GamingTrend's Scores

  • Games
For 5,257 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5285 game reviews
    • tbd Metascore
    • 30 Critic Score
    Pangeon is simply a bad attempt at trying to capture the nostalgic feel of a classic dungeon crawler. With its lack of attention to detail, gameplay continuity to give confidence to the player, and a design that feels incomplete and uninspired, it struggled to keep my attention.
    • 67 Metascore
    • 30 Critic Score
    A portable version of this game seems unnecessary, and overall the game is not worth even a moment’s time even from the most dedicated a hack-and-slash player.
    • 38 Metascore
    • 30 Critic Score
    Honestly, the nicest thing I can say about Heavy Fire: Red Shadow is that it’s over in two hours. It is at least technically playable with some interesting mechanics. But even if you are specifically looking for a wave-based, arcade-style turret game, I’d still stay away. This game offers little of value and is fun only if I stretch that word beyond its absolute limit.
    • 70 Metascore
    • 30 Critic Score
    Don't Stop, GirlyPop! has a fun premise and charm with great feeling movement and guns that are fun to shoot, but it's ultimately inept and even its best parts are clumsy.
    • 50 Metascore
    • 30 Critic Score
    Getting back on track, I really can't recommend Spider-Man Edge of Time on the DS to anyone. The gameplay is extremely basic, the story is neutered, the graphics are a dull mess, the map system is broken, and the game's level design can't hold a candle to the games it is trying to emulate.
    • 56 Metascore
    • 30 Critic Score
    I was excited to try out Sacred 3 at first, since I had heard good things about the previous games. The more I played it, the more the cracks showed, and the more disappointment set in.
    • 30 Metascore
    • 30 Critic Score
    This game needs to go-go back to the drawing board.
    • tbd Metascore
    • 30 Critic Score
    Despite the split-second bliss derived from picking up an alien resource upgrade, Battle for the Sun possesses no redeemable qualities that make it worth a purchase, even at it’s paltry ten-dollar price tag.
    • 48 Metascore
    • 30 Critic Score
    Saddled by amateurish design, unskilled gunplay, and technical issues, Morphies Law fails as an online shooter. The game does have a great core concept and aesthetic, but it just falls short at every step. Not even its robust offline mode and customization system can prop up a shooter too flawed to receive even a feeble recommendation.
    • 48 Metascore
    • 30 Critic Score
    Trion Worlds’ reimagined Defiance does little to fix the crippled MMO and instead, uses the opportunity to try and capture a new audience with the same bland experience of yesteryear. Defiance 2050 has nothing to leverage but its free-to-play status, nothing to separate itself from the competition, and nothing of quality for new players to latch onto.
    • tbd Metascore
    • 30 Critic Score
    There’s a charming game in Goggles that is unfortunately hidden behind a half-baked software release. While the art style is colorful and unique, the gameplay is flat and an important portion of the experience, multiplayer, has no participants. While I love the level design, it’s not to recommend the game on.
    • 60 Metascore
    • 30 Critic Score
    Kinect Sports Rivals answers the question “What has Rare been up to?”. Sadly, the game falls short of the mark on almost every category, with the biggest hit being on fun. With three of the six included events ranging from unpleasant to unplayable, you get dragged through dialogue I’d never, ever want to hear again.
    • 46 Metascore
    • 30 Critic Score
    Arc of Alchemist features repetitive combat, tired tropes, an empty world, and a poorly thought out and written story. There is nothing interesting in this package, just skip it.
    • tbd Metascore
    • 30 Critic Score
    The Sims 4 Modern Menswear Kit fails on multiple levels. The pieces are targeted at male Sims to give them a trendy and updated look, but they fall short of that. Frumpy sweaters, pleated mini skirts, and silly looking pants bring nothing to the table. Out of the 23 total pieces in the Kit, I really only sort of liked 3 of them. Save your money, and pass on this Kit.
    • 38 Metascore
    • 30 Critic Score
    There are very few things that Randall gets right: The platforming is sloppy, the combat is dull, the story and writing is unintelligible, and the boss fights are unbearable. When they work, mind control abilities are entertaining, but poor game design and game-breaking glitches make Randall a thoroughly unpleasant gaming experience.
