Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Potion Permit
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 81 Metascore
    • 100 Critic Score
    As hard as it may be to believe that an RTS can work with touch controls, it's 100% true. Amoebattle does pretty much everything right. The only complaint that I can possibly muster about the game is that there is only a campaign mode.
    • tbd Metascore
    • 60 Critic Score
    Peakour is definitely is not going to win any style points for originality. It is, however, a very functional puzzler with a good amount of content and a style of play that lends itself well to pick-up-and-play.
    • 71 Metascore
    • 90 Critic Score
    The game is barely a week old, and like Fruit Ninja, is ripe for more modes (and terrible puns, evidently). With a price of entry that can't be beat, and a rare je ne sais quoi, 8bit Ninja comes highly recommended. You might just find it sneaking up and becoming your new iOS addiction.
    • 80 Metascore
    • 90 Critic Score
    Whether you're a fan of the franchise or simply love a good endless mobile game, Skylanders Cloud Patrol is an absolute must buy. The fast-paced finger-drawing, variety of enemies and formations, and plenty of upgrades to unlock will keep you coming back again and again.
    • tbd Metascore
    • 50 Critic Score
    Like the Triples themselves, Triple Trouble is harmless. It's not a bad game by any means, but we craved a lot more out of its unique mechanics than we ended up getting.
    • 74 Metascore
    • 90 Critic Score
    Saturday Morning RPG has heart, and in any kind of pop culture, that's the most important part.
    • 75 Metascore
    • 70 Critic Score
    The gameplay feels a tad familiar, but it's also rather addictive, so it's hard to fault it too much on that. Combine the fun you'll have with the great art style and mood presented, and On the Wind is a game that's easily worth checking out for those whose curiosity has been piqued.
    • 74 Metascore
    • 80 Critic Score
    Fibble may not be for everyone due to the low challenge level early on, but it's still pretty solid. Definitely the type of game you can feel good about giving to someone-- a non-gaming young child, significant other, parent/grandparent, what have you-- and that they may have a pretty good time with.
    • 89 Metascore
    • 90 Critic Score
    Spin Up takes that standard formula and adds in a unique take and control scheme, making the entire concept feel totally fresh once again.
    • tbd Metascore
    • 40 Critic Score
    While Universal Movie Tycoon could easily function as a game--and be a rather enjoyable one at that--it refuses to just be a pleasant reminder of some of your favorite film franchises in the middle of a fun experience. Instead, it insists upon being an advertisement in game's clothing, feeling more like a game version of Netflix that makes you earn your movies before you watch them--and even then you have to buy them.
    • 85 Metascore
    • 90 Critic Score
    Rinth Island blew us out of the water. Its unique presentation and incredibly deep gameplay make it one of the best puzzle experiences to be had on an iOS device.
    • 59 Metascore
    • 50 Critic Score
    When you aim to go toe-to-toe with Angry Birds Space, your presentation needs to be flawless, and Gnu Revenge's awkward design and difficulty keep it far from that. It's definitely not a terrible app, but it's simply been done before, and done better.
    • 74 Metascore
    • 80 Critic Score
    Because of the relatively early difficulty, Ion Storm might struggle tackling similarly frantic games like Temple Run and Jetpack Joyride. Constantly beating your old score is a big reason the runner genre is so addicting, and it's a shame it wasn't implemented a little better here.
    • tbd Metascore
    • 60 Critic Score
    Tree World has some strong roots, but it's going to need a little more foliage if it wants to live up to its potential. This is definitely one to try, but let's hope some future updates flesh things out a little more.
    • 86 Metascore
    • 80 Critic Score
    Despite its generic nature, Swordigo is an enjoyable game in the spirit of classic console games delivered in a handheld package perfect for long play sessions or quick bite-sized moments.
    • tbd Metascore
    • 60 Critic Score
    A moderately fun puzzle game, though it can get fiendishly difficult, a factor not helped by the controls. But between that and the padding sensation, we aren't left with any overwhelming eagerness to replay it.
