GameWatcher's Scores

  • Games
For 2,107 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Death Stranding
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2109 game reviews
    • 77 Metascore
    • 80 Critic Score
    Strong driving feel with more natural, slightly chaotic traffic systems.
    • 85 Metascore
    • 95 Critic Score
    It goes without saying that Pragmata is a terrific game and one of 2026’s must-play titles. It fires on all cylinders and doesn’t let you go, even after the credits roll. The frenetic action, charming characters, and striking visuals help bolster a creativity rarely seen in AAA titles. While it can play it safe in the story and settings, it is one of Capcom’s best games this decade and a sure-fire Game of the Year contender in my book.
    • 81 Metascore
    • 85 Critic Score
    Though it’s impossible not to question Marathon’s long-term appeal, it’s one of the most confident big-budget FPS in years and a fantastic reminder that Bungie devs can shake things up when given the space and freedom to cook.
    • 92 Metascore
    • 90 Critic Score
    Resident Evil Requiem is one of the series’ best outings in recent years. Delivering on the action and scares, the game shows what makes the franchise so special. It can fall into the trap of fan service, but never falters much in what it sets out to do. Yes, it’s February and, yes, it is cliché, but Requiem is already one of 2026’s best and an experience that fans and newcomers won’t be able to get enough of.
    • 86 Metascore
    • 90 Critic Score
    Nioh 3 is a fast, relentless, and tough thrill ride that maintains a great sense of progression while rewarding exploration and player freedom. The sheer amount of options is overwhelming, while opening the door to the souls-like genre for newcomers with its Ninja Gaiden-inspired action.
    • 74 Metascore
    • 80 Critic Score
    Craftlings successfully rediscovers genre-bending mechanics and systems to deliver a puzzle-strategy adventure that doesn’t reinvent the wheel but feels thoroughly polished and focused.
    • 72 Metascore
    • 80 Critic Score
    Terminator 2D: NO FATE doesn’t go the extra mile to really mine the sci-fi classic for gold, but it lands all its shots and delivers highly replayable, no-nonsense retro goodness that looks, sounds, and controls great.
    • 80 Metascore
    • 85 Critic Score
    Total Chaos’ remake can be orthodox to a fault, but it’s a polished evolution of a fascinating blend of survival horror and shooter that never lets off the gas.
    • 84 Metascore
    • 75 Critic Score
    Anno 117: Pax Romana is a more measured, relaxed city builder than its predecessor, operating on a smaller scale while reshuffling key elements of the series' well-established formula to varying amounts of success. Both familiar and refreshing, it makes you think differently about how you build your cities. Its two different regions are both gorgeous, equally viable starters, providing their own sets of compelling challenges to solve as you settle islands and watch your cities and settlements grow – and oh, what joy it is to admire the results of your work as its excellent soundtrack plays in the background. Sadly, a short campaign and underwhelming narrative alongside a UI that requires a bit too much clicking and scrolling to navigate sabotage the latest entry in the series. The same can be said about its clunky, unsatisfying RTS-lite naval and land battles that provide too little reward for the attention they demand. Yet, even so, Anno 117: Pax Romana's best parts still outshine these missteps, making a rather compelling argument to don the mantle of governor.
    • 85 Metascore
    • 85 Critic Score
    Europa Universalis 5 marks a bold step forward for the series, managing to lets its tangle of initially intimidating systems breathe and interact with each other in an outright impressive manner that also feels less limiting than the Monarch Power of its predecessor. The sheer amount of detail and granularity on display feeds into a complex gameplay loop that, with enough patience and help from its integrated automation, reveals itself as surprisingly approachable while allowing you to claim victories as you're learning the ropes...Its focus on simulation does translate to a slower-paced sequel that, on top of demanding lots of time for one playthrough, can also feel cumbersome. Yet, in breaking away from the series' boardgame roots and borrowing elements from its cousins, Paradox Tinto has managed to truly put the "grand" in grand strategy, creating a beast of a game that's eager to eat hundreds of your hours provided you're brave enough to cross the swamp leading to its lair.
    • 81 Metascore
    • 90 Critic Score
    Free from last gen’s technical limitations and focused on creative control, Jurassic World Evolution 3 is the ultimate Jurassic Park video game and a culmination of Frontier’s entire body of work.
    • 82 Metascore
    • 80 Critic Score
    Battlefield 6 triumphs as an old-fashioned, polished all-you-can-eat of multiplayer chaos, hitting the ground running instead of limping. Its single-player campaign is a waste of many studios’ time and manpower though.
    • 77 Metascore
    • 80 Critic Score
    Cronos: The New Dawn is a remnant of the legacy of survival horror. It takes whispers from two titans of the genre and blends them with its own ideas. It would have benefited hugely from ruthless editing in areas, but remains a masterclass in world building and a perfect balance of tension and release.
    • 76 Metascore
    • 80 Critic Score
    Cronos: The New Dawn is a remnant of the legacy of survival horror. It takes whispers from two titans of the genre and blends them with its own ideas. It would have benefited hugely from ruthless editing in areas, but remains a masterclass in world building and a perfect balance of tension and release.
