Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7164 game reviews
    • 74 Metascore
    • 50 Critic Score
    The Swindle is impossibly hard, to the point that only masochists need apply.
    • 60 Metascore
    • 50 Critic Score
    If you are a fan of platform games and love Nintendo's previous efforts you won't find much fun or excitement here.
    • 72 Metascore
    • 50 Critic Score
    It's a simple game, from a simpler time in video game history. Maybe not the best there was, but definitely far from the worst. Would I spend $10 on it? No. Am I glad I got to play it to make sure? Yeah.
    • 56 Metascore
    • 50 Critic Score
    Like I said, it just is, and it exists to be a generic platformer, and there's no reason why you should care about it one way or another.
    • tbd Metascore
    • 50 Critic Score
    It also isn't helped by the fact that it doesn't control particularly well. The characters all move awkwardly, lurching about the screen in the least smooth way imaginable regardless of whether you're using the left thumbstick or the D-pad. Likewise, the game takes an annoyingly literal approach to 2D hacking and slashing, requiring that all enemies be pretty much directly in front of you if you want to hit them.
    • 67 Metascore
    • 50 Critic Score
    The biggest problem with Spirit of the North is that there’s far more of it than it needs to be. Take the story, for example: it’s a wordless tale about a fox wandering through the frozen wilderness to find its lost love (or so I gathered). While that’s certainly enough to go on, it’s also not enough to sustain the game for nearly four hours. That’s hardly a lengthy experience, but it still feels like the game’s length could have been cut by an hour or more, and nothing would have been lost.
    • 60 Metascore
    • 50 Critic Score
    Large improvements need to be made to the AI to make the game challenging and enjoyable, and more time needs to be spent on improving the character models and announcing work.
    • 70 Metascore
    • 50 Critic Score
    I can't lie and say I didn't enjoy some of the time I spent with the sequel, it had been quite a while since I played the original after all, but I was totally disappointed in it by the time I put the controller down.
    • 58 Metascore
    • 50 Critic Score
    There are one or two areas where Dark Rose Valkyrie kinda-sorta stands out: it makes fast-forwarding through the battles, the explainer screens, and the dialogue a breeze, which is nice, because the game features far too much of all three. Unfortunately, the game is also lacking in enough areas that its positives are negated entirely. The camera is terrible; you may not have to use it that often, but when you do, you’ll probably curse its existence. Likewise, the main character has a weird habit of grunting when he runs. This may not sound like much, but when you hear grunts for a few minutes as you try to figure out where to go next, it gets more and more grating.
    • 83 Metascore
    • 50 Critic Score
    Theoretically Monaco: What’s Yours is Mine is a great game. In actuality, your mileage may vary.
    • 65 Metascore
    • 50 Critic Score
    While I think the idea behind a 3D brawler in the Dragon Ball universe is a decent idea, I can't see the point in a game that only allows you to fight as Goku, and keeps up the overall length that this game does. It does try to offer some replay value, but not having additional characters to check out outside of the Tournament mode is a waste, and not what I was hoping for with this game.
    • tbd Metascore
    • 50 Critic Score
    From any objective perspective, it's probably not worth your time, so unless you happen to be me, stay far, far away.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, Murdered: Soul Suspect falls flat when it comes to the core mystery-solving mechanics found in its gameplay, and unless you’re really invested in the storyline, most will see little worth in seeing this story through to the end.
    • 70 Metascore
    • 50 Critic Score
    Even something that's a little comparable, like God Hand, has a more interesting combat system involved than Kenka's basic attacks and options, regardless of whether the game was actually lacking any polish or not. Kenka nails the theme, setting, and humor that I expected, but actually fails at being particularly fun to play.
    • tbd Metascore
    • 50 Critic Score
    If you have a Super Crate Box-shaped hole in your PS4 library, it might be worth thinking about this game, but otherwise, your life will be neither measurably better nor worse in any way whatsoever if you give this a try or not.
