GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • tbd Metascore
    • 60 Critic Score
    Supermarket Shriek has its moments and might be the sort of chaos you’re craving, However, its racing thrills can get stale and its longer levels can suck out the fun. There are worse games that use these sorts of novelties, but it won’t hold your attention for long.
    • 65 Metascore
    • 60 Critic Score
    If you want to be scared out of your mind for an hour or so, feel free to get Slender: The Arrival. If you consider that the only prerequisite for a horror game, it gets top marks. Trouble is video games have to have more than that, and this is where The Arrival falls down.
    • 71 Metascore
    • 60 Critic Score
    While it won't be able to compete with its big budget peers in pretty much any aspect, at least it's a fraction of the price of the likes of Call of Duty: Modern Warfare 3.
    • 61 Metascore
    • 60 Critic Score
    Lost Planet 3 is competent, but lacks any real soul.
    • 66 Metascore
    • 60 Critic Score
    Unless you're really hankering for a relaxing puzzle fix to break up this year's AAA releases, I'd hold off for this to hit Deal of the Week.
    • tbd Metascore
    • 60 Critic Score
    The Origins Immersion Pack isn’t anything special. Whether it is worth it to you depends on if you’re interested in taking an African nation through the mission trees or want to play a fleshed-out Judaism. The free patch that goes along with it, however, should be welcomed by everyone, especially if it ends up doing what it says on the tin. From our limited testing, this seems to be the case, including a noticeable performance increase from 1.31.
    • 63 Metascore
    • 60 Critic Score
    None of the single pieces of Darkstar are particularly shoddy (voicework aside), but mixed together they form an experience that's largely devoid of anything memorable, but also one that remains hypnotically sedate until eventual boredom sets in.
    • tbd Metascore
    • 60 Critic Score
    There’s a lot to like about the game but there are problems in equal proportion that stem from the base game. The expansion doesn’t do anything to add to the game or resolve issues. It adds more content for those diehard fans of the game, but fails to do anything that would revitalize the system to attract new players.
    • 68 Metascore
    • 60 Critic Score
    LEGO The Hobbit has plenty of charm and plenty of content, but it's hard not to feel like the series is lacking some of the verve that it once had.
    • 73 Metascore
    • 60 Critic Score
    If you put the lack of missions aside as a consequence of the budget price tag, Banished is still a flawed game. There's brilliant concepts and a core that shines, but a troublesome interface and a general lack of breadth of content is clearly an issue.
    • 69 Metascore
    • 60 Critic Score
    Millennia’s take on the historical 4X formula is fascinating, but the wonder wears off soon due to misplaced priorities and omissions that are hard to overlook.
    • 59 Metascore
    • 60 Critic Score
    Dogfight 1942 is a decent arcade flyer that's ultimately kept grounded by an insubstantial campaign and a lack of anything interesting in the multiplayer department, and while it may pass an afternoon, don't expect much in the way of longevity.
    • 65 Metascore
    • 60 Critic Score
    My problem with War, the Game is that it's not really interesting enough.
    • 69 Metascore
    • 60 Critic Score
    The trouble is though, the gameplay is not the major part of the game. It’s the story, and the many long non-interactive cutscenes that often feel out-of-place next to the PSP-quality graphics.
    • 72 Metascore
    • 60 Critic Score
    Every addition that Snowfall makes is fun and adds a bit of variety to your city-building. But those additions are few, and even the more sweeping systems like road condition and heating don’t add any long-term strategic considerations to the game. Even the new winter cities are a mostly visual change. It’s tough to recommend dropping money on such an insubstantial expansion.
    • 74 Metascore
    • 60 Critic Score
    A mixture of classic and new levels is a perfect introduction for newcomers, but perhaps only the ardent roll ‘em up fan will truly love this Katamari.
    • tbd Metascore
    • 60 Critic Score
    A cheap, cheerful affair that you shouldn't expect too much of.
