GamingTrend's Scores

  • Games
For 5,255 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5284 game reviews
    • 64 Metascore
    • 65 Critic Score
    While Robinson: the Journey looks great and has a decent conclusion, it seems like Crytek didn’t put any of its time into any other aspects of the game. It suffers immensely from repetitive gameplay, a short story and confusing puzzles. While I would definitely recommend that you experience this amazing world, the rest of the game doesn’t really make enough of a mark to justify its high selling price.
    • 88 Metascore
    • 85 Critic Score
    Dishonored 2 is like a pretty painting stuck in an ugly frame — painfully close to being complete. New abilities and upgrades, the addition of a second playable character, and creative level designs illustrate Dishonored in its peak condition, but the game is hampered by technical issues on console as well as a predictable plot. These criticisms are easily forgivable though, because Dishonored 2 is so engaging in its moment-to-moment gameplay. Very few games can boast so lofty a degree of player agency as Dishonored 2, and when you consider this, the ugly frame doesn’t seem as important after all.
    • 80 Metascore
    • 90 Critic Score
    Mekazoo is a gorgeous, brilliantly designed evolution of the platformer genre. It feels natural, playful, engrossing, and challenging all at once. Swapping Mekanimals on the fly adds to the game’s already successful formula by giving it more depth. With a magnificent soundtrack and an intuitive, natural flow, this gem shouldn’t be missed.
    • 62 Metascore
    • 60 Critic Score
    While the core gameplay is at least somewhat solid, Blue Rider doesn’t have a lot of content or any particularly nifty features to help it stand out amongst its competitors. Unless you love Twin stick shooters and are really, really itching for a challenge, give this one a pass.
    • 81 Metascore
    • 90 Critic Score
    Well beyond simple DLC, Escalation polishes every aspect of the base game. The campaign is excellent, and the expansion of defensive and upgradeable structures helps ease in new players. New technology amps the scale, but also provides tools to manage the larger world. Ashes of the Singularity: Escalation is a fresh coat of paint for an already-revolutionary RTS.
    • tbd Metascore
    • 55 Critic Score
    A straight port from 2005, Destroy All Humans! is not pretty to look at, but the writing has held up well over the last decade. That said, nostalgia can’t fix the repetitive gameplay of Destroy All Humans!, and technical glitches mar the fun on tap. If you want a trip down memory lane, you might catch this on a sale, but it’s hardly a must-have in its current technical state and price point.
    • 62 Metascore
    • 60 Critic Score
    Gas Guzzlers is more of a junker than a Ferrari, and it shows in its technical underperformance and uninspired track designs. If you really have nothing else to play, the game packs a couple cool features that will occupy you for a few hours — if you don’t get carsick before then.
    • 73 Metascore
    • 80 Critic Score
    Eagle Flight transcends its simple concepts, bringing the world of flight to life in a way I could not have expected. With incredibly intuitive controls it is accessible by any audience, and all without nausea. If you own a PSVR, Eagle Flight is a must-have.
    • 83 Metascore
    • 90 Critic Score
    Stealthy disguises lead into explosive moments of improvisation. Best-laid plans come to fruition through opportunities, and carefully timed, critical moments mean the difference between a master stroke and a quick death. The 2016 Hitman offers the best of its kind, with an episodic structure that clicks, sandbox playgrounds to pick apart and brilliant design and presentation on all levels.
    • 78 Metascore
    • 80 Critic Score
    The Sims 4 City Living creates new and meaningful gameplay on the Sims formula, and is the best expansion The Sims 4 has seen to date. It has smart gameplay, new ways to interact with the world, and an amazing new setting. If living the city life sounds fun, you cannot go wrong with City Living, however if that doesn’t intrigue you, there is not much here for you.
    • 69 Metascore
    • 70 Critic Score
    Simple and safe, Tumble VR provides a nausea-free virtual reality block stacking puzzle experience suitable for gamers and non-gamers alike. Intuitive and reasonably challenging, it should keep you busy for a few hours. Just don’t expect a lot of variety.
    • 88 Metascore
    • 85 Critic Score
    Civilization VI is the most strategic installment of the Civilization series to date. With upgrades to everything from city planning and management to an entirely revamped social policy system, the are lots of new and improved features to dive into. Diverse maps, unique leader abilities and plenty of interesting rival empires to befriend and fight, Civ VI has a lot to explore and great replay value.
    • 77 Metascore
    • 85 Critic Score
    While Multiplayer feels largely like more of the same with a few new features and a fresh coat of paint, and Zombies in Spaceland is a goofy, funny romp through 80s nostalgia, the Campaign is where Call of Duty: Infinite Warfare really shines. Infinity Ward brings a level of narrative skill to the series not seen before, with a gripping space opera that makes this one of the best to come out of the series in a while.
