Gaming Age's Scores

  • Games
For 7,148 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7161 game reviews
    • 61 Metascore
    • 50 Critic Score
    The technology is behind the curve, the control is too sensitive and cumbersome, but the variation in gameplay saves the title from the ever-increasing abyss of forgetful games based on movies.
    • 88 Metascore
    • 100 Critic Score
    Shenmue II literally is 5 times the game Shenmue: Chapter 1 is...an incredible experience for me, from start to finish. The core gameplay formula isn’t much different from the first game, just packed with more action and improvements.
    • 66 Metascore
    • 42 Critic Score
    I'll admit I know nothing about NASCAR, but I do know speed and this game lacks it and more.
    • 57 Metascore
    • 42 Critic Score
    I had a difficult time even playing this game for more than half an hour. It's simply so boring and mundane that I can't see anyone over the age of 10 enjoying this game.
    • 97 Metascore
    • 91 Critic Score
    Nose/tailslides, nose/bluntslides, varial flips, a multitude of new grabs, expanded inverts, lip tricks, manuals, and more realistic switch skating are all included.
    • 89 Metascore
    • 83 Critic Score
    The most original game of the year, and also one of the best.
    • 81 Metascore
    • 75 Critic Score
    It has an awesome single player experience, decent multiplayer, steady frame rate and an extensive array of weapons and gadgets.
    • 93 Metascore
    • 91 Critic Score
    All in all, this game has really stepped up and maybe outshines its football equivalent. It didn't have to sacrifice much on graphics to add the new features, which is nice...oh so nice.
    • 77 Metascore
    • 75 Critic Score
    This baby is driving for real. Enjoy, or don't enjoy...there is no try.
    • 56 Metascore
    • 67 Critic Score
    Doesn't provide as many scares or value as the Rustin Parr installment did, but it's still worth the measly $20 that it costs; it will, at the least, make you jump up in your seat a few times.
    • 93 Metascore
    • 91 Critic Score
    SSX
    Every course and environment in SSX is stunning.
    • 94 Metascore
    • 100 Critic Score
    I consider it one of the best games to be released in the past 3 years.
    • 73 Metascore
    • 42 Critic Score
    Lacks a lot of polish, and I mean a lot. The interface feels really slapped together, and could have used a lot more work.
    • 46 Metascore
    • 33 Critic Score
    There's a nice, big wave to surf on, but the clunky mechanics and boring objectives in the game make it a complete wipe out.
    • 91 Metascore
    • 91 Critic Score
    Tecmo has gone the extra mile by including tons of extras in addition to the already spectacular gameplay and graphics that was already there.
    • 64 Metascore
    • 50 Critic Score
    With better racing games, like "Ridge Racer V," "Midnight Club," "Smuggler's Run" and "Moto GP," there isn't much need for an average off-road racer.
    • 85 Metascore
    • 83 Critic Score
    Although TTT doesn't innovate or provide tons of replay value options as Namco's Dreamcast opus "Soul Calibur," it is nearly perfect in what it does--and it is guaranteed to provide you with hours upon hours of solid fighting enjoyment.
    • 78 Metascore
    • 83 Critic Score
    The graphics are great, the music is awesome, and the control I surprisingly found, not as annoying as the previous RR titles.
    • 85 Metascore
    • 75 Critic Score
    You get a lot of slowdown my friends, which don't necessarily effect game play much, but does hamper the looks a bit.
    • 79 Metascore
    • 75 Critic Score
    A title that fuses together a fresh premise, the most remarkable draw distance out there and addictive gameplay that makes a habit of making you come back for more.
    • 78 Metascore
    • 75 Critic Score
    A nice breakaway from the norm of arcade racing games, and is definitely worth a look for its impressive visuals and addictive (but sometimes a little on the frustrating side) gameplay.
    • 67 Metascore
    • 42 Critic Score
    It's high on presentation and style, but the short time it takes to beat it doesn't warrant a purchase.
    • 95 Metascore
    • 91 Critic Score
    It's easily the best game I've played so far this year on the N64 (although Banjo-Tooie might be a strong contender) and will remain one of my favorite games for a long time to come.
    • 73 Metascore
    • 83 Critic Score
    GGB does not have much in the way of storyline -- a continuation of the previous Gungriffon games' post-apocalyptic military scenario -- or extras, but it doesn't need those things. It is extremely fast and fun and easy to play, and it is a solid title worthy of buying.
    • 59 Metascore
    • 50 Critic Score
    While the PS2 seems to have helped improve the visuals ten fold, From Software wasn't able to work out the gameplay kinks to round everything out.
    • 78 Metascore
    • 67 Critic Score
    The combination of pretty new graphics, the same old music and the same old control is something of a spade.
    • 60 Metascore
    • 25 Critic Score
    Player models are just as lacking in detail and design -- chunky and clumsy looking, nothing intimidating about them. One wouldn't even expect this from a first generation PlayStation game.
    • 63 Metascore
    • 42 Critic Score
    You can beat it and explore all that it has to offer in a couple of hours, but it's still a fun game.
    • 81 Metascore
    • 83 Critic Score
    What can easily be considered the best multiplayer title for the machine, and one of the best first person shooters released for a console so far.
    • 91 Metascore
    • 91 Critic Score
    To be blunt, I haven't been this addicted to one single game in a long time.

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