Gaming Age's Scores

  • Games
For 7,163 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7176 game reviews
    • 56 Metascore
    • 50 Critic Score
    Overall, Mechanic Battle is fine – it’s not great, but it’s also not horrible. It may not let you live out your dreams of being a mechanic, but if you just want top-down racing, it’ll do.
    • 74 Metascore
    • 83 Critic Score
    The Quarry is a fantastic time but personally it’s a tough sell at $70 retail. I don’t see many replaying more than a couple times, and that’s really if you have connected enough with the story to go through again. The game could use some quality-of-life improvements like a scene skip once you complete the game, and overall this is a game for fans of this genre and those looking to have a unique experience that isn’t gameplay driven.
    • 85 Metascore
    • 100 Critic Score
    For years beat’em up fans petitioned to get the previously delisted Scott Pilgrim Vs The World a re-release. If these gamers knew that an even better title would be coming down the pipeline, I would dare say the furor would not have been as warranted. Teenage Mutant Ninja Turtles: Shredder’s Revenge is the game we thought had back then, but it’s actually real now. Licensed games are often seen by gamers as quick cash grabs for studios and IP owners, but this one is definitely the exception. So I would recommend get on this ASAP and find 5 people (hit me up if you know me, I wanna co-op) and go on this joyous romp in New York City!
    • 75 Metascore
    • 75 Critic Score
    As it stands, Pac-Man Museum+ is a solid selection of games from across Pac-Man’s history, but it could also certainly be larger and more comprehensive than it is. It feels more like a random selection of games than a “top hits” sort of thing, and the additional build your arcade feature isn’t particularly interesting. On the plus side, playing through on the Switch in both handheld and TV mode, I felt like the emulation for each title was pretty spot-on. I had seen reports of noticeable lag from a few people, but I never had any big issues with either mode of play. And yeah, it’s cheap enough and features enough good Pac-Man games that it’s sort of hard to not recommend it overall. While not super-impressive as a whole, I prefer this focused approach over another generic Namco collection.
    • tbd Metascore
    • 42 Critic Score
    Promesa is a slow-moving, boring game that never really explains why it exists, which makes it hard to care about any of it.
    • 44 Metascore
    • 42 Critic Score
    There’s a gulf between competent and enjoyable, and Jumanji: The Curse Returns comes nowhere close to crossing it. It may work, but before you’ve finished your first time playing it, you’ll be wishing there was something more than that to it.
    • 65 Metascore
    • 67 Critic Score
    If you’re after a game that captures the general vibe of that era’s 3D platformers, Kao the Kangaroo does an okay job. Every level gives you plenty of coins and baubles and collectibles to discover, which means that if you’re the type of person who wants to collect everything you can in one of these games, there’s plenty for you to do. Likewise, the levels are all pretty good sizes, so it feels like there’s a lot to explore, even if the levels are generally pretty linear. But these things are only enough to make Kao the Kangaroo feel like an average 3D platformer, not anything special. While that may hearken back to the series’ early days – and it makes this game a perfect continuation of what the series did back when it was a thing – it’s certainly not enough to make Kao the Kangaroo a game you need to play in 2022.
    • 70 Metascore
    • 67 Critic Score
    I’m not going to lie. I was terrible at Gravitar: Recharged, and I continued to be terrible at it no matter what I did. But if you’re the sort of person who craves a genuinely punishing experience and doesn’t mind putting in the hours, you absolutely need to give Gravitar: Recharged a try.
    • 65 Metascore
    • 75 Critic Score
    To be sure, you could critique Biomotor Unitron for not straying too far from its inspiration – and even if it borrows from Pokémon, it never comes close to matching it. But just as the ‘90s had room for second-tier competitors like Digimon, there’s no reason why Biomotor Unitron can’t exist as a fun curio today. It won’t make anyone forget Pokémon or wonder why Biomotor Unitron didn’t find more of a fanbase, but it’s fun enough that you’ll be able to enjoy it anyway.
    • tbd Metascore
    • 42 Critic Score
    I can’t help but shake the feeling, though, that it could have been done in a way that was interesting, or at least tolerable. Instead, The Magnificent Trufflepigs makes the prospect of spending a few hours in this world seem like a dreadful slog. The whole thing feels like it was tailor-made to win awards and win critical acclaim, but like the worst kind of awards bait, they forgot to make the game interesting enough to merit either.
    • tbd Metascore
    • 42 Critic Score
    Obviously, Unlock the Cat isn’t terrible, since it’s a functional game, and it works exactly like every other version of this basic puzzle works. But unless the only thing stopping you from playing Klotski puzzles was the general lack of cats, there’s really nothing here that’ll make it worth your while.
    • 81 Metascore
    • 75 Critic Score
    Obviously, if Mini Motorways is actually intended to be a subtle critique of how dystopian car-centred cities are, then it absolutely succeeds at that beyond any shadow of a doubt. More likely, though, Mini Motorways is simply an attempt to apply the Mini Metro formula to roads instead of subways. While it hits some of the same notes – and it would undoubtedly be much easier to embrace if it didn’t have such an insanely great predecessor to live up to – it’s simply not quite as good. That still means it’s better made than most other puzzle games, but if you’re hoping for the next Mini Metro, Mini Motorways isn’t quite it.
    • 71 Metascore
    • 91 Critic Score
    To be clear, it’s not like ten years has transformed Republique from a decent stealth game into an unsung classic. But they have given its message more relevancy, and given it a console whose controls are a perfect fit for the game – and that’s enough to make it well worth your while.
