Gaming Age's Scores

  • Games
For 7,159 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7172 game reviews
    • 59 Metascore
    • 42 Critic Score
    It's nice to see another shooter where shooters are not, but Platypus only incorporates bare-bones play which can't figure out if it wants to be hard or easy.
    • 59 Metascore
    • 33 Critic Score
    It's immediately obvious that a great labor was undertaken to create and maintain the art style throughout, but it's marred immediately by lazy game design that neither finds any synergy with the art nor shows any pride in the product.
    • 59 Metascore
    • 50 Critic Score
    Like a cowboy at a punk concert, it’s awkward and really doesn’t belong.
    • 59 Metascore
    • 42 Critic Score
    Not the title to bring soccer to the greater masses; it only insults those who enjoy the sport.
    • 59 Metascore
    • 67 Critic Score
    Do I think that Micro Machines is a must play experience for everyone? Absolutely not. It’s a OK attempt at modernizing a somewhat niche, but well-loved 8-bit game, and that certainly won’t be for everyone. And unfortunately, modernizing that experience doesn’t work out too well, especially the heavy online focus that is too reliant on other players with a community that already seems dead on arrival. But still, the more I played, the more I enjoyed. Once I felt that I had some level of skill when it came to turning tight corners and lining up kill shots on opposing players, the overall experience with Micro Machines certainly improved. I don’t think I’d suggest picking it up at full price, but it certainly might worth it at a discount in the future.
    • 59 Metascore
    • 67 Critic Score
    Concept Destruction feels more like a really great demo or a proof of concept than a full-fledged must-play game. What’s here is good, but with a few big tweaks and additions this could have been great. As it stands, this is a fun way to spend an hour or so, but if you want more than that, you’ll just have to wait for the developers to flesh this out a little (or rather, a lot) more.
    • 59 Metascore
    • 42 Critic Score
    The controls aren't as specific as a fishing game's controls could be expected to handle.
    • 59 Metascore
    • 42 Critic Score
    Seven Sorrows succeeded in bringing back the nostalgia of the arcade franchise, but the game just feels all too familiar for a present day purchase.
    • 59 Metascore
    • 33 Critic Score
    Rule of Rose is more of a semi-interactive storybook than anything else, and everything that it does right in storytelling and atmosphere is completely nullified by boring and horribly broken gameplay.
    • 59 Metascore
    • 58 Critic Score
    There are definitely areas that the game could see some serious improvement, but overall, I'm not entirely disappointed in this old school revival attempt.
    • 59 Metascore
    • 50 Critic Score
    While the options are bigger this year, I thought last year’s game felt more complete in overall game play.
    • 59 Metascore
    • 58 Critic Score
    The controls are decent, but FPSs just don’t seem to work the best on the standard GC controller; That C stick is just too tiny.
    • 59 Metascore
    • 67 Critic Score
    Contrast may be great to look at, but when it comes down to it, what really matters is whether it can accomplish the fundamental task of keeping things moving forward without breaking down very often. And on that front, to be brutally honest, it fails, making it worth a download if you have PS+, but probably not much more than that.
    • 59 Metascore
    • 50 Critic Score
    I think the game does offer some unique things to whole 3rd person action cover system, but at the same time I have a hard time thinking of it as something really fun to play.
    • 59 Metascore
    • 67 Critic Score
    Is it a little rough around the edges right now? You bet. But with a virtually non-existent entry cost and some solid foundation to back it up, Dust 514 is worth checking out.
    • 59 Metascore
    • 33 Critic Score
    While Spiderwick Chronicles didn't turn out to be a pile of trash, it's far from special and doesn't warrant a second glance in just about any situation.
    • 59 Metascore
    • 67 Critic Score
    Aladdin isn't breaking any new video game ground, but it's a fun, colorful experience, even though it's several years old.
    • 59 Metascore
    • 50 Critic Score
    There's nothing so terrible about it that you'll regret ever having picked it up — there are no Jesus Bynum moments, in other words — but it's doubtful you'll have much fun playing it either.
    • 59 Metascore
    • 42 Critic Score
    I can't decide who's at fault here. Is it Sony for including 3D power and no way to control the camera? Or is it the fault of these game developers that insist on developing 3D games that obviously need camera control?
    • 59 Metascore
    • 67 Critic Score
    Is it a deep, engaging experience? No, of course not. But on the flip side, Damascus Gear: Operation Tokyo features giant robot battles. What more do you need?
    • 59 Metascore
    • 91 Critic Score
    I think if you're already an established Dynasty Warriors fan, then you'll probably love what Strikeforce is doing for the series. Likewise, if you were a fan and fell off the wagon at some point, this is a great game to jump back on with. Finally, if you've never played a DW game before, or if the series hasn't held much appeal, I think Strikeforce can even be the game for you.
    • 59 Metascore
    • 42 Critic Score
    Everything else gets repetitive pretty quickly, which has to be expected from a game based on redneck jokes. In small doses, that's great. I support mean-spirited humor on almost every level. But because the game's two focuses, driving and trading, are so shallow the humor is the only entertainment left.
    • 59 Metascore
    • 42 Critic Score
    The dialogue is enjoyably sarcastic, and it blends in political commentary in an impressively unobtrusive way, getting the point across without feeling like it has to slam you over the head with it. It’s still not funny enough to make it worth your while to play A Knight’s Quest, though. There are numerous games that do the same thing but in a much better, more interesting way, and you’d be better off playing any — or all — of them than wasting your time and money here.
    • 59 Metascore
    • 83 Critic Score
    Having the games and the movie on a single Blu-ray disc is probably the only missing "feature" of the Watchmen: The End is Nigh The Complete Experience package, although I understand the reasoning behind splitting them up.
    • 59 Metascore
    • 67 Critic Score
    I would be lying to say this game is a pick up and play FPS, but finding your niche will only take a half hour or so of tweaking and trying controls schemes before you find the one you like.
    • 59 Metascore
    • 67 Critic Score
    If you have played the series before, prepared to be under whelmed as no real new tactics or specials have been added this year.
    • 59 Metascore
    • 58 Critic Score
    An average strategy title. The simple action and battle elements will turn off hardcore strategists. But the strong story and entertaining characters will keep you from popping the disc out.
    • 59 Metascore
    • 50 Critic Score
    Handing on your car feels a bit loose which allows you to lose control of your car far too easily. This is only exacerbated by ridiculously aggressive A.I. once played on any level besides easy.
    • 59 Metascore
    • 83 Critic Score
    All of which leads to the last definitive statement I can make about Farming Simulator: it's perfect for the Vita. Even if the game has its roots on PCs, its structure — the lack of a story or difficult controls to remember, the ability to save your game at any point in time — lends itself extremely well to handheld, on-the-go gaming. Other games obviously make better use of the system's features, but I can't think of many that seem like they were so tailor-made to be played on the Vita.
    • 59 Metascore
    • 91 Critic Score
    Bright Memory: Infinite will also leave you wanting a lot more if you’re the kind of person who likes lengthy video games. I was able to finish it in just over two hours, and that was with me running into some challenges in the boss fights, which means a more competent player will be able to finish it in under two. Even as someone who liked the game, that’s a pretty tough value proposition. But if you’re just looking at it from the perspective of how much fun you’ll get out of those two hours, then Bright Memory: Infinite becomes a lot harder to beat. It crams everything it can think of into that short runtime and is dripping with style for every second of it. I can see why it may not be everyone’s cup of tea, but it certainly is mine.

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