Gaming Age's Scores

  • Games
For 7,159 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7172 game reviews
    • 68 Metascore
    • 83 Critic Score
    I guess you could argue that the game loses a bit of its charm with the lack of the motion specific controls, and I'll agree to a point that they did add a little bit to certain movements, and they definitely made the kills feel a bit more visceral. However, the PSP version is definitely my preferred way to play the game, it didn't frustrate me control wise nearly as much as the Wii version did, and from that aspect alone I enjoyed it more.
    • 68 Metascore
    • 75 Critic Score
    A fun little action title that's inexpensive (making it an easy impulsive purchase), and incredibly addictive at the same time, which are two qualities that do not go hand-in-hand very often.
    • 68 Metascore
    • 50 Critic Score
    The novelty of kicking your friends from their bike in the heat of a race won't last forever, so once that aspect of the fun wears off so does any urge to hunker down to a night of ATV Quad Power Racing 2.
    • 68 Metascore
    • 75 Critic Score
    With the chance to post your scores on the net, this one has a lot of playability if you are one who thrives on those bragging rights.
    • 68 Metascore
    • 91 Critic Score
    Obviously, being the best in a field of two isn't exactly a momentous achievement, so that label is a little hollow, but at the same time, Reel Fishing is a good enough game that it would probably deserve the title even against much stiffer competition.
    • 68 Metascore
    • 67 Critic Score
    All and all this is an acceptable title for a fan of One Piece who also happens to be a Switch owner. For someone who has never heard of the series this game is not exactly a great tool to expose them to series. Something like One Piece Pirate Warriors would be more suitable. With the impending release of other major titles on the platform, this title might sink to the bottom of the ocean, never to be seen again.
    • 68 Metascore
    • 50 Critic Score
    INK
    The bright splashes of paint really stand out against the black background, and they give the game a look and feel that make it seem like a relic from the early ‘90s. The gameplay, however, is of a much more modern vintage — and, unfortunately, it doesn’t compare well to its contemporaries. INK may be more visually appealing than its competition, but it doesn’t play nearly as well.
    • 68 Metascore
    • 67 Critic Score
    Ultimately, whatever joy you may derive from the game is going to be pretty short-lived; punching helicopters a couple of times is a blast, whereas punching them over and over again starts feeling repetitive after not too long. If you go in expecting to just play for a couple of minutes in between other, probably better games, Pizza Titan Ultra will do, but otherwise it’s not going to be as fun as it promises.
    • 68 Metascore
    • 75 Critic Score
    I wouldn’t say it’s a case of style over substance, since there’s really quite a bit of substance here to sink your teeth into, but it nonetheless feels like the game needs a few tweaks here and there in order to live up to its ample potential.
    • 68 Metascore
    • 75 Critic Score
    It’s very nice to look at, and, visually at least, the game feels just at home on a console as I imagine it did on a phone. Add in the whole environmentalist robot angle, and the game manages to borrow some charm from Wall-E. But it’s not enough to make Doomsday Vault a must-play game. I’m sure it’s great on a phone, where your play sessions may be a little shorter, but it doesn’t feel substantive enough to be worth any major investment of time or money now that it’s on the Switch.
    • 68 Metascore
    • 67 Critic Score
    Would Ad Infinitum have been better off if it had come out a little closer in time to its influences (rather than a few months after Frictional Games also explored the trenches of World War I with Amnesia: The Bunker, which has to be the ultimate irony)? It’s hard not to feel that way, since as it stands, the game feels kind of anachronistic. It’s a solid enough horror game, don’t get me wrong, but it still feels a little too indebted to the past to really stand on its own.
    • 68 Metascore
    • 80 Critic Score
    Once again, ININ have released another great collection of classic IREM games at a decent price. I do like how these collections are keeping with a theme of what type of games they include for each volume. I am, however, a little skeptical that future volumes can feature the same presentation moving forward if they are to release future volumes, and I would like to see more massive collections of games similar to the Taito Milestones with future volumes if possible. Overall, I am happy that these classic games can reach a new generation of gamers no matter how they are delivered.
