GamingTrend's Scores

  • Games
For 5,255 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5284 game reviews
    • 80 Metascore
    • 85 Critic Score
    Final Fantasy VIII Remastered is the perfect way to revisit this classic or experience it for the first time. Its themes are more relevant than ever, and its battle system, while flawed in some aspects, is weird, fun, and encourages creativity.
    • 69 Metascore
    • 45 Critic Score
    A great game held back by numerous technical problems. The Dark Pictures Anthology: Man of Medan promises another great experience in the vein of Until Dawn, but at least on the standard console is too stuttery to play. Much of the content will be inaccessible due to these performance issues. If you have an enhanced console definitely check it out, but unless it receives a patch it can scarcely be considered playable.
    • 70 Metascore
    • 85 Critic Score
    With simple asymmetric gameplay, this game is great for kids of all ages, and a worthy tie-in to the movie. While the unskippable trailer is a poke in the eye, there’s nothing better than the cackling of a five year old while he mercilessly throws his would-be helpers around a submarine full of bombs.
    • 87 Metascore
    • 100 Critic Score
    Games as good as Enter the Gungeon don’t come along very often. There’s so much to discover here that you’ll be playing this game for a long time. And you’ll still come back even after you see everything. Gungeon is the pinnacle of rogue-like design.
    • 71 Metascore
    • 55 Critic Score
    Rad
    For a small asking price, Rad will reliably give you a few hours of novelty, as you explore the wasted punk-dystopia and mutate yourself to better clear the land of its inhabitants. Beyond that initial entry point, you will find yourself dogged by an experience that has little to offer in the way of depth or surprises. The core mechanics make for tense, hectic combat, but also encourage you not to engage in it.
    • 79 Metascore
    • 85 Critic Score
    Yu-Gi-Oh! Legacy of the Duelist: Link Evolution is a great compilation of the franchise's history. With tons of challenging campaign duels, duelist challenges, and battle packs, there's plenty to scratch that card game itch. Multiplayer is scarce and laggy, so I'd steer clear.
    • 68 Metascore
    • 50 Critic Score
    Oninaki has one foot in the grave while the other doing a pleasant tap dance. It has an interesting story held back by bland characters and filler, and its gameplay can feel great when you’re not getting pounded in the face and stunned to death. Unless you can find it on sale, I’d skip this one.
    • tbd Metascore
    • 70 Critic Score
    Clam Man is a short yet quirky point-and-click game. The story feels a bit rushed at times, and the puzzles aren't all that tough, but it shows promise. Some more attention could've been given to the sound levels and design, but it's not enough to ruin the game.
    • 89 Metascore
    • 95 Critic Score
    Fire Emblem: Three Houses is the best Fire Emblem game since 2005’s Path of Radiance. Players who skipped Shadows of Valentia may find a lot of things strange and different at first, but it all fits together so well that it starts to feel natural pretty quickly. Even if you don’t know what you’re doing in the beginning, you can still succeed and enjoy playing in the long run. The story is fascinating, the characters are lovable and entertaining, and the presentation is great.
    • 78 Metascore
    • 85 Critic Score
    Remnant: From the Ashes is a tough, co-op centric third-person shooter hiding a surprising amount of depth in both its combat and narrative. Its weapons and abilities are diverse and fun to use, allowing for a variety of unique builds. While its difficulty can feel uneven, victory over a tough boss is always satisfying. Fiercely challenging even in a group, Remnant’s clever use of procedural generation makes subsequent playthroughs as satisfying as the first one.
    • 64 Metascore
    • 90 Critic Score
    So far, I have put about six hours total into the game between both sessions. I am very excited to learn how to wield a weapon to kill predators, and to explore more into the jungle. This has been a really unique and challenging experience, and I am thoroughly enjoying it.
    • 85 Metascore
    • 95 Critic Score
    Control manages to take the awesome cutscenes we see in other games and makes them playable. A bizarre adventure with rewarding power fantasy, this is the culmination of all previous Remedy games. Part exploration game, and part sci-fi shooter, Control blends a tight narrative, stunning graphics with RTX-powered lighting, and a hub-based world to create something entirely new and absolutely gorgeous.
    • 62 Metascore
    • 85 Critic Score
    Mable and the Wood is a side-scrolling metroidvania game with a unique combat/traversal mechanic. The form you start with and ones you unlock are fun to use for the most part. Reading the map can be annoying, but it's possible to interpret. Multiple endings offers more replay value if you're inclined to do so.
    • 94 Metascore
    • 85 Critic Score
    Raiders of the North Sea Digital is a beautiful and fun implementation of a great board game. With the simplicity of placing and removing workers, and quick AI games are short. With a few additional tweaks to the interface and gameplay, it could be even better. Thankfully Direwolf has already released some improvements and is continuing to work to make the game as polished as possible.
