GamingTrend's Scores

  • Games
For 5,266 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Ghost Trick: Phantom Detective
Lowest review score: 5 ELEA: Paradigm Shift
Score distribution:
5296 game reviews
    • 73 Metascore
    • 80 Critic Score
    Ikenfell has a unique battle system and story that can make for some of the best moments in an RPG this year, but unfortunately it doesn’t always use these to its advantage and has multiple boring boss fights with the plot meandering in the first half. Still, its highs are so high that it is well worth seeing through to the end.
    • 77 Metascore
    • 90 Critic Score
    FIFA 21 has something for everyone, from casual gamers to passionate soccer fans. Sure, FIFA games can sometimes feel repetitive, and there are some things that need to be addressed, but when you play you can tell that the developers are keyed-in on the same things that make real soccer fans passionate. Make no mistake: this is the best soccer video game ever made. The beautiful game has truly never been so beautiful.
    • 73 Metascore
    • 85 Critic Score
    There hasn’t been a shoot-em-up game in recent memory that’s made me smile quite as much as Neko Navy: Daydream Edition. Its adorable artstyle mixed with innovative gameplay mechanics and a ton of replay value will reward anyone who’s feline up to the challenge, meow!
    • 65 Metascore
    • 70 Critic Score
    Kirby Fighters 2 achieves nearly all of its glory in Story Mode, but there’s still some fun in short bursts if you have friends to play with or enjoy the time trials. Skip online unless you’re playing with friends. But even that risks your sanity.
    • 79 Metascore
    • Critic Score
    There’s a lot to be excited about with Star Wars: Squadrons. It not only meets all of my expectations, it wildly exceeds them. VR support for the entire game instead of just a single mission taste makes this the game we’ve always dreamed of so many years ago. It truly is the sequel to all of those great early PC games so many years ago, but with all of the modern bells and whistles. Put simply, if you are a Star Wars fan, it doesn’t get better than this.
    • 85 Metascore
    • 95 Critic Score
    Crash 4 will delight fans new and old with its stylized visuals, delightful sense of humor, and hard as nails platforming. While the new characters have a few control issues, the game is an absolute blast from start to finish.
    • 79 Metascore
    • 80 Critic Score
    Spellbreak could be a huge hit if it was capable of filling out games with players, rather than bots. Even still, Proletariat’s fantastic sound design, music, gameplay mechanics, and art style creates a hugely immersive experience for the player; comfortably satisfying a player’s desire to experience games shaped around elemental magic. It’s a shame that such an incredibly rewarding experience is marred by bot-heavy games.
    • tbd Metascore
    • 55 Critic Score
    Neverending Nightmares is suffused with dread, from its haunting soundtrack to its (mostly) stylistic artistry, but it fails to deliver a compelling experience. Despite its short run-time, the game often feels like it is dragging, tense buildups of tension becoming overladen with monotony. A true horror fan will thank themselves for looking this title up, but when comparing its price point to its quality, it’s difficult to think of who would be thankful they played through the game.
    • 82 Metascore
    • 80 Critic Score
    OkunoKA Madness caters splendidly to its target audience and while it might be inaccessible to those looking for a casual platformer, it’s got a lot to love if you want a challenge.
    • 68 Metascore
    • 70 Critic Score
    Occasionally obtuse and sporting a few UX/UI barnacles, Port Royale 4 could use a little more dry dock time before setting out on the high seas. AI trading bugs and occasionally unfair combat sequences discourage combat, which takes the wind out of the sails of this pirate adventure. Developer Gaming Minds can patch the hull, but they need to do so before people find another ship on which to set sail.
    • 82 Metascore
    • 75 Critic Score
    It's tough because you should play the games, but this collection is only a must-have if you’ve never played them or have no means of playing the copies you own. Otherwise, the included soundtracks are not enough to make this 35th anniversary package feel special enough to warrant a buy.
    • 68 Metascore
    • 75 Critic Score
    Serious Sam 4 has done seriously well for a series that hasn’t seen a mainline game in nearly 10 years. Croteam went all out on this one and has filled it to the brim with rewarding gameplay, hidden goodies, and a great soundtrack to boot. Unfortunately, there are a few kinks in this pipe, such as the sub-par story, weird character models and animations, and other gameplay bugs. But no doubt, you’ll only be interested in carving through hundreds, if not thousands, of enemies with a huge arsenal of skills, weapons, and gadgets, and that’s exactly what Serious Sam 4 has done so well.
    • 78 Metascore
    • 90 Critic Score
    Hangar 13 has retouched every single aspect of the original Mafia, expanding the story, refining the gameplay, and wrapping it with an absolutely phenomenal new look and sound, elevating it to an entirely new and modern level. It’s good to be part of the family once more.
    • 52 Metascore
    • 45 Critic Score
    Shing! misses the mark of great beat 'em up by a long shot; which could have been avoided with more attention to detail. If Mass Creation put in the effort, it could have been one of the best beat 'em ups this generation. But we’re stuck with something too dull to take a bigger slice of that audience.
    • tbd Metascore
    • 55 Critic Score
    Journey of the Broken Circle is undoubtedly an earnest effort but confusing writing decisions and mostly bland levels mar an aesthetically pleasing adventure.
    • 93 Metascore
    • 95 Critic Score
    Supergiant has made another modern classic. Hades offers some of the best rogue-like gameplay out there and delivers a satisfying experience in all aspects. From the wonderfully voiced characters to the fluidity of combat, there’s a lot to love here as you die over and over again.
