Gaming Age's Scores

  • Games
For 7,150 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7163 game reviews
    • 64 Metascore
    • 42 Critic Score
    IT's the perfect game for your kid who owns a Wii and loves being on the soccer team-he doesn't know better and neither will parents. I guess that's a good thing.
    • 55 Metascore
    • 42 Critic Score
    If you’re a less cynical person than me, then, I’ll say that there may be something here you’ll enjoy — but even if there is, the camera-work may be terrible enough that not even the most optimistic person will want to give up on this game and admit defeat.
    • 66 Metascore
    • 42 Critic Score
    For a game that promises ninjas, Neptunia x SENRAN KAGURA: Ninja Wars is awfully short on actual opportunities for fighting. I know: that’s not why people usually play these games – the presence of Senran Kagura should have been a dead giveaway for that. But even so, as much as I generally loathe those games, I can still acknowledge they feature some decent action – and Neptunia x SENRAN KAGURA: Ninja Wars simply doesn’t, by any stretch of the imagination.
    • 67 Metascore
    • 42 Critic Score
    It would be one thing if, like Gal*Gun or Monster Monpiece, the titillation was cover for a game that was secretly also a lot of fun. Instead, what you have here is titillation to cover up the fact the game isn’t even all that enjoyable, which just makes it kind of sad.
    • 57 Metascore
    • 42 Critic Score
    I had a difficult time even playing this game for more than half an hour. It's simply so boring and mundane that I can't see anyone over the age of 10 enjoying this game.
    • 55 Metascore
    • 42 Critic Score
    An otherwise honest attempt at something new, it's not ready to shine just yet.
    • 57 Metascore
    • 42 Critic Score
    It all makes you wish that there was nothing notable about Death or Treat, so that you could just write it off completely. But it's hard not to go back to that intro cutscene and see how much care went into creating it, and then wondering what went wrong. It makes you conclude that these developers might have a great game in them, it's just definitely not this one.
    • 61 Metascore
    • 42 Critic Score
    I have no doubt that, in the right circumstances, it could be a lot of fun to play. Those right circumstances, however, are clearly on a PC. The Switch version of this game was thrown together with no attention or care as to whether things work, and unless you’re well-acquainted with the game going in, you’re not going to get very much out of it.
    • tbd Metascore
    • 42 Critic Score
    Dreamwalker is pleasantly unobtrusive — it’s not going to wow you in any way, but it’ll pass in a way so forgettably that it’ll almost make you feel like you’re the one starring in the game. You could do worse than this, but you could also probably do much, much better.
    • 52 Metascore
    • 42 Critic Score
    Kao the Kangaroo is one such Sonic/Mario wannabe that is hampered by poor game mechanics and unoriginality.
    • 68 Metascore
    • 42 Critic Score
    At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.
    • 53 Metascore
    • 42 Critic Score
    The animation is equally as weak, and this is especially noticeable when you see Blade's rigid front and back flips. The XBox does a noticeably better job than the PS2 though.
    • 69 Metascore
    • 42 Critic Score
    All the wacky weapons and wormitude are present in Worms 3D, but it offers far more frustrating moments than fun ones.
    • 70 Metascore
    • 42 Critic Score
    Look up the definition of 'weak-sauce' in Lewinson's Dictionary and you'll find the following: sloppy control, inconsistent player physics, cheating AI, incorrect play mechanics...you can see where this is leading, can't you?
    • 69 Metascore
    • 42 Critic Score
    I was hoping that Mario Party 5 would be better than last year’s effort. While certain aspects of the game are a move in the right direction, the overall game fails to please.
    • tbd Metascore
    • 42 Critic Score
    Alvastia Chronicles is, like so many other Kemco RPGs before it, as generic and forgettable as they come, with the only difference between this and most of its other publisher-mates is that this one looks further back than most for its inspiration.
    • 64 Metascore
    • 42 Critic Score
    No matter what type of game you are looking for, the control takes some getting used to.
    • 62 Metascore
    • 42 Critic Score
    The act of driving and racing motorcycles in Moto GP 07 is a solid foundation to begin the new series, but that's almost all there is.
    • 69 Metascore
    • 42 Critic Score
    If you do not mind the low quality audio, short and forgettable music selection, and the fact you have to sing along instead of hearing your glorious voice emulate or taint the original tracks, then I guess Singstar Rocks! is passable. For me though, Singstar does anything but Rock.
    • 53 Metascore
    • 42 Critic Score
    The lasting appeal is weak with the lack of a user's bike and persona. You are stuck with the riders they feed you. No career modes no create a bike; no create a track, no Xbox live play, and no real options other than the norm.
    • 46 Metascore
    • 42 Critic Score
    Much like the real thing, the best thing about soccer video games is seeing the beautiful game in full flight. Ganbare! Super Strikers has a lot of the same elements of soccer (and some enhanced moves that, in the right circumstances, could have been kind of neat) but as a package, it gets bogged down in its twist. Turn-based battles aren’t inherently incompatible with soccer, but the two certainly don’t mesh well here.
    • 60 Metascore
    • 42 Critic Score
    As a showcase of the GameCube's technical abilities, Gauntlet: Dark Legacy doesn't measure up to other titles in the system's library. More importantly, as a game, it smacks of mediocrity.
    • tbd Metascore
    • 42 Critic Score
    If you want a challenge, I guess that does the trick. But still, if it’s a challenge you’re after, you should be getting it from what’s going on in the game, rather than battling with basic settings. Far-Out may have a good game buried somewhere deep inside, but to get to it you have to fight through all kinds of poor design choices. You’re better off just replaying Alien: Isolation again, and getting a much improved version of what this game is trying to be.
    • 61 Metascore
    • 42 Critic Score
    Although Tarzan looks like a free-roaming 3D platformer in pictures, you actually navigate extremely narrow paths. Sometimes only one exact line will allow you to complete the level.
    • 77 Metascore
    • 42 Critic Score
    What I can't overlook, however, is all the evidence that no matter how great Kerbal Space Program may be on PC, it just doesn't belong on consoles.
    • tbd Metascore
    • 42 Critic Score
    While I get that the developers wanted to make Gunhouse more challenging, it feels like they did so at the expense of making it more fun. It feels like the whole game could’ve been drastically changed for the better just with that one small shift in how the game is played, so the fact they opted not to do that is kind of frustrating.
    • 51 Metascore
    • 42 Critic Score
    Control issues and poor voice acting mar what could have been a superlative title.
    • 58 Metascore
    • 42 Critic Score
    Some people will be happy with this release, but I feel it’s a game that desperately needed more time in development to deliver a feature-rich package that this franchise deserves.
    • 41 Metascore
    • 42 Critic Score
    By any reasonable measure, it's a little (okay, a lot) lacking. A limited number of words, in a limited number of game modes, and not-so-great controls: that's about as incomplete a package as you could ever find.
    • 66 Metascore
    • 42 Critic Score
    Despite a cast of over 30 characters, the part where each character uses the exact same moveset means things get tedious rather quickly.

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