    • 73 Metascore
    • 75 Critic Score
    Gears of War’s second remaster isn’t a substantial makeover, and some rough edges linger, but small improvements pile up to make Reloaded the best way to experience a modern classic.
    • 86 Metascore
    • 80 Critic Score
    Lizardcube has perfected its craft of elevating retro games for the modern era. The gorgeous 2D graphics feel fresh yet oddly nostalgic, which is mirrored by the fast, fluid movement that feels like the natural progression for 2D platformers. Not everything is polished. Some parts of the level design, menus and UI don’t live up to the heights of other aspects of the game, but this doesn’t wholly retract from an experience that will delight 2D platforming fans new and old.
    • 74 Metascore
    • 75 Critic Score
    Relic’s conservative and surface-level approach to this remaster means Dawn of War – Definitive Edition isn’t quite definitive, but it’s by far the best way to play one of the finest RTS games ever made.
    • 83 Metascore
    • 90 Critic Score
    OFF
    Playing OFF, you can see why it has enjoyed a huge cultural impact over the last 17 years. It’s a timeless piece that pushes what we believe to be standard video game convention, and the added content is a loving epilogue for long-time fans.
    • 80 Metascore
    • 90 Critic Score
    Besides some remaining rough edges, Stronghold Crusader: Definitive Edition is a near-perfect RTS package for old and new players alike.
    • 78 Metascore
    • 80 Critic Score
    Dune: Awakening finds its Voice in the strengths of the universe it adapts and the weirder elements that can’t be found elsewhere even if its early hours and melee combat need more work.
    • 78 Metascore
    • 85 Critic Score
    Roadcraft is an excellent addition to Saber’s roster of sim titles. Focusing on construction over driving represents a step forward, showing that this formula can do more, especially when the mechanics and depth are as impressive as they are here.
    • 85 Metascore
    • 80 Critic Score
    Doom: The Dark Ages is a notable new entry in the long-running FPS series with a flavor and gameplay ideas of its own, but it can feel oddly unfocused at times, plus not every change is for the better.
    • 80 Metascore
    • 85 Critic Score
    Tempest Rising wears its C&C influence proudly, and while this overreliance on tradition limits its full potential, Slipgate Ironworks’ overall effort is remarkable and must be celebrated.
    • 75 Metascore
    • 75 Critic Score
    South of Midnight’s strong story and presentation make the most of its overlooked mythology and oft-forgotten setting, but don’t embark on this journey looking for top-tier action-adventure game design.
    • 89 Metascore
    • 90 Critic Score
    A sprawling medieval RPG that notably refines its predecessor’s formula by taking aim at many of its rougher edges, Kingdom Come: Deliverance II has plenty in store for both series veterans and newcomers. A lot of its slower simmer – whether in terms of narrative or progression – is intentional but, while it does ask for more patience than its peers, it makes sure to always repay those who stick with it for the long haul. Although there still are sore spots, with its directional combat remaining a bit unwieldy when outnumbered and its lockpick minigame a bit too wobbly for my liking, the exhiliaration felt when killing foes in full plate armor and thieving my way into shops for the medieval equivalent of a great heist always outweighed any frustration I might have felt. Pair this with a story whose twists and turns keep you on the edge of your seat despite a few pacing issues and a gorgeous Bohemian countryside that makes fast traveling feel like a crime, and it’s easy to see that Warhorse Studios has successfully delivered an all-time great.
    • 84 Metascore
    • 75 Critic Score
    Two Point Museum inhabits the same space as the other entries in the series, confidently maintaining approachable levels of depth. Although its campaign comprises fewer stages, they're more involved. Managing staff, finances, and exhibits comes with a good amount of familiarity. Still, I always looked forward to creating the next cultural hellscape that only vaguely resembled an actual museum and still functioned. While expeditions get old much too soon, the six exhibit themes on show alongside the oddball humor of item descriptions and radio shows do the heavy lifting, succeeding to offer enough reasons to see the campaign through and dabble in the sandbox mode. Two Point Museum continues to capture that olden Bullfrog charm expertly, but the series is starting to feel like it's not far away from belonging in a museum.
    • 79 Metascore
    • 80 Critic Score
    Civilization 7 is a focused and compelling refresh of the decades-old formula that will keep most players coming back for more, yet parts of its condensation don’t work as well as the whole.
    • 77 Metascore
    • 75 Critic Score
    Avowed nails its priorities and delivers a fun adventure full of charm, intrigue, and weighty decisions, but its RPG muscles could’ve used more work.
    • 87 Metascore
    • 95 Critic Score
    Indiana Jones’ triumphant return to video games is a memorable adventure that gives fans everything they wanted while concocting a delightful mix of systems and design philosophies that no one had anticipated.
    • 76 Metascore
    • 75 Critic Score
    Planet Coaster 2 offers a genre-best box of creative tools and community-driven features and expands on its predecessor on almost every level, but chances are you won’t be as enchanted by its management systems, which continue to be a thorn in Frontier’s side.

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