GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • 83 Metascore
    • 85 Critic Score
    Ultimately though, look beneath the sugary-sweet retro veneer of Terrian Saga KR-17 and you'll observe the beating, savage heart of a brilliantly old-school platformer that'll provide hours of nostalgia-tinged entertainment for the same price as a pint.
    • 64 Metascore
    • 50 Critic Score
    It means that for all Whispering Willows’ atmosphere it can’t deliver what it sets out to achieve. I don’t often say games need to be longer but here, the experience needs more locations, more detail and more time to fill out its fiction to be able to tackle the themes it wants to tell.
    • 66 Metascore
    • 50 Critic Score
    Battleplan is too shallow and too invested in the novelty of its ideas, lacking the depth to ever back them up. With a little more effort put into presentation and a lot more variety on display it could've been unique. As it stands, it's just forgettable.
    • tbd Metascore
    • 50 Critic Score
    That's Legions of Ashworld's greatest problem, really, a lack of character. Beyond the likable visuals it's a very dry, repetitive experience that never engages you or makes you care about defending your kingdom.
    • 63 Metascore
    • 30 Critic Score
    It’s a shame that Infamy devolves into such juvenile practices as there are some nice flourishes on display – for instance, the hand-drawn aesthetic lends a quaint, homely feel to adventuring that feels refreshing in light of the grandeur that western RPGs typically strive for – yet it’s impossible to root for a game that makes such a critical misstep.
    • 84 Metascore
    • 90 Critic Score
    The Wolf Among Us is superb, and Cry Wolf is probably the best episode.
    • tbd Metascore
    • 55 Critic Score
    Probably the most important thing to consider with Second Chance Heroes is that it’s a game which doesn’t take itself seriously. The main problem this posed for me though was that instead of doing so in a charming manner, I was ultimately left questioning why I should either.
    • 87 Metascore
    • 85 Critic Score
    While in my opinion it has a few flaws that hold it back from true all-time-classic status Divinity: Original Sin is an excellent, beautifully designed and engaging RPG that absolutely never gets boring.
    • 76 Metascore
    • 80 Critic Score
    If your primary attraction to racing games is the visual thrill and stylish presentation, you'll be best served elsewhere. Fortunately, as a racing experience MotoGP is up there with the best.
    • tbd Metascore
    • 80 Critic Score
    It's easy to learn, and since levels never last too long it has the option of being played in bite-sized chunks.
    • 78 Metascore
    • 80 Critic Score
    The more you play it the more it feels like a patched version of previous entries and less like a new iteration of the series. It doesn’t mean you should avoid Autosport if you’re looking for a return to form from Codemasters and the Grid name. Far from it.
    • 67 Metascore
    • 50 Critic Score
    Ultimately, Pro Cycling Manager 2014 feels like a missed opportunity from Cyanide.
    • 71 Metascore
    • 80 Critic Score
    Anyone who enjoys a good tactical shooter, especially those with an affinity for the long-range kill, would do well to check it out.
    • tbd Metascore
    • 70 Critic Score
    Only the serious war-gamer need apply.
    • tbd Metascore
    • 60 Critic Score
    It's well balanced, it runs well, the graphics are alright, the level backdrops are interesting and well designed and it's, well, a tower defence game.
    • 79 Metascore
    • 90 Critic Score
    Valiant Hearts, by using the war as a backdrop and avoiding too much direct conflict, pays tribute to the 16 million that perished in The Great War 100 years ago and does it with humour, pathos and melancholy.
    • 52 Metascore
    • 50 Critic Score
    It plays like a poor man's Call of Duty, copying everything except the stuff that makes the series enjoyable. It's unpolished, has terrible enemy AI, impossible stealth, boring multiplayer, a badly-told story, last-gen graphics, and the shooting is merely okay.
    • 80 Metascore
    • 80 Critic Score
    While issues of army balance will inevitably rear their head down the line, it's a smart concept that gets off to a good start with The Western Front Armies. If you're yet to try out Company of Heroes, which is one of the best multiplayer RTS experiences currently available, this is a great opportunity to do so. Just bear in mind that aside from skirmishes you won't get any singleplayer options.
    • 77 Metascore
    • 80 Critic Score
    Xenonauts is a faithful modernization of a classic. It retains the features that made X-COM such a tense and memorable game, with base invasions and a gigantic open-ended campaign of depth and freedom. If Firaxis' revamped take on the series felt a little too directed and linear for you, then Xenonauts is likely to delight.
