Gaming Age's Scores

  • Games
For 7,160 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7173 game reviews
    • 45 Metascore
    • 33 Critic Score
    A simple, one dimensional story, horrible voice acting and frustratingly boring and inconsistent gameplay make Without Warning an easy game to skip this holiday. Fair graphics keep it from being a complete waste of time.
    • 45 Metascore
    • 50 Critic Score
    Just based on the amount of character customization, Unlimited Saga has so many good ideas that were ruined by poor interface, poor presentation, a below average story, and truly horrendous voice-acting.
    • 45 Metascore
    • 33 Critic Score
    A simple, one dimensional story, horrible voice acting and frustratingly boring and inconsistent gameplay make Without Warning an easy game to skip this holiday. Fair graphics keep it from being a complete waste of time.
    • 45 Metascore
    • 25 Critic Score
    From the opening tip, literally, Final Four looks like a second-rate basketball game. No matter where you play, whether it's Comcast Center (home of the Terps) or the Carrier Dome (Syracuse), the opening intro looks like it's staged in a high school gymnasium.
    • 45 Metascore
    • 67 Critic Score
    Overall War World is a reasonably fun, good looking XBLA title. The biggest problem is mech balance, which hopefully can be fixed in a later patch.
    • 45 Metascore
    • 16 Critic Score
    You'll find Ghostbusters: SoS to be more of a matter of endurance than enjoyment, even if you and the three biggest fans of Ghostbusters sat down to play while drunk. It's a huge fumble and an exercise in lazy game development in almost every facet of the game, with heavy repetition, very little content, and a not anything else to do after you've played through it once...Listen to the advertising: Ghostbusters: Sanctum of Slime sucks.
    • 45 Metascore
    • 42 Critic Score
    NFL Tour does play an exciting and fun game of arcade football, but in the end it feels as if it was meant for a stand up arcade machine rather than in the home.
    • 45 Metascore
    • 58 Critic Score
    I actually enjoyed playing Interpol while it lasted, but I honestly can't fathom spending $10 on it, especially when you compare that value to other things available on XBLA.
    • 45 Metascore
    • 58 Critic Score
    There really isn’t much to say about this new Bubsy that can persuade the haters out there. It’s a simple, underwhelming platformer with a goofy plot and mediocre challenge. Many of the problems that plagued the past Bubsy games have been fixed or completely removed, at least making this new game playable, but that’s the only new thing really presented here. It’s fun in small doses, but gets boring with longer play sessions. I’m still puzzled as to why anyone thought Bubsy needed to make a comeback as no one really missed him. It’s not as bad as I originally thought it would be, but it’s nothing new at the same time. Give it a try if your curious, you might like it. Just be thankful they didn’t try to remake Bubsy 3D.
    • 45 Metascore
    • 50 Critic Score
    As a complete video game entertainment package, it's rather mediocre. It's a niche aspect of racing, and the whole game revolves around controlling and uncontrollable car.
    • 45 Metascore
    • 25 Critic Score
    Jumping puzzles come up a bit lame as well. The most dangerous looking sections are easily skipped via the Spirit of Air’s short flight time, which is a fairly gross oversight.
    • 45 Metascore
    • 25 Critic Score
    Funny games are, of course, one of the hardest things for a developer to pull off. Humour is almost entirely subjective, and what one person finds hilarious, another just won’t. As such, I recognize that someone, somewhere, might find Maize to be the funniest thing ever. I, however, did not, which means I can’t wait to be done this review so I never have to think about it again.
    • 45 Metascore
    • 33 Critic Score
    Overall, this is a really pathetic follow up for to what I considered one of the better hack and slash games in the genre.
    • 45 Metascore
    • 25 Critic Score
    It's certainly not the experience that someone would buy a PlayStation Move for.
    • 45 Metascore
    • 0 Critic Score
    To make matters worse, the visuals are a horrible, pixilated mess. In all honesty, they remind me a bit of Pit Fighter, for those of you that played it on the Genesis or SNES. The sound doesn't fare much better, and you'll be turning the sound off (if not the game) in a matter of minutes.
    • 45 Metascore
    • 25 Critic Score
    Avoid Splat Renegade Paintball, and live a much happier and fulfilling life. Trust me.
    • 45 Metascore
    • 25 Critic Score
    The visuals are pretty lackluster for a 360 title, and while the characters themselves look nice, the environments are pretty bland and uninspired, much like the level design.
    • 45 Metascore
    • 42 Critic Score
    The single best feature in Call of Juarez: The Cartel is the ability to play through the entire game in co-op.
    • 45 Metascore
    • 33 Critic Score
    If you’re the sort of person who enjoys aimless wandering but doesn’t like the idea of getting up off the couch and actually doing it, then you might be in luck here. Otherwise, don’t bother, because it’s absolutely not worth it.
    • 45 Metascore
    • 33 Critic Score
    The game, while pretty to the eye, is flawed in execution in most every way, shape, and form. The story is bland, the game is short, the controls are iffy, and the camera is laughably bad.
    • 45 Metascore
    • 25 Critic Score
    Combine the relatively poor visuals with monotonous level designs, and you'll find yourself in the middle of a level with no real visual cues of where you are within the level.
    • 45 Metascore
    • 33 Critic Score
    I was really excited to play Rodea: The Sky Soldier because I feel like there aren’t enough new IPs coming out and publishers are going to the well too often on sequels and reboots. So I'm extremely disappointed that I could barely find anything redeeming in my experience.
    • 44 Metascore
    • 33 Critic Score
    Ford Street Racing looks like a AAA game, has the features of a AAA game, but plays like a budget title that doesn't know its audience. With a little more time put into AI and physics, Ford Street Racing could easily be a game worth $30-$40.
    • 44 Metascore
    • 16 Critic Score
    I'm so bored, I started watching people on the security cameras...and this happened today.
    • 44 Metascore
    • 42 Critic Score
    I unfortunately can’t really suggest anyone should pick up Teenage Mutant Ninja Turtles: Mutants in Manhattan. As a pretty big fan of the franchise, and the old arcade hits, this game does little to capture the sense of fun in any way that actually matters. Instead you are left with a 3 hour game that feels longer for all the wrong reasons.
    • 44 Metascore
    • 33 Critic Score
    What gets under your skin is that most of the combos are unblockable, and once you are caught in string of moves, you must wait until the move set is over before you can block or counter attack. This can be frustrating on both A.I. and human battles.
    • 44 Metascore
    • 42 Critic Score
    There’s a gulf between competent and enjoyable, and Jumanji: The Curse Returns comes nowhere close to crossing it. It may work, but before you’ve finished your first time playing it, you’ll be wishing there was something more than that to it.
    • 44 Metascore
    • 25 Critic Score
    Avoid Splat Renegade Paintball, and live a much happier and fulfilling life. Trust me.
    • 44 Metascore
    • 50 Critic Score
    To be sure, I think it's neat that Q*Bert's developers decided to bring the classic game to a generation who've probably never seen it outside of being a side character in Wreck-It Ralph a few years ago. And I'm grateful that they didn't try and give it some insane makeover, a la Bomberman. But they also didn't demonstrate why the game had to be reborn — sorry, "Rebooted" — for the modern era, when everything about it makes it clear it probably should've stayed in the past.
    • 44 Metascore
    • 25 Critic Score
    There is no sense of speed. The skiers run down the slopes at a snails pace, and one can hardly tell the difference between 10 mph and 55 mph.

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