GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 79 Metascore
    • 70 Critic Score
    If you like the idea of cruising around farmlands in a weaponless Half-Life 2-style buggy by all means pick up The Following, but don’t expect a smooth ride.
    • 73 Metascore
    • 70 Critic Score
    The reality is if you’re looking for this kind of puzzle-action isometric fix, there’s not a shortage of games out there which can offer it. So presumably Lara herself is the lure, however, like I said before the story and characters were, for me, anything but a strong point. That said, this is a decent game with enjoyable puzzle mechanics, a slick combat system and smooth luminous graphics. Just don’t expect any surprises, you’re getting exactly what you see.
    • 62 Metascore
    • 70 Critic Score
    From my view then, this is a game of unrealised potential; it hangs on the verge of being 'good' and instead rests sadly in the realms of 'pretty decent'.
    • 71 Metascore
    • 70 Critic Score
    Directive 8020 is another solid entry from Supermassive Games, even if it falls short of the studio’s best horror experiences. The decision-making mechanics remain as tense and entertaining as ever, especially when playing alongside friends. While uneven pacing, cheesy dialogue, and technical hiccups hold it back from greatness, the game still delivers an engaging sci-fi horror adventure filled with memorable choices and strong atmosphere. Fans of Until Dawn and previous Dark Pictures titles will likely find plenty to enjoy here. It may not be the standout entry in the franchise, but it’s still an enjoyable and highly replayable horror game.
    • 76 Metascore
    • 70 Critic Score
    It's just a little too similar to previous iterations that it's hard to recommend fans rush out to buy it.
    • 72 Metascore
    • 70 Critic Score
    Nothing game-breaking, but there's so many oddities, annoyances and moments of utter frustration that keep this game from being as great as it could have been. Nevertheless, there's plenty here to entertain, and it's not every day that a game can stand up against Bioware and not be utterly crushed.
    • tbd Metascore
    • 70 Critic Score
    Tree of Life has a lot of charm to it. The progression and leveling is simple and easy to get into and it won’t be incredibly long before you’re able to put a makeshift camp together with relative ease. Moreover, the world is brighter and more cheerful than a lot of MMO experiences we’ve seen and is genuinely enjoyable to explore as far as its diversity goes. Getting together with a community is where the game thrives most and Tree of Life gives you more than enough tools to be a part of building a settlement, defending it, and finding your own role within your little community. Unfortunately, things like building timers and purposeful or accidental sabotage by other players can make various aspects of Tree of Life’s early game a test of endurance and/or dedication, especially if you’re going it alone. That said, if you bring some friends or find a few, Tree of Life is a lush environment that will give back in kind.
    • 78 Metascore
    • 70 Critic Score
    Call of the Sea feels like a mix between a puzzle game and a 1930s pulp novel. It blends these varied genres to mixed success; the puzzles are largely solid but you can find yourself banging your head against the wall in frustration for some, and the writing can be a bit campy but is carried by brilliant voice acting. While the game is decent, the visuals, the acting, and the setting are top notch. If entered with the right mindset, The Call of the Sea can be a good companion for an evening in.
    • 61 Metascore
    • 70 Critic Score
    It's a comfortable Action RPG that makes up for its shortcomings with addictive fun, cool three-player co-op and a goddamned giant talking eagle. Just push a few boundaries and hire a scriptwriter next time Snowblind, please.
    • 78 Metascore
    • 70 Critic Score
    What this game does really well is appeal to those nostalgic fans of old-school fighters, whilst providing a new, refreshing aesthetic.
    • 68 Metascore
    • 70 Critic Score
    Nova-111 is a clever, albeit brief puzzle adventure romp, featuring an intelligent fusion of setting and gameplay elements. The phase-shift and time manipulation have been done before, but Nova-111 wraps it all together in a charming and humorous package that should provide you with an evening or two of decent entertainment.
    • 79 Metascore
    • 70 Critic Score
    To be honest, Absolution is a bit of a weird game in general – if you take various components individually, there are a lot of fun and unique elements to the game. Start to look at it as a whole product though, and you can't help but feel as emotionally detached as the people you end up killing. It's way more narrative driven than any of the previous games, and that has a natural effect on where you go, and what you do when you get there.
    • 45 Metascore
    • 70 Critic Score
    Once you get through a lot of the shock that comes with The Fall being a tablet conversion and all the little problems it has, fortunately you'll find that it's still a fun new slice of Human Revolution.
