games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 80 Metascore
    • 80 Critic Score
    Navigation on the PS4 port might be slightly wonky, but you get used to it. This is a crazily thorough and thoughtful management sim; slick and surprising enough to recommend regardless of format.
    • 80 Metascore
    • 70 Critic Score
    In contrast to an industry dominated by the posturing of 70-hour epics, its geniality makes for a nice alternative afternoon of gaming. [Sept 2009, p.115]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Successful because it dares to be different, and actually thinks about how to make narrative, gameplay and setting play off each other. Which, for a game that no one expected much from when it was taken out back and shot, is quite something.
    • 80 Metascore
    • 60 Critic Score
    On the occasions when the game flows it's possible to produce some breathtaking football, but all too often the game slows to a crawl and it's extremely difficult to produce anything like a constructive passing move. [Nov 2005, p.116]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Intoxicating stuff. [Issue#138, p.102]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Easily the best basketball sim on the market. [Apr 2007, p.131]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Another unmissable release from Relic Entertainment. [Issue#137, p.110]
    • 80 Metascore
    • 60 Critic Score
    Feels like a game that mistakes activity for fun. [Issue#95, p.112]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's just a bit of a shame about the occasional in authentic controls. [Issue#190, p.83]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    The ten-minute skirmishes balance depth with accessibility in a manner perfectly adapted to the handheld, and it’s all wrapped up in a completely charming persona. [Jan 2009, p.105]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    This is a satisfyingly realistic and detailed simulation, and if you have the motivation to get accustomed to its ruthlessly realistic controls it will last you a very long time. [July 2006, p.122]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    This lack of angling variation feels like a missed opportunity. [Issue#144, p.116]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    A fantastic finale marred by technical problems. [Issue#170, p.98]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    Despite all of its faults, its lack of content and distressingly limited modding options, Gran Turismo Prologue 5 still feels a cut above the pack. [June 2008, p.112]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Just as unique and innovative as the original ever was, and now's the time to get involved. There's something special here, you just need to look underneath all the copies of Call Of Duty to find it.
    • 80 Metascore
    • 70 Critic Score
    All of the areas where the game truly excels are exactly what we expect from the series - and from Lionhead as a studio - while its great leaps forward mostly fall flat and upset the balance of the whole. [Christmas 2010, p.90]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    A fantastic proof of concept... it's just not as engaging or game-changing as the other cinematic episodes Telltale has been putting out over the last three years. [Issue#157, p.122]
    • 80 Metascore
    • 80 Critic Score
    Captivating stories blend well with new gravity powers. [Issue#184, p.76]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    As long as you’re prepared to die over and over again, then Richter Belmont’s restored adventure should be considered a rare PSP treat. [Mar 2008, p.130]
    • games(TM)
    • 80 Metascore
    • 50 Critic Score
    Fails to offer anything fresh. The new elements added to the franchise are shamelessly plundered from other games, and generally not as well executed. [Dec 2006, p.114]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    So much more about Battlefront manages to impress than disappoint – from the solid gameplay to the overall application of the Star Wars universe, which has been done with so much care and attention that even the most hardened fan will be satisfied. If only all Star Wars games could be made this way. [Nov 2004, p.100]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    To be honest, we spent the majority of our time just cruising around the county, drooling over the views and picking off random racers that happened across our patrols.
    • 80 Metascore
    • 80 Critic Score
    For fans of the series, this is an essential purchase, and for first timers, this is a great opportunity to get hooked. [Issue#167, p.83]
    • 80 Metascore
    • 70 Critic Score
    Dead Rising 2 is a sequel that tries so hard to appeal to fans of the original that the rest of the gaming world might not find the mass slaughter of zombies quite so appealing. We loved it from start to (stupid) finish, though the many reasons others might not are plain to see and completely understandable.
    • 80 Metascore
    • 80 Critic Score
    A compelling adventure full of great ideas. [Issue#197, p.82]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    BitTrip Beat certainly makes for an atmospheric, pulse pounding experience, but it's not one that comes easily. [June 2009, p.128]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Perhaps the greatest achievement of Pokémon Conquest, however, is that it made us want to go back and play one of Koei's earlier, duller and more convoluted Nobunaga games. And any game that can make us feel that way is worthy of high praise indeed.
    • 80 Metascore
    • 70 Critic Score
    Despite Virtua Tennis 3's crisp visuals and handful of new animations, it still feels like the original. [Apr 2007, p.127]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    Despite high quality, Trauma Center: Second Opinion was outdone by itself earlier in the year. The Wii control method, however adequate, can’t live up to what was achieved with the DS game. [Jan 2007, p.90]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    On the occasions when the game flows it’s possible to produce some breathtaking football, but all too often the game slows to a crawl and it’s extremely difficult to produce anything like a constructive passing move. [Nov 2005, p.116]
    • games(TM)

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