    • 82 Metascore
    • 80 Critic Score
    It's not a progressive MMO that moves the genre forward. Instead it's well-balanced, polished, highly entertaining and brimming with variety.
    • 73 Metascore
    • 55 Critic Score
    By paying such homage to the 80s classics which inspired it - even in an age where ‘retro’ interpretations are ala mode - Space Run feels a bit dated.
    • 65 Metascore
    • 60 Critic Score
    My problem with War, the Game is that it's not really interesting enough.
    • 81 Metascore
    • 90 Critic Score
    It's a challenging and complex game packed with features that allows you to choose just how you want to play it, while accommodating a wide variety of play-styles and strategies.
    • 76 Metascore
    • 60 Critic Score
    In short, fix these problems Over The Moon and maybe the second episode of The Fall will be all fun and not just the last hour.
    • 84 Metascore
    • 90 Critic Score
    Wealth of Nations is an admirably focused DLC that basically reworks an entire section of the game.
    • 59 Metascore
    • 70 Critic Score
    Overall, Murdered: Soul Suspect is an enjoyable but simplistic mystery adventure which, although it features a well-detailed game world and well-written plot, is far too short for its own good. It's a game which I'd recommend to fans of this genre, but only at sale price.
    • 73 Metascore
    • 80 Critic Score
    Unfortunately, the last quarter of A Story About My Uncle does become a little too repetitive, and slightly overly obscure grapple set pieces require blind luck more often than skill. That said, this is still a great adventure - one which will return you to childhood fantasy, and one which will far from get your goat.
    • tbd Metascore
    • 40 Critic Score
    Granted, Pixel Boy’s premise is hardly conducive to a rich backstory and mythology, but there’s really no personality here to lure you back in.
    • tbd Metascore
    • 40 Critic Score
    Water Park Tycoon is a slow paced, dull and simplistic sim.
    • 66 Metascore
    • 65 Critic Score
    Krillbite get a lot of things right in Among The Sleep. Their use of graphics, sound and level design to build tension and create a creepy atmosphere is second to none, and I was genuinely on the edge of my seat for almost all the time I spent playing. Unfortunately the tension builds to nothing, the monsters aren't involved enough and the game's over and done with in no time at all.
    • 55 Metascore
    • 55 Critic Score
    Nowhere Studios have an artistic eye that spoke in a unique and moving way to me at first but the technical problems voided that emotional connection and Monochroma ended up being a slog rather than a joy.
    • tbd Metascore
    • 70 Critic Score
    Hegemony Rome's quick, neat and easy approach to grand strategy puts impressive control in the player's hands.
    • 75 Metascore
    • 70 Critic Score
    Despite the acting, music, and graphics teams doing their bang-up jobs, and the storyline taking some interesting turns toward an epic finale, Episode 4 of The Wolf Among Us was more than a little unsatisfying.
    • 77 Metascore
    • 90 Critic Score
    This feels like a complete experience, one that is a natural and smart evolution of the first game's mechanics.
    • 81 Metascore
    • 85 Critic Score
    Small nitpicks aside, Wolfenstein: The New Order is a fantastic game.
    • 77 Metascore
    • 70 Critic Score
    It’s good, but it could, and probably should, have been great. The underlying irony of Watch Dogs is the fact that the game itself suffers a bit too much from an identity crisis.
    • 60 Metascore
    • 50 Critic Score
    There is fun to be had here. It's just that, in my opinion, the amusement provided is severely limited by the lack of challenge, the lack of diversity and the low grade graphics and sound.
    • 75 Metascore
    • 80 Critic Score
    Fives games in and the Tropico series has really found its feet, creating a cheery and relaxing ambience that sets it quite apart from other city-builders out there.
    • 83 Metascore
    • 100 Critic Score
    From its combat mechanics and customisation, to the narrative and the visually orgasmic art-style, this is an experience to be savoured, to lock yourself away in the confines of your gaming boudoir and revel in its luxurious design and perfection.
    • 68 Metascore
    • 70 Critic Score
    Men of War: Assault Squad 2 won't be for everyone, but there's something endearing and impressive about its utter lack of concern for your well-being.