    • 68 Metascore
    • 60 Critic Score
    A superhero game where heroes are quite fragile, Marvel’s Avengers is constantly in doubt of where it wants to go and ends up arriving nowhere.
    • 57 Metascore
    • 60 Critic Score
    That it's a slight improvement over the last is not a surprise though, and for those of us not in love with the series it's just another disappointingly average action game.
    • 58 Metascore
    • 60 Critic Score
    That it's a slight improvement over the last is not a surprise though, and for those of us not in love with the series it's just another disappointingly average action game.
    • 59 Metascore
    • 60 Critic Score
    There's a lot of content on offer for the reduced price, and Lucius will certainly appeal to puzzle enthusiasts who want a darker edge to their adventuring, or murder enthusiasts who'd like to give their brain a work out rather than their stabbing arm.
    • 56 Metascore
    • 60 Critic Score
    The LEGO Movie 2 is a great movie! But the Videogame has no dialogue between characters, and very little of the meta zaniness that makes the movie pop. It’s got some shining moments, such as huge boss encounters, but this brave new world of LEGO games needs some more refinement. It’s Telltale’s Jurassic Park rather than Walking Dead, then.
    • 75 Metascore
    • 60 Critic Score
    For us, and for anyone who thinks exploration of these worlds is the main reason to play games like Bioshock and that Prey was at its worst when it forced you to go back through previous locations - Prey: Mooncrash is hugely disappointing.
    • 63 Metascore
    • 60 Critic Score
    Anyway, if you want a hacky-slashy title that mocks videogame and comic conventions and never takes itself seriously then Deadpool is for you.
    • 72 Metascore
    • 60 Critic Score
    Things feel like they're going to start hotting up in Cognition, and while nothing's blowing me away in general I am enjoying the series. However, certain things definitely require a strong polish, and I hope Phoenix Online has time to make improvements before the next episode.
    • tbd Metascore
    • 60 Critic Score
    Putting it all together, Steam Marines may be a tasty little challenge for some, but it’s not going to be everyone’s cup of tea. Perhaps it’ll be a nice addition to a rogue fan’s collection, and maybe a few indie diehards would like to pick it up to see what it’s all about.
    • 78 Metascore
    • 60 Critic Score
    A combat system that’s deeper than it first appears is the real star here, but you’ll likely also stick around for the perverse and disturbing universe and the story that plays out within it. The voiceover work will quickly annoy you and the difficulty is unfair, but there is still a bit to enjoy here, assuming you can ignore some of Othercide’s shortcomings. I wanted to like Othercide much more than I did.
    • 67 Metascore
    • 60 Critic Score
    Call of Cthulhu is an undeniably fun adventure game with some great ideas, cool stealth moments, and it never devolves into a shooter like Call of Cthulhu: Dark Corners of the Earth did. However, it also wastes its sanity mechanic, and the second half of the game consists of smaller and smaller locations that seem in a rush to get to an abrupt ending. The first few hours of the game are fantastic, but the rest feels like the team were forced to cram around 20 hours of exciting adventure-RPG gameplay and story into just 4 hours. The story skips to the end, the characters change instantly, and then the credits roll without the name “Cthulhu” even being mentioned. A huge disappointment.
    • 63 Metascore
    • 60 Critic Score
    Assassin’s Creed Chronicles: India is a stealth game with Assassin’s Creed adornment. Its story barely invites you to understand more about Arbaaz Mir and Climax Studios completely fails at telling one, but if you are desperate for a stealth game, you will be challenged and fairly compensated for your time and money.
    • tbd Metascore
    • 60 Critic Score
    Dungeon Rushers may evoke fond memories of the Hero Quest board game but it doesn’t manage to be anywhere near as involving. Still when things are going right it’s a hugely addictive game, with simple gameplay based around risk and reward and some tremendously entertaining dialogue. Nevertheless the story is non-existent, the gameplay basic and repetitious, and nearly every stage you’ll be forced to replay old dungeons to grind your characters up a level. The level editor is the surprising highlight, and we actually found it more fun to make dungeons than play them.

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