Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 74 Metascore
    • 80 Critic Score
    By looking to its own fiction for inspiration, Relic has crafted a fun, exciting shooter that effectively differentiates itself from other games in the genre.
    • 76 Metascore
    • 80 Critic Score
    By looking to its own fiction for inspiration, Relic has crafted a fun, exciting shooter that effectively differentiates itself from other games in the genre.
    • 70 Metascore
    • 60 Critic Score
    It's just too bad that the online matchmaking is totally broken on the PS3, making the game's fun online multiplayer a total chore to experience.
    • 77 Metascore
    • 80 Critic Score
    It sees Twisted Pixel in top form, capitalizing on its unhinged zeal for inanity that it seems to barely be able to keep in check while deftly handling the challenge of working with the Kinect.
    • 80 Metascore
    • 80 Critic Score
    It's also got some of the most hard-hitting first-person melee combat in any game I can remember, and an optional cooperative element that really broadens its appeal. Dead Island constantly runs the danger of collapsing under its own weird, esoteric technical quirks, but when it's running at full tilt its charms are hard to resist.
    • 71 Metascore
    • 80 Critic Score
    It's also got some of the most hard-hitting first-person melee combat in any game I can remember, and an optional cooperative element that really broadens its appeal. Dead Island constantly runs the danger of collapsing under its own weird, esoteric technical quirks, but when it's running at full tilt its charms are hard to resist.
    • 71 Metascore
    • 80 Critic Score
    It's also got some of the most hard-hitting first-person melee combat in any game I can remember, and an optional cooperative element that really broadens its appeal. Dead Island constantly runs the danger of collapsing under its own weird, esoteric technical quirks, but when it's running at full tilt its charms are hard to resist.
    • 72 Metascore
    • 80 Critic Score
    Nothing about Rock of Ages is predictable. Hell, it's barely successful. Essentially a hodgepodge of tower defense, bowling, and absurdist humor, Rock of Ages darts in so many weird directions at once that the whole endeavor is constantly on the verge of falling apart at the seams. And yet, by the barest of threads, the developers at ACE Team manage to keep this jalopy running--or, in this case, rolling.
    • 79 Metascore
    • 80 Critic Score
    It's short and light, but that doesn't mean that Driver: San Francisco is insubstantial. It has a good open world with a lot of options, and its supernatural cop tale builds to an effective climax that gives you a super-crazy ability that's absolutely worth experiencing for yourself... even if it only lasts for one mission.
    • 80 Metascore
    • 80 Critic Score
    It's short and light, but that doesn't mean that Driver: San Francisco is insubstantial. It has a good open world with a lot of options, and its supernatural cop tale builds to an effective climax that gives you a super-crazy ability that's absolutely worth experiencing for yourself... even if it only lasts for one mission.
    • 83 Metascore
    • 80 Critic Score
    Insomniac makes the same, face-palming mistake from Resistance 2 of placing important story details in notes hidden in the environment, notes tied to unlocking trophies. Added narrative through optional exploration is fine, but please, please don't hide crucial bits of insight within things you may never come across.
    • 53 Metascore
    • 40 Critic Score
    A twitchy, mindless experience filled with weak firearms, poor enemy behavior, bland environments, and multiplayer combat that you wouldn't find acceptable in a $15 downloadable shooter.
    • 50 Metascore
    • 40 Critic Score
    A twitchy, mindless experience filled with weak firearms, poor enemy behavior, bland environments, and multiplayer combat that you wouldn't find acceptable in a $15 downloadable shooter.
    • 62 Metascore
    • 40 Critic Score
    Given how loveably other classic arcade fighters have been treated recently, the problems and omissions make Arcade Kollection nothing but depressing. These games deserve better.
    • 59 Metascore
    • 40 Critic Score
    Given how loveably other classic arcade fighters have been treated recently, the problems and omissions make Arcade Kollection nothing but depressing. These games deserve better.
    • 78 Metascore
    • 60 Critic Score
    That Madden NFL 12 feels like a less passionate endeavor than even other yearly sports titles, less a labor of love and more a labor of necessity, is a criticism that likely won't mean much to either type of player. It's still video game football in a competitive and compelling environment, especially when played online with friends. It has more content than you will likely ever touch over the course of the next season of real football. In some ways, Madden NFL 12 is a better game than its predecessor. In others, not. It has significant flaws, and it has significant strengths.
    • 86 Metascore
    • 80 Critic Score
    It's unfortunate that it isn't easier to get into online matches, but overall, if you're looking for some more characters to beat around, play Third Strike. It's a good game.
    • 89 Metascore
    • 80 Critic Score
    It has its issues, but its the world, the setting, and the story that make Human Revolution great. These aspects of the game are so solid that I happily waded through the game's low points in search of the next hackable terminal or other flavor-filled bit of dialogue or text. That stuff is so strong that, unless you're an extreme stickler for the above-mentioned problems, you'll more than likely be able to look past the game's weak points as well.
    • 89 Metascore
    • 80 Critic Score
    It has its issues, but its the world, the setting, and the story that make Human Revolution great. These aspects of the game are so solid that I happily waded through the game's low points in search of the next hackable terminal or other flavor-filled bit of dialogue or text. That stuff is so strong that, unless you're an extreme stickler for the above-mentioned problems, you'll more than likely be able to look past the game's weak points as well.
    • 90 Metascore
    • 80 Critic Score
    It has its issues, but its the world, the setting, and the story that make Human Revolution great. These aspects of the game are so solid that I happily waded through the game's low points in search of the next hackable terminal or other flavor-filled bit of dialogue or text. That stuff is so strong that, unless you're an extreme stickler for the above-mentioned problems, you'll more than likely be able to look past the game's weak points as well.
    • 81 Metascore
    • 80 Critic Score
    The sheer bulk of things to do in Cold War does a good job of offsetting a core campaign that's merely pretty decent, and the overall presentation of the package, wailing guitar solos and all, make it a game that tower defense fans ought to feel good about playing.
    • 71 Metascore
    • 80 Critic Score
    The simple fingertip swiping motions of Fruit Ninja scale up to a full-body experience with ease, and while some might balk at the price difference between platforms, Kinect owners hungry for something, anything of quality will find plenty of curiously cathartic, fruit-annihilating fun for their $10 here.
    • 78 Metascore
    • 60 Critic Score
    It often seems like Yakuza 4 is conspiring against itself, holding its own cool features back behind technology and game design. It's not that Yakuza 4 is a bad game, but rather that too many of the game's eccentricities don't work in its favor.
    • 76 Metascore
    • 80 Critic Score
    Won't tax your skills much, but makes for a fun and easygoing ride while it lasts.
    • 82 Metascore
    • 40 Critic Score
    Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.
    • 79 Metascore
    • 40 Critic Score
    Catherine's limited character interaction, shallow characters, and monotonous puzzles combine to form a unique experience that feels frustratingly limited in every respect.
    • 80 Metascore
    • 80 Critic Score
    A fantastic value, all told, with a bare minimum of eight hours or more that never feels like you're doing exactly the same thing twice.
    • 72 Metascore
    • 60 Critic Score
    The bigger issue is that I rarely found the puzzles particularly challenging.
    • 63 Metascore
    • 60 Critic Score
    The bigger issue is that I rarely found the puzzles particularly challenging.
    • 60 Metascore
    • 60 Critic Score
    A weak story, boring platforming, and dully recurrent gameplay ensure that Captain America doesn't step outside of Batman's long shadow. Super Soldier is a decent enough action-adventure game, but it's completely inessential.

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