GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Death Stranding
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • tbd Metascore
    • 35 Critic Score
    While Terrorarium comes with a delightful morbidness and some style, it’s not engaging to play. Escorting the Moguus loses its luster fast and becomes frustrating. There’s a repelling quality to the game that can’t be saved by its comedy or art. Terrarium feels more akin to a tool, something to introduce game students to puzzle design. Maybe it works fine for someone who wants to learn design, but I can’t stand playing the game itself beyond ten minutes at a time. In theory, it’s a wacky puzzle. In practice, it’s an unfun slog.
    • 72 Metascore
    • 85 Critic Score
    Part racing game, part destruction derby, and even part tower defense, Rock of Ages 3 is all ridiculous fun. With a variety of gameplay modes and a map editor, there’s a lot of life to this game, too. Rock of Ages 3 is a game that focuses on just being plain ol’ fun and you know something? It really is.
    • 86 Metascore
    • 100 Critic Score
    Death Stranding is a masterpiece of game design which surpasses your every expectation.
    • 70 Metascore
    • 90 Critic Score
    Beyond a Steel Sky reminds me a lot of the Telltale games, but better -- it has the writing, the plot drama, and the voice actor quality that made the older adventure games such a success, but with a modern engine, present-day graphics, and a full 3D camera that beats all Telltale offerings into a pulp. I was actually a bit surprised by how less serious BASS2 starts compared to the previous game, but it eventually evolves into a more significant tale as things are not what they seem and start to unravel, revealing their dark side. In the end, Beyond a Steel Sky is a surprisingly good adventure game -- which is no small feat in today’s industry -- and while different from BASS, it matches the original’s quality. If you’re a fan of old LucasArts titles, Telltale games, or one of the many people that waited 20 years for BASS2, this is definitely an adventure game you should get your hands on.
    • 78 Metascore
    • 80 Critic Score
    Superhot: Mind Control Delete’s focus on improvisation and rogue-lite elements excellently complement its “time moves only when you move” core gameplay loop and distinctive aesthetic, making it a first-person shooter that fans of the genre shouldn’t miss.
    • 66 Metascore
    • 50 Critic Score
    Although there were portions of the mechanics and cardplay that I enjoyed, I can’t get past the shortcomings of the story and lack of strategy needed in the late game. Even if those story beats did not turn me off from this game, I would still recommend anybody looking to get into this style of card game to get Slay the Spire instead.
    • 74 Metascore
    • 65 Critic Score
    Trackmania has the time trial gameplay you expect from the series with a neat map editor, but it's subscription service feels like a misstep. Rather than a social racing game, it’s a racing game with a social service built onto it. That might be enough for people, but its engagement can run thin and never feels worthy of its highest tier. While there were some good moments, there was some sense of unfulfillment every time I jumped in. There’s definitely fun to be had, but whether or not that fun will extend past a couple weeks is unlikely.
    • tbd Metascore
    • 50 Critic Score
    As it stands, Secret Government is an interesting concept let down by a very boring gameplay loop. As a fan of grand strategy games, I look forward to seeing what it is done with the secret society concept as the game develops in Early Access. If the game stays as it is or the flaws pinpointed here are not addressed, however, I can’t honestly recommend it to anyone.
    • 69 Metascore
    • 60 Critic Score
    A run-of-the-mill procedural twin-stick roguelike that has a unique aesthetic and premise, but little else. Without more content, more variety, and more exciting unlockables, West of Dead is dead in the water. Or will remain in gaming purgatory. Either way, I have very little faith in West of Dead’s future.
    • 86 Metascore
    • 80 Critic Score
    Desperados III is like a decadent cake. It’s very rich in detail and design, and highly recommended, but that richness is for a certain palette that won’t appeal to everyone. Yes, it can depend on trial-and-error and the loading times can be unsavory. But it’s been awhile since a game plagued my thoughts like Desperados III. Getting a plan to work is a blast, and some excellent characterization prop up the mechanics nicely. Mimimi Games is a worthy successor to the Desperado franchise, and III will convert skeptics.
    • 72 Metascore
    • 70 Critic Score
    Beyond Blue struggles as a narrative adventure game but shines as an educational tool that brings awareness and reveals some of the ocean's secrets.
    • 48 Metascore
    • 50 Critic Score
    A seemingly faithful adaptation of a German RPG franchise that may be too detached and boring for modern players.
    • 78 Metascore
    • 70 Critic Score
    Europa Universalis IV has been out for going on seven years, and with that comes the seven-year itch. I’ve been a long time fan of the game since its release and it’s my most played game on Steam by quite some ways. Emperor sees a lot of changes, both in the DLC and the free patch that accompanies it, but despite all this, many of my underlying complaints with the game persist seven years on. If you’re a fan of the franchise, this patch is one of the best, but it’s probably only worth buying if you’re a central European player.
    • 72 Metascore
    • 60 Critic Score
    A slight update to models and textures doesn’t solve Mafia 2’s myriad problems from a decade ago, nor justify a purchase if you don’t own it yet.
    • 70 Metascore
    • 55 Critic Score
    Developer Tripwire Interactive deserves props for simply running with an unusual premise as this and trying its best to make it work. Sadly, the execution is lacking and no matter how fun devouring hunting parties and unlocking new evolutions is in the beginning, its core gameplay loop becomes dull way before its relatively short campaign comes to a close. There’s some fun to be had in short bursts, but they’re spread out too far to leave a lasting impression. Maneater’s premise remains the only thing that stands out, painting it as a largely forgettable experience.
