game which marries that open world to such a methodical style of gameplay, with a budget this big, is a rare thing indeed.
    • 89 Metascore
    • 100 Critic Score
    L.A. Noire is a bold release, because it defies the expectations not just for the type of game Rockstar usually releases, but also for the type of game that receives this degree of care and proficiency in its execution. The world already has enough open-world action games, but a game which marries that open world to such a methodical style of gameplay, with a budget this big, is a rare thing indeed.
    • 73 Metascore
    • 80 Critic Score
    It's nice to see this series mature and evolve over time, and while Traveller's Tales will need to continue upping the ante if it intends to keep putting out new Lego games at such a rapid clip, for the moment Lego Pirates offers plenty of reasons to jump back in and mash a few plastic bricks together again.
    • 73 Metascore
    • 80 Critic Score
    It's nice to see this series mature and evolve over time, and while Traveller's Tales will need to continue upping the ante if it intends to keep putting out new Lego games at such a rapid clip, for the moment Lego Pirates offers plenty of reasons to jump back in and mash a few plastic bricks together again.
    • 68 Metascore
    • 40 Critic Score
    The structure of the game is decent, but it's brought down by issues both large and small. The largest one is a simple lack of content. With eight maps, a lackluster arsenal, and a campaign mode that is, by default, populated with terrible AI-controlled bots, Brink just doesn't have enough going for it to justify a full-price purchase.
    • 83 Metascore
    • 80 Critic Score
    A tightly designed downloadable game bursting with demanding traversal, surprisingly deep combat, and lush visual design. You can't be a fan of 2D action games in 2011 and not give this game a look.
    • 84 Metascore
    • 80 Critic Score
    A tightly designed downloadable game bursting with demanding traversal, surprisingly deep combat, and lush visual design. You can't be a fan of 2D action games in 2011 and not give this game a look.

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