games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 81 Metascore
    • 70 Critic Score
    Canyon may well become the definitive version of this smile-inducing stunt racer, but unless you're already a veteran it may be worth waiting a while before taking this sequel for a drive. [Issue#115, p.100]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    If you’re after a fair few hours of well-presented violence combined with a surprisingly interesting history lesson, then look no further than Dawn Of Dreams. [Apr 2006, p.118]
    • games(TM)
    • 81 Metascore
    • 60 Critic Score
    It's fair to say that Deception remains true to the series in that it delivers much of what you'd want from it, though this only means it's a reasonable fighting game with plenty of blood and some grisly deaths... Kould have been much better. [Dec 2004, p.110]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    For those who thought splitting monsters across two carts was a bit rude originally, this is surely the ultimate swindle. For anyone else, there's a healthy slice of monster hunting to be had. [Nov 2004, p.118]
    • games(TM)
    • 81 Metascore
    • 50 Critic Score
    Players now react quicker and more like their real-life counterparts when handling the first touch of the ball. And first touches are generally smoother now, with players being able to flick on, trap or kick straight away on receipt. In practice, however, it’s not such a massive advancement and the player movement and control is still fairly sluggish. [Nov 2004, p.121]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    Taking out several Stormtroopers with one sweeping flash of neon is a gratifying sight, but the fun really starts as more and more Saber-wielding Dark Jedi are introduced into the fray and the scene becomes awash with multiple blades. [Nov 2003, p.116]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    Things haven't progressed enough and, it has to be said, "DMC4" is the better game. [July 2008, p.114]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    The main game strikes enough of a balance between accessibility and challenge that it'll likely keep you shooting away the hours without you noticing them pass. [Issue#113, p.114]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    It doesn't matter how many explosions or missiles you cram into a mech game, it will still remain a product for a niche audience. Mechassault 2: Lone Wolf may have more to appeal to the mainstream gaming community than the average title in the genre but it's still a mech game. [Feb 2005, p.90]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Capcom’s writer-translators have crafted a cast of believable characters to root for, two utterly detestable villains, and a script so dramatic and humorous that you’ll wish every game had this much care poured into it. [Dec 2007, p.116]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    For those who thought splitting monsters across two carts was a bit rude originally, this is surely the ultimate swindle. For anyone else, there's a healthy slice of monster hunting to be had. [Nov 2004, p.118]
    • games(TM)
    • 81 Metascore
    • 50 Critic Score
    Toca 2 lacks the ambition and verve found elsewhere in the genre... Uneventful jaunts down the middle of the road just don't excite us anymore. [May 2004, p.102]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Friends of Mineral Town is an absorbingly deep and enjoyable game, even if it does turn out to be little more than a 2D remake of the PlayStation's "Harvest Moon: Back To Nature." [Mar 2004, p.112]
    • games(TM)
    • 81 Metascore
    • 50 Critic Score
    Players now react quicker and more like their real-life counterparts when handling the first touch of the ball. And first touches are generally smoother now, with players being able to flick on, trap or kick straight away on receipt. In practice, however, it’s not such a massive advancement and the player movement and control is still fairly sluggish. [Nov 2004, p.121]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    As far as free-to-play goes, this is deeper than most and will become quite the time sink if you have the patience to master it. [Issue#167, p.82]
    • 81 Metascore
    • 70 Critic Score
    There’s plenty to do, but you can’t rid yourself of the feeling that there has never been a release in this franchise more dedicated to a certain kind of player. If you’re part of that crowd, rest assured that you’re going to wholly entertained. Everyone else might want to think twice.
    • 81 Metascore
    • 80 Critic Score
    It’s unabashedly repetitive, cartoony and not as pretty as many would like, but it’s still the most beautiful journey yet. [Mar 2006, p.96]
    • games(TM)
    • 81 Metascore
    • 60 Critic Score
    It's far from perfect, but Marvel fans have been served well, and those who like their Gauntlet served with extra statistics will have a game they can place just behind the last Dark Alliance. [Dec 2004, p.109]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    If you’ve never played a God Of War game before, this is arguably the perfect place to start.
    • 81 Metascore
    • 80 Critic Score
    Addictive and frustrating, cute and challenging, lovable one moment and the very embodiment of hate the next. [Issue#111, p.110]
    • games(TM)
    • 81 Metascore
    • 90 Critic Score
    Another gem of an XBLA release then. [Issue#99, p.110]
    • games(TM)
    • 81 Metascore
    • 50 Critic Score
    It sounds promising but, to be honest, there really isn’t anything here that we haven’t seen a hundred times before, and for that reason alone it’s very difficult to get excited about Codename: Panzers. [Sept 2004, p.117]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Our dissatisfaction comes in the finding that the Princes adventurous new gameplay elements simply don’t play to his strengths, resulting in an experience that often wavers between intense highs and irritating lows. [Jan 2009, p.94]
    • games(TM)
    • 80 Metascore
    • 40 Critic Score
    Unwritten Tales 2 comes up unfavourably when compared to the classic games it tries to emulate, contemporary titles that have tried to do a similar thing, à la Broken Sword 5, and games that have tried to modernise the genre such as The Walking Dead. In that context, it would perhaps have been better if those ‘unwritten tales’ remained as such.
    • 80 Metascore
    • 70 Critic Score
    Though the platforming doesn't push any boundaries and the game is rather short, it will put a smile on your face. [Feb 2005, p.102]
    • games(TM)
    • 80 Metascore
    • 50 Critic Score
    With so much going on, getting any enjoyment out of the multiplayer modes is far too much work and the simple, fun aspect found in titles like Mario Golf: Toadstool Tour and Mario Kart: Double Dash!! has been replaced by, well, clutter. [Jan 2005, p.112]
    • games(TM)
    • 80 Metascore
    • 50 Critic Score
    Despite its pretty environments and swollen production value, Garden Warfare 2 feels a lot like its smartphone cousins, less a videogame, in the noble sense, and more a tar pit, swallowing down your time and providing little in return but useless virtual tat.
    • 80 Metascore
    • 80 Critic Score
    One of the most rewarding experiences on the PS4. [Issue#168, p.97]
    • 80 Metascore
    • 80 Critic Score
    Bloody, brutal, sexy, and immersive - eventually. [July 2008, p.106]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    It may lack an ambitious single-player campaign but this value for money proposition serves to highlight that sometimes less really can be more. [Sept 2014, p.98]
    • games(TM)

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