    • 77 Metascore
    • 91 Critic Score
    If you’ve played previous Sniper Elite games, you already know if you’re going to like Sniper Elite 5. If you haven’t, I can’t recommend it enough, as well as the previous entries. The quality is consistent all the way back to the first entry, and it’s a ton of fun. Don’t forget to check out the Nazi Zombie Army games as well. As I mentioned at the beginning of the review, Rebellion knows the meaning of “if it ain’t broke, don’t fix it”, and they’ve used that to pump out a series of great games.
    • 80 Metascore
    • 100 Critic Score
    To be sure, it’s not a substantial game. You’ll be able to finish it pretty easily in a couple of hours, in fact. But for those few hours, you’re going to have a lot of fun with it – which makes Dungeons of Dreadrock well worth checking out.
    • 64 Metascore
    • 42 Critic Score
    As I said up top, I get that it’s a little unfair to come into a series that’s been around for a couple of decades and complain that you don’t know what’s going on. But at the same time, the more you play of Vampire: The Masquerade – Swansong, the more you get the sense that it’s being so convoluted because it doesn’t know what else to do. It tries to wrap everything together sometime around the 15-hour mark, but there’s really no reason why you should want to stick around for that long.
    • tbd Metascore
    • 33 Critic Score
    As Far As The Eye’s one saving grace is that it’s kind of pleasant to look at, provided there’s no text on the screen. Given that there’s lots of text on the screen, however, along with lots of incomprehensible gameplay and unresponsive controls, it doesn’t matter how nice As Far As The Eye’s visuals are when everything else about it is so awful.
    • 90 Metascore
    • 91 Critic Score
    Sadly, I don’t have a Steam Deck. (Note to self: somehow obtain a Steam Deck.) But I do have Rogue Legacy 2, and I can say that even if it’s not portable on the Xbox, it’s still every bit as fun as it was the first time around.
    • 31 Metascore
    • 25 Critic Score
    Busted in more ways than anything I’ve played in a while, it’s very disappointing as an evolution to the series. Maybe we’ll get the No Man’s Sky of Postal games and in 5 years, this review will look stupid, but where I’m sitting now, at the 1.0 release, I’m not hopeful. At least I liked No Man’s Sky on launch.
    • 78 Metascore
    • 83 Critic Score
    Cotton Fantasy is a fantastic addition to the franchise. It’s completely new, but feels more like a classic Cotton adventure with some nice added features. If you are a fan of “Bullet Hell” horizontal shooters, they you will be right at home here for as long as the experience lasts. It’s a little on the short side, and offers a challenge that is a bit over shadowed by an unlimited continue system, but it’s still absolutely fun to play. Even if you aren’t familiar with the Series, this is a great game that almost anyone can jump into and play.
    • 15 Metascore
    • 0 Critic Score
    Honestly, there’s nothing redeeming about Waifu Impact. It’s bad, it’s broken, and it’s boring, and there’s no reason whatsoever to play it.
    • tbd Metascore
    • 58 Critic Score
    It may have been made with the best of intentions, and it does an okay job of being an homage to its influences, but the route to get there could have been a lot less off-putting.
    • 82 Metascore
    • 91 Critic Score
    You can build to your heart’s content, devote hours upon hours to building a great theme park, and, best of all, you can make your dinosaurs wear hats. There may be a few better management sims on the Switch, but Parkasaurus makes a solid argument for being counted among them.
    • 79 Metascore
    • 100 Critic Score
    At $9.99, this is a fantastic party game that anyone can pick up and play. The game itself is rated T, but anything goes when writing your own riffs. Even with a few playthroughs, I never saw a duplicate clip come up. I’m sure that will happen eventually, but lets hope they keep this game updated with fresh clips, sound effects and pre recorded riffs. I want to play this game for years to come! Super fun and super simple, I can’t recommend RiffTrax: The Game enough! A Definite Must Buy!
    • tbd Metascore
    • 16 Critic Score
    It’s a dull walking simulator mixed with an equally dull visual novel, and the end result – while fairly unique – is indescribably lousy.
    • tbd Metascore
    • 25 Critic Score
    It might be worth it if you’re obsessed with Trophies or Achievements on another system, but if you’re just playing for the fun of it, don’t bother. There are plenty of other, better platformers to be found on the Switch.
    • 88 Metascore
    • 100 Critic Score
    I know that it’s weird to rave about a game without actually saying what it’s about, or what happens in it, or what you do. But as I said, the joy of The Stanley Parable: Ultra Deluxe is simply playing it, and watching as everything unfolds…and unfolds again…and then folds up and starts anew. It takes you in all kinds of unexpected directions with every playthrough, and you absolutely need to play it to fully understand what makes it great.
    • 65 Metascore
    • 50 Critic Score
    Fatum Betula is a strange game geared towards a very specific niche. I can’t say I’m in that niche, but if you are, it’s probably going to be right up your alley.
    • 72 Metascore
    • 75 Critic Score
    While the title doesn’t soar as high as it’s predecessors it is an absolutely competent release in this pseudo series. Players of all ages will be able to pick up and play and it even provides hardcore players a hook to keep the game installed/inserted into the console. Given that it is announced that golf would be added as a free addon later in the year, one would hope that some other missing sports can be added post launch (give me back baseball and boxing damn it!). Let’s just hope that Spucco Square can be expanded to something like a rectangle or anything. The foundation is solid, let’s hope Nintendo will build more on it!
    • 71 Metascore
    • 91 Critic Score
    All in all, Trek to Yomi is a pretty solid game if a little short. I won’t fault a game for being single-digit hours long, as long as it delivers a good story; Trek to Yomi certainly did. As mentioned prior, the additional story path options potentially take the game up to a good probably 10 hours, assuming all are approximately the same. The challenge offered by completing the game on higher difficulties can also invite a challenge to squeeze a few more hours out, and the combat is fun enough to welcome a playthrough just for difficulties sake.

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