GameZone's Scores

  • Games
For 6,577 reviews, this publication has graded:
  • 76% higher than the average critic
  • 5% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Toy Story Racer
Lowest review score: 18 Deal or No Deal
Score distribution:
6577 game reviews
    • 47 Metascore
    • 70 Critic Score
    A button-masher for gamers under 12. It won't rock anyone's world, but if you know a kid who loves these Nicktoons characters and enjoys simple, battle-filled games, Globs of Doom is one of SpongeBob's better adventures.
    • 47 Metascore
    • 50 Critic Score
    Catwoman's lack of challenge is disappointing, but its confusion is what covers the game in darkness. Not knowing where to go next is awful.
    • 47 Metascore
    • 68 Critic Score
    This game had great potential, but unfortunately it fails to deliver. Only the most hardcore baseball fanatics are going to be able to stomach the breadth and depth of this title. I'm a pretty big baseball fan, and it was even too much for me.
    • 47 Metascore
    • 75 Critic Score
    With a few improvements over the first game and the lack of online play, this title might not have what it takes to go head-to-head with better Xbox racing games like Forza or Project Gotham Racing but it's a nice alternative to the more serious racing game.
    • 47 Metascore
    • 55 Critic Score
    Overall, Mayhem 3D lacks depth in many departments, but it delivers an average experience for fans of destruction racing games.
    • 47 Metascore
    • 75 Critic Score
    This game is right on target for preschoolers. The repetitiveness is exactly what they like. The levels are fun and have lots of action.
    • 47 Metascore
    • 30 Critic Score
    What's Cooking? could have been the next Cooking Mama. But instead of going for video-game supremacy, it took a different route and became an interactive cookbook. If that's what people want from this game, it might just work.
    • 47 Metascore
    • 92 Critic Score
    The board brings the franchise to life in remarkable ways. There is a decent variety of game modes and the ‘80s look is a nice touch.
    • 47 Metascore
    • 56 Critic Score
    A bloodless hack-and-slasher that goes nowhere and will leave gamers feeling truly disappointed.
    • 47 Metascore
    • 70 Critic Score
    The mediocrity of the game play wont make this title a game to remember.
    • 47 Metascore
    • 69 Critic Score
    The levels are entirely too short, and the ease of play that is obviously aimed for is often sabotaged by the difficulty of the hazards.
    • 47 Metascore
    • 54 Critic Score
    Gamers looking for good Loony Tunes mayhem will be sorely disappointed with this game that looses its amusement pretty early.
    • 47 Metascore
    • 50 Critic Score
    A giant step in the wrong direction for the franchise and if you loved the original just as much as I do you should seriously avoid this one.
    • 47 Metascore
    • 58 Critic Score
    Unfortunately the AI in the game makes it frustrating at times, and the simple hack-and-slash style of the game really doesn’t do anything to make the MK universe unique; it just offers up something we’ve all seen and done before with a couple of minor tweaks.
    • 47 Metascore
    • 50 Critic Score
    A wholly average racing game. Besides the character of Herbie and Lindsey Lohan, there's not much going for this game.
    • 47 Metascore
    • 51 Critic Score
    The game had so much potential, but the execution simply never occurred.
    • 47 Metascore
    • 74 Critic Score
    40K fans will probably not regret picking this up, and run and gun action fans will definitely get more out of it than gamers looking for something to present them with a major challenge.
    • 47 Metascore
    • 60 Critic Score
    Death Jr. and the Science Fair of Doom is a snore-fest laden with abominable controls, physics and level/enemy design. Redeeming factors are scarce.
    • 47 Metascore
    • 53 Critic Score
    It has some fun in it for the young ones, but they will tire of it if they haven't already beaten it.
    • 47 Metascore
    • 45 Critic Score
    Winter Voices is sadly too slow and the buildup doesn't pay off in the end.
    • 47 Metascore
    • 47 Critic Score
    This was a game that I really expected more from, but in the end it was nothing more than a monster disappointment.
    • 47 Metascore
    • 69 Critic Score
    The acrobatics are solid, but the blood spilling seems a little much for a stealthy warrior. Red Ninja could have been much more than it is, and what it is is an average tale.
    • 47 Metascore
    • 85 Critic Score
    Not only is it well designed, but it is simple enough in control configuration for anyone to play.
    • 47 Metascore
    • 55 Critic Score
    Nowhere near the quality of the first.
    • 47 Metascore
    • 51 Critic Score
    Knit one, pearl two, the controls are pretty simplistic. I honestly was disappointed by the de-volving gameplay (pushing boxes), the game is not going to inspire others to do better.
    • 47 Metascore
    • 57 Critic Score
    At the end of day gaming is all about having fun. If you’re looking for a simple, mindless shooter to spend a few minutes of your time, then No Mercy can fit the bill. But if you’re looking for a game that will keep you coming back for more and more then you should look elsewhere.
    • 47 Metascore
    • 70 Critic Score
    If party games are your thing and you love the One Piece series, Pirates' Carnival will satisfy your craving for a multiplayer board game.
    • 47 Metascore
    • 25 Critic Score
    The voice acting and sound effects are over the top to the point of aggravation.
    • 47 Metascore
    • 60 Critic Score
    Had it not been for the frequent slowdown and the “iffy” driving sequences this game could have scored an 8 easily, making it one of the better entries on the GBA.
    • 47 Metascore
    • 69 Critic Score
    It’s like the song says, “Load times killed the video star.” In this case a well-planned, well-executed RPG caught in a cluster of technical idiosyncrasies.

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