    • 81 Metascore
    • 70 Critic Score
    Despite being slightly predictable in places I really enjoyed the story of In Harm's Way and Clementine's key role in it, but it's a bit light on things to actually do.
    • 85 Metascore
    • 85 Critic Score
    As the landscape of these types of games becomes increasingly bigger, it’s nice to see a game strive so hard for innovation.
    • 57 Metascore
    • 70 Critic Score
    That's not to say Jet Car Stunts is not a fun game to pick up and play and if you're interested in chasing high-scores and persevering through extremely challenging courses there's a bountiful package on offer here for you. Unfortunately the fussy physics, camera problems and controls that are difficult to entirely master will halt the progress of all but a persistent few.
    • 56 Metascore
    • 35 Critic Score
    For all Croixleur Sigma can be quite challenging - particularly towards its Story Mode’s end or within Challenge Mode - no real skill is needed to succeed, and it’s lack of variety and intrigue make this feel like a wasted journey west.
    • 72 Metascore
    • 80 Critic Score
    The art-style and characters make it a special experience and even though the final few levels are a bit of a let-down with their formulaic design, The Last Tinker is worth picking up just to drink in its handcrafted visuals and feel-good vibe - when was the last time someone said that about a videogame?
    • 56 Metascore
    • 65 Critic Score
    Spiders wanted Bound By Flame to be their big breakout hit but penny-pinching on theirs or their publisher's side will hold them back.
    • 72 Metascore
    • 75 Critic Score
    Apart from those silly puzzles, a rushed ending and the absolute conviction that Revolution made a colossal mistake in splitting the game into two (and did it poorly anyway), Broken Sword 5 is still a good game and a worthwhile new chapter in the classic series.
    • 68 Metascore
    • 60 Critic Score
    LEGO The Hobbit has plenty of charm and plenty of content, but it's hard not to feel like the series is lacking some of the verve that it once had.
    • tbd Metascore
    • 35 Critic Score
    I would like to note that there is nothing wrong with RPG maker, but Steel and Steam simply does not transcend the criticisms that those tools for early developers receive.
    • 75 Metascore
    • 50 Critic Score
    At its best, Fract is a wonderful celebration of a videogame’s capacity to ignite your senses. At its worst, it can be a downright chore.
    • 83 Metascore
    • 90 Critic Score
    The Blackwell Epiphany is a fantastic and poignant end to the series, and I really hope we can start mentioning Dave Gilbert in the same breath as adventure gaming luminaries like Tim Schafer, Charles Cecil and (sigh) Jane Jensen.
    • 51 Metascore
    • 45 Critic Score
    There are some half-decent ideas here - particularly the evolution of the hospital - and some fairly decent jump scares, however Daylight is too often too keen to rely on tropes that have been far better served elsewhere.
    • 77 Metascore
    • 80 Critic Score
    Child of Light is like a blast from the past, capturing the essence of a classic JRPG from the genre's heyday and refining it with a fresh coat of modern polish. The art design and audio is gorgeous, the combat is simple and fun, with no ultra-complicated busywork to get in the way, and the characters are charming. It's a brief visit, and one that suffers from an occasionally repetitive formula, but the beautiful art, smart battle system and endearing storytelling make it absolutely worth your time.
    • 78 Metascore
    • 85 Critic Score
    It’s more of the same, but better, which was to be expected, and I have enjoyed playing it a lot.
    • 62 Metascore
    • 70 Critic Score
    From my view then, this is a game of unrealised potential; it hangs on the verge of being 'good' and instead rests sadly in the realms of 'pretty decent'.
    • 54 Metascore
    • 40 Critic Score
    It's dreadful.
    • 80 Metascore
    • 80 Critic Score
    Yes, it feels like we’ve been here before, partly because we have. But when it’s executed with such finesse, is that such a bad thing?
    • 71 Metascore
    • 80 Critic Score
    Nevertheless the quests are fun, the world still good to explore, the combat great, the community wonderful (apart from those damn spambots) and the Alliance War a wildly ambitious and impressive experiment. Elder Scrolls Online is, by the skin of its teeth and a lot of hard work from Zenimax, a success.
    • 72 Metascore
    • 80 Critic Score
    For fans of space-faring simulation games, it's more or less a must.
    • 49 Metascore
    • 20 Critic Score
    With the amount of great action games on the market there is simply no reason that you should give Yaiba: Ninja Gaiden Z a try. It is a shoddily made, awful mess.