    • 81 Metascore
    • 85 Critic Score
    Paradise Killer is a fascinating murder mystery set in a strange world with even stranger characters. The game lets you put the evidence together to find out what really happened in a way most don’t. With its unique aesthetic and bumpin’ soundtrack, it’s well worth letting love die to find the facts.
    • 87 Metascore
    • 75 Critic Score
    While Spelunky 2 doesn’t offer the refined mechanics and enemies of the original, it does add to the chaos and fun of multiplayer. While playing alone is mostly an exercise in frustrating, unfair deaths, with friends it’s a barrel of laughs.
    • 78 Metascore
    • 80 Critic Score
    Avicii Invector: Encore Edition adds a few more songs into last year’s rhythm game tribute, and it’s a solid addition. The Switch version is up to par with the other consoles, and you can now listen to much of the late EDM artist’s work in one awesomely entertaining package.
    • 85 Metascore
    • 90 Critic Score
    13 Sentinels: Aegis Rim is a very unique experience, even in the realm of video games. It’s gameplay systems gel well together and the non-linear storytelling could only work in this medium. While some plot points aren’t as well explored as others and it uncomfortably sexualizes high school students, it’s still a game you absolutely need to play if you’re a fan of science fiction or enjoy video game storytelling.
    • 74 Metascore
    • 55 Critic Score
    Relicta is a puzzle game that tries to be like The Talos Principle and Portal, but falls flat. The gameplay mechanics, as well as the physics, are a solid and fun experience. However, it falls short due to a weak story, terribly written dialogue, repetitive puzzle design, and various technical issues. If you’re looking for a puzzler that you can easily find exploits in for a speedrun, check this out. But, if you’re looking for a puzzler with replayability, where you have to utilize creative thinking, and the puzzles are all uniquely designed, then look far, far elsewhere.
    • tbd Metascore
    • 70 Critic Score
    All in all, Avengers on Stadia is a surprisingly functional version of the game. While there are some issues of the game that remain consistent from platform to platform (with a few additional ones due to the Stadia infrastructure), it’s still a great way to assemble your friends for a good time. If you don’t have a PS4 or Xbox One right now (or have an underpowered PC), you can’t go wrong with this version.
    • 86 Metascore
    • 90 Critic Score
    Four-player sandwich-making chaos reigns supreme in. Best played with friends, but mostly capable solo, Cook-Out: A Sandwich Tale delivers hours of cooperative chaos. Now we just have to hope that this VR culinary fantasy adventure can find its way onto other platforms so I can burn bread with my pals.
    • 61 Metascore
    • 60 Critic Score
    Vigor is clunky and brutal. There is no satisfying single-player to fall back on, so every game session feels like a strain. It’s a shame because the ideas are sound, and it could be great, but the poor mechanics torpedo any competitive urge you have going into it. Vigor’s gunplay needs to improve drastically before it can start to accrue a real audience of passionate players.
    • 68 Metascore
    • 75 Critic Score
    With a great campaign, and engaging (albeit repetitive) multiplayer, Marvel’s Avengers is a fun title with cosmetic-only games as a service components bolted onto it. The innumerable bugs hide what could be an amazing and ever-expanding universe -- I just hope the team at SquareEnix is up to the challenge. I want to “do this all day”...but right now we are in the “you hope for the best and make do with what you get” stage.
    • 74 Metascore
    • 75 Critic Score
    Peril on Gorgon is simply more Outer Worlds. It feels like a natural addition and fits right in with the rest of the game, while offering a slightly different tone in terms of story. The main quest is lengthy and replayable, but there’s not much in terms of side quests or gear.
    • 70 Metascore
    • 95 Critic Score
    The Sims 4 Journey to Batuu Game Pack was a fantastic experience from start to finish. I can’t wait to see The First Order quests. This was exactly what the franchise needed. I’ve enjoyed most of the expansions, with Realm of Magic game pack being my favorite. Journey to Batuu blew that one out of the water and has zipped to the number one spot. As someone who loves Disney World, Star Wars, and The Sims, this was a welcome surprise. Who wouldn’t want to play with their favorite things in one of their favorite games?
    • 70 Metascore
    • 70 Critic Score
    Re-Reckoning is the most barebones remaster it could possibly be. It’s only barely been touched up visually, and the most gameplay changes are under the hood. If you’ve already played the game, there’s no reason to return here.
    • 70 Metascore
    • 70 Critic Score
    Immortal Realms: Vampire Wars is a dark and bloody turn based strategy that hits the mark with lore, artwork, story, and music. The battles can use some work with not only making maps a bit bigger to give more strategic choices, but also the difficulty that ramps up significantly. The addition of cards in battle is quite fun, but lackluster on the map. But if you’re a fan of vampires, I think you’ll enjoy IR.
    • tbd Metascore
    • 70 Critic Score
    In the end, AWE is another solid but lacking chapter of Control. The gameplay is fun, and a fantastic boss in Hartman is introduced. But there’s not much more to it besides that. The new weapon form isn’t necessary, and I’m not even sure it fits in the narrative.There aren’t new abilities, and you’re going to finish AWE pretty quickly. But detractors aside, I got two things I really wanted, more of Alan Wake and more of Control, which is all that really matters. Here’s to hoping the Remedyverse has more of both for us out there.

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