Gaming Age's Scores

  • Games
For 7,159 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7172 game reviews
    • 53 Metascore
    • 58 Critic Score
    Even if you have fond memories of the original ActRaiser, I’m not sure that I could wholeheartedly suggest checking out SolSeraph. It absolutely is a successor to the SNES original, but I found myself increasingly disappointed and frustrated with the gameplay loop, and could only think of how much better the game would be if it had focused on one central mechanic instead of splitting attention between the two.
    • 53 Metascore
    • 75 Critic Score
    If you can get The Game of Life 2 on sale, it may just be worth it. Again, your enjoyment of it will likely be proportional to how many people you have to play the game with, but as board game ports go, this one isn’t too bad.
    • 53 Metascore
    • 42 Critic Score
    Make no mistake, Tetris Splash retains the magic that makes Tetris fun... we're just at a point now where most gamers probably have multiple copies of this game.
    • 53 Metascore
    • 75 Critic Score
    So while The Adventures of Darwin isn't a AAA title, nor is it without its flaws, it still manages to be a fun little diversion that's worth a try.
    • 53 Metascore
    • 33 Critic Score
    Even a crosshair would have made all the difference in the world.
    • 53 Metascore
    • 25 Critic Score
    The uninspired fighting is replicated by waggling the Wii remote instead of hitting a button, which is as much of a disaster here as it is in any other game.
    • 53 Metascore
    • 60 Critic Score
    It doesn’t do anything remotely interesting and there are plenty of other Star Wars games from the era that are available to play, so unless you have some very specific nostalgic memories tied to Jedi Power Battles, you’re definitely better off revisiting one of those other games and leaving this one alone.
    • 53 Metascore
    • 42 Critic Score
    Setting aside the inherent creepiness of it all — if Hellbound & Debriefed represented the first time we’d ever seen the mechanic, it might be noteworthy. But seeing as it was done much, much better in Undead & Undressed, here it just feels clunky and awkward. I get that in the absence of Undead & Undressed on the Switch, Akiba’s Trip: Hellbound & Debriefed might seem tempting if you’re after this sort of thing. It shouldn’t be, though. The series may have (very briefly) gone on to more interesting things (before promptly taking a nosedive back to mediocrity), but you’re not going to see any of that here.
    • 53 Metascore
    • 33 Critic Score
    It plays and looks like a game that could have been worth your time a few years ago, when most games had mediocre graphics and at least a few gameplay flaws.
    • 53 Metascore
    • 33 Critic Score
    This might not be a highlight to bow out on, but it might be time for series to be put out to pasture, at least for a bit. Revamp the combat system, spruce up the looks, and come back with a script that entertains without going for the cheap jokes, and maybe you'll have something worth playing.
    • 53 Metascore
    • 42 Critic Score
    The lasting appeal is weak with the lack of a user's bike and persona. You are stuck with the riders they feed you. No career modes no create a bike; no create a track, no Xbox live play, and no real options other than the norm.
    • 53 Metascore
    • 33 Critic Score
    It's not like Star Trek: D-A-C is a bad game; it's just not good. The whole thing feels like a game design major threw together a game in Shockwave Flash over the weekend, threw the Star Trek name on it, and called it a day. It's not surprising for a licensed game, but still disappointing nonetheless.
    • 53 Metascore
    • 50 Critic Score
    An average game with some inventive ideas.
    • 53 Metascore
    • 50 Critic Score
    The broader issue, though, is one of time: time you spend waiting for pretty much everything to happen. Or, to be even more specific, time you spend waiting for crops to grow so you can harvest them, since that's more or less the entire focus of Farming Simulator 16.
    • 53 Metascore
    • 42 Critic Score
    Right now, unfortunately, it's a bit of a brightly-coloured, confusing mess, and you're better off waiting and seeing whether they fix everything.
