games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 77 Metascore
    • 60 Critic Score
    If only Ubisoft Montreal had felt more confident in its wild gambit – if only it had gone further with the Stone Age concept – and we could have been looking at something special. Instead, we have a Far Cry game that feels fun in its familiarity, but is sadly lacking in many integral ways.
    • 76 Metascore
    • 70 Critic Score
    Despite these drawbacks, The Banner Saga is still a solid tactical RPG with a charming art style and a story that, while initially daunting, eventually becomes manageable and memorable.
    • 80 Metascore
    • 80 Critic Score
    What’s here right now is thoroughly engaging. With more time it could have done a great deal more and found more depth that would serve it well for the future, but what it has done is impressive and most importantly and lot of fun to play.
    • 69 Metascore
    • 50 Critic Score
    The question of why Capcom even bothered with this HD remaster does beg to be raised, because while it might look like a modern release it certainly doesn’t play like one. It’s time that might have been better spent on something else.
    • 63 Metascore
    • 60 Critic Score
    This situation isn’t helped by an array of dreary technical problems either: scenery is flat and lifeless, dirt and dust effects are disappointing, while the sound effects will leave you wanting. This, combined with a frequently erratic frame-rate, produces a game that desperately needed more time and money for the developers to fully realise its vision. It’s a shame, because Rally Evo boasts such an attractive feature set – and from a studio we know is capable of mastering simulation mechanics – but this year it just couldn’t compete with Codemasters’ stellar return to the scene.
    • 64 Metascore
    • 40 Critic Score
    Assassin’s Creed couldn’t afford another step in the wrong direction, and yet, here we are again. ACC: Russia is still a few weeks away, but Climax will seriously need to re-evaluate its core systems and mechanics to give it a chance to succeed. Chronicles was a leap of faith for Ubisoft; this time there isn’t a bail of hay there to break the fall.
    • 69 Metascore
    • 70 Critic Score
    Arslan: The Warriors of Legend doesn’t stray too far from the tried and tested Warriors formula. But, once again, Omega Force has done an excellent job of capturing the essence of a brilliant source material while combining it with a solid, combo-filled slasher – and arguably the best-looking Warriors-style game to date.
    • 69 Metascore
    • 60 Critic Score
    It takes a while for Explorers to really open up and reveal that shining crystal at its centre, but once it does, you can forgive the game its shortcomings and take it for what it is: a respectful homage to both Monster Hunter and Final Fantasy legacies.
    • 84 Metascore
    • 70 Critic Score
    Combat is gruelling. Exploration is intense. To that basic extent, Darkest Dungeon is a more emotional dungeon crawler than it aims to be. But its mechanics are familiar and soulless and above anything, it proves that an extreme difficulty curve is no substitute for finessed drama and smart visual design.
    • 69 Metascore
    • 60 Critic Score
    Fans of the Mystery Dungeon series will know what to expect from this latest offering: its new additions aren’t radical enough to ruin what makes it fun or, crucially, fix what makes it monotonous.
    • 78 Metascore
    • 80 Critic Score
    All that needs to be known is this is a beautiful, affecting and emotionally challenging title that acts as a truly fine love letter and monument to a lost loved one. It will open eyes and it will help people with their very real grief, and because of that it is a success.
    • 68 Metascore
    • 60 Critic Score
    It succeeds at providing enough of a compelling reason to try it out, but in failing to do anything else new it just feels like a rehash of once-standard ideas.
    • 92 Metascore
    • 90 Critic Score
    With multiple endings based on how you choose to play out your run, set pieces that can play out very differently based on your actions and so many incredible moments that we’d love to share but daren’t do so for risk of spoiling anything, Undertale is easily one of the indie standouts of last year.
    • 71 Metascore
    • 70 Critic Score
    LEGO Marvel’s Avengers is about the purest and slickest LEGO game you could hope to play.
    • 87 Metascore
    • 90 Critic Score
    If you have the patience, the perseverance and the inquisitiveness, then, The Witness can be hugely rewarding.
    • 77 Metascore
    • 80 Critic Score
    Street Fighter V echoes the competitive mentality behind its enduring classic Super Street Fighter II Turbo – matches are about finding the right distance to be effective, using your normal moves well and knowing match-ups, rather than overwhelming your opponents with one-frame link combos and option selects.
    • 88 Metascore
    • 90 Critic Score
    Every level of the game’s design has not only been refined, but seamlessly interwoven to interact without you being any the wiser. It ensures that XCOM 2 always feels like it’s pushing you to try, to succeed in the face of what looks to be certain failure.
    • 80 Metascore
    • 70 Critic Score
    A fantastic finale marred by technical problems. [Issue#170, p.98]
    • games(TM)
    • 72 Metascore
    • 50 Critic Score
    Technical problems ruin a decent episode. [Issue#170, p.98]
    • games(TM)
    • 54 Metascore
    • 50 Critic Score
    Don't force yourself to play it. [Issue#170, p.97]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    Interesting political jaunt, but can feel repetitive. [Issue#170, p.96]
    • tbd Metascore
    • 30 Critic Score
    Promises much, but just doesn't deliver. [Issue#170, p.94]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    If you’re after a light and engaging time sink, look no further.
    • 78 Metascore
    • 80 Critic Score
    If you enjoy looking beyond the familiar and putting a bit of time in, you’ll find that Galak-Z is a well-crafted game that stands apart from its inspirations.
    • 45 Metascore
    • 40 Critic Score
    Somewhere buried within The Sky Soldier is the kernel of an idea that defies gravity, as well as our expectations. Sadly, despite Naka’s best intentions, Rodea never hits those heights.
    • 76 Metascore
    • 70 Critic Score
    Story Of Seasons can be laboriously repetitive at times, but it somehow manages to keep you playing anyway through a combination of charming dialogue and the eventual satisfaction of a farm you’ve sweated buckets to bring up to scratch.
    • 74 Metascore
    • 80 Critic Score
    This is a game for the fans, paid for by the fans, and limited only by its budget. The music won’t be to everyone’s taste, and of course doesn’t include any pop classics, but the precision and excitement of the moment-to-moment musical action has never been stronger.
    • 86 Metascore
    • 80 Critic Score
    Not since 2004’s Richard Burns Rally has there been a rally game that has approached the sport with the goal of definitively portraying it as it exists in reality: cars that require significant practise to master, terrain as difficult to memorise as it is to slide across, weather that makes ‘white out’ literal and opponents that punish even the slightest hesitation.
    • 88 Metascore
    • 80 Critic Score
    This generous package will sustain and deepen the competitive side, but Legacy Of The Void also does enough not to scare away the casuals once the closing credits role and multiplayer beckons.
    • 57 Metascore
    • 60 Critic Score
    There are good ideas in Sonic Lost World, and even fleeting moments of brilliance – the wide-open assault course of Desert Ruins Zone 1 stands out as a particular highlight. But for every bit that works brilliantly and provides the thrilling action we want from Sonic, there’s a weak boss encounter or an awkward stop-start stage that dents your enthusiasm.

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