    • 76 Metascore
    • 70 Critic Score
    If you can stand the time period, then this serves as a perfectly adequate medium between Hearts of Iron's grand strategy, and Men of War's more tactical focus.
    • 72 Metascore
    • 70 Critic Score
    Earth vs Mars doesn’t have a fresh take on familiar tactics, but it gets all the basics right, is constantly pleasant to play, and offers good value for little money.
    • 77 Metascore
    • 70 Critic Score
    As with the first game, the real charm of this title will be found in the multiplayer, which is as hectic and rush-fuelled as ever - and now fully integrated into Steam to boot.
    • 78 Metascore
    • 70 Critic Score
    If you can stand the time period, then this serves as a perfectly adequate medium between Hearts of Iron's grand strategy, and Men of War's more tactical focus.
    • 71 Metascore
    • 70 Critic Score
    While the idea of a Telltale miniseries is a welcome and novel one The Walking Dead: Michonne suffers because there’s already too much Walking Dead in the world, and also the invulnerability of Michonne means you never worry about her the same way you did Lee or Clementine.
    • 62 Metascore
    • 70 Critic Score
    I suspect there's going to be good number of folks out there who'll dig this game. It's cheap, it controls fantastically, the graphics are slicker than an oily fox, and it's a genre which has been gagging for a good makeover.
    • 76 Metascore
    • 70 Critic Score
    A tale of two games, Frozen Synapse 2 is best when you’re battling it out like you did in the original. Thankfully, that’s a large portion of what you’re doing in this game. It just feels like the strategic layer could have been so much more.
    • tbd Metascore
    • 70 Critic Score
    All in all Band of Bugs was a good play, though how much replayability for the price tag it has is yet to be seen.
    • 64 Metascore
    • 70 Critic Score
    I am particularly a fan of the naval battle, actually the ramming of another ship and seeing my enemy’s armies flying high up the sky.
    • 79 Metascore
    • 70 Critic Score
    Future Soldier suffers from a sense of split-personality. It tries to follow in the footsteps of the popular crowd, employing predictable set-pieces and hopelessly manufactured scenes of controversy that lack any intelligence.
    • 58 Metascore
    • 70 Critic Score
    Time Crisis: Razing Storm is a gaming packaging that brings together both ends of the quality spectrum. Two out of the three games are worth your time and money, and if you can fully ignore the third then you're laughing. If you already own a copy of Time Crisis 4 then don't bother with this - otherwise, this may well be the multiplayer shooter you've been looking for.
    • 76 Metascore
    • 70 Critic Score
    Essentially, Field of Glory: Empires is a quintessential Slitherine game. Big scope, big idea, but executed in such a way that will not click with anyone, but the nichest of fans. It doesn’t really add anything that was missing from any other grand strategy game, and all of the glory, character, and scope of the Roman Empire is virtually nonexistent here, feeling instead like a virtual version of a very charmless boardgame. However, if you’re a long time fan of Field of Glory (or a hater of Imperator or Rome II), this game might end being right up your alley.
    • 73 Metascore
    • 70 Critic Score
    This is an accurate Dragon Ball game for better or worse. It comes with the visual flair and iconic sound of the show alongside its over-the-top violence. It also comes with its fair share of meandering moments, outdated characters, and pointless minigames. If you wanted to get into DBZ but didn’t know where to start, this is a good introduction. But if you couldn’t care less about Dragon Ball or Eastern open world games, it won’t make you a believer.
    • 73 Metascore
    • 70 Critic Score
    The 40th Day is just far too inexcusably frustrating to heartily recommend, but if what you're looking for is a hefty serving of disposable, bombastic fare, then this will be right up your street.
    • 61 Metascore
    • 70 Critic Score
    For $40, I feel like THQ Nordic might have an idea on their hands. If there was to be an integrated loot system, updates to the movement system, and general bug tweaks, I would be open to playing the game more. I love single player games and was really excited to try this out. However, I feel a little underwhelmed. It’s fun, and it has opportunity, but right now I feel like I was left with a half empty plate.
    • 77 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed.
