Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Maker
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7164 game reviews
    • 80 Metascore
    • 65 Critic Score
    While I’m definitely looking forward to updates to the Switch 2 port of Reload, but it’s rather rough on the technical side right now. I would summarize it as a great game that looks great, sounds great, and plays great, but is unfortunately a victim of poor performance.
    • 65 Metascore
    • 65 Critic Score
    If you want a game that evokes the spirit of Jet Set Radio but on a different method of transportation, Parcel Corps delivers that. It’s hardly a unique spin on the genre, but if all you want is arcade-y gameplay and driving around a vividly coloured environment, you’ll get that here.
    • tbd Metascore
    • 65 Critic Score
    As noted up top, I could see someone loving Nicktoons & The Dice of Destiny if they’re a very specific kind of person – but if you’re not, there’s no real reason to seek it out.
    • tbd Metascore
    • 65 Critic Score
    It’s so close to being good, but its flaws make it almost impossible to recommend. It’s far better than it has any right to be or than its pedigree suggests, but it’s still going to be a letdown to almost everyone.
    • 59 Metascore
    • 65 Critic Score
    There are an abundance of much worse games to play on the Switch, to be sure, but there are also plenty of games that are better, so unless you just want to kill time shooting things in an open world – which, to be fair, is sometimes a wholly understandable impulse – you’re better off avoiding this one entirely.
    • tbd Metascore
    • 65 Critic Score
    My Little Universe is undoubtedly fine as a mindless mobile time-waster, but if you want anything beyond that, you should think about looking elsewhere.
    • 70 Metascore
    • 65 Critic Score
    It definitely shows promise, and if it were to add in more objectives for solo players or game modes for multiplayer I could see it achieving that promise. At the moment, it’s definitely not there, but it may be worth keeping an eye on the game to watch how it evolves.
    • 79 Metascore
    • 65 Critic Score
    I don’t think Assassin’s Creed Shadows is a bad game, but I don’t think it’s a great one either. With patches I think it could seriously become a great game, but as it stands with what I was playing, I’m not impressed with the systems/gameplay. I really, really want to like Shadows more because of how much the total package feels, but those few issues are enough to really hamper that. If you’re someone that enjoys going everywhere to do things and unlock everything, you’ll definitely have a great time, so it’s not inherently a super negative. The combat experience is definitely a damper though. Fingers crossed Ubisoft and the team behind Shadows really polishes and shines it up!
    • 74 Metascore
    • 65 Critic Score
    Hitman: Absolution represents the series’ awkward, stumbling growth period. Play it you want to see where some of the ideas in the World of Assassination trilogy got their start, but don’t expect the game to reach anywhere near the same heights.
    • tbd Metascore
    • 65 Critic Score
    Petit Island borrows a lot of well-established ideas without doing enough to make any of them feel like its own, and as a result, you’ll come away from the game wishing you could play some of those other games instead.
    • tbd Metascore
    • 65 Critic Score
    The annoying thing is that Letterlike feels so close to getting it right. There’s a great idea here, and I suspect that with a bit more balancing the game will get there – but at this point, it’s not quite there yet.
    • tbd Metascore
    • 65 Critic Score
    House That Love Built also features some voice acting and attempts at animation. Both are about as good as you’d expect…which is to say, they’re not great. But that’s kind of the point of these games. They’re comfort food for a specific type of gamer, and they’re basically the same thing over and over again. Mystery Case Files: House That Love Built won’t appeal to anyone outside that niche, but for what it is, it’ll do just fine.
    • 79 Metascore
    • 65 Critic Score
    I don’t have a ton to say about Daemon X Machina just because it’s pretty simple in practice and our review is limited to speaking on content up to chapter 9 (about 90 minutes of gameplay). In my opinion, if you liked the first Daemon X Machina, you will like Titanic Scion. It doesn’t change enough to make it feel terribly different from that release, but does add enough to likely satisfy you if you were already a fan. If you didn’t like the first Daemon X Machina, I don’t think this changes enough to change your mind. If Titanic Scion has caught your eye and you’ve never played the series before, I would recommend starting with the first game. Not because of any story continuity reasons, but just because of the level of similarity. The first game will be a much cheaper way to learn if it can hook you.
    • tbd Metascore
    • 65 Critic Score
    Even an occasionally stutter-y MLB The Show 24 is still a fairly solid baseball game, allowing you to dig as deeply into your franchise or Diamond Dynasty as you want. It’s undeniably a step backwards from last year’s version, but if you missed that edition or if you want updated rosters, then now is as good a time as any to check it out – as long as you’re okay with some less-than-stellar performance.
    • 76 Metascore
    • 65 Critic Score
    Legacy of Kain Soul Reaver 1 & 2 Remastered is probably a must-play if you were obsessed with it 25 years ago, but probably missable if you didn’t play it the first time around. It’s got some interesting ideas and it delivers on some of them, but overall, you’ll probably need nostalgia goggles to get the most out of it.
