GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 70 Metascore
    • 40 Critic Score
    With the wealth of RPGs, and even great SRPGs, that have arrived on the 3DS in the last several months, it would almost be unconscionable not to recommend one of those games instead of Project X Zone. Fun combat and screaming Tekken characters can only take you so far.
    • 63 Metascore
    • 40 Critic Score
    Littered with bugs, excruciating load times, and a severely padded ending, ReCore is a great example of good ideas, flawed execution.
    • 40 Metascore
    • 40 Critic Score
    But, if you're buying this game because you honestly think it's going to make you smarter, it won't. And if you're buying this game because you actually think it's going to be fun, it isn't. That's really the bottom line.
    • 59 Metascore
    • 40 Critic Score
    There is some fun to be had from time trial, challenges and the tracks that work properly. And with the penalties switched off, it almost passes as some crazy, incident-filled version of F1. But if you're after an authentic racing sim on 3DS, best wait a little longer, cos this most certainly ain't it.
    • 61 Metascore
    • 40 Critic Score
    It’s almost heartbreaking how much wasted potential there is here, and lonely RPG fans are better off playing Tales of Vesperia co-op until a better competitive option comes around.
    • 52 Metascore
    • 40 Critic Score
    A mish-mash of things, which basically is the result of this game: a big mess. Unless you're all about Fiddy, you shouldn't purchase this game… even for 50 cents.
    • 39 Metascore
    • 40 Critic Score
    Turn It Around just mixes too much frustration mixed in with the fun. Screw this. Wheel of Fortune's on.
    • 58 Metascore
    • 40 Critic Score
    It's not often that the promotion campaign might be more enjoyable than the final product, but Wanted: Dead may have to grin and bear this ignominy. Despite some effort to subvert genre norms with its characters and amusing mini-games, the core action is bogged down by low production values, imbalance, and repetition. For every moment it hits its stride, there's another where it stubs its toe, and some slick execution animations are as imaginative as it gets.
    • 51 Metascore
    • 40 Critic Score
    Destined to line bargain bin bottoms. It has its hacking and slashing moments, but like so many movie-licensed titles, it reeks of a truncated production schedule and a too-heavy reliance on a story intended for another medium.
    • 60 Metascore
    • 40 Critic Score
    This game's title is a massive misnomer. You don't "create" anything – you mess around with preset environments and then slap stickers all over it. You want to get the Create experience and save a few bucks? Buy a coloring book.
    • 60 Metascore
    • 40 Critic Score
    The weapon variety that defines the series is flaccid at best, the story is forgettable, and the multiplayer isn't even as varied as the last handheld game in the series. It's hard to even recommend this one to gamers who've spent the last six years popping Chimera skulls.
    • 44 Metascore
    • 40 Critic Score
    An interesting blast from the past, but much like the visuals of the original film, it really doesn’t hold up over time.
    • 62 Metascore
    • 40 Critic Score
    Wandering back and forth through the same areas to collect one silly object after another will drive you "This is Sparta" raving mad, especially when you realize that you have to collect every fairy sprite and finish every last side quest just to see how the story ends.
    • 46 Metascore
    • 40 Critic Score
    The lousy last-gen graphics murder what compelling plot there is.
    • tbd Metascore
    • 40 Critic Score
    Lastly, and perhaps most tragically, the PlayStation 2 comes with full voiceover work for all the characters. You might think this would be a good thing – but Zak repeats his exclamations over new Cryptids so often, you find yourself wanting to choke him, and some of the subtitles appear as placeholder text. Party foul.
    • 54 Metascore
    • 40 Critic Score
    The actors (not from the film cast) sound utterly bored throughout their lengthy speeches; the only thing that trumps the highly questionable French accents is a guy who actually says "woof woof" on behalf of a virtual dog.
    • 38 Metascore
    • 40 Critic Score
    Left Behind: Eternal Forces just doesn't play very well. As exciting and even (for at lot of folks, at least) uplifting as some of the content could be, it just doesn't move quickly enough or play smoothly enough to compete with the other, more gameplay focused titles in the admittedly more worldly marketplace.
    • 60 Metascore
    • 40 Critic Score
    Ugly, last-gen visuals further dampen the fear factor. Muddy textures and low poly counts cause scenery and monsters to blend together into a murky mess.
    • 57 Metascore
    • 40 Critic Score
    A little bit of quality assurance time would have gone a long way in improving Double Dragon, but ultimately, this brawler just isn’t main-event material anymore.
    • 52 Metascore
    • 40 Critic Score
    An undiscerning child may have a bit of fun for awhile with Over the Hedge: Hammy Goes Nuts, and adults may even find the wacky, borderline creepy premise of the game slightly bemusing. But if you care about children (or your own sanity), you may want to skip this one and just get the DVD instead.
    • 68 Metascore
    • 40 Critic Score
    Soulstice does itself no favours by borrowing heavily from Bayonetta, and then falls short of its inspiration in every area. At best this is a functional but uninspired character action game. At worst it's a poor appreciation of the genre's finer points, stacking up systems that detract from the purity of exhilarating combat.
    • 52 Metascore
    • 40 Critic Score
    Why buy the new one when the older, better version is still available at a reduced price? We know you have a PS2.
    • 43 Metascore
    • 40 Critic Score
    The DS version is by far the worst iteration of the bunch, which is sad considering none of them are that great.
    • 73 Metascore
    • 40 Critic Score
    Never Alone is bursting with promise and charm, but is savagely let down by technical flaws and maddening design decisions. Not even the cutest fox in gaming can save it.
    • 76 Metascore
    • 40 Critic Score
    Crimson Shroud is clearly Matsuno's labor of love, but it's a shame so many of its features failed in execution and proved more annoying in practice.
    • 64 Metascore
    • 40 Critic Score
    Ratatouille offers some multiplayer modes around cooking, but if you’re looking to get dizzy with a friend, we suggest doing something fun, like blowing up balloons. And then you can throw a party...and celebrate not playing Ratatouille on the DS.
    • 51 Metascore
    • 40 Critic Score
    Destined to line bargain bin bottoms. It has its hacking and slashing moments, but like so many movie-licensed titles, it reeks of a truncated production schedule and a too-heavy reliance on a story intended for another medium.
    • 59 Metascore
    • 40 Critic Score
    From the Abyss isn't a terrible game, but it offends us with its pure mediocrity.
    • 44 Metascore
    • 40 Critic Score
    It’s a sound idea that’s torpedoed by poor design and bad play mechanics.
    • 59 Metascore
    • 40 Critic Score
    Ugly, last-gen visuals further dampen the fear factor. Muddy textures and low poly counts cause scenery and monsters to blend together into a murky mess.

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