    • 73 Metascore
    • 50 Critic Score
    Oni
    The combat is what really grabs this game and barely keeps it from sinking into oblivion.
    • 71 Metascore
    • 50 Critic Score
    If there had been more secrets, perhaps some power-ups like the Mario games, and more variety to the action the game would have scored much higher. As it is, Wario World delivers on the action, but falls short when it comes to actual substance.
    • 64 Metascore
    • 50 Critic Score
    Overall, for the asking price, I'd hesitate to say this is worth picking up unless you already know what you're getting into, and have a fondness for the original release. As a new experience, I don't think there's a whole lot here to appreciate without some type of nostalgia for the original release. With a bit more content, and a better online experience, maybe you would have had something here, but JoJo's Bizarre Adventure HD feels a bit like a lazy port outside of the decent HD re-skin.
    • 62 Metascore
    • 50 Critic Score
    If you're absolutely, positively dying to play some type of action oriented title, and you're not feeling particularly picky about the story aspect or how engaged you'll get with the characters used, then Fracture will probably satisfy that itch for a short while.
    • 65 Metascore
    • 50 Critic Score
    As you can tell, Super Motherload is not a particularly exciting game, unless you have a real passion for digging. And digging and digging and digging.
    • 63 Metascore
    • 50 Critic Score
    As it is, the game ends far to quickly and seems like it might have been rushed to market.
    • 42 Metascore
    • 50 Critic Score
    I’m not even sure if diehard BlazBlue fans will find this appealing for more than 30 minutes, as it is more suited to the casual gamer.
    • 64 Metascore
    • 50 Critic Score
    The crazy thing is, despite my constant frustration with Cultist Simulator, I still wouldn’t say that I hated it. It’s stylish, it’s got an interesting look and feel, and, even with my ineptitude, it’s pretty apparent that there’s a very deep game to be found here — if you can just unlock it somehow.
    • 63 Metascore
    • 50 Critic Score
    While this does give the player a reason to continue playing, the game's frustrating mechanics could be enough of a reason to leave Rome as nothing more than a pile of rubble.
    • 52 Metascore
    • 50 Critic Score
    As I said at the beginning of this review, I've never been able to get into pinball, but Rollers of the Realm had me hooked. There's just something about replacing questing after a high score with a literal medieval quest that drew me in and kept me there…at least until the glitches became too much to overlook.
    • 69 Metascore
    • 50 Critic Score
    The dinosaurs truly do shine in Jurassic World Evolution, and the game is at its best when it just leaves me to grow and care for them on my own time. Beyond that, Jurassic World Evolution is a very shallow experience, it doesn’t dig deep enough to be a story driven game and it does not maintain enough of the aspects of park building tycoon games to really be considered in that genre either.
    • 67 Metascore
    • 50 Critic Score
    There's no reason to knock a formula that works, but keeping too close to the formula through five editions is only going to satisfy those who have a truly insatiable thirst for more of the same.
    • 66 Metascore
    • 50 Critic Score
    The subject matter is difficult to get past for most people, and it’s present throughout the game. The touching mini-games are weird, the pervy humor is rarely funny, and the fact that it all seems to take place with high-school aged teens is just a bit much. And it’s a shame, because there’s elements of a competent light gun game here, but it’s buried under too much junk to glean any lasting enjoyment from it.
    • 70 Metascore
    • 50 Critic Score
    But at no point does it feel like anything but an old fashioned arcade shooter with a few more controls. When there are so many first person shooters available that offer opportunity for strategy ' with wide open levels and options for how to approach an objective ' it's disappointing that Killzone is so thin in that dimension.
    • tbd Metascore
    • 50 Critic Score
    The thing is, at least as far as the Switch version goes, you need to dig deep in order to see all that – and honestly, it’s hard to say that it’s worth it, all things considered. I’ve no doubt that Skabma – Snowfall is a very interesting, enjoyable game on systems that can handle it, but unfortunately the Switch isn’t one of those systems.

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