Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dead Space
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • 69 Metascore
    • 70 Critic Score
    Puzzle Quest 3 has a very specific goal in mind, and for the most part it nails it. It won’t be to everyone’s taste, but as a masterclass in free to play design it’s hard to match. Scrape too hard at the gorgeous shell, though, and you’ll find it’s essentially empty.
    • tbd Metascore
    • 70 Critic Score
    The joy here is the tight level design which requires pixel perfect movement. It’s incredibly satisfying when you pull off a tricky set of jumps and the controls are solid enough to make you feel like every obstacle can be overcome. However the game’s low price doesn’t quite justify its short lifespan – just around 2 hours – meaning this is a platformer that’s probably only worth investing in when it goes on sale.
    • tbd Metascore
    • 70 Critic Score
    When the strongest criticism that can be leveled against Rabbids Crazy Rush is that it feels an awful lot like another great game, it’s doing something right. However, it does make it hard to declare this one a ‘must play.’
    • tbd Metascore
    • 70 Critic Score
    Unfortunately, the controls feel a little sloppy and imprecise at times, which isn't frequently an issue but can be frustrating when particularly small objects start falling toward your planet.
    • tbd Metascore
    • 70 Critic Score
    Thor: Lord of Storms is an amusing castle defense game. It's not quite as complex as other titles in the genre, but I think that actually works in its favor by making it easier to focus on the task at hand. I wouldn't say it's mind-blowing or anything like that, but what's there is perfectly respectable and a good way to kill time.
    • tbd Metascore
    • 70 Critic Score
    By and large the quality of the dialogue is solid too, with characters all having clearly drawn personalities and the central mystery of the game slowly but surely drawing you in. It looks lovely too, with a crisp storybook style that is never too cloying and always manages to gently guide you towards the right person or item. Sadly despite all these positives there are drawbacks to Inua, with one being the way the narrative is tied up. We won’t throw in any major spoilers, but we found the plotlines never tied together in a satisfying way – and it makes the experience fall a little flat at the final hurdle.
    • tbd Metascore
    • 70 Critic Score
    The presentation might be a little low-rent overall, but the controls are perfect and there are just enough new ideas continually thrown in to keep you playing. Add in support for up to four players and you have an indie game that is very hard to hate.
    • 70 Metascore
    • 70 Critic Score
    Angry Birds Epic has an impressively deep and satisfying battle system, and it’s fun to see the birds in a more personable role.
    • 59 Metascore
    • 70 Critic Score
    If all of this makes Ultima Forever sound like a mixed bag, that’s because it is. While the Mythic team deserves a pat on the back for the effort it made to restore the Ultima brand to relevancy, the end result is something that still leaves you wanting, at least a little bit.
    • 79 Metascore
    • 70 Critic Score
    If you're craving a shiny new fighting game, Street Fighter X Tekken is definitely pretty, but know that the entry cost won't be the last time you'll have to purchase something for an optimal experience.
    • tbd Metascore
    • 70 Critic Score
    Ultimately Rob Riches is definitely a step up from our old Game Boy cart of Boxxle, and a title that’s worth exploring if you’re a fan of slower paced puzzlers.
    • 86 Metascore
    • 70 Critic Score
    An ideal example of a game that rises above the sum of its parts. Its problems can't be ignored, but the its highs are so much higher than its lows. The game - like Toku - is a mischievous scamp whose faults are not its undoing. And when all's said and done, there's such a strong puzzle platformer here that it's hard to stay mad for too long.
    • 69 Metascore
    • 70 Critic Score
    Features can be added, bugs can be squashed, and eventually, everyone is going to be able to play Pokemon GO without any trouble. The things it already does well, like mashing up the world of pocket monsters with the more mundane reality we occupy, and not so subtly telling us to get out there and walk around, it already has down pat.
    • tbd Metascore
    • 70 Critic Score
    Golf Skies is an entertaining, short blast of golfing silliness. It’s tricky enough to keep you engaged, but doesn’t quite have the score-bettering compulsion of some of its contemporaries. Still, it’s a great way to fill a spare ten minutes.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, while Zootopia Crime Files isn’t revolutionary by any means, it’s a fun tale. It’ll last a long time, and it offers a good experience for youngsters in particular. Older Hidden Object fans will still enjoy it, even if they’ll find themselves frustrated by the glacial pace forced upon them thanks to the strict energy bar.