    • 73 Metascore
    • 80 Critic Score
    Warlock 2 is definitely a step in the right direction – it takes everything that was good about the first game, and refines it a bit, while also leaving the original experience intact.
    • 82 Metascore
    • 90 Critic Score
    I didn't bother to mention how amazing the '70s neon cel-shaded graphics are or how spot-on the voice acting is since you should be taking them for granted from Telltale now, but combined with everything else The Wolf Among Us is shaping up to be potentially Telltale's strongest series
    • 83 Metascore
    • 85 Critic Score
    If you've never played a MOBA before, SMITE is an excellent place to start.
    • 76 Metascore
    • 85 Critic Score
    With a gorgeous soundtrack and its sublime design Escape Goat 2 is the kind of 2D puzzle platformer that made me feel warm and fuzzy inside - like a mug of hot tea with a jam crumpet.
    • 80 Metascore
    • 85 Critic Score
    Since I never played the earlier games, I can’t make the call as to whether or not this game was worth waiting 11 years for. Saying that, I’ve been waiting since I saw the game at GamesCom last year to get my hands on it, and it was definitely worth it.
    • 80 Metascore
    • 75 Critic Score
    It’s ok, but it’s probably not the best piece of DLC they’ve put out.
    • 72 Metascore
    • 80 Critic Score
    If you're more intrigued by jetpacks, rocket boosts, wall-running and the thrill of flying off a ramp as you make your way to levels end as fast as you ruddy well can, Cloudbuilt is heartily recommended.
    • 62 Metascore
    • 70 Critic Score
    Betrayer is a hugely atmospheric and unique game, with a cool exploration/survival thrust that never gets frustrating thanks to some excellent sound and visual design, but it's really let down by these two major flaws. It desperately wants to be scary but never manages it, but most importantly it gets way too repetitive way too fast.
    • 87 Metascore
    • 90 Critic Score
    Reaper of Souls, in conjunction with the Loot 2.0 patch, finally brings us the Diablo III we want and that fans deserve.
    • 82 Metascore
    • 90 Critic Score
    Ether One provides a platform to explore dementia - a very common incurable mental illness - for anyone who has had direct experience in the past, whilst delivering a subtle rudimentary level of understanding to those who haven’t.
    • 80 Metascore
    • 95 Critic Score
    Burial At Sea: Episode 2 combines a cool fan-pleasing story, enjoyable new gameplay (that you'll wish Bioshock had attempted more), wonderful level design, a satisfying conclusion to the series, and I haven't even mentioned how great Rapture looks and sounds.
    • 45 Metascore
    • 70 Critic Score
    Once you get through a lot of the shock that comes with The Fall being a tablet conversion and all the little problems it has, fortunately you'll find that it's still a fun new slice of Human Revolution.
    • 81 Metascore
    • 80 Critic Score
    If you liked Shadowrun Returns but felt the main storyline was missing something, you'll find that Dragonfall improves on the original in almost every way.
    • 53 Metascore
    • 70 Critic Score
    Yet the novelty of airships and battles with giant sky-whales are simply not enough to save it from its flaws, painful as they are. Perhaps post-release support will allow Windforge to transform into the game I hoped it would be, but for now it sits as a flawed gem.
    • 80 Metascore
    • 90 Critic Score
    Luftrausers is a great a time-waster, a great test of your leet twitch skills, and a game that doesn’t assume too much and just lets you enjoy yourself.
    • 58 Metascore
    • 65 Critic Score
    Whilst 1954 Alcatraz does certain things very well, it too often lets itself down.
    • 47 Metascore
    • 40 Critic Score
    It’s not a particularly good advert for the brand, or the MMO. It’s way too pricey for what it is, and it’s got very little replayability. Coupled with the fact that there are plenty of games on tablet that do what it’s trying to do so so much better (The tablet port of XCOM, for example) that, really, this looks incredibly amateurish by comparison.
    • tbd Metascore
    • 20 Critic Score
    If there’s one good thing I can say about Post Master it’s that it actually works. It’s not buggy, it doesn’t crash, and there is actually a game, of sorts, there to be played. I suppose the music's alright too. But all in all, it’s a sorry excuse for a game.
    • 81 Metascore
    • 90 Critic Score
    The story kicks into high gear with some tense and amazing scenes, the choices become tougher and more oblique and the consequences hit hard.