    • 56 Metascore
    • 50 Critic Score
    With a concept that’s insensitive at best, Cannibal Cuisine has a rough first impression to overcome. The mechanics that are under it are fine, but the controls can feel too slippery for their own good. Add that with an average combat system and you’ve got a game that never shines beyond its sensationalistic pitch. If your mates crave some co-op chaos, there are far worse games to play. However, there are also far better games out there.
    • 77 Metascore
    • 50 Critic Score
    A lore-breaking spinoff that removes most of what makes the new XCOM special and replaces it with short bouts of repetitive tactical combat and bad writing.
    • 84 Metascore
    • 85 Critic Score
    All-in-all, this is the most fun I've had with multiplayer these past few months, and I'd recommend this game to both newcomers and Streets of Rage fanatics alike. Not only is this a heartfelt throwback to the golden years of couch co-op, but it's also an extremely well-balanced and impeccably crafted romp through a city in need of saving.
    • 73 Metascore
    • 65 Critic Score
    An amazing looking game with an interesting premise, let down by shallow gameplay and stuttered flow of story and dialogue.
    • 58 Metascore
    • 80 Critic Score
    While we wait for the hopeful announcement of a new Splinter Cell game in the future, Tom Clancy’s fans will be happy to know that Breakpoint is actually fun, now. The new Ghost Mode solved many of the issues that plagued the original version, and while it isn’t fully healed from its painful stint as a non-Ghost Recon game, the latest entry in the franchise is trying its best to course-correct. If you are one of the many people who were put off by it at launch, I would recommend you try and give it a try now – just like the eponymous Group for Specialised Tactics, Ubisoft might yet turn this near-miss of the series’ breakpoint into a franchise victory.
    • tbd Metascore
    • 80 Critic Score
    Circle Empires: Rivals has something for everyone. For beginners is a straightforward approach to the RTS that’s full of options. For experts is a faster RTS that streamlines the process. While personal biases might prevent me from enjoying it as much as other genres, there’s plenty to love if you wanted Circle Empires’s unique charms with friends.
    • 73 Metascore
    • 60 Critic Score
    Ancient Enemy isn’t bad, and is one of the better ways you can reinvent Solitaire-esque games. But it is still a Solitaire-esque game, and that makes it hard to recommend to anyone who isn’t a fan of the genre. Add that with the resistances and inventory mechanics slowing down the game proper, and it’s a tough sell. If everything I mentioned here sounds appealing, give it a shot. Everyone else, proceed with caution.
    • 77 Metascore
    • 80 Critic Score
    Resident Evil 3’s remake might not be as surprising as REmake 2, but it is still a fun ride. If you loved the way REmake 2 used the survival horror formula, that same formula continues here with a cool multiplayer mode to boot. If you can forgive some tedious boss fights, a somewhat lacking Nemesis, and some monetization in Resistance, it’s got what we love about Resident Evil as a franchise.
    • 80 Metascore
    • 80 Critic Score
    While A World Betrayed is not as expansive as Mandate of Heaven’s prequel expansion, it adds two new factions that play completely different from any other in the game so far. If you love 3K and could use a more novel experience on your next playthrough, definitely give A World Betrayed a try.
    • 75 Metascore
    • 80 Critic Score
    Yes, Your Grace is a fascinating game with heart. Its short length might turn away some players, but it will be perfect for anyone who loves regret filled choices or was burned badly by the Game of Thrones finale last year. If you like your games with emotional variety and anxiety, you’ll enjoy your brief time with Yes, Your Grace.
    • 88 Metascore
    • 85 Critic Score
    Doom Eternal’s combat encounters are, quite possibly, the best in the genre. Snappy movement, a varied arsenal and executions, alongside a soundtrack that mixes atmospheric synths with pounding drums and devastating downtuned guitars all feed into the game’s trademark frenetic action. There’s unrivaled euphoria in crushing a demon’s head underfoot before moving on to kill hundreds more of his friends in equally brutal ways. Really, the only thing holding Doom Eternal back from reaching its full potential is its platforming which – although improved – take up too much time that could have been spent doing what Doom Eternal does best: letting you shoot the literal Hell out of scores of demons.
    • 74 Metascore
    • 70 Critic Score
    A much needed expansion which still doesn’t deliver some pretty important facets.
    • 86 Metascore
    • 80 Critic Score
    I’d recommend giving the tactical puzzles a go before you begin a campaign, they’re fun challenges giving you a specific task and only take a single turn to achieve them. To me they really highlight the tactical diversity of Panzer Corps 2, a game where order of movement and positioning can turn a certain defeat into a grand triumph. If you love maneuvering to cut off an enemy and softening them up with artillery or a strafing run then you’ll enjoy the intense small scale actions you’ll find in every mission.
    • 79 Metascore
    • 65 Critic Score
    In the end, Warlords of New York is a fantastic setting beautifully rendered, but is ruined by bad gameplay decisions, and an interesting expansion that could have lasted days is artificially rushed by forcing you to complete it in one go. If you love The Division 1 and want to see more of it, you’re in luck - but be aware that every single good side is going to have a massively disappointing bad side.
    • tbd Metascore
    • 75 Critic Score
    A bit of an odd beast that isn’t as major as previous DLC, but still fills an important gap in WWII history.

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