GamesRadar+'s Scores

  • Games
For 3,944 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3976 game reviews
    • 69 Metascore
    • 60 Critic Score
    Dynasty Warriors 8: Xtreme Legends Complete Edition has as much content as its name implies, and it’s the most stable the series has ever been. While it provides some mindless, button-mashing fun, it's still incredibly repetitive.
    • 67 Metascore
    • 60 Critic Score
    Faces of War wins on several fronts with its attractive destructible environments and solid multiplayer options; unfortunately, it falls short of total victory with frustrating AI and extensive micro-management duties, especially in single-player.
    • 57 Metascore
    • 60 Critic Score
    Driver '76's brand of road rage does get more right than it does wrong, and though it might not offer the best combat action or racing excitement, it still deserves a look for its competent mix of the two.
    • 54 Metascore
    • 60 Critic Score
    Stacked could benefit from more polish and deeper player customization (no, we don't want to look fat and balding, even if we are), but its actual gameplay is solid, and the creepy I'm-watching-you-so-I-can-destroy-you vibe can only help your real-world strategy.
    • 64 Metascore
    • 60 Critic Score
    Between the NFL Network announcer that has the same canned sound bite for common transactions and the lousy framerate of the in-game action, there’s a decidedly second-class-citizen feel from the get-go.
    • 71 Metascore
    • 60 Critic Score
    A positive example to other developers, that better things are possible if you merely put in the effort.
    • 61 Metascore
    • 60 Critic Score
    The story mode is ridiculously slow-paced, and involves going to the mall, shopping, changing clothes, getting haircuts… yeah. There are non-music minigames thrown in, but they’re half-assed and the music minigames, which are semi-Guitar Hero-style, are fun, but there’s no way to access them outside the story.
    • 56 Metascore
    • 60 Critic Score
    A multiplayer co-op option would have been perfect for Avatar, but is sadly missing. Where the action becomes repetitive and tiresome, playing with friends would have at least added some opportunity to develop different strategies for larger melees and boss battles.
    • 69 Metascore
    • 60 Critic Score
    It's a surprisingly entertaining, well-designed game that stays interesting from start to finish, and if nothing else it'll give you a whole new perspective on those rat bastards who keep tagging your house.
    • 39 Metascore
    • 60 Critic Score
    While we're pleasantly surprised with Flushed Away, that doesn't mean it ignores all of the typical problems for licensed games made on the quick. The camera is pretty crazy at times (especially when you're attempting to control it, oddly enough), and the controls are awkward.
    • 69 Metascore
    • 60 Critic Score
    A gorgeous and charming game that unfortunately doesn't improve on enough of the original gameplay aspects to keep fans engrossed.
    • 62 Metascore
    • 60 Critic Score
    With more menus than a Parisian dining district, Aedis Eclipse: Generation of Chaos gets bogged down by its own ambition. And the game’s relative ease only makes its strategic density seem all the more unnecessary.
    • 67 Metascore
    • 60 Critic Score
    But as long as you're cool with the low-frills nature of the experience, the action in Real Heroes: Firefighter is unlike anything else on the Wii - which alone may be worth it for some.
    • 60 Metascore
    • 60 Critic Score
    It's perfect for play in airport terminals and doctor's waiting rooms, but it's hardly of the addictive, "Puzzle Quest" and "Lumines" "I'll sleep when I'm dead!" variety.
    • 72 Metascore
    • 60 Critic Score
    Provides a decent distraction for a few hours, but the $10 (800 MS points) price tag is a bit steep for a fairly simple puzzler. Aside from Master Shots mode, some neat physics, and the fact that you're playing with goo, the rest of the game gets dragged down by the lack of variety and overly straightforward gameplay.
    • 68 Metascore
    • 60 Critic Score
    If you're looking for groundbreaking gameplay and a thrilling story - or even differences between the Xbox and PS2 versions, other than HD support for Xbox - you'll be disappointed. Justice League Heroes is a pretty standard action RPG that's neither offensive nor alluring.
    • 73 Metascore
    • 60 Critic Score
    A good time when taken in small doses. The multiplayer mode is where the action really shines, so here’s hoping the community builds a bit more.
    • 80 Metascore
    • 60 Critic Score
    A fun - if entirely too short - music game with loads of personality and great tunes. It's just overpriced.
    • 55 Metascore
    • 60 Critic Score
    Hardcore puzzle fans will be disappointed with Trioncube's lack of depth. But if all you're looking for is a quick, pick-up-and-play puzzle experience here and there, it's still worth the budget price.
    • 64 Metascore
    • 60 Critic Score
    It's hard to forget that even after the numerous PC updates, you're playing a nearly seven year-old game, and after a few hours, it feels that way. If you are looking to take a trip back to the glory days of Quake mods, Nexuiz is what you are looking for. Just don't expect to stay for long.
    • 62 Metascore
    • 60 Critic Score
    It’s all good, but it’s still a simple premise that wears out sooner rather than later for most folks – a free game that lasts this long is great, but when we’re shelling out actual money, we have higher expectations.
    • 63 Metascore
    • 60 Critic Score
    The biggest problems with Vanguard lies in its graphics and overall length. It takes only six to eight hours to complete the game on normal, and graphically the game looks like it’s seen some serious battle.
    • 65 Metascore
    • 60 Critic Score
    The underlying mechanics are a lot of fun and the new characters, maps and Skill system make it a more robust offering than anything that's been on a console. But even these additions don't justify the hefty pricetag, and with no online leaderboards to spur further playing, we suspect most will move on not long after the five-hour game is complete.
    • 61 Metascore
    • 60 Critic Score
    A darkly humorous action RPG with entertainingly fast-paced combat, Drakengard 3 is a unique experience marred by long load times, minor technical issues, and lackluster world design.
    • 59 Metascore
    • 60 Critic Score
    Rise of the Argonauts has a nice story and something to offer, but shortcomings like this chip away at the fun and ultimately keep the game from matching its legendary sources of inspiration.
    • 77 Metascore
    • 60 Critic Score
    Promise Mascot Agency's oddball, sometimes grotesque characters are actually incredibly charming, and the town of Kaso-machi is great to explore. These yakuza-managed living mascots can be messy mechanically thanks to poor balancing, but I'm won over by its truly immaculate and bizarre vibes. It's hard not to love the result, even if it could be a lot tighter.
    • 63 Metascore
    • 60 Critic Score
    Lords of Shadow 2 is a sequel that simply tries to do too much. It fills out its lengthy running time not with deeper explorations of the surgically precise combat, platforming, and cohesive world-building of its predecessor, but with multiple misguided, jarring new elements that all-too often fail to satisfy in their own right. Worse, they make for a diluted, deeply disjointed overall game experience.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 is bonkers chaotic fun but also a case of wasted potential. The series deserved an iterative revival but instead, we have the tried-and-tested Crackdown backbone with remastered visuals and a touch more chaos, sadly squandering the promise of its few interesting additions in the process.
    • 68 Metascore
    • 60 Critic Score
    The sporadic and rote boss battles don't ooze as much personality - sitting back and shooting rocks at eyes on stalks as they open isn't exactly epic - and none of the grunt henchman, from reptiles to rhinoceros beetles, provide any combat challenge against Scrat's surprisingly powerful kicks and frantic tail-smacks.
    • 59 Metascore
    • 60 Critic Score
    A disappointingly bare-bones color-matching game that doesn't measure up to its artsy promise.

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