games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 60 Metascore
    • 60 Critic Score
    It not only becomes increasingly repetitive as it nears the climax but also puts a significant strain on players' patience as Nihilistic injects enemies with a higher HP and more powerful weapons, rather than finding a more engaging way to challenge players. It's a jarring difficulty spike that almost undermines everything the game has so far accomplished as it impressively leaps from one set-piece to the next.
    • 82 Metascore
    • 60 Critic Score
    Most will likely find it a fairly inoffensive time-consumer. But it is a new low for the series. [Issue#139, p.90]
    • games(TM)
    • 78 Metascore
    • 60 Critic Score
    Fun and frantic, but soon grows tiresome. [Issue#181, p.78]
    • 66 Metascore
    • 60 Critic Score
    Interesting political jaunt, but can feel repetitive. [Issue#170, p.96]
    • 71 Metascore
    • 60 Critic Score
    The series still doesn’t quite work in 3D; you’d need a lot of patience and considerable tolerance to truly enjoy this game. [Aug 2005, p.112]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    As a starting point for those who want eccentric characters to get stuck into without being overwhelmed by the gameplay, this is as good as the genre offers. [Dec 2006, p.126]
    • games(TM)
    • 64 Metascore
    • 60 Critic Score
    A fine option for those on PS4 craving more strategy. [Issue#167, p.93]
    • 66 Metascore
    • 60 Critic Score
    With Extraction Point, TimeGate has lost sight of what its predecessor did so well, creating something truly average. Which is why it’s so surprising that Perseus Mandate is so great. [Jan 2008, p.124]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    Perhaps the most telling criticism of all is that Apocalypse manages to render the sight of an entire city's ongoing death as interminably dull. [Issue#107, p.95]
    • games(TM)
    • 63 Metascore
    • 60 Critic Score
    Outlaw Golf 2 is actually a great game, but wading through the cut-scenes and commentary is hard work unless your sense of humour stopped developing when you were 15. [Jan 2005, p.115]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    Wasted potential. [Issue#139, p.98]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    A solid - albeit flawed - RTS. [Issue#167, p.96]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    Few games offer such an entertaining mix of action and strategy, and we’d recommend Battalion Wars 2 to all Nintendo Wii owners looking for a quick fix between the really big first-party releases. [Jan 2008, p.116]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    The shameless cash-grab approach does a huge disservice to what is a surprisingly accomplished card-based strategy title. [Issue#118, p.107]
    • games(TM)
    • 45 Metascore
    • 60 Critic Score
    Let's hope Namco has a patch in the pipeline. [June 2008, p.124]
    • games(TM)
    • 69 Metascore
    • 60 Critic Score
    Lack[s] that killer hook of the season's intro. [Issue#161, p.88]
    • games(TM)
    • 67 Metascore
    • 60 Critic Score
    Superb when everything comes together, hugely frustrating when it doesn't. [Issue#107, p.96]
    • games(TM)
    • 61 Metascore
    • 60 Critic Score
    Well below the standards we've come to expect from Nintendo's inventive, silly franchise. [Issue#137, p.123]
    • games(TM)
    • 61 Metascore
    • 60 Critic Score
    Any initial pleasure avatar offers is steadily eroded by gnawing repetition. [Issue#91, p.116]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    King Kong is perhaps a redefinition of the cinematic videogame – entirely based on peaks and troughs of excitement, and devoid of any sense of choice. Just like a movie, but interactive. [Christmas 2005, p.98]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    As good as The Belkan War is, it’s nothing but more of the same. [Oct 2006, p.125]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    There's no question that Death Tank has the potential to be a lot of fun. It's just a pity Worms has already done it better and for a third of the cost. [May 2009, p.131]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    It feels particularly cumbersome in the wake of Need For Speed Hot Pursuit's simple yet ingenious social features. [Issue#107, p.100]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    Feels like a game that mistakes activity for fun. [Issue#95, p.112]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Simple fun, but potentially annoying. [Issue#181, p.84]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    Anarchy Reigns is far from perfect, but despite being less visually striking than the developer's past titles, it nevertheless embodies much of that Platinum Games spirit, blending energy, humour, transforming robots and hammer-wielding cyborg bulls. There's real character here, and at the back end of this generation, there are too few games that can truly lay claim to such praise.
    • 75 Metascore
    • 60 Critic Score
    This is EA’s take on NHL action as it’s always been, rejigged with improved animations and new moves so it’s inevitably the best version yet. [Nov 2004, p.119]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    It’s good facile fun, but we feel, with a little more depth and tweaking of movesets, something greater could have been achieved. [Christmas 2008, p.122]
    • games(TM)
    • 83 Metascore
    • 60 Critic Score
    A smaller game than FIFA 10. [Issue#96, p.111]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    Battles soon take their toll on your controllers due to their frenetic nature and generally lack the strategy or refinement of many other mechanical adventures. [July 2004, p.110]
    • games(TM)

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