Gamestyle's Scores

  • Games
For 1,665 reviews, this publication has graded:
  • 38% higher than the average critic
  • 3% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Gears of War 2
Lowest review score: 0 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
1665 game reviews
    • 76 Metascore
    • 80 Critic Score
    Gamestyle recommends this game to anyone seeking a violent, explosive extravaganza of gaming mayhem. Don't expect it to last forever, though.
    • 82 Metascore
    • 60 Critic Score
    The AI is symptomatic of a larger malaise which envelops the game and hems in the player.
    • 81 Metascore
    • 60 Critic Score
    It tries to be Mario platforming crossed with all the goodness of lemmings but really it ends up showing only glimpses of the brilliance of each.
    • 61 Metascore
    • 70 Critic Score
    Funny, challenging and at times addictive.
    • 73 Metascore
    • 60 Critic Score
    So in effect the new setting, period and additions to the game have made little difference.
    • 64 Metascore
    • 50 Critic Score
    A short simple action filled blast. The camera is annoying at times, and it becomes a trifle unoriginal, but if you enjoyed the film (on the assumption of course that you didn’t expect it to be great) then you’ll feel the same way about the game.
    • 79 Metascore
    • 60 Critic Score
    Feels like an add-on pack which has been stretched too thin between the cracks of a cracking good yarn (see: "Disgaea").
    • 85 Metascore
    • 90 Critic Score
    Double bastard-woo with hot custard on top (and those who allege otherwise are suffering from cranio-rectal inversions).
    • 64 Metascore
    • 50 Critic Score
    We’re saddened to break the news to all those fans of Sydney Bristow that, taken purely on its gaming merits, Alias is stunningly average at best. At times it does manage to break above tedium with some interesting gadgets.
    • 85 Metascore
    • 70 Critic Score
    It works so well EA may have just have spoiled the chances of any other boxing title that harks back to the simpler time of button pressing to throw out your uppercuts and jabs.
    • 70 Metascore
    • 60 Critic Score
    It is easy to see that the gap between Playstation 2 and Xbox is beginning to stretch. Rainbow Six 3 is a solid game, but in this shape and form a sense of disappointment is hard to avoid.
    • 85 Metascore
    • 90 Critic Score
    The defining aspect of FFXI is the huge amount of time that is required to play the game. Couple that with the fact it is dangerously addictive and soon enough you will find yourself firmly ensconced in your chair not wanting to leave to do anything else.
    • 67 Metascore
    • 60 Critic Score
    Yet the only reason to buy this (unfortunately) is the X-Files license, and because of the strong scripting (and characters) these are the only redeeming qualities in the cold light of day.
    • 70 Metascore
    • 60 Critic Score
    At the bargain price it is hard to fault Ghost Recon Jungle Storm because, for the money, it delivers across the board; and the additional missions are welcome. Those waiting for notable improvements will just have to be patient for "Ghost Recon 2."
    • 63 Metascore
    • 60 Critic Score
    Interesting diversion. Yet for all this novelty, one realises that the linearity and the lack of player freedom (and opportunities) really puts a dampener on what could have been something gloriously different.
    • 85 Metascore
    • 90 Critic Score
    There's not much here to renew interest for old fans (save the most dedicated), but for everyone else prepare to be amazed - Solid Snake is back!
    • 54 Metascore
    • 30 Critic Score
    Without doubt the worst Mega Man game ever created. It lacks fun, lacks skill and it lacks substance, and will have you hooked for all of 10 minutes.
    • 63 Metascore
    • 70 Critic Score
    The strong story spans ninety levels and offers plenty beyond the main story. Make no mistake, Drakengard is not groundbreaking, but coming from Square-Enix it’s a welcome piece of variety, and a fine game as well.
    • 55 Metascore
    • 70 Critic Score
    Although nothing special or notable for original ideas, this is how a licensed game should be done. If you’re a fan, God-forbid, you might just like it. Kudos to Artificial Mind & Motion.
    • 79 Metascore
    • 80 Critic Score
    The depth of the career- and online play make MTX Mototrax a superior choice. The game has virtually no glitches or flawed design.
    • 80 Metascore
    • 60 Critic Score
    Despite the gripes there’s no denying that the core jumping mechanic is sound and more importantly, fun. It’s a refreshing change from the standard racing offering.
    • 83 Metascore
    • 50 Critic Score
    The move to third-person is bold and different, but in order for it to succeed an effective auto-targeting system is essential; unfortunately, the lock-on provided is patchy at best - and just as likely to target the guy at the back over the guy who is inches away from ramming an Uzi up your rectum. Compounding the problem is the relative uselessness of shooting when not using the lock-on.
    • 85 Metascore
    • 80 Critic Score
    While the result stumbles just short of enshrinement as a legend, the defining bar has been raised, again.
    • 68 Metascore
    • 60 Critic Score
    If you have the yearning, however, it may be advisable to seek out another of Sega's recent offerings - the lavishly-presented, highly-atmospheric originality of "Otogi."
    • 89 Metascore
    • 90 Critic Score
    It's the kind of game that makes Gamestyle thumb its nose at the third dimension... collectively question the latter-day wisdom for 'bigger and better' experiences. Metroid: Zero Mission may be relatively small, but it's perfectly formed.
    • 80 Metascore
    • 70 Critic Score
    While obviously lacking in the story department, neither the single nor multiplayer modes really capture the Final Fantasy zeitgeist, instead having more in common with action-adventure titles like Gauntlet or Zelda. [Import]
    • 79 Metascore
    • 80 Critic Score
    The definitive version of an all-time classic. There is nothing else that could have been added to make this title feel any more complete or (pardon the pun) ‘Final’.
    • 64 Metascore
    • 60 Critic Score
    There is definitely the potential for a very good game here, unfortunately it is hidden well by the many bugs and annoyances.
    • 77 Metascore
    • 60 Critic Score
    Make no mistake: within moments of the disk-tray closing, Baldur's Gate: Dark Alliance II weaves an intoxicating spell that compresses hours into minutes with shocking efficiency. A most pleasurable enthralment blinds the eyes to any shortcomings for a time, but with each successive break from play the cracks begin to form.
    • 64 Metascore
    • 40 Critic Score
    We get the feeling that this is more of a late cash-in than an attempt to bring innovation and enjoyable gaming to the modern pre-nuclear holocaust (and mercifully Radscorpion-free) world.

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