GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 37 Metascore
    • 51 Critic Score
    Nothing seems to be finished. The cover system is laughable, the AI as intelligent as an amoeba and the graphics aren't impressive either. The story is totally nuts, too. There are better alternatives out there.
    • 37 Metascore
    • 55 Critic Score
    Despite all the freedom for the player, Underworld Ascendant is a bug-spectacle that, in spite of its great looks, is more boring than thrilling.
    • 37 Metascore
    • 48 Critic Score
    This is Harry Potter and the Deadly Shallows. It's only six hours long, but just as boring and confusing as the book and just as bad as the console versions.
    • 36 Metascore
    • 52 Critic Score
    Please, Calypso and Nova Core: Rescue, what can be saved.
    • 35 Metascore
    • 26 Critic Score
    The most pointless sequel since Duke Nukem Forever. Every single good idea is crushed by five bad ones.
    • 35 Metascore
    • 19 Critic Score
    Every single activity is unbelievably repetitive and boring and the graphics look like they're from the year 2003. It may have been a cool idea, but the implementation is awful.
    • 34 Metascore
    • 32 Critic Score
    Quotation forthcoming.
    • GameStar
    • 34 Metascore
    • 65 Critic Score
    With Shadow Harvest the developers bit off more than they could chew. Such a porject would have needed more ressources to be successful. The potential for that lies hidden deep inside the game.
    • 34 Metascore
    • 10 Critic Score
    What happens when you invest the entire budget for a game in top-class actors and then have nothing left for the rest?
    • 33 Metascore
    • 44 Critic Score
    The renovation fails: not only are the new additions crooked and wrong, they also bring the really solid foundation down.
    • 30 Metascore
    • 29 Critic Score
    In all respects an uncalled-for continuation of one of the supposedly worst games ever. Yes, the original was better.
    • 29 Metascore
    • 55 Critic Score
    This game won’t be published in Germany and that’s no loss at all. The game looks like a game from a few years ago, the single player campaign is finished in 4 hours and if the hero Dick Marcinko really was that kind of inhuman, he doesn’t even deserve a game.
    • 27 Metascore
    • 42 Critic Score
    As an RPG, it's a disaster. Seen as a trashy pirate adventure it's crazy, funny and absurd.
    • 25 Metascore
    • 28 Critic Score
    It's the worst-rated game on Steam for a reason, soccer fans are left heartbroken.
    • 25 Metascore
    • 25 Critic Score
    Stupid name, stupid game. There are some games which will be remembered because of their quality. And then there are others which we would like to forget, but can't - because of their stupidity. This game is one of the latter, causing sore eyes and ears.
    • 24 Metascore
    • 45 Critic Score
    I could fill novels with what is wrong with Postal 3. To shorten the whole thing, three words are enough: I am shocked. Not by the representation of violence and the scabrous knee-slappers, that many people see in the series. No, I'm shocked that Postal 3 turns out to be a technically older than dirt data cluster with lame gameplay, which has absolutely nothing really individual anymore. Oh dear, Postal 3 stimulates not even controversial discussions! In the end, it consists only of trivial game mechanics, which were copied cheesy from other games and have nothing to do with Postal itself anymore. Thereby Postal 3 is one of the biggest disappointments of 2011 for me. What have the developers just done for all eight years?
    • 23 Metascore
    • 31 Critic Score
    The subtitle of Flatout 3 is "Chaos & Destruction". Quite appropriate: This impudence sparked in me an unexpected destructive frenzy so far. And after throwing my gamepad about twentyseventimes through my office, it was also there, indeed, pretty chaotic. The subtitle, however, remains the only promise that redeems Flatout 3 - the rest is utter misnomer. Here is pursued, in the most shameless way, to flog off an abysmal racing game with a known name to unsuspecting fans of the series. Flatout has not deserved this!
    • 20 Metascore
    • 39 Critic Score
    The War Z is plagued by too many mistakes, but the developers seem to be unprofessional. I've watched the development of the game for too long now - without realizing improvement.
    • 19 Metascore
    • 23 Critic Score
    The 'Alone in the Dark" movie by Uwe Boll was the worst thing to happen to the series - until this game. It feels like the developers just stopped working at some point and went home.
    • 16 Metascore
    • 23 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 72 Critic Score
    Windchaser really is like a fresh breeze, with a handful of new ideas for roleplay/strategy games. Using the old game of scissors, paper, stone and enhancing it through character talents, morale, counter attacks and combos leads to complex battles, but can make it difficult to estimate the outcome. The mission design is a good mix of conquering sectors, using the mobile base and tactical battles. Choices have logical consequences and take the player through two well done campaigns.
    • tbd Metascore
    • 75 Critic Score
    It's hard to understand why they haven't managed to solve the technical problems. If you don't mind the stuttering, the game is a lot of fun, especially with four players. But it's probably worth waiting for a patch.
    • tbd Metascore
    • 68 Critic Score
    What did 49 Games do during winter? Summer Athletics didn't change a lot compared to last year. Presentation, the frugal graphic and the disciplines only show slight signs of further development. It's still fun with when playing with others.
    • tbd Metascore
    • 52 Critic Score
    Reality Pump creates a tower defense game which for once doesn't force me to just watch while the opponent attacks – and then the game mechanics are a failure, the game is unbalanced the AI is very, very dumb.
    • tbd Metascore
    • 36 Critic Score
    We like Indie games – but Dead meet lead just offers boring gameplay, unfair levels, no atmosphere or story and an ancient kind of presentation. Nobody needs that.
    • tbd Metascore
    • 73 Critic Score
    Experimenting and trying things out shows: physics can be fun, especially when building weird machines. But it needs more tutorials for beginners and better controls.
    • tbd Metascore
    • 62 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 71 Critic Score
    Insane 2 develops all his fun-potential only in multiplayer mode, at least in the abstract. De facto I detect a fellow player on the abandoned servers only in exceptional cases. My advice: Just organize a LAN party once again, as it used to be. Then Insane 2 becomes a guaranteed life of the party.
    • tbd Metascore
    • 69 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 69 Critic Score
    Quotation forthcoming.

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