    • 65 Metascore
    • 70 Critic Score
    Star Wars Battlefront 2 could’ve been game of the year, but some key mistakes basically ruin the whole thing. The progression system being randomized in Loot Crates and players getting significant game-changing upgrades, many of which were paid for, are the main offenders. With every player stocked up with Star Cards that give them massive advantages new players face a long uphill struggle, and it makes Battlefront 2 a chore to play. Which is upsetting, because DICE have put in so much effort into all the maps, modes, and Classes, and really nail the Star Wars feeling. When it works it’s a gorgeous spectacle, an imaginative and epic shooter with some wonderful objective-based ideas. Then you get blown up by an Improved Thermal Detonator for the 23rd time while other players shrug off your rockets and the fun oozes out immediately. The single-player campaign is simple but entertaining, however it can’t save Battlefront 2. If you’re desperate for Star Wars you’ve got no other choice, but if you want until a sale the game will be even more unbearable to play. Get Wolfenstein 2 instead.
    • 61 Metascore
    • 70 Critic Score
    For those looking for something unique and original, Tharsis definitely offers that up in spades. It’s not a game that can be played for hours on end, but you’ll certainly return to it time and again should you fall for its clever blend of roguelike and strategy board games.
    • tbd Metascore
    • 70 Critic Score
    Motorbike Garage Mechanic Simulator is polished and incredibly detailed, and manages to be enjoyable even for non-enthusiasts. While a few things are missing, it’s still a more than competent game which is both entertaining and relaxing.
    • 77 Metascore
    • 70 Critic Score
    Even though there are a lot of improvements shoved into the patch, which is free, if you’re a CK2 fan then this will add subtle new dimensions to your typical game that you’ll appreciate.
    • 53 Metascore
    • 70 Critic Score
    Necromunda: Underhive Wars is a capable strategy games full of tactical options, but the glacial pace will put more people off than draw them in.
    • 49 Metascore
    • 70 Critic Score
    A worthy sequel to one of the most addictive strategy games ever made. It may not have the catchy song, but war still has never been this much fun.
    • 72 Metascore
    • 70 Critic Score
    Beyond Blue struggles as a narrative adventure game but shines as an educational tool that brings awareness and reveals some of the ocean's secrets.
    • 83 Metascore
    • 70 Critic Score
    Our conclusive advice is to avoid the single player in anything but very small doses when your chums aren't around and stick to the co-op almost exclusively.
    • 73 Metascore
    • 70 Critic Score
    Marvel: Ultimate Alliance 2 is a fun game that doesn’t push the boundaries, but does what it’s supposed to just fine.
    • 71 Metascore
    • 70 Critic Score
    There were times when Unbounded crept into frustration territory that almost saw it as a complete write-off, but perseverance eventually unlocked something special indeed.
    • 62 Metascore
    • 70 Critic Score
    This is an entertaining way for long time fans to re-explore their favorite One Piece moments or even unfamiliar fans to get acquainted with what they’ve been missing. However, when you strip all that away, this is just another Warriors game and certainly not the best playing one.
    • 53 Metascore
    • 70 Critic Score
    Deadfall Adventures certainly has some problems but if you’re an Indiana Jones fan you really should be getting it.
    • 71 Metascore
    • 70 Critic Score
    It just lacks that bit of variety and any sort of multiplayer that would push it right into recommended territory.
    • 78 Metascore
    • 70 Critic Score
    It says a lot when Shadow Warrior 2 is only the second best 3D Realms game out this week, and the other is yet another remaster of Duke Nukem 3D. Despite loving the first game I could not get along with this sequel, with both single-player and co-op feeling lacking in different ways.
    • 68 Metascore
    • 70 Critic Score
    Enjoyable but highly flawed.
    • 57 Metascore
    • 70 Critic Score
    I feel a little caught in the middle with Back to Bed. It’s a very stylish looking game with a unique surrealist bent but the puzzle mechanics don’t feel developed enough to fully engage me yet.
    • 68 Metascore
    • 70 Critic Score
    There's certainly a rich simulation in here for those that do so (and those already in the know), but getting there can be tough.
    • 74 Metascore
    • 70 Critic Score
    A much needed expansion which still doesn’t deliver some pretty important facets.
    • 67 Metascore
    • 70 Critic Score
    Alone in the Dark presents a promising yet imperfect reimagining that captures the essence of a mesmerising, atmospheric adventure game. However, it struggles to rationalise the inclusion of clunky combat and basic stealth elements that detract from the overall experience…Solid performances support a narrative rich in psychological and cosmic horror, motivating you to delve deeper into the mysteries of Derceto Manor, even though lackluster boss battles weaken the impact of its critical moments. While these action-oriented sections constitute just a fraction of the game, their lackluster implementation impedes the revival effort from achieving its fullest potential and matching the success of other recent survival horror remakes.
