GamesRadar+'s Scores

  • Games
For 3,940 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 49 Metascore
    • 50 Critic Score
    As for the 3D, it's completely unnecessary and we turned it off quickly. Bust-A-Move is a 2D game through and through, and not only does 3D not add anything to the experience whatsoever, but it didn't look that great either.
    • 77 Metascore
    • 80 Critic Score
    While we stay delusional in hoping for a Valkyria Chronicles 3D or an Ogre Battle 3D, there is no question that Tom Clancy's Ghost Recon: Shadow Wars is one of the standout launch titles for the 3DS.
    • 67 Metascore
    • 60 Critic Score
    A glut of unlockables makes LEGO Star Wars III's smash-and-grab emphasis a somewhat addictive grind. Even so, it lacks the nostalgia factor of its predecessors, and with all of the challenge completely stripped out to cater to a younger slant, it's tough to recommend this one for anyone but the most devout of Star Wars enthusiasts.
    • 77 Metascore
    • 70 Critic Score
    This is a loud, often spectacular dash through countless set-pieces and ragdoll pedestrians. However, 'trying not to crash' isn't as fun as racing or combat, but that's what you'll be doing for 95% of the time. It's just not as fun as it should be.
    • 53 Metascore
    • 60 Critic Score
    These little touches go a long way to please fans of the original games, but it does not hide the fact that the core game is a fairly mediocre, repetitive collection of games that aren't quite small enough to be considered mini, but not nearly large enough to be considered full.
    • 73 Metascore
    • 70 Critic Score
    A great benchmark for future footie games to beat. The full commentary, slick graphics and deep Master League make this a console quality game and by far the best handheld footie experience you can buy.
    • 82 Metascore
    • 90 Critic Score
    Shift 2 has finally created a racing sim that gives car geeks like myself numbers to tweak, but puts the real focus where it belongs, on the visceral joy of actually racing the car.
    • 81 Metascore
    • 90 Critic Score
    Shift 2 has finally created a racing sim that gives car geeks like myself numbers to tweak, but puts the real focus where it belongs, on the visceral joy of actually racing the car.
    • 55 Metascore
    • 60 Critic Score
    What works Super Monkey Ball 3D is just that: 3D and Super Monkey Ball. Unfortunately, that fun is pathetically short-lived, and everything else is a poorly executed afterthought that makes the $40 price tag borderline insulting.
    • 77 Metascore
    • 80 Critic Score
    It feels like a Sims product while at the same time feels like something completely fresh and original. But if you don't like having goals or being too limited in your virtual sandbox, then who are you kidding? You're probably still playing The Sims 3. Stick with that and let the rest of us enjoy the breath of fresh air that The Sims Medieval brings.
    • 90 Metascore
    • 90 Critic Score
    Creative Assembly trimmed some of the fat while boosting the flavor to make Total War: Shogun 2 one of the tastiest entries in the franchise yet. It's much more accessible than the last few Total War games without sacrificing any depth or strategy.
    • 61 Metascore
    • 70 Critic Score
    Where the game lacks in production values it makes up for in a lengthy story that fans of Japanese visual novels will enjoy (although it's not as static as visual novels).
    • 78 Metascore
    • 80 Critic Score
    Its nuanced and complex characters are offset nicely by the goofy and gory combat - here's your chance to chuck motorcycles, thwack criminals with oversized traffic cones, and body slam some jaws - and the city's ability to feel alive both day and night all add up to something more distinct and intriguing.
    • 43 Metascore
    • 30 Critic Score
    It's a £39.99 inferior remix of a £2.99 iPhone game with bad sound