GamesRadar+'s Scores

  • Games
For 3,944 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3976 game reviews
    • 52 Metascore
    • 60 Critic Score
    The abstruse design and technical flaws leave us cold, but the sheer potential for savage bastardry makes it undeniably fun.
    • 67 Metascore
    • 60 Critic Score
    If this were a downloadable title on WiiWare, Xbox Live Arcade, or PlayStation Network, it's a safe bet that we'd be telling you to go fire up your console and start it downloading right now.
    • 74 Metascore
    • 60 Critic Score
    Dying Light parades its lack of invention and frustrates with some unrewarding missions, but it barely matters: there’s an immediate joy in exploring this compelling concrete playground of undead, explosions, and bins.
    • 67 Metascore
    • 60 Critic Score
    Between the NFL Network announcer that has the same canned sound bite for common transactions and the lousy framerate of the in-game action, there’s a decidedly second-class-citizen feel from the get-go.
    • 43 Metascore
    • 60 Critic Score
    An ambitious effort that does not come together quite as well as it could have, Enemy Front is an entertaining experience that offers a wide variety of action in locales rarely visited.
    • 53 Metascore
    • 60 Critic Score
    These little touches go a long way to please fans of the original games, but it does not hide the fact that the core game is a fairly mediocre, repetitive collection of games that aren't quite small enough to be considered mini, but not nearly large enough to be considered full.
    • 53 Metascore
    • 60 Critic Score
    An ambitious and fascinating wander through gaming’s history, but one that can’t replicate the addictive gameplay of the forefathers it documents.
    • 61 Metascore
    • 60 Critic Score
    If you're desperate to dunk on a desktop, a patched version of Live 07 likely won't offend your senses to the core, but you can do better on just about any other platform.
    • 53 Metascore
    • 60 Critic Score
    Ultimately Empires continues Koei’s long-standing "if it ain’t broke, don’t fix it" credo when it comes to Warriors games. Which, when you've made the same game nine times in a row, has us adopting the philosophy "been there, done that."
    • 71 Metascore
    • 60 Critic Score
    Had Joint Assault been released on PS3, 360 or even PS2 with all these features intact, it would have been a good, if derivative game. On PSP, it's a good game marred by control problems and real world visuals that are limited by the hardware.
    • 65 Metascore
    • 60 Critic Score
    Not only is the overall presentation forgettable, it's relentlessly so.
    • 65 Metascore
    • 60 Critic Score
    Though the path to boot-stomping nirvana is fraught with flaws, Divekick succeeds at simplifying high-level concepts into a bite-sized experience that only gets better with time.
    • 62 Metascore
    • 60 Critic Score
    A smooth and simple survival-lite experience, Survival Kids does what it sets out to do well whether you're playing alone or with others. It's just a shame that what it sets out to do isn't always as ambitious as it could be.
    • 68 Metascore
    • 60 Critic Score
    We're not harping on how simple the game is (in fact, this is great for casual players), but there's only so much brick-busting one can take before it's time to move on.
    • 73 Metascore
    • 60 Critic Score
    BandFuse: Rock Legends is a game with the technology to back up its great premise, but its flawed execution makes it a tough sell in light of its direct competition, Rocksmith 2014.
    • 51 Metascore
    • 60 Critic Score
    Unbound Saga is a decent enough brawler. You get to pick up and throw homeless people against a wall, which is always fun, and the story itself is good enough to have you button-mash your way to its finale. But its basic, sluggish gameplay is stuck in the '90s. In this age we expect more.
    • 58 Metascore
    • 60 Critic Score
    Tales of the Shire does Tolkien's lore justice and has a new approach to unlocking features in cozy games that'll make your heart sing. However, Bywater struggles to keep you content with staying in the Shire for long.
    • 65 Metascore
    • 60 Critic Score
    Ultimately, this series is going to have to evolve into a more accessible, playable, solo-friendly experience if it ever wants to be known as anything other than a niche curiosity.
    • tbd Metascore
    • 60 Critic Score
    Indiana Jones 2: The Adventure Continues looks great, plays moderately well, and definitely has some lasting play value. But it’s still no match for lightsabers, chattering droids, and the Death Star.
    • 77 Metascore
    • 60 Critic Score
    World of Final Fantasy's opening hours show a lot of promise for fans and newcomers alike, but the longer you spend with it, the more its lack of depth becomes apparent.
    • 58 Metascore
    • 60 Critic Score
    Other than the brain petrifying load times, nothing will outrage you too much about TFATF. There’s a healthy mix of drifting and racing, plus gobs of sweet cars and robust customization choices. However, there are better "underground" racers out there with comparable features, better looks, and more fun times.
    • 80 Metascore
    • 60 Critic Score
    Lego Marvel Super Heroes couldn’t slay all of its technical villains, but there’s plenty of fun to be had despite those shortcomings. How often do you get to control legendary Marvel superheroes in an urban sandbox, flying around and destroying things as you please?
    • 73 Metascore
    • 60 Critic Score
    It's perfect for children, for whom things don't have to "be integrated" or "logical". A series of semi-amusing, unconnected activities: sounds a lot like a sandbox, which, once you graduate middle school, loses its charm unless you can bring your gat.
    • 70 Metascore
    • 60 Critic Score
    A deep dive into an emotionally resonant, thematically intriguing, and visually striking abyss, Under the Waves' waters are choppy at times, but there's pearls to be found amidst the turbulence of its enthralling ocean.
    • 71 Metascore
    • 60 Critic Score
    A fascinating, fantastical world let down by plodding pacing.
    • 63 Metascore
    • 60 Critic Score
    If you are a devoted fan of the series looking to revisit the DBZ universe, then this game is certainly worth your time and dollar. For gamers just looking for an exciting fighting game, its best to leave this one on the shelf.
    • 67 Metascore
    • 60 Critic Score
    Like a fast food burger, Dungeon Hunter: Alliance is a generic mishmash of tasty ingredients that crudely satiates your appetite, but it's nothing particularly special. Though unfortunately, at $12.99, it's definitely not on the value menu.
    • 72 Metascore
    • 60 Critic Score
    The dev team clearly believes "more is more" and the funny thing is that sometimes they're right – other times, a bit of editing on the enemy numbers would have really tightened the experience up. Instead of more enemies, there should have been more colors in the palette and more variety in the level design.
    • 58 Metascore
    • 60 Critic Score
    While still quite playable for several hours, the lack of true innovation or noteworthy upgrades makes Mater-National seem like more of a rushed expansion than a full-fledged - or fully necessary - follow-up to a memorable kid-friendly racer.
    • 69 Metascore
    • 60 Critic Score
    An experience that feels thin and repetitive in spite of its length and new additions, Knack 2 feels like a palette cleanser rather than a main course.

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