    • tbd Metascore
    • 70 Critic Score
    It's a shame Castle Story reigns you in so much, because in other regards it's a solid (if not predictable) castle/town-building simulator. The graphics look good, the animations are smooth, and the character dialogue is amusing.
    • tbd Metascore
    • 70 Critic Score
    I like this game, I think it’s a fresh twist on a stale franchise which is nearing the end of its lifetime. With that being said, I feel like there is a future for this game as a party trick. Something cool to show your cousins for five minutes before it bores you and play something else.
    • tbd Metascore
    • 70 Critic Score
    Actually playing Hell Quest, even with the over reliance on randomness, is still pretty awesome and a surprising amount of fun. It can be downright habit forming, actually. However the price for failure seems unreasonably steep, and even with a couple of playable characters it can still result in players essentially being prevented from making any progress for extremely large chunks of time.
    • tbd Metascore
    • 70 Critic Score
    I think Out There Chronicles is a story well worth navigating, especially if you’re a fan of the earlier release. There’s a lot to absorb here – intrigue, desperation, danger, waterless showers – even if you normally prefer a little more gameplay from your your trip “out there.”
    • 69 Metascore
    • 70 Critic Score
    We definitely enjoyed what Monster Hunter Dynamic Hunting had to offer – we just wish there were more of it. A dozen monsters was just enough to whet our appetites. Now we're hungry for the main course, and the cook is nowhere to be found. Good mechanics and a simple crafting system have laid a great foundation for Monster Hunter on the iPhone.
    • tbd Metascore
    • 70 Critic Score
    Hamster Cannon looks and sounds pretty cute, but it doesn't really break the mold. The hamsters are lovely, with cartoon-like appearances and ridiculous one-liners. But aside from the hamsters, the graphics are kind of generic, with plain backgrounds and unremarkable environmental objects.
    • 53 Metascore
    • 70 Critic Score
    Until Z-Man Games releases an official Pandemic port for iOS, I'll be happy to use Operation: Eradicate to get my co-op disease curing fix.
    • 71 Metascore
    • 70 Critic Score
    Like the zombies themselves, the fun here sneaks up on you, and before you know it you've been bitten in the neck and are bleeding helplessly on the ground.
    • tbd Metascore
    • 70 Critic Score
    Tap Mania has its place in that overall scheme, as it’s the one that you can take out, play for a few minutes while tapping furiously and then switch off until you check in before bed — or maybe during commercial breaks in Raw or SmackDown, which would make WWE execs smile. There’s gold in them taps, but maybe not in the long term for everyone.
    • tbd Metascore
    • 70 Critic Score
    Overall, I'd have to say My Clinic is an above average social game. While not the most innovative game, I have come to appreciate a game that deviates from the general norm and tries something new.
    • 75 Metascore
    • 70 Critic Score
    If you’re happy to be patient with this cosy game, I say give it a go. I enjoyed Magical Delicacy, and respect that it has so many great ideas – but you certainly have to be in the right mindset to play it.
    • tbd Metascore
    • 70 Critic Score
    Overall, we’re quite enjoying Tale of Wind so far. It’s not the most innovative MMORPG on the market but it does enough to distinguish itself from the wealth of autoplay MMOs out there. Its strength is in its focus on group content, and there’s a serious wealth of this. There’s no real padding or filler in the experience, like in its competitors, as it just chucks you right into the team play right away.
    • tbd Metascore
    • 70 Critic Score
    Go ahead and give it a try, but be prepared to get angry.
    • 75 Metascore
    • 70 Critic Score
    If there's a downside to the game, it's that it really isn't built with everyone in mind. It's super strange, and if you're not into it the weird effects and sounds will really just make you hate it even more.
    • 71 Metascore
    • 70 Critic Score
    The controls are responsive, the gameplay is addictive, and it doesn't try and force you into spending cash on in-game items. It understands what people love about the genre, and it provides just about everything one could ask for.

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