Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Potion Permit
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • tbd Metascore
    • 60 Critic Score
    Potential players should be aware that it's not exactly reinventing the wheel.
    • 69 Metascore
    • 70 Critic Score
    But if you're active in the MLP fandom and you have cash to burn, it's probably worth the money and effort necessary to make a town that's worth showing off. Friendship is Magic, but envy is a heck of a motivator, too.
    • tbd Metascore
    • 80 Critic Score
    Keeping with the kid-friendly tone of Wizard101, the monsters in Grub Guardian look more cuddly than menacing.
    • 52 Metascore
    • 50 Critic Score
    No matter where you stand on all of this, I think we can all agree that server issues are a total bummer. Curiosity suffers from them, and at times it kept me from even firing the game up. I'm hopeful the issue will be fixed in a forthcoming patch, but as of now it's a pretty big annoyance.
    • 79 Metascore
    • 80 Critic Score
    In truth, that's perhaps what I enjoyed most about About Love, Hate, and the other things: the fact that - despite its flaws - it remains an artfully assembled, surprisingly emotive puzzler that aims for something better than "addictiveness." Rather, this is an experience designed to feel wonderful while it lasts.
    • tbd Metascore
    • 60 Critic Score
    A title that gets to the heart of every sci-fi fan in its tone, presentation, and storytelling. It's fun, funny, action-packed, and has the good sense to not take its own lore too seriously.
    • 87 Metascore
    • 90 Critic Score
    In a pinch, it's great for a quick Star Fox fix. Beyond that, it's an amazing arcade shooter that's easy to lose yourself in. I'm heading back in; all aircraft report.
    • 83 Metascore
    • 90 Critic Score
    As Martha Stewart might say if she was into D&D in her younger days, that's a good thing dungeon master.
    • 56 Metascore
    • 60 Critic Score
    Kingdoms of Middle-earth may be a competent release, but it's also a soulless one.
    • tbd Metascore
    • 60 Critic Score
    Word Smack has the appearance of a game that values substance over style. The trouble is that there's not a whole lot of substance here either.
    • 86 Metascore
    • 90 Critic Score
    As an Angry Birds game, it's great. As a Star Wars tie-in, it's great. Overall, Angry Birds Star Wars is everything you were hoping for, and it handily proves skeptics wrong.
    • tbd Metascore
    • 50 Critic Score
    MLB: Full Deck is a game on the wrong side of the Mendoza Line. It's free, so you don't have much to lose if you want to try it, but ultimately it's a letdown on both sides of the coin: There's not enough collectible card action for CCG fans, and there's not nearly enough baseball for baseball fans.
    • 73 Metascore
    • 80 Critic Score
    With gameplay both difficult and satisfying, Nutty Fluffies has that just-one-more-time appeal that so many games in the mobile space strive for.
    • 53 Metascore
    • 50 Critic Score
    A mediocre game trying to sneak by on the coattails of greatness.
    • tbd Metascore
    • 70 Critic Score
    I've been incredibly impressed with Gameloft's recent free releases. World at Arms is no exception. It takes the concepts found in more typical base builders, speeds things up a bit, and tosses in a wealth of interactive elements to make something that feels more like a game and less like ticking a few boxes and waiting.
    • tbd Metascore
    • 60 Critic Score
    It's hard to take credit away from Air Patriots for trying to do something new, especially when it works. But it only works on the gameplay side of things. Although you'll have fun playing this game, you won't enjoy finishing the first map and then being told to pony up some cash to unlock the next one.
    • 67 Metascore
    • 80 Critic Score
    In navigating the tension between reverence for something old in a new package, Disney have done a wonderful job at delivering an experience that deftly straddles nostalgia and novelty. Next time you're in the mood for some great pint-sized play, save your bag of quarters. You only need four.
    • tbd Metascore
    • 70 Critic Score
    Nun Attack is fun and has a pretty good amount of content, but it's probably better to experience it at a slower pace rather than trying to rush straight through. Doing so risks having the novelty and game mechanics start to feel a little like you're just going through the motions.
    • 69 Metascore
    • 80 Critic Score
    He-Man: The Most Powerful Game in the Universe is shallow and straightforward, but it's fun. In fact, it's the most fun you can have with He-Man outside of re-watching your grainy VHS collection or engaging in grownup He-Man roleplay.
    • 81 Metascore
    • 90 Critic Score
    This is a game whose core competencies prove too compelling for the peccadilloes to derail the experience fully. A vibrant, quirky world ripped seemingly out of an off-brand fairytale, a jaunty folk soundtrack, and a complete lack of sleazy monetization all add to the rock-solid puzzle mechanics.
    • 56 Metascore
    • 40 Critic Score
    Crossword Dungeon is - regrettably - not the game it pitches itself to be. It's dull and repetitive, the need to move a step between entering each letter in a word seems unnecessarily clunky, and the mistakes in the hints suggest a serious lack of polish.
    • 76 Metascore
    • 80 Critic Score
    The only real disappointment to be had in Gizmonauts is how much it feels like ground we've tread before. Yes there are improvements, and yes it's a lot prettier, but at the end of the day it just feels like DragonVale with robots. Is it a better product that DragonVale? Absolutely. But it's just not different enough to really blow our socks off.
    • 82 Metascore
    • 90 Critic Score
    One of the best racing games available on iOS, rivaled only by Firemint's own Real Racing series.
    • tbd Metascore
    • 70 Critic Score
    Ruby Skies really seems to have that "just one more tap!" element mastered – and that's exactly what a game like this should do.
    • tbd Metascore
    • 70 Critic Score
    Deep War is a bit quirky as shoot 'em ups go, for better or worse, but it certainly isn't a bad investment.
    • tbd Metascore
    • 50 Critic Score
    It's a decent introduction to cricket and plays well enough for what it is, but the depth and replay value simply aren't there for people who are already fans of the sport.
    • tbd Metascore
    • 50 Critic Score
    There's so much theoretical enjoyment to be had with Wizardlings that it pains me to see it all squandered.
    • tbd Metascore
    • 90 Critic Score
    If you're looking for a tough dungeon-crawler to eat up your time and spit it back out as XP, grit and fun, Legends of Loot is well worth a bash, especially if it's a free experience you're after.
    • 89 Metascore
    • 90 Critic Score
    Letterpress manages to make a new and addicting game with elements of some familiar titles. Its extremely stripped-down look puts focus on the game, and there's a whole lot to love there. Prepare yourself before diving into this title, because you're probably not going to put it down after picking it up.
    • 80 Metascore
    • 90 Critic Score
    Totem Runner, at its core, is another side-scrolling runner, which isn't exactly the most complex genre on the planet. While it may not bring revolutionary new depth to iOS gaming, though, it deserves attention because it's such an impressive artistic achievement.

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