    • 67 Metascore
    • 90 Critic Score
    Crystar is a great action-RPG with some fascinating twists. Crying is not only a key aspect to boosting your strength in battle, but it enables you to create more powerful gear. Be prepared for mentions of tragic and depressing topics, but remember that they work to enforce the ideas of "showing your emotions as a strength" and the sometimes overlooked issues that others face each day.
    • tbd Metascore
    • 25 Critic Score
    In the wake of the Vita’s official death, there are few titles to look forward to: Super Wiloo Demake is not one of them. With clumsy controls, uninteresting art style, and an overall sense of generic settings, this is a game you should definitely skip unless you really want that trophy.
    • 61 Metascore
    • 80 Critic Score
    Bouncy Bullets can seem a bit easy if you’re not looking to three-star every level, but it presents a nice challenge for those who are willing to put in a bit of time and effort. The game is short, but that may be to its advantage as that difficulty can easily turn some people off in large quantities.
    • tbd Metascore
    • 65 Critic Score
    This was a fun, inexpensive game that is easy to jump right into and play, yet very challenging on racing mode. If you’re buying this for a child, it’s probably better suited for bigger kids, as my five year old couldn’t keep up, and he’s very experienced gamer for his age. It would be a fun family co-op game, or to play at a party!
    • 77 Metascore
    • 75 Critic Score
    Rebel Galaxy Outlaw brings a smaller scope and simplified controls to a sometimes intimidating genre, watering down the grandeur of spaceflight, but making it more fun and accessible at the same time. Its repetitive missions and sparse narrative weigh it down, but its fantastically engaging dogfights make it an easy recommendation.
    • 80 Metascore
    • 85 Critic Score
    If you love building decks, strategizing five moves ahead, and combating randomness, Dicey Dungeons is the game for you. If not, you still might want to consider giving it a try for the cute, game show aesthetic and chiptune soundtrack alone. And who knows, you might be surprised how much you enjoy the deck building.
    • 84 Metascore
    • 95 Critic Score
    Eliza is a poignant, well-presented tale about how even technology created to help people can be harmful when it replaces human connection. Rather than demonizing technology, though, Eliza is a paean to compassion, communication, and all the varied ways people can lift each other up.
    • 68 Metascore
    • 65 Critic Score
    Wolfenstein: Youngblood falls dramatically short of its predecessor in most ways and feels like a missed opportunity for a great focused, story-driven co-op game. That said, killing all of Hitler’s best friends with a co-op partner at your side isn’t without its enjoyable moments.
    • tbd Metascore
    • 70 Critic Score
    Neon Junctions is short and sweet, but has a few issues that keep it from being great. There are elements that show a lot of potential for innovation which makes me excited for what comes next. The visuals and music are on point I just wish that there was a little more expansion on the core of the game.
    • 54 Metascore
    • 50 Critic Score
    With a sour stomach and a lot of disappointment, Wolfenstein: Cyberpilot delivers a gorgeous visual feast with more motion sickness than I’ve encountered in any VR game to date. Insult to injury, it’s also painfully short, smacking more of AAA tech demo than meaty Wolfenstein tie-in.
    • 64 Metascore
    • 80 Critic Score
    Overall Paradox Soul delivers on what it intends on being, a competent Metroidvania with an interesting atmosphere and a bit of intrigue. I do wish the game was a bit more expansive in scope, but all the other pieces are there from the artwork down to the music. If you’ve got a few hours to kill I’d suggest picking it up.
    • tbd Metascore
    • 80 Critic Score
    Attack on Titan 2: Final Battle is a great way to experience what it's like to be in the shoes of the scout regiment as they fight for humanity's sake. With wonderfully fluid movement thanks to the ODM gear and the strategic combat, you'll want to slay as many Titans as possible. The downside is that combat does get repetitive after some time, but this can be helped by taking plenty of breaks.
    • 45 Metascore
    • 40 Critic Score
    An FMV interactive thriller that’s rather light on the “interactive” element. Choices are sparse and do little to promote player agency but some solid production and a stylish, campy aesthetic save the experience.
    • 65 Metascore
    • 70 Critic Score
    A Duel Hand Disaster: Trackher is a unique twist on the standard split-screen formula, offering players a chance to solo the experience. Testing your multi-tasking skills is great, although it may be too hard for some people. The separate yet connected gameplay design kept me engaged, even if some of the extra challenges were a pain to deal with.
    • 74 Metascore
    • 80 Critic Score
    While a few levels can be frustrating, the rest of the game’s ingenuity, cleverness, and execution more than make up for it. If you’re willing to go through the initial slog, Professor Lupo has something truly special in store for you.
    • 76 Metascore
    • 65 Critic Score
    The PC port stands as the definitive way to experience Beyond: Two Souls, boasting a higher frame cap, solid keyboard & mouse controls, and a remix mode. These additions, however, do nothing to remedy the poorly-aged, cliché-ridden script and inconsistent chapters you may remember, but do highlight the game’s strong visuals and emphasis on variety.

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