GamingTrend's Scores

  • Games
For 5,255 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5284 game reviews
    • 55 Metascore
    • 84 Critic Score
    While the gameplay is somewhat shallow, and the racing elements sometimes frustrating, there is plenty to say about getting a Transformers game with high production value and an all-star voice team. Activision and Traveller’s Tales have brought the new movie to life with a decent beat-em-up title that doesn’t succumb to the movie tie-in curse.
    • 76 Metascore
    • 83 Critic Score
    A simple concept that is so well executed that you can’t put it down.
    • 77 Metascore
    • 79 Critic Score
    The game is a lot of fun, but the blistering difficulty makes the game frustrating at first.
    • 66 Metascore
    • 72 Critic Score
    The small pitfalls of graphics and lack of modes (including online) could easily be overlooked if the controls held up, but they don’t. It’s so uneven and just plain laggy that you end up fighting the game rather than playing it.
    • 61 Metascore
    • 81 Critic Score
    While the spells themselves are of limited value with the PS2 controller, the game is really quite good.
    • 69 Metascore
    • 83 Critic Score
    The magic system is fun, but grows dull after a while since there are only so many motions and limited number of spells.
    • 53 Metascore
    • 62 Critic Score
    Strategy fans may like it more than I do, and that's fine, but I really couldn't get into the game at all.
    • 72 Metascore
    • 76 Critic Score
    Brothers in Arms: War Stories would have seriously benefited from some focus group testing, especially considering the fact that playing the game can bring on physical pain. It isn't a bad game, it just...really doesn't feel necessary.
    • 84 Metascore
    • 80 Critic Score
    The plethora of vehicles available combined with the multitude of different types of races, this game will keep you busy.
    • 47 Metascore
    • 59 Critic Score
    It feels like a product rushed out the door to accommodate a movie release.
    • 66 Metascore
    • 74 Critic Score
    Transformers: Decepticons feels exactly like what it is – a handheld multi-platform game that was rushed out to meet the deadline the film’s release date.
    • 67 Metascore
    • 74 Critic Score
    Transformers: Autobots feels exactly like what it is – a handheld multi-platform game that was rushed out to meet the deadline the film’s release date. It certainly taps into the nostalgia Transformers brings out in fans, but so does the movie itself, which is vastly more entertaining.
    • 64 Metascore
    • 66 Critic Score
    There is an addicting quality to Hot Brain to try to do better, in a similar way to Brain Age. However, Hot Brain also suffered in the same way that Brain Age did, in that I lost interest in it.
    • 56 Metascore
    • 64 Critic Score
    The concept is solid and new elements like sense of smell are great ideas, but the execution and lackluster A.I. just don’t add up to the cohesive product it could have been.
    • 65 Metascore
    • 75 Critic Score
    The AI doesn't allow people to enter the house unless you greet them, sort of like vampires, but they can still ring the door bell or call the phone a plenty.
    • 72 Metascore
    • 86 Critic Score
    While the single player may end like a car crash, the multiplayer seems to live forever.
    • 90 Metascore
    • 96 Critic Score
    The downright beautiful visuals work together with solid technical gameplay and an online experience that is easy to get into to make a game that is hard to harp on. Really, my only complaints center around several interface issues which are annoyances rather than serious bugs in the game.
    • 66 Metascore
    • 83 Critic Score
    The game shows that they spent a fair amount of time looking at the user interface and game balance. Now it is down to how Microsoft and FASA choose to support the title in the coming months and years will really see how well it is adopted.
    • 67 Metascore
    • 81 Critic Score
    Shadowrun adds a third dimension to the Counterstrike dominated genre and is very enjoyable due to the variety of builds open to the player.
    • 63 Metascore
    • 80 Critic Score
    A very solid roleplaying game, and definitely worth the $40 that it's fetching on the retail market. If you're a fan of RPGs or NIS at all, you owe it to yourself to pick this title up.
    • 71 Metascore
    • 78 Critic Score
    If you are looking for a fighting game that uses the Wiimote, there aren’t many options available on the shelves. Armageddon for the Wii fills that void nicely.
    • 61 Metascore
    • 66 Critic Score
    It's a solid first effort from 1st Playable and Konami, but unfortunately it isn't something I can recommend to anyone other than an avid player of the TCG.
    • 83 Metascore
    • 88 Critic Score
    The depth overwhelmed me for a bit, especially trying to remember all of the alchemy recipes, and some of the boss fights were extremely tough, but the game overall shines and is definitely one of the best, and quirkiest, games on the PS2 out this year.
    • 56 Metascore
    • 76 Critic Score
    Luckily, Touch The Dead manages to overcome its shortfalls simply by being utterly tongue-in-cheek and letting you get lost in the fun of killing zombies in true HotD fashion.
    • 77 Metascore
    • 83 Critic Score
    The new features such as Road to the Show are great additions to the game, as are the improvements to the pitching and batting systems.
    • 75 Metascore
    • 82 Critic Score
    This is not an action packed role playing game, with limit breaks, kamehamehas, and sixteen button combos during combat. This is a game of exploring a Labrynth and learning to survive it by strength and wit. Calling it well written is hard to do, as it has only the basic framework of a story, letting the player make it up on their own. But I do find it fun to play, completing quests, earning experience, and delving the depths of the Labrynth with my Landsknecht and team.
    • 56 Metascore
    • 70 Critic Score
    Shrek the Third doesn’t take a lot of chances with its license or gameplay. It is essentially a beat-em-up platformer that provides an extension of the movie with a very light amount of challenge.
    • 57 Metascore
    • 75 Critic Score
    The mini-games were fun for a while, but they're not deep or eternally engaging.
    • 56 Metascore
    • 75 Critic Score
    The mini-games are simple and entertaining, especially for the kids. I got far more enjoyment watching my daughter play that I did playing myself.
    • 70 Metascore
    • 81 Critic Score
    Shrek the Third does a great job at capturing the feel of the Dreamworks picture by the same name. Whimsical music and sharp-witted writing are the highlights of the title, with the puzzle-centric action keeping adults entertained as well.

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