    • 53 Metascore
    • 42 Critic Score
    As I said up top, I never played any of the Five Nights at Freddy’s games, so it’s entirely possible that those games were just as finicky. Somehow, though, I doubt that mobile games that relied on touch controls are as frustrating as these games with their way-too-sensitive thumbsicks. Which, in turn, means that whether you’re a series veteran who wants to relive these games, or if, like me, you’re someone who wants to experience the games for the first time, Help Wanted really isn’t worth it.
    • 53 Metascore
    • 50 Critic Score
    To be fair, if Redfall had come out from a different studio with a lesser track record, I could imagine enjoying it a little more. The town of Redfall is pretty and picturesque, and there’s enough of a story here, about trying to take the town back from the vampires and competing cultists, that you could see how it could be turned into a compelling experience. To get there, though, would’ve required a much different game than we have here. Ironically, that different, imaginary game is one that Arkane would’ve been well-suited to make if they’d just stuck with their strengths. Instead, they opted to make this version of Redfall – the one that doesn’t suit them at all – and we’re all the poorer for it.
    • 53 Metascore
    • 33 Critic Score
    If it weren’t for the engaging story that Dragonball Z tells (and is faithfully reproduced here), I would have chucked this game after the first ten minutes.
    • 53 Metascore
    • 70 Critic Score
    Overall, Bubsy in: The Purrfect Collection is a fine, well put together collection that sadly features not so fantastic games. If your curious about how bad Bubsy game are, or if you like being frustrated with terrible control and gameplay, then you will find something to like, or absolutely hate here. If you are not a fan of Bubsy, then you won’t be interested in anything in this collection. I’m giving this props for being a well presented collection but the subject matter is just not very good. I mean, it’s Bubsy, thats basically all you need to know.
    • 53 Metascore
    • 42 Critic Score
    With a surprising lack of play modes and little gratification given for completing battles, it's hard to recommend this game to anyone except hardcore Pokemon fanatics. I didn't find much to like in the game and quickly became bored.
    • 53 Metascore
    • 58 Critic Score
    A manual camera (or at least one that would stay static), a lineup that would include more Nicktoons, and a difficulty select would greatly improve the game.
    • 53 Metascore
    • 25 Critic Score
    All together though, Disney Sing It! is a pretty lackluster attempt at a Karaoke title, and while I can accept that the music isn't geared towards me in any way, the actual gameplay is pretty broken, and trying to match the pitch becomes nearly impossible at times, really taking away from the fun.
    • 53 Metascore
    • 75 Critic Score
    A long, epic adventure that has a few problems here and there, but still stays entertaining.
    • 53 Metascore
    • 50 Critic Score
    those looking for the next "Ghost Recon," "Battlefield 1942," or "Half Life" "killer" will be in for a mighty letdown.
    • 53 Metascore
    • 50 Critic Score
    A bland, average racing title. A shame, since there definitely was the potential for so much more.
    • 53 Metascore
    • 25 Critic Score
    While the game is somewhat enjoyable, it's just not worth your money to spend $20 on it. Why? Because "Pac-Man Collection" is already available on the GBA for $20 and it has 4 Pac-Man games on it, including a port of the arcade version!
    • 53 Metascore
    • 42 Critic Score
    The animation is equally as weak, and this is especially noticeable when you see Blade's rigid front and back flips. The XBox does a noticeably better job than the PS2 though.
    • 53 Metascore
    • 42 Critic Score
    Easily not enough fun and gameplay potential to suffice for a 50-60 dollar purchase, that's for sure.
    • 53 Metascore
    • 33 Critic Score
    If you've got the option to just check out the MMO, then I'd suggest that, because the portable version of the game certainly isn't worth your time.
    • 53 Metascore
    • 50 Critic Score
    Overall Monopoly for the Switch does the job it advertises to do, like Monopoly for many previous consoles. The difference is, with this console you can take on the go and play multiplayer without needing to carry around the board game and all its pieces. Is it perfect? Definitely not. Especially with my gripes that I mentioned earlier, but if you want Monopoly on the go the game isn’t breaking the mold but it gets the job done. The $40 retail price point is a bit questionable, but I have already seen it on sale in the past few weeks for around $20, which is where I say this game should have been priced and shouldn’t be grabbed for anything more.

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