GameWatcher's Scores
- Games
For 2,107 reviews, this publication has graded:
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54% higher than the average critic
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6% same as the average critic
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40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Death Stranding | |
|---|---|---|
| Lowest review score: | Haunted House: Cryptic Graves |
Score distribution:
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Positive: 1,211 out of 2107
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Mixed: 738 out of 2107
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Negative: 158 out of 2107
2109
game
reviews
- By Date
- By Critic Score
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- Critic Score
For all its strengths, Martyr fails to impress. While the meaningless loot system and slow progression are clearly an issue, it is the uninspired control system that never really comes together that drags the game down to limbo.- GameWatcher
- Posted Jun 12, 2018
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Vampyr is by no means a bad game. We never gave up on it, and the compelling story and characters drove us on, and nothing about it is truly awful - apart from the menus. It’s simply not as good as it could have been, which is a real shame considering how good some of its ideas are. You may well enjoy it, but we suspect you’ll be left hungry for more satisfying fare.- GameWatcher
- Posted Jun 6, 2018
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If you already own the Season Pass for Far Cry 5 give it a go, but we doubt you’d want to buy Hours of Darkness separately. Save your money for the far more fun sounding zombie and alien expansions.- GameWatcher
- Posted Jun 4, 2018
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Antigraviator is fun while it lasts, but fails to be memorable. The developers are clearly talented and pay attention to detail, but more content and variation would go a long way to make the game long-term entertainment even for players who aren’t big on racing titles. As it stands now, there is a lot to like for enthusiasts of the genre, but the game feels a tad threadbare. It is certainly the beginnings of something great, and should be nourished to reach its potential.- GameWatcher
- Posted Jun 4, 2018
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Yoku’s Island Express brought something to the table few games, even among those I enjoyed, have managed to recently - a true sense of freshness. It really is unlike most games on the market, and it manages to grow beyond this defining gimmick, nailing almost every other aspect. Between the fantastic gameplay, lovely presentation and endearing characters, minor faults like excessive backtracking and a somewhat flat main storyline are negligible.- GameWatcher
- Posted May 30, 2018
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Forgotton Anne is a wholly unique and evocative experience. While it delivers on the selling point of the beautiful hand-drawn anime art style, it backs it up with fantastic story and engaging gameplay. This is truly something special we have here, something that must be explored by anyone who can get their hands on the game.- GameWatcher
- Posted May 14, 2018
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Frostpunk is definitely one of the most engaging strategy games around, and one that deserves to be experienced.- GameWatcher
- Posted May 9, 2018
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Pillars of Eternity 2: Deadfire is as close to the perfect RPG as one can get. The fantastic setting, grand story, exceptional writing and voice acting, engaging combat all coalesce into an exemplar of its kind. This is the game that sets the bar. This is the game that needs to be aspired to.- GameWatcher
- Posted May 9, 2018
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A Total War title that removes several tactical and strategic options and steps back most of the innovations made in recent entries.- GameWatcher
- Posted Apr 30, 2018
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Battletech is one of the most fun, engaging, and exciting strategy games we’ve played in a long time.- GameWatcher
- Posted Apr 24, 2018
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A very good expansion, only let down by some restrictive government options, a bad commonwealth AI system, and Stardock’s continued refusal to stop people from playing with each other.- GameWatcher
- Posted Apr 16, 2018
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Tempest Citadel is a charming, story-driven title that channels some of the best elements of non-starship based Sci-Fi. With great writing and characters, a depth of customization and plenty of game mechanics in spite of being hands-off with combat (which could have been a disaster, but is implemented wonderfully) come together to form one of the best gaming experiences of the year so far.- GameWatcher
- Posted Apr 13, 2018
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A slightly casual wargame-y title that doesn’t offer a lot of tactical options, but offers enough depth to be engrossing.- GameWatcher
- Posted Apr 9, 2018
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You’ll get a lot of enjoyment out of Far Cry 5, but we don’t think anyone will go away thinking it’s the best Far Cry game. Because it’s not.- GameWatcher
- Posted Apr 9, 2018
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In the end, A Way Out is without a doubt the most satisfying coop experience I’ve ever had. It’s a superb experience made from the ground up to be purely cooperative, and it creates a unique sinergy that even coop classics like Left 4 Dead can’t come close to achieving. The truth is, A Way Out not only holds itself alongside the best coop titles out there – it surpasses them.- GameWatcher
- Posted Apr 4, 2018
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In the end, Empires Apart is a very capable game, but it looks surprisingly like an Early Access title. It does feel a bit like Age of Empires, but its focus on multiplayer and lack of content may put a lot of people off. If you liked the gameplay provided by Age of Empires, you should definitely take a look at Empires Apart.- GameWatcher