    • 66 Metascore
    • 45 Critic Score
    Battlezone VR is a missed opportunity. With so many other PSVR launch titles ending up being little more than glorified tech demos, the balance and design gaffes that cripple the game make the experience that much more disappointing as Battlezone VR’s handling of the technology works really well. I’m convinced a good game could be salvaged from this with a few tweaks and some rebalancing, but for now it’s a brutally frustrating mess doesn’t live up to it’s promise.
    • 66 Metascore
    • 55 Critic Score
    The root game of Super Stardust Ultra VR is everything you remember, with a new (albeit small) twist. The new Invasion mode, on the other hand, is a shallow nausea-inducing horde mode that does little to elevate the game. If you are looking for the VR game to showcase your new headset, save yourself the literal headache and skip this one.
    • 55 Metascore
    • 60 Critic Score
    While Sports Bar VR captures the look and feel of a sports bar, the control scheme combined with Hulk Mode made me feel drunk, complete with hangover. The four games on offer are hampered by inconsistent physics, resulting in an unsurprisingly uneven experience. None of that, somehow, interferes with the game being a stupid-fun experience with friends.
    • 58 Metascore
    • 80 Critic Score
    Carnival Games VR is an unexpected hit in my house. The intuitive control scheme made it fun for gamers and non-gamers alike. While having multiple players was cumbersome, there is a nausea-free simple and enjoyable VR experience.
    • 88 Metascore
    • 90 Critic Score
    Owlboy was an incredible experience in every sense. Visually and audibly, it was a masterpiece. The characters were lovable, especially the protagonist, Otus. The story was compelling, and each new chapter gave something new and challenging to the players. D-Pad Studio clearly put a lot of love into this game and it paid off immensely.
    • 72 Metascore
    • 80 Critic Score
    Gurumin 3D does what it needs to, and does it well. A charming throwback in form and function to classic PS1 RPGs, this re-release is a fun romp down memory lane.
    • 72 Metascore
    • 80 Critic Score
    While repeat visits become somewhat predictable, Until Dawn: Rush of Blood offers up some genuine scares by tapping into some of our most twisted fears. While the game doesn’t take long to complete, watching your friends play it never stops being fun.
    • 72 Metascore
    • 65 Critic Score
    While Dragonball Xenoverse 2 has plenty of content based off of the franchise’s long history, the gameplay will most likely start to feel stale long before then.
    • 72 Metascore
    • 80 Critic Score
    Superdimension Neptune vs. Sega Hard Girls is a match made in gaming heaven. A JRPG with some expanded and fun platforming mechanics throughout, this game improves on the Neptunia series model while sending the player on a lighthearted romp through an alternative Sega universe.
    • 77 Metascore
    • 60 Critic Score
    World of Final Fantasy offers up a great tribute to the history of the franchise, but as its own game it has little to nothing of substance to say.
    • 86 Metascore
    • 85 Critic Score
    Overall, Titanfall 2 takes the great ideas of its predecessors and expands upon them to create a far superior experience. While the campaign is a little short, it’s still a lot of fun and incredibly replayable.
    • 89 Metascore
    • 85 Critic Score
    Rez Infinite is a treat for the senses, and while there might not be a lot in the way of content, you’ll surely come back for more several times. The simple but addictive gameplay will draw you into a musical neon trance that you won’t want to leave, and it’s the perfect length for sharing with friends.
    • 71 Metascore
    • 80 Critic Score
    There is nothing quite like experiencing the catapult launch in EVE Valkyrie in VR. The game looks amazing, and the cross-play is seamless. The single player is a welcome addition, albeit a short one, and the new Carrier Assault mode shows commitment to expanding the game by developer CCP.
    • 78 Metascore
    • 80 Critic Score
    RIGS is a fantastic foray into high-speed sports-like mechanized combat, and a great use of virtual reality as it realizes our giant robot fantasies. The long loading screens, canned animations and repetitious voice work aside, RIGS brings a lot to the table. From a fully-baked progression system, to gorgeous graphics and fast-paced and balanced play, it’s an exciting sports title. I just hope the nausea factor subsides quickly.
    • 78 Metascore
    • 80 Critic Score
    Shadow Warrior 2 is a fast, gorgeous shooter with smart loot components, trapped inside a world and age that lost its luster ages ago. Where the core gameplay still feels fantastic, the story, world and mission structure gradually drag it down short of being a successor to the grandeur of its predecessor. An excellent shooter that could have used 99 percent less Wang.
    • 57 Metascore
    • 65 Critic Score
    I enjoyed Necropolis enough to try and keep playing to get the full experience, but I myself never got past Level 2 out of 10. And there is no option to adjust the difficulty, so it ends up being a grind just to survive. Perhaps that’s what some people want out of a game, but for me, I want to feel like I’m getting some sort of progress, and constant permadeath doesn’t quite do it for me.
    • 74 Metascore
    • 85 Critic Score
    A brief but thrilling experience, Batman: Arkham VR taps into the desire to be a hero in all of us. The tactile manipulation of the environment is incredible, leaving me wanting more. If you ever put on a cape as a kid, you absolutely must try Batman: Arkham VR.

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