GamesRadar+'s Scores

  • Games
For 3,939 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3972 game reviews
    • tbd Metascore
    • 90 Critic Score
    Deltarune channels a broad range of classic RPGs but remains a unique, goofy and heartfelt creation of Toby Fox that finds novel ways to find victory in battle through peaceful means, while tickling your funny bone at every opportunity. Even with just over half of the saga complete, it's already the developer's most ambitious work yet.
    • 86 Metascore
    • 90 Critic Score
    Mario Kart World is indisputably the best first-party launch game for the new Nintendo Switch 2 console, and its new major departures for the franchise – like Knockout Tour and Free Roam – are delightful, but it remains to be seen if the kart racer can keep up the pace for the long haul.
    • 78 Metascore
    • 70 Critic Score
    Lost in Random: The Eternal Die is an enjoyable roguelike with satisfying gameplay loops, rewarding combat, and lots of features to unlock and upgrade, but the narrative-rich source material is overshadowed by a new focus on combat, largely wasting a concept ripe for more storytelling.
    • 62 Metascore
    • 60 Critic Score
    A smooth and simple survival-lite experience, Survival Kids does what it sets out to do well whether you're playing alone or with others. It's just a shame that what it sets out to do isn't always as ambitious as it could be.
    • 80 Metascore
    • 80 Critic Score
    A brilliantly fast and playable racing game that doesn't cost the Earth, Fast Fusion is a superb example of what Switch 2 can deliver. Super Hero mode is pretty perfect, though some balancing issues and oddly fuzzy visuals take off some of the shine. This is really front of the pack.
    • 77 Metascore
    • 70 Critic Score
    Elden Ring Nightreign is a surprisingly well-executed roguelike that melds well with the core of Elden Ring and even builds on it with a refreshingly rapid pace and spectacular new bosses. It's also excellent with friends, making for a superb co-op experience, but limited matchmaking options and mixed bosses mean it can be as frustrating as it is fun.
    • 73 Metascore
    • 80 Critic Score
    Though it struggles to pace itself evenly due to a short run-time, To a T is a remarkable, life-affirming wonder. Perfectly un-perfect and proud of it, this is a flag waved high for oddballs – and likely to be one of 2025's most memorable games.
    • 73 Metascore
    • 70 Critic Score
    TMNT: Tactical Takedown is more experimentally thrilling than you might expect from a licensed game, its solo strategy fights packing so much momentum it almost feels like a brawler. A lack of variety in objectives and environments, along with some balancing issues, leave me wanting more from this short but cheesy (complimentary) experience – but this is still a radically easy recommendation.
    • 87 Metascore
    • 90 Critic Score
    Let's hope the conductor doesn't come through because Monster Train 2 is a truly first class ride through deckbuilder roguelike heaven. I'm already going off the rails with all the possibilities these smart evolutions to the rules and cards on offer bring, each run teasing me to chase new ways to to master the rails. I'm well and truly on board.
    • 71 Metascore
    • 80 Critic Score
    MercurySteam follow up the career high point of Metroid Dread with a dark fantasy soulslike full of neat ideas. Blades of Fire dares to make the case for weapon degradation being a good thing and succeeds. The fun characters, secret-stuffed level design, and terrific combat don’t hurt either. A really pleasant surprise.
    • 83 Metascore
    • 70 Critic Score
    While Doom: The Dark Ages is a solid game, the ways it differs from previous titles are largely to its detriment. Most of what's praiseworthy about the Slayer's 2025 adventures are what's translated from older entries, while new features like the melee focus and mech sequences feel like fumbled missteps the series would be well-advised to forget going forward. Still, the joy of blasting cacodemons with a shotgun is never truly lost, and the over-the-top aesthetic will always elevate the experience.
    • 65 Metascore
    • 70 Critic Score
    Empyreal is a richly detailed, loot-based action RPG with a real 'one more go' quality that focuses on a loop involving selectable level cards. The difficulty can be incredibly punishing and it's rather drab-feeling at times, but there's rewarding depth and challenge if you take the plunge.
    • 76 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet is a large, ambitious adventure with great visuals, varied gameplay, and split-screen co-op to boot that's a great sequel to an underrated sci-fi platformer. However, the crude humour and corporate satire can be grating and the whole game feels like a collection of shallow busywork – though the design of the final few hours is exemplary.
    • 82 Metascore
    • 80 Critic Score
    Many Nights a Whisper is a narrative-focused experience where great writing is just the launching pad for you to bring the rest of the story – reflecting on how you feel about the upcoming ritual as you balance granting wishes and archery training. With one chance to land a single, perfect shot – few games have this tension and impact, really making me sit with how I felt about everything.