    • 76 Metascore
    • 60 Critic Score
    Sure, it's turn based strategy at its core, but the movement and treadmill vibe from the levels make it feel a bit different.
    • tbd Metascore
    • 80 Critic Score
    Aside from the pachinko machine, there's nothing inherently unique about Samurai vs Zombies Defense. The game is everything you'd expect from a castle defense game that just happens to focus around the struggle between two unlikely enemies. While it's not necessarily anything new, it's definitely one of the better titles in this genre that we've seen.
    • 82 Metascore
    • 60 Critic Score
    Battleloot Adventure has a lot more going for it than we expected in a budget app. If you don't mind straight questing, there's easily 10+ hours of content here to play through. Combat is slick, and the dozens of unique creatures are a blast to pummel. The lack of a story, grinding, and glitches keep it from being a definite must-buy, but it's still a decent RPG experience.
    • tbd Metascore
    • 70 Critic Score
    Words With Friends is an enjoyable experience. It's not known for its originality, but the straightforward and friendly approach creates a great time for anyone into competitive word games.
    • 86 Metascore
    • 90 Critic Score
    I would be remiss if I didn't take at least a moment to talk about the game's visuals, because they are stunning. The way Chaos Rings II depicts a world without time is breathtaking, with droplets from frozen waterfalls hanging suspended in space and time and cherry blossom leaves hanging in midair, their voyage to the ground interrupted. This is the sort of game that makes you wonder just how impressive games can look on an iPhone, and if we're just scratching the surface of what the device can truly do.
    • tbd Metascore
    • 80 Critic Score
    Minor difficulties and annoyances aside, The Drop Out is a serious contender for best physics puzzler on the iPhone. It's enjoyable, challenging, and most of all, fun.
    • 73 Metascore
    • 80 Critic Score
    In spite of these issues, my biggest problem with the game is that there isn't more of it. I'm having a blast playing Madcoaster, and I keep going back to try and get just a bit further. It's a ton of fun, and the rollercoaster tie-in (while making zero sense) is awesome. Please give us more Madcoaster, Chillingo! Post haste!
    • 80 Metascore
    • 80 Critic Score
    Aside from losing points for taking longer, there's no real penalty for not rushing. And it's not a matter of reflexes-- just patience. The puzzles can be pretty challenging, too, so clearing all five houses (with 12 rooms apiece, and a sixth house coming soon) should keep you occupied for a while.
    • 74 Metascore
    • 50 Critic Score
    The developers have great history, the presentation is exceptional, and gameplay can be intense. It offers no more than half an hour of gameplay, which will likely be the time it takes you to complete the game or give up on it in frustration. With zero replay value, we can't help but feel it's a shame that the adventure is cut off so soon.
    • 73 Metascore
    • 80 Critic Score
    It's fun, and EA built a great game on a proven formula. The game simply doesn't feel as earnest and honest as the original Flight Control, but hey. That's progress for ya.
    • 71 Metascore
    • 90 Critic Score
    If you're looking for extra motivation to exercise, I recommend you run, don't walk to your iPhone (the Android version should arrive by June), and download Zombies, Run! And remember – in the zombie apocalypse, you don't have to be the fastest runner, you just can't be the slowest!
    • 83 Metascore
    • 80 Critic Score
    As far as sequels go, Angry Birds Space straddles that fine line between familiarity and progress exceptionally well – but there's no question that it leans more in the direction of the former than the latter. If you're already a fan of the series (and who isn't?), picking up Rovio's latest release is a no brainer.
    • 78 Metascore
    • 80 Critic Score
    MotoHeroz does a few things wrong, but it does a lot right, too. It's a lot of fun to race against randomly-selected online ghosts, and spitting in the face of gravity will grant you an undeniable rush of joy. Just be prepared for some repetition, though there are worse experiences to repeat than bouncing along rough terrain in a monster truck.
    • tbd Metascore
    • 70 Critic Score
    The best-selling (and most addictive) iPhone apps are easily identified by their appealing visuals, fun gameplay, and great value. While it could use a little polish and expansion, Oh My Nut's colorful presentation and memorable physics puzzles make it well worth its budget price tag.

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