    • tbd Metascore
    • 70 Critic Score
    As far as additions go, the Chaos campaign is very much aimed at pure fans. The ships were all in the main game and could be used in skirmishes, meaning most of the price of this DLC goes towards the new campaign and its characters. If you enjoy Armada II’s gameplay and wish you could make the life of everyone in the galaxy rather worse by spreading evil and corruption, this is the DLC for you.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 63 Metascore
    • 70 Critic Score
    In many ways, Blood Stone is a mediocre title. Graphically, characters look dull and frankly some PS2 and Xbox titles looked better.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 70 Metascore
    • 70 Critic Score
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
    • 76 Metascore
    • 70 Critic Score
    Should you buy Spec Ops: The Line? Well, it's the usual yes and no. Yes if you enjoy the setting and like the idea of a descent into the madness of a buried city, but no if you're fed up of cover-based, Unreal 3 engine-powered shooters. If you get it, you can force your way through the carnage to get to the more interesting nuggets of non-shooting. You won't be disappointed if you do stump up the cash, but neither will you be fisting the air with glee at having made an inspired purchase. It's alright, basically.
    • 74 Metascore
    • 70 Critic Score
    Despite lacking multiplayer and having an insane distaste for newcomers King's Bounty: Warriors of the North is a fun, compelling game with good value for money. On the other hand, veteran fans of the series will feel like they're merely getting a Viking-inspired expansion pack to The Legend, and so really have to ask themselves if that's what they want.
    • 79 Metascore
    • 70 Critic Score
    As a straight-port with added multiplayer, developers Denki have done a decent job with Quarrel. Moving forward, there's plenty to build on in order to establish this as a successful series. When it comes down to business, Quarrel does its best to puff out its chest, but loses breath quicker than expected upon first playing. There's no doubt this is a charismatic, challenging and fun way to spend your time, if you don't mind some irritating tendencies along the way.
    • 72 Metascore
    • 70 Critic Score
    Vampyr is by no means a bad game. We never gave up on it, and the compelling story and characters drove us on, and nothing about it is truly awful - apart from the menus. It’s simply not as good as it could have been, which is a real shame considering how good some of its ideas are. You may well enjoy it, but we suspect you’ll be left hungry for more satisfying fare.
    • 66 Metascore
    • 70 Critic Score
    There's something naturally intriguing about King Arthur II – perhaps it's the setting. With so many Tolkien RPGs, historical strategy titles and tiresome modern shooters, a game that genuinely captures a new era and source material is stirring. It's by no means perfect, especially in the technical department, but let the developers work out the kinks and you'll be rewarded with a genuinely decent game.
    • 62 Metascore
    • 70 Critic Score
    If you’ve got a little extra change in your bank account and feel like trying something out of the ordinary, I’d recommend giving Euclidean a try.
    • 70 Metascore
    • 70 Critic Score
    All in all, Hellgate is a success in the more revolutionary areas of its gameplay, though more attention could have been paid to the typical action RPG elements that seem to have been taken for granted.
    • tbd Metascore
    • 70 Critic Score
    Sol trader has some issues that’s for sure, yet under is rough visage contains a game of surprising freedom and depth. It’s a strategy simulation that has enough in it to appeal to many different playstyles and thus players. The focus on information and relationships has set this apart from the pack and created something that is well worth playing.
    • 64 Metascore
    • 70 Critic Score
    I could say a lot of technically bad things about Painkiller – mindless, stupid, old-fashioned, bizarre… but it's been given so much care and attention that none of it really matters. It does the mindless, oddly pointless single-player campaign extremely well and the re-done levels are both visually diverse and interesting; great homage to the original game.
    • 71 Metascore
    • 70 Critic Score
    Whilst it's definitely not a game that will stay with you for the action then, it's still worth noting that Asura's storyline is engaging and absolutely spectacular in comparison to most other titles.
    • 79 Metascore
    • 70 Critic Score
    With The Quarry, Supermassive heads back to the woods with mostly positive results. The story is not much to write home about, and the paring back of physical control of characters' actions leaves some empty spaces. Still, the cast is generally likable, the presentation impressive, and there's plenty of joy to be found in manipulating the lives of these poor young souls. The Quarry has plenty of thrills, chills, and kills, but also an abundance of filler.
