Gaming Nexus' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4012 game reviews
    • 88 Metascore
    • 42 Critic Score
    The depth of content and similarities to past space titles may be tempting, but even its dazzling display of stars and planets can't make up for the lack of worthwhile gameplay.
    • tbd Metascore
    • Critic Score
    While pretty light on content, the price of this Early Access fighter is just right. With a surprising amount of depth for such a limited stable of characters, Final Fury will have you laughing and talking smack to your buddies with the best of them. The timing takes practice, and there is a learning curve to understand the characters' interactions, which makes the core gameplay of Final Fury quite solid. Additional content drops for the game will only make it better. [Early Access Provisional Score = 75]
    • tbd Metascore
    • 35 Critic Score
    Highway Police Simulator is a broken and buggy mess at this moment in time. With that said, and as strange as it sounds, this simulator has potential. Whether it can right the ship will be determined in the weeks and months ahead.
    • tbd Metascore
    • Critic Score
    Ark of Charon presents as a visually appealing and intriguing title that unfortunately falls short in execution. Its blend of tower defense and colony simulation has potential, yet the game's finer details—such as the cumbersome controls, underdeveloped mechanics, and lack of engaging storytelling take away from the overall enjoyment. While Ark of Charon shines in its peaceful rhythm of base-building, this strength is not enough to keep me attempting to rebuild the life tree. As it stands, Ark of Charon feels like a game best suited for occasional play rather than a long-term commitment. But, it is in Early Access, so I have no problem giving this a second look down the road. [Early Access Provisional Score = 65]
    • tbd Metascore
    • 40 Critic Score
    Given six more months, Dreamworks Trolls Remix Rescue would have been a fairly decent kids' platformer. But unfortunately the game is a buggy morass. With an insane camera that often obscures the wildly unstable environment, the game becomes frustrating quickly. Don't be fooled by the colorful packaging - the only thing this game is good for is making your kids angry and sad by trapping them in the geometry. Unfinished, unpolished, and unplayable.
    • 70 Metascore
    • 49 Critic Score
    The Bookwalker: Thief of Tales simply fails to deliver. It's probably a better experience on PC, but should be generally avoided on console without some updates to the controls and stability of the game. It doesn't take long to finish, at least I don't think so - a handful of hours to the final level. So at least it has that going for it.
    • 66 Metascore
    • 35 Critic Score
    Beyond incomprehensible, Mia and the Dragon Princess is the type of low-budget FMV schlock that gives schlock a bad name. Regardless of what choices the player makes, the story does not hold together, the action doesn't hit, and the interface is boring. This is the first Wales Interactive title I've played that is absolutely not worth your time.
    • tbd Metascore
    • 20 Critic Score
    100% unacceptable. Glitches and game breaking bugs left and right. This game should have never been allowed to be released in this state. It's a shame really, because while the first game wasn't amazing, it was decent for what it was. Cobra Kai 2 is a complete failure at almost every level. Stay far far far away from this game.
    • tbd Metascore
    • Critic Score
    Dyschronia: Chronos Alternate moves MyDearest’s living-anime games forward several steps by adding a greater degree of interactivity to the already excellent storytelling. Though the slow burn may put some players off, those with patience will find an intriguing mystery in a fabulously built sci-fi world. Well worth a look for anime fans; Dyschronia: Chronos Alternate hints at some great things to come, both from this series and this developer. [Early Access Provisional Score = 85]
    • 43 Metascore
    • 49 Critic Score
    XEL
    XEL looks great on the surface, but unfortunately it has too many bugs and technical issues to warrant recommending it to anyone. The framerate drops and slow-loading zone transitions alone can cause some frustrations, but add in an uncontrollable camera that is overly distant from the action, difficult to detect enemies, and terrain that is easy to get stuck to - forcing you to reload from your last save point, and you have a game that is near unplayable in its current state. Patches may resolve these issues, but as of right now XEL is too frustrating to fully enjoy.
    • 49 Metascore
    • 35 Critic Score
    While Samurai Riot has decent gameplay and an interesting choose-your-own-path mechanic, I cannot recommend anyone buy Samurai Riot for the Switch right now due to the save erasing bug.
    • 60 Metascore
    • 49 Critic Score
    I had a lot of high expectations for Dolmen, considering the premise and gameplay genre. Unfortunately, it botches just about every aspect of being a Souls-like game. There were many concerns that I could look past in the demo, but are inexcusable in a full release. Not only are the technical mechanics poorly implemented with inaccurate hitbox detection and animations, the artificial difficulty and long spans of nothingness make the game frustrating for all the wrong reasons.
    • tbd Metascore
    • 35 Critic Score
    Dreamworks Spirit Lucky's Big Adventure might be a lot of fun, if it would function long enough for a kid to play it. This game is broken in nearly every way possible: the graphics stutter and shake, the save files won't load, and the quest lines lead players in circles. There is no way a responsible adult should hand a child a game in this condition—it is simply unplayable.