    • tbd Metascore
    • 30 Critic Score
    R.B.I. Baseball 19 is a lazy, clunky, uninspired mess of a game. The controls are overly simple and leave little control to the player. The physics are unrealistic and the players contort their bodies in Silent Hill-esque horror after each swing. The format is tired and outdated, and the game bears no resemblance to a competent baseball experience aside from the skeleton of game it presents.
    • 66 Metascore
    • 30 Critic Score
    I appreciate that Double Fine tries something unique with Kiln. We need more of that. But one cannot simply reward originality. It must also execute. Kiln is a scarcely functional and excruciatingly amateurish multiplayer game. This is an anomaly for Double Fine and, as such, it should be left in a furnace until it's burned out of existence.
    • 70 Metascore
    • 30 Critic Score
    Soul Hackers 2’s only saving grace is its visual design. The characters look cool, the town is interesting, and the UI is somewhat stylish, but that’s it. It’s not broken or anything, just incredibly uninteresting. There’s absolutely no substance to the story, characters, battle system, or level design. It’s such a shame, because that style is very appealing, but there’s absolutely no reason to play the game otherwise.
    • 38 Metascore
    • 30 Critic Score
    Dying: Reborn is the worst game I’ve played on the PSVR. It’s a broken, glitchy mess that not even a few admittedly well designed puzzles can make up for, and while the PSVR version may cost less, the heavy amount of cut content means you aren’t getting a deal, you’re just paying for a demo.
    • tbd Metascore
    • 30 Critic Score
    In recent history, we’ve seen a lot of indie games launch with hardcore combat with musical soundtracks that could be considered a good album. Down to Hell looks to create that same feeling but forgot to make a quality game in the process. The number of glitches and bugs are by far too many to ignore. They impact the game to the point where it’s unplayable and not worth the frustration.
    • 59 Metascore
    • 30 Critic Score
    Probably the worst thing about Dogfight 1942 is that it costs $15. Many downloadable games cost far less and have far more to offer than this sub-par flight simulator. The entirety of the game is no more than three hours and has zero re-playability.
    • 53 Metascore
    • 30 Critic Score
    In the end, Battle of Z is a disappointment.
    • 38 Metascore
    • 30 Critic Score
    With a cliche yet surprisingly untapped theme, Greyhill Incident had the potential to be a great indie horror game. Sadly, any potential the game may have had was squandered by extremely janky gameplay. While the game is beautiful and atmospheric, its looks don’t save it from being at best a painful walking sim, and at worst a total chore.
    • 44 Metascore
    • 30 Critic Score
    There is very little fun to be had in MilitAnt. After spending most of my time breezing through half of the game’s bosses, all but submitting to the other half (with a pair of very green exceptions), and rushing past nearly every basic enemy, I get the impression that this ubiquitous imbalance in difficulty is more likely a vast oversight than a design choice.
    • 72 Metascore
    • 30 Critic Score
    Tales of Berseria is a great game, but Tales of Berseria Remastered feels pointless on top of making the game unplayable on Switch. The significant input lag makes both combat and exploration unwieldy, textures look muddy or pixelated, the low resolution causes constant shimmering, and the game is stuck at 30 fps. All previous DLC being included is basically the only thing this release has going for it.
    • 39 Metascore
    • 29 Critic Score
    The password system, the lack of detail in graphics and sounds, the annoying controls... I honestly can't even justify playing the GBA game on the DS, much less the DS port of it (which only seems to add a multiplayer tag mode).
    • 50 Metascore
    • 29 Critic Score
    Even with the budget price, there are no compelling reasons to play Ford Bold Moves Street Racing with the terrible gameplay, awful graphics, and controls that are even worse.
    • 21 Metascore
    • 28 Critic Score
    It's not that the Zombii Attack tries something new and aggressive but fails to pull it off, but that it hardly seems to try to be much of a game at all.
    • 38 Metascore
    • 26 Critic Score
    Unfortunately, nostalgia rarely holds up, they couldn't even implement the new system's features and instead of taking something old and reinventing it they made a broken version of a classic game with graphics that have no character.
    • 62 Metascore
    • 25 Critic Score
    Senran Kagura Burst offers players a maelstrom of mammaries and more innuendos that you can shake your stick at. However, the poor presentation and repetitive gameplay make the experience as boring as it is creepy.

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