    • 49 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 51 Metascore
    • 70 Critic Score
    There are lots of things Duke does right however, like ridiculous levels of interactivity, variety in level design and for entertaining me personally all the way through.
    • 54 Metascore
    • 70 Critic Score
    It may go down as one of biggest anticlimaxes in gaming, but don't expect too much of it and you might enjoy it. I for one am going back to play it again, at least on PC. And besides, I'm sure Duke 5 will be the greatest game ever made.
    • 78 Metascore
    • 70 Critic Score
    It was perhaps too much to ask of Telltale that they blow our minds in the very first episode, but I still feel a little let-down with how “setty-uppy” All That Remains felt, with a mostly predictable storyline and few really significant or interesting choices to make.
    • 71 Metascore
    • 70 Critic Score
    A pretty and novel use of the 40K license, brought down by uninspired design and plain bad game balance.
    • tbd Metascore
    • 70 Critic Score
    Blade Ballet is something you don’t see every day on PC; a real, heartfelt attempt to replicate the compelling trappings of Capcom’s Power Stone, it succeeds as an accomplished go-to prospect for local and online multiplayer party shenanigans but the lack of a single-player mode and other content presently hamstring its ultimate potential.
    • 74 Metascore
    • 70 Critic Score
    In plundering Assassin’s Creed: Black Flag practically wholesale, Rogue proves to be a double-edged sword. As much as Rogue succeeds in servicing those who were disappointed that Unity eschewed Black Flag’s naval shenanigans, the game also serves as a timely reminder just how little the franchise has evolved in recent years, in spite of its relatively novel take on the series’ narrative.
    • 55 Metascore
    • 70 Critic Score
    Combat is solid and dependable, the RPG elements are functional and decently presented, and there is a good 'just one more mission' addictiveness that'll keep you coming back for more if you let its charms sink in.
    • 81 Metascore
    • 70 Critic Score
    Despite being slightly predictable in places I really enjoyed the story of In Harm's Way and Clementine's key role in it, but it's a bit light on things to actually do.
    • 64 Metascore
    • 70 Critic Score
    Codemasters has produced a remarkably upbeat karting title that puts the feel-good into a license that is often bogged down by its own intricacy. Throw in a few friends and an evening of online multiplayer, you might just have yourself a starting grid worth gearing up for.
    • 71 Metascore
    • 70 Critic Score
    Darkstar One is as cold and empty as space itself once the novelty of trading or being a "system rebel" wears off.
    • 72 Metascore
    • 70 Critic Score
    Pid
    If it wasn't for these frustrating moments, Pid would be a lovely mix of puzzles and platforming, making you challenge and engage your brain. Missing the bus should be the most frustrating thing you experience, but unfortunately it's not, meaning Pid is just one stop short of something great.
    • 67 Metascore
    • 70 Critic Score
    Just keep in mind you'll need to go in with plenty of patience and a willingness to search outside the game if something obscure trips you up. If you can get past that, and you like a bit of simulation, you're going to have a lot of fun.
    • 74 Metascore
    • 70 Critic Score
    There’s lots of fun to be had in Devastation, but you need to be an old-school Transformers fan and pretty forgiving of a few major flaws.
    • 74 Metascore
    • 70 Critic Score
    There is a ton of fun to be had with Zombie Army 4. But that fun, like most vices, is best in moderation. Its skinner box sensibilities alongside gameplay that turns stale fast makes for a game you cannot binge. It’s a simple pleasure to kill zombies, and you’ll get that if you want it with some solid mechanics. It’s a weekend game, something to play once in awhile when you and a friend can find an opening in your respective schedules. But if you don’t find splatter engaging, you won’t miss much.
    • 71 Metascore
    • 70 Critic Score
    While the original model, texture and animation work of these three Hitman titles hasn’t held up all that well, the actual technical work done on this HD collection is solid. There’s widescreen, a higher resolution and undoubtedly a better frame rate than the original titles - and that’s the best you can expect without stretching to be more of a remake than a straight port. Three games in one place for a budget price is pretty good, too.
    • 73 Metascore
    • 70 Critic Score
    On the one hand it brings more of what we love about Bohemia's games, gritty combat on an immense scale, with an entirely new setting, a decent campaign and some short but sweet single missions. Yet the expansion doesn't improve on the original and doesn't fix any of the problems ArmA 2 had.