    • 73 Metascore
    • Critic Score
    Temtem is as good as it gets when it comes to competition versus Pokémon. Even in Early Access, it surpasses the most recent Pokémon games and it’s exciting to think about how the best is yet to come with Temtem. [Early Access Provisional Score = 80]
    • 47 Metascore
    • 35 Critic Score
    Insatiable Cycle's zeal in tackling dialogue choices is something to appreciate. But that can only go so far when the script is tacky, the game design is clumsy, and the retail price is terribly overvalued.
    • 49 Metascore
    • 35 Critic Score
    From storytelling to game design, Those Who Remain's tepid approach to its overabundant tropes made me want to leave Dormont as soon as I arrived. My best advice to horror fans: ignore the exit—even if your tank is running low.
    • 46 Metascore
    • 49 Critic Score
    Make War's bizarre alien interference on historic battlefields gameplay is fun on several levels, but the interface is broken beyond any level of acceptability. With a great concept and super-sticky gameplay, this game is likely incredibly addictive on PC. But due to poor implementation on Switch, you'll get frustrated and quit before you experience the game's many simple pleasures.
    • tbd Metascore
    • 49 Critic Score
    Stifled is a stealth horror game that brings its own flair to the genre by using echolocation to see in the dark. The player has to use their own voice to see, but also must be cautious to avoid attracting the attention of creatures hiding in the void. Stifled has a truly unique core gameplay mechanic that is both interesting and nerve-racking, but it seems underutilized throughout the game. The repetitive design of the levels minimizes the horror impact of the gameplay, and the lack of diversity and AI in the monsters leaves much to be desired.
    • 43 Metascore
    • 20 Critic Score
    New Gundam Breaker is such a bad game that it makes me feel bad for Gundam fans. I picture a 12-year-old Gundam fanatic that has saved up weeks’ worth of lawnmowing mowing money, sitting with a controller hanging loosely in her hand, staring at the screen and crying. This is a game that should never have come to market, regardless of how much hard work went into its creation. To ask anyone to pay money for New Gundam Breaker is outright offensive.
    • 68 Metascore
    • 35 Critic Score
    Conan Exiles is one of the most disappointing games I have played this generation. I have not experienced another game on PlayStation 4 as broken as Exiles. It is hard to believe that a game could be released for purchase in such bad condition. In another genre, the bugs in Exiles might be fun or amusing. In a survival game, they are crippling. Gamers deserve, and should demand, better.
    • 29 Metascore
    • 20 Critic Score
    While it is provably true that VR can be a good fit for shooting games, it is not true that a game can simply be built for a VR platform without putting a lot of thought into the vast differences between a flat, finger-based model and the VR model. Sniper Rust VR does not demonstrate that any such thought went into at all. Do yourself a favor - try the free demo before paying for this one.
    • tbd Metascore
    • 49 Critic Score
    The Piano could be a decent noir mystery but for now it needs a lot of work. Clunky gameplay, numerous graphical bugs and extremely poor optimization are holding this game back from telling its intriguing tale of murder and madness.
    • 55 Metascore
    • 20 Critic Score
    Atomic Heist is a side-scrolling action shooter in the same line as the NES game Gradius, but with a harsh difficulty level and a beta-looking design. I've never played a game this unforgiving and could not find anything - music, story, sounds, features, or graphics - to bring me to play any longer.
    • 58 Metascore
    • 49 Critic Score
    You'll be hard pressed to stretch your total playtime past half an hour. The worst part of it is that it's actually pretty good, but as soon as the story feels like the prologue is over and it's time to take off, you get kicked right to the title screen and it's all over. I have no idea what the plan was here, there is so much potential between the source material and implementation but at the end of the day well not even that really, at the end of 15 minutes of gameplay, it just, well, ends.
    • 78 Metascore
    • 49 Critic Score
    Q.U.B.E. 2 is a puzzle solver's dream in a gamer's nightmare. There are dozens upon dozens of simplistic button and jump puzzles to complete over a five-hour time span.
    • 57 Metascore
    • 49 Critic Score
    Unless you’ve already bought this as part of a season pass, don’t waste your money on Curse of Osiris until Bungie actually changes direction, and I’m not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn’t anything packaged into this DLC than enhances that initial experience. At this point, if you’re desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it’s become a very good game in its current state.
    • 66 Metascore
    • 49 Critic Score
    Star Wars: Battlefront 2 will go down as one of the biggest screw ups in video game history. EA and DICE had the easiest job in the world and completely ruined it with the absolutely ridiculous and downright unacceptable progression system for multiplayer. Combine that with the incredibly boring, lazy, and cliche story campaign and you easily have the biggest disappointment of 2017.
    • tbd Metascore
    • 49 Critic Score
    While I celebrate the attempt, The First Class VR suffers from poor design choices, a user interface that will prove difficult for novices, and a disjointed and shallow presentation of one of the most significant technological developments of mankind.
    • 50 Metascore
    • 35 Critic Score
    Toby: The Secret Mine is inspired, to say the least. Its not its imitation of previous games that kills it, but its execution of those elements. It had potential, but you’ve seen this game before.
    • 38 Metascore
    • 49 Critic Score
    Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.

Top Trailers