    • 79 Metascore
    • 90 Critic Score
    Skin Deep is a genuinely stellar immersive sim, replete with chaos and countless combat options to fend off space pirates. Always funny, never dull, and full of felicitous felines, annoying bugs and an irritating save system don't spoil what is one of this year's must-play indie games.
    • 80 Metascore
    • Critic Score
    Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]
    • 92 Metascore
    • 90 Critic Score
    Clair Obscur: Expedition 33 is an outstanding visionary debut from Sandfall Interactive, which isn't merely a love letter to JRPGs but builds on its traditions with a distinctly French identity, making for one of the most exciting and rewarding action and turn-based hybrid battle systems ever devised, while putting you through the emotional wringer. This is an old-school feeling JRPG as dynamic as Persona but with parry-filled battles as hard-won as Sekiro.
    • 78 Metascore
    • 90 Critic Score
    With the story complete, Lost Records: Bloom & Rage is dazzling. Teen rage, girl power, sapphic love – it's all explored with care and consideration. It's rough around the edges in parts, but Don't Nod has created a wonderful supernatural coming-of-age story that ends with teen defiance and queer rage.
    • 77 Metascore
    • 60 Critic Score
    Promise Mascot Agency's oddball, sometimes grotesque characters are actually incredibly charming, and the town of Kaso-machi is great to explore. These yakuza-managed living mascots can be messy mechanically thanks to poor balancing, but I'm won over by its truly immaculate and bizarre vibes. It's hard not to love the result, even if it could be a lot tighter.
    • 92 Metascore
    • 80 Critic Score
    Blue Prince feels truly unique in how it takes a simple premise and fills it with multiple threads of mystery to pull at. This exploration roguelike is like nothing else I've played, and became a puzzle obsession I just couldn't shake across multiple runs where I always felt like I was discovering something new. Even after credits, the mysteries of Mt. Holly continue to surprise me.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight is a charming (if predictable) action-adventure experience that's perfectly happy to play it safe. Nods to folklore and the Southern Gothic tradition are well conceptualized through mechanics, lore, and environments, even if areas like narrative order suffer for this stylization. Familiarity soon fades into monotony across nine of its 14 chapters, though it's hard to stay bored when South of Midnight's world is such a smooth and effortless joy to explore. The result is a spellbinding tale that struggles to find its rhythm, but once found, absolutely sings.
    • 74 Metascore
    • 90 Critic Score
    With a tightly designed world, and a level of player freedom rarely seen, Atomfall already represents some of the best offline adventuring 2025 has to offer. Best of all, it's keen to allow as many people as possible to join the party.
    • tbd Metascore
    • Critic Score
    For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]
    • 81 Metascore
    • 80 Critic Score
    Assassin's Creed Shadows thrives on boldness. Its dual protagonists improve on the series' stealth-driven roots and modern RPG leanings, though they're let down by a vague story that fails to make full use of either character.
    • 80 Metascore
    • 80 Critic Score
    A truly wonderful wrestling experience, hampered by the determination to drive fans into parting with even more cash. Maybe that's just the way sports sims are now – but it's still a huge shame.
    • 80 Metascore
    • 80 Critic Score
    Alta's reluctance to be in her own cozy game brings a tender and sometimes sharp flavor to an otherwise calming brew of farming and cafe management. Wanderstop is a beautiful and balanced combination of sweet and savoury on the palate of the overworked, exalting the transformative power of tea.
    • 91 Metascore
    • 90 Critic Score
    Split Fiction is another expertly crafted cooperative game from Hazelight that perfectly straddles two genres simultaneously and consistently introduces one good idea after another.
    • 83 Metascore
    • 90 Critic Score
    Two Point Museum is the best management sim from Two Point Studios to date. With a wealth of customization options and intuitive building tools, you can create the museum of your dreams, with different museum themes that offer up unique challenges and designs. Curating exhibits through expeditions also introduces a new layer of adventure and discovery that works together with its management features to deliver an in-depth, satisfying simulation experience.
    • 88 Metascore
    • 90 Critic Score
    With the best combat and narrative in a 20-year series of action RPGs, Monster Hunter Wilds is the new peak of Monster Hunter, only further enlivened by a colorful cast of monsters that defies longtime design conventions.
    • 79 Metascore
    • 80 Critic Score
    The return of beat 'em up combat and Goro Majima are great, while new ship combat refreshes a wealth of side content. Like a Dragon: Pirate Yakuza in Hawaii feels like RGG Studio's most worthwhile spinoff game to date – sun, surf, and treasure hunting takes the series to new places at the right time.

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