GamesRadar+'s Scores

  • Games
For 3,941 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 39 Metascore
    • 40 Critic Score
    None of the key features really hold up compared to other shooters, save for the appearance of Seth McFarlane and his crew of writers and actors. Even then, this would have made for a weakly written episode of the show. If it were down to a night with your buddies in front of the TV with a few drinks, then it would make for an alright rental.
    • 59 Metascore
    • 40 Critic Score
    From the game-stretching fetch quests to the clanking camera to the clumsy cliffhanger ending, Hydrophobia just doesn't feel like a finished game. The water is truly unique and special, but everything else feels too much like a soggy, overblown tech demo.
    • 70 Metascore
    • 40 Critic Score
    Batman: The Brave and the Bold takes place over four chapters, each separated into a handful of levels. You can grab a second controller and team up with a friend or family member, but you might not want to subject them to the boredom.
    • 66 Metascore
    • 40 Critic Score
    If nothing more, this mostly broken game exists purely as a way to cash-in on the latest CG snoozer not starring anthropomorphic animals. At least the packaging has glitter on it. Really, it does.
    • 65 Metascore
    • 40 Critic Score
    The gameplay is still fun if you’re willing to suffer through painful hand cramping from playing guitar and bass, severely wounded vocal registry, and a general lack of precision provided by the Drum Grip. Oh wait, that doesn’t sound so fun. The peripherals do more to kill the experience than enhance it, which totally defeats the purpose of this pricey package.
    • 58 Metascore
    • 40 Critic Score
    The game - or string of small games connected only through common characters - is only worth dabbling in for the humor and bourgeois rock and roll attitude of it all.
    • 56 Metascore
    • 40 Critic Score
    But to finally give us a lightsaber game, even a crap one, and not enable us to take on the role of Luke Skywalker and battle Darth Vader? That’s just freaking cruel.
    • 47 Metascore
    • 40 Critic Score
    While games like "Time Pilot" aged gracefully, this side-scrolling space shooter feels old and inflexible, a crusty gaming battleship dragged out of drydock. All you can do is stare and go, "Wow, that's old."
    • 55 Metascore
    • 40 Critic Score
    Most levels in Diner Dash: Sizzle and Serve last five minutes tops, which makes it a flexible on-the-go offering. We’re increasingly annoyed by publishers’ tendencies to toss a casual PC game onto portable consoles for a notably higher price than its PC version.
    • 46 Metascore
    • 40 Critic Score
    Every installment has us hoping for a return to glory, but each one further craps on the hedgehog's legacy. The redeeming qualities here are few and far between, and it's just plain not fun.
    • 46 Metascore
    • 40 Critic Score
    The resulting storyline isn't quite Final Fantasy quality by any means, but series devotees will find plenty to admire here. Still, given the constant interruption for battles and the heinous dungeon layouts, we suspect that none but the most devoted fans of the series will care.
    • 50 Metascore
    • 40 Critic Score
    It's so dumbed down that it might actually be more appropriate for children if it weren't for the T rating on the package. Just play the 360 version. Actually, scratch that, just go play Spider-Man 2 instead. It's worlds better than this.
    • 47 Metascore
    • 40 Critic Score
    We know that plenty of people will look past the monotonous gameplay, poor voice acting, unimaginative level design, lack of online play, etc., but our advice is to hold out for the next movie.
    • 47 Metascore
    • 40 Critic Score
    You know the drill: games based on movies tend to bite.
    • 55 Metascore
    • 40 Critic Score
    It's when you get into the tedium of every activity that you realize a game that only does a few things well holds more value than a game that does a dozen things poorly. Variety is supposed to be the spice of life, but let's be honest, everything has its limits.
    • 60 Metascore
    • 40 Critic Score
    Spend a couple of hours coping with the plodding narrative and oppressive gameplay and you'll swear off RPGs for life.
    • 49 Metascore
    • 40 Critic Score
    But perhaps the worst part of it all is that the transplant to a home console has removed a good chunk of Tag Force’s initial appeal: the ability to play on-the-go card battles with friends who also have a PSP and the game.
    • 45 Metascore
    • 40 Critic Score
    The worst thing is, there was tremendous potential here. The art style is fantastic, and the campy, B-movie concept is golden. And the way you make new weapons out of garbage you find – sticks, needles, broken shards of glass – is really fun. But once you add the gameplay in there, ugggh. Mushrooms grow where living things have died – in this case, the underlying corpse belonged to fun.
    • 44 Metascore
    • 40 Critic Score
    The graphics are fair, but like the fighting, they grow redundant too quickly, and the story couldn't get the game noticed even if it were drunk, topless, and the only woman in a bar full of sailors.
    • 64 Metascore
    • 40 Critic Score
    Borderlands 2 remains an excellent game--unfortunately the Vita port makes too many concessions. Frequent frame dips, sluggish response, and OK controls make it hard to recommend.
    • 56 Metascore
    • 40 Critic Score
    It’s also definitely worth mentioning that this is the weaker of the two Zenses titles by a mile. Rainforest has better puzzles and a stronger style.
    • 57 Metascore
    • 40 Critic Score
    Sacred 3 has the skeleton of a fun co-op hack 'n' slash experience, but it's marred by too much repetition, balance issues, and the worst comedy routine this side of Open Mic Night at the Middle of Nowhere Comedy Shack.
    • 65 Metascore
    • 40 Critic Score
    If nothing more, this mostly broken game exists purely as a way to cash-in on the latest CG snoozer not starring anthropomorphic animals. At least the packaging has glitter on it. Really, it does.
    • 27 Metascore
    • 40 Critic Score
    Even if you’re a tremendous fan of Marcinko and love his books, rent this one before you spend your hard-earned cash. The season is too full of top-notch games and excellent DLC for you to spend your cash on this stinker.
    • tbd Metascore
    • 40 Critic Score
    If you're a fan with your heart set on a dragging video game (in whatever sense of the word), you'll probably find enough to keep yourself amused for a short time, even as you hope for something a whole of lot better in the future.
    • 65 Metascore
    • 40 Critic Score
    Control without the superpowers was always going to be a tough sell. Sadly, FBC: Firebreak makes a pretty appalling case. Moments of supernatural whimsy are few and far between, bogged down by repetitive objectives centering around shooting some pretty mediocre feeling guns.
    • 42 Metascore
    • 40 Critic Score
    Our main problem with History Great Empires: Rome is that the historic elements are only surface level and the strategy elements aren’t much deeper than that.
    • 54 Metascore
    • 40 Critic Score
    There was limitless potential here, but it's wasted. Transformers: The Game should be a sleek, cutting-edge sports car; instead, it's an old beater whose driver's seat has a spring sticking out in exactly the wrong place.
    • 40 Metascore
    • 40 Critic Score
    WayForward’s second Adventure Time game fails to marry the imagination of the Cartoon Network series with a top-down dungeon crawler, resulting in a lifeless quest that does neither the cartoon nor the genre any justice.
    • 48 Metascore
    • 40 Critic Score
    The simplified controls, which work with a very minimal interface, won't stymie anyone without RPG experience. But the absence of story and strategy will. This is a game best played on autopilot, if you have to play it at all.

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