- Posted Apr 2, 2018
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The finale to Batman: The Enemy Within is epic, action-packed, and can play totally differently depending on player choice. Dialogue, characters, locations, scenes and even the outcome are vastly altered, and the whole character of The Joker can either be a deranged friend or a deadly foe. ‘Same Stitch’ is a spectacular end to arguably Telltale’s best series, and one that encourages players to replay the entire thing to see how things could’ve gone.- GameWatcher
- Posted Mar 26, 2018
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An extremely satisfying coop combat game with a very frustrating balance and loot system.- GameWatcher
- Posted Mar 26, 2018
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Exorder is a technically sound game save for optimization issues, but fails to present a personality of its own or stand out from the crowd with any unique or creative aspects. With poor visuals, bland gameplay and a barely existent storyline coupled with the mobile-game feel leave a sour taste in one’s mouth after playing.- GameWatcher
- Posted Mar 20, 2018
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Episode 3 is just more Wolfenstein - which isn’t a bad thing since the game’s great, but none of it is new or original. No new enemies, no new level design, no exciting setpieces, and no real reason to buy it. The story’s neat and it was undeniably fun all the way through, but if you haven’t yet bought The Deeds of Captain Wilkins you can leave this particular book of The Freedom Chronicles on the shelf - you’ve already read it.- GameWatcher
- Posted Mar 19, 2018
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Curse of the Pharaohs is a fantastic, content-rich DLC which takes what already worked well, added a few twists and turns, and gave us more of it. This is a solid ~15-20 hours of content if you’re a completionist and explorer with some unique and otherwise underrepresented settings.- GameWatcher
- Posted Mar 19, 2018
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- Posted Mar 15, 2018
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The Council is off to an excellent, intriguing and suspenseful start, and the minor issues it has didn’t really make us enjoy it any less. We’re already looking forward to Episode 2, especially after the cliffhanger conclusion which promises to ramp the action up, and that’s the best endorsement we can give.- GameWatcher
- Posted Mar 13, 2018
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Motorbike Garage Mechanic Simulator is polished and incredibly detailed, and manages to be enjoyable even for non-enthusiasts. While a few things are missing, it’s still a more than competent game which is both entertaining and relaxing.- GameWatcher
- Posted Mar 13, 2018
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It’s certainly worth picking up Battlezone: Combat Commander if you like the central premise of an RTS/FPS mash-up as it’s still one of the best games in the Action Strategy genre, but if Rebellion or Big Boat make a proper Battlezone 3 then we hope it’ll focus on the fun more than the frustration.- GameWatcher
- Posted Mar 9, 2018
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A varied and interesting Culture Pack where each faction feels distinct.- GameWatcher
- Posted Mar 6, 2018
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All of the issues that I’ve outlined with Metal Gear Survive essentially boil down to one thing: the vast majority of the game feels boring. It takes quite a long time for certain aspects of the game to stop feeling tedious, and its very easy to feel discouraged from playing altogether as it takes so long for the game to feel like its actually going somewhere. If you can be bothered to sit through hours of hunting, completing repetitive missions and accumulating skill points at a painfully slow rate, you’ll eventually feel comfortable enough to focus on the crazy story. If exploration and survival is your cup of tea, this one may be for you. If not, this is not worth your time.- GameWatcher
- Posted Mar 5, 2018
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SYMMETRY takes masterful atmosphere aided by great art and sound, and plugs it all into overly simple yet unfairly difficult gameplay strung around a story that starts in an interesting manner but goes nowhere meaningful. There is a whole lot of potential on display here that gets left out in the cold.- GameWatcher
- Posted Feb 26, 2018
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In the end, Apocalypse is an interesting – yet not essential – expansion. The only real game changer are the Colossi, as a ship type, a handful of perks, and a boring mid-game crisis are hardly worthy of an expansion pack. The team at Paradox seems comfortable with putting in the minimum amount of effort when coming up with creative options. But even while it adds planet-killing superweapons, it displays a disappointing lack of creativity in them and holds your hand the whole time, preventing you from ever using them freely. It’s bad enough that they restricted the number of megastructures in the previous patch, but this senseless clamp on superweapons mechanics just perpetuates a trend that will undoubtedly ruin the game in the long run.- GameWatcher
- Posted Feb 22, 2018
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Final Fantasy XII: The Zodiac Age is not only a great remaster, but a massive improvement to an already excellent game. The story is engrossing, the characters really grow on you, and it’s an epic RPG that both doesn’t feel the least bit grind-y and won’t waste your time. The Job System is just perfect and is a minigame in its own right. Finally, the big Star Wars influence makes FF12 feel like Knights of the Old Republic 3 – and that thought kept me going until the end. I can’t believe I had to wait 12 years for this game, but at least it was worth the wait.- GameWatcher
- Posted Feb 20, 2018
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