    • 72 Metascore
    • 70 Critic Score
    Bugsnax is a feel-good adventure with a lovable cast, a rich variety of tasty prey to hunt, but thoroughly unremarkable gameplay.
    • 60 Metascore
    • 70 Critic Score
    Off Road Drive's novelty and the simple joy of navigating its beautiful and challenging courses outweigh the lacklustre racing component.
    • 70 Metascore
    • 70 Critic Score
    It doesn't achieve the rollarcoaster pace of the main series, or feel as polished, but Ratchet & Clank: All 4 One is a worthwhile excuse to get together with a group of mates and cause havoc as some of your favourite characters.
    • 71 Metascore
    • 70 Critic Score
    While a bit too rigid and buggy at times, Commandos: Origins is a worthy enough return to nerve-wracking tactical WWII scenarios that are a blast to figure out.
    • tbd Metascore
    • 70 Critic Score
    Mandate of heaven provides some great changes and updates but it has brought its own set of issues that need patching out. The diplomatic macro builder and the new historical ages system both are the standout changes by a large degree. The faction changes are a nice framework for future improvements but cannot be left as they currently are with the balance changes involved.
    • 67 Metascore
    • 70 Critic Score
    All in all, a fantastic effort from Critical Studio that reaches a climax when you've got three friends fighting against the toughest and most numerous hordes. If only it wasn’t for that damn AI.
    • 74 Metascore
    • 70 Critic Score
    The 40th Day is just far too inexcusably frustrating to heartily recommend, but if what you're looking for is a hefty serving of disposable, bombastic fare, then this will be right up your street.
    • 62 Metascore
    • 70 Critic Score
    Nothing game-breaking, but there's so many oddities, annoyances and moments of utter frustration that keep this game from being as great as it could have been. Nevertheless, there's plenty here to entertain, and it's not every day that a game can stand up against Bioware and not be utterly crushed.
    • 74 Metascore
    • 70 Critic Score
    Much of F.E.A.R 3 is commendable then, but ultimately a lack of polish and genuine investment in the campaign sees it fall a distance short of full potential.
    • 66 Metascore
    • 70 Critic Score
    All in all I believe if you pick up The Bureau I don’t think you’ll be disappointed. Unless you still think it’s an investigative ‘50s-set FPS. Or a proper strategy game. Then you might be.
    • 78 Metascore
    • 70 Critic Score
    The improved road and transport infrastructure the content allows for is pretty great but like the other DLC’s, the content seems lacking in quantity.
    • 69 Metascore
    • 70 Critic Score
    A pretty funny romp that never quite finds its speed both as a shooter and as a comedic story. It’s unlikely you’ll be bored with High on Life.
    • 75 Metascore
    • 70 Critic Score
    Much of F.E.A.R 3 is commendable then, but ultimately a lack of polish and genuine investment in the campaign sees it fall a distance short of full potential.
    • 74 Metascore
    • 70 Critic Score
    Additional gameplay material, such as playing through training simulations, harder difficulties and the ton of unlockables promise lots of replay time for the Marvel fan.
    • 83 Metascore
    • 70 Critic Score
    Boasts enough variety to keep it consistently entertaining, and so that you never know where you will end up.
    • 78 Metascore
    • 70 Critic Score
    Nevertheless despite these issues I still found myself enjoying The Journey Down: Chapter Two a lot as it is just a fun, charming adventure that gets the LucasArts spirit pretty darn right.
    • 75 Metascore
    • 70 Critic Score
    It's far from perfect – held back by how much is missing in far too many places – but WWE All Stars is a very welcome change and if nothing else a very encouraging base for the future, and definitely worth some of your time.
    • 75 Metascore
    • 70 Critic Score
    It's far from perfect – held back by how much is missing in far too many places – but WWE All Stars is a very welcome change and if nothing else a very encouraging base for the future, and definitely worth some of your time.
    • 64 Metascore
    • 70 Critic Score
    It’s obvious that it’s a Dark Souls rip-off, but it’s a good rip-off. It’s fun to beat things down, and that certain style of combat is rewarding when you get the hang of it. But its flaws can make or break the game depending on personal perseverance. It can be confusing and its messaging system is less legible than Dark Souls, but it’s got that combat loop that makes Dark Souls (and Hellpoint) work. If you can forgive some unoriginality, you’ll have fun with Hellpoint, especially with a mate. If you can’t, maybe you should finally give Bloodborne a try?

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