    • 68 Metascore
    • 67 Critic Score
    A USB keyboard plugged into your PS2 is the only way to communicate online. This makes getting a group together and executing all but the very simplest of missions a ponderous exercise.
    • 68 Metascore
    • 67 Critic Score
    While this game is a little rough around the edges, what do you expect from an XBLA/PSN RPG game? If you like turn based, strategy type games and can overlook cartoony graphics, I suggest you pick this game up.
    • 68 Metascore
    • 67 Critic Score
    In the end, W & G does what it set out to do, and in that, respect is a very solid title.
    • 68 Metascore
    • 58 Critic Score
    I definitely think it's worth checking out, via a demo first if possible, but outside of a really well realized look, and some great presentation, there isn't enough to the gameplay that will keep you coming back for more.
    • 68 Metascore
    • 50 Critic Score
    But it's also rather short, and with only the license setting it apart from every other generic platformer on the market, there's no reason to buy when a simple rental will suffice.
    • 68 Metascore
    • 60 Critic Score
    I was hopeful for Shadow Labyrinth when it was announced, but as I played the game a lot of that eroded over the hours and hours I spent with it. It’s not a bad game for sure, I’ve played far worse Metroidvania’s over the years, but it’s also not a great game, held back by some archaic design decisions, a mostly bland art design, and some frustrating control moments. There’s enjoyment to be had here, sure, but you really have to struggle through the low points in order to gleam out just a bit of fun from this one.
    • 68 Metascore
    • 50 Critic Score
    It may not be perfect, but NBA 07 offers a respectful game of b-ball on the PSP.
    • 68 Metascore
    • 58 Critic Score
    Dark Summit may add an element or two, but it doesn't give enough to merit a sequel.
    • 68 Metascore
    • 50 Critic Score
    But it's also rather short, and with only the license setting it apart from every other generic platformer on the market, there's no reason to buy when a simple rental will suffice.
    • 68 Metascore
    • 67 Critic Score
    All together, EndWar is a decent enough PSP title that's bogged down by some lackluster visuals and audio. The core gameplay is a lot of fun though, and it's well worth checking out considering there's not a whole lot of RTS style action on the system, but it's not going to draw in players that have no interest in the genre to begin with.
    • 68 Metascore
    • 90 Critic Score
    Playing While Waiting made me look back at my own life and reminisce about the good, the bad and the things I’ve yet to or maybe will never accomplish. While the game is accessible for ages I feel like it certainly would help if you’ve got some years in to fully appreciate the game’s message.
    • 68 Metascore
    • 83 Critic Score
    The best Spider-Man game ever created. Never before has a game captured the form of Spidey, the ‘Spidey-ness’, if you will.
    • 68 Metascore
    • 25 Critic Score
    Everything just ends up being so boring and predictable.
    • 68 Metascore
    • 58 Critic Score
    The GameCube version's tracks aren't as vibrant as PS2 or Xbox, and this is a bit of a puzzle. Blurry backgrounds hurt Nintendo's offering severely, but not as bad as the chuggy, sluggish framerate.
    • 68 Metascore
    • 58 Critic Score
    Overall, Labyrinth Legends feels like an interesting attempt at boiling down the dungeon aspect of an adventure game to its core, and for the most part manages to be fun and pretty straight forward.
    • 68 Metascore
    • 58 Critic Score
    Arc System Works has brought many great fighters to the US, and while Arcana Heart 3 LOVE MAX!!!!! is somewhat decent, it’s definitely not their best and only earns an above average rating.
    • 68 Metascore
    • 67 Critic Score
    If you’re a 3D platforming addict who needs a fill right now and you’ve played everything else, it may be enough to fill the time, but otherwise, it feels like there are plenty of other games you could be playing instead.
    • 68 Metascore
    • 42 Critic Score
    Unfortunately the game offers up too little for too much and could have been up so much more.

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