    • 73 Metascore
    • 65 Critic Score
    No matter how fun the gameplay is, that doesn’t matter if the game doesn’t consistently work, and I don’t think anyone could realistically say that Rise of the Ronin works as it should on PC. Given a bit of time and patches, I could absolutely see Rise of the Ronin becoming a must-play for anyone who wants to roam around an open-world, exploring 19th-century Japan and slicing down all kinds of enemies. But as of now, you need to wait and see if the game gets there, because it certainly isn’t at the moment.
    • 74 Metascore
    • 65 Critic Score
    You’ve got an interesting setting, a ton of material, all kinds of ideas, and a studio that clearly knows what it’s doing. That all of that got combined into something as forgettable as this is pretty disappointing, and it makes it awfully easy to skip past this game without a second thought.
    • 64 Metascore
    • 65 Critic Score
    I mean, I’m sure that if you loved Star Wars: Bounty Hunter back when it first came out 20+ years ago, you’ll probably still have a soft spot for it. And it’s certainly far from a bad game – as shooters go, it’s definitely competent. But that doesn’t make it some long-lost hidden gem. It was a so-so game back then, and it’s still a so-so game today.
    • 69 Metascore
    • 65 Critic Score
    The game’s star, Cutter Slade, is a wise-cracking jerk who’s trying to get back to his daughter while also apparently being the prophecied Chosen One. That doesn’t make any of it good, but if you’re a connoisseur of that very specific genre, there’s a reasonably good chance you’re going to love Outcast – A New Beginning. But again, appeals to a certain kind of nostalgia aside, it’s worth emphasizing that Outcast – A New Beginning is not a good game. Its predecessor may have been groundbreaking for 3D open-world games, but we’re definitely not getting that this time around.
    • 82 Metascore
    • 65 Critic Score
    There are good ideas, and occasionally very good execution, but on the whole none of it feels like it ever clicks into a coherent, must-play whole.
    • 73 Metascore
    • 65 Critic Score
    However frustrating Tomb Raider I-III Remastered may be to modern eyes, there’s no denying that these games perfectly capture the spirit of the originals. Whether any of that is enough to appeal to modern audiences remains to be seen, but if you want a game that caters to your PS1 nostalgia, this is definitely it.
    • 78 Metascore
    • 60 Critic Score
    It’s every bit as shallow as the dating shows that inspired it, so if that’s the kind of game you’re after – and the continued popularity of the genre shows some people are – then this may be right up your alley.
    • 64 Metascore
    • 60 Critic Score
    In other words, Lifeless Moon spends way too much time telling, and not nearly enough time showing. And on one level, I get it: a small indie studio isn’t going to have the budget to show how a civilization on the moon fell apart. But at the same time, when you’re this good at creating an atmosphere, it can’t help but feel a little disappointing when the rest of the game doesn’t quite measure up.
    • 59 Metascore
    • 60 Critic Score
    If you don’t care about the various characters that make up The Lost Legends of Redwall: The Scout Anthology, you’re just left with a 3D platformer where you move at a crawl and you’re constantly getting stuck in frustrating stealth sections. That may be fine for fans, but for everyone else, I have to imagine it’ll be a non-starter.
    • 58 Metascore
    • 60 Critic Score
    Tales of the Shire is nothing if not low stakes and low stress. But it also makes for an extremely dull experience if you want even the slightest bit more than that, which makes it very hard to recommend.
    • tbd Metascore
    • 60 Critic Score
    The upside of lightUP making essentially the same game over and over again is that they generally know what they’re doing, and their games generally work as they’re supposed to. If you just want another metroidvania, you’ll find that here. But you could also find it in most of their other games, which makes it hard to see why you’d pick this one specifically.
    • 72 Metascore
    • 60 Critic Score
    It’s got a great idea but it doesn’t come close to living up to its promise, and you’re better off playing any number of other superhero games or XCOM-alikes.
    • tbd Metascore
    • 60 Critic Score
    Nothing in Elsie makes it seem very original. It’s borrowing heavily from games that are decades-old without putting any real spin on any of it. If you just miss Mega Man and want a slightly more modern take on that game, you’ll get that here, but you won’t see anything new.
    • 64 Metascore
    • 60 Critic Score
    I think Macross – Shooting Insight is a tough one to recommend to most people. The Macross side of it isn’t exactly compelling, the story is an excuse to toss all these characters together into one scenario, and it’s not particularly compelling or interesting, quickly becoming something you’ll skip through as you near the end. Unfortunately, the core shoot ‘em up gameplay isn’t all that great either, it’s a serviceable entry in the genre that shows some promise, but the repetitive stage design and attempts to shoe horn in multiple flavors of shmup gameplay doesn’t do Macross – Shooting Insight any favors. If you’re just dying to get your hands on anything Macross related in the West, then you might gleam some satisfaction out of this one, but I can’t see this really appealing to anyone else.
    • 76 Metascore
    • 60 Critic Score
    Anyone wanting a semi-RPG, semi-hack and slash, semi-historical epic, semi-action adventure game will probably find something to enjoy here. I was just never able to find that spark within Rise of the Ronin, and am glad that I am finished with it now.

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