    • 75 Metascore
    • 80 Critic Score
    The point is fun, and that's something Infested Planet has in spades. Blasting aliens is inherently enjoyable thanks to responsive controls and some satisfying sound and visual effects.
    • 67 Metascore
    • 60 Critic Score
    Eschalon: Book 3 is an RPG that defeated me entirely.
    • 85 Metascore
    • 90 Critic Score
    Not since Rocksteady's Batman Arkham games has a developer so successfully made such an amazing title out of a licensed property, one that not only is a perfect South Park game but an incredible RPG as well.
    • 78 Metascore
    • 90 Critic Score
    Strider is unapologetic in its approach: it’s a Metroidvania that thrives on speed, slashing, and general carnage. It manages all four very well.
    • 73 Metascore
    • 60 Critic Score
    If you put the lack of missions aside as a consequence of the budget price tag, Banished is still a flawed game. There's brilliant concepts and a core that shines, but a troublesome interface and a general lack of breadth of content is clearly an issue.
    • 58 Metascore
    • 75 Critic Score
    For third person action veterans it probably won’t quite cut the mustard, but for Castlevania fans who are still digging the reboot this will be another good title in the reimagining of a classic series.
    • 70 Metascore
    • 75 Critic Score
    It's still enjoyable, but it's too wide of the mark. And that's a taffing shame.
    • 34 Metascore
    • 40 Critic Score
    Rambo: The Video Game is clearly a cash-in, but one that makes little sense, with little relevance.
    • 66 Metascore
    • 45 Critic Score
    NaissanceE could’ve been a neat game but Limasse Five should’ve just stuck with making a cool artistic world and left the actual gameplay at home. I may have then complained that there wasn’t enough game in it, but at least I would have actually enjoyed it.
    • 58 Metascore
    • 70 Critic Score
    Good ideas, but execution leaves something to be desired.
    • 73 Metascore
    • 80 Critic Score
    Although Strike Vector is enjoyable to play then, its current range of content hardly represents stellar value at a launch price of £18.99 - even if it is all available up front. RageQuit is promising frequent, and entirely free updates over the coming months however, so if you consider that lump sum a gamble on a lifetime membership to a subscription service then it becomes a little more palatable.
    • 76 Metascore
    • 80 Critic Score
    Smoke & Mirrors isn’t quite as good as the superb Faith and is a little shorter, which is a kick in the flying monkey nuts after how long it took to turn up, but it’s still an excellent and enjoyable adventure full of intrigue, surprise and emotion.
    • 62 Metascore
    • 70 Critic Score
    I suspect there's going to be good number of folks out there who'll dig this game. It's cheap, it controls fantastically, the graphics are slicker than an oily fox, and it's a genre which has been gagging for a good makeover.
    • 72 Metascore
    • 70 Critic Score
    The focus on unique weaponry and customization at the moment provides Loadout with a degree of compulsive appeal. But without Annihilation mode, it's debatable whether there is any long-term depth on offer here.
    • 75 Metascore
    • 70 Critic Score
    Nevertheless, if you like the sound of a strange Naked Gun/Monty Python-inspired robot-filled adventure/exploration game jam-packed with laughs you should get Jazzpunk as soon as possible.
    • 66 Metascore
    • 80 Critic Score
    Perhaps this is greatest compliment I can pay Liberation. This game restored my faith. Ubisoft can still produce a good Assassin's Creed game.
    • 81 Metascore
    • 75 Critic Score
    It’s a decent expansion, but the weak colonial nation AI brings it down – they are supposed to be able to start wars and stuff on their own, but I haven’t witnessed that much autonomy so far.
    • 69 Metascore
    • 80 Critic Score
    While it is too short an experience it’s a great, unique one and I urge anyone who likes fun games to give it a go.
    • 50 Metascore
    • 60 Critic Score
    Gomo isn't a great example of the genre by any means, but it's nice to look at and a fun little diversion. I found it rather endearing.
    • 68 Metascore
    • 60 Critic Score
    If you’re looking for an interactive board game with role-playing elements, a ton of stats and moderately interesting writing you could do a lot worse than Blackguards.
    • 71 Metascore
    • 65 Critic Score
    These caveats are not minor ones, and it's important that people don't rush into buying the game from blind nostalgia without some idea of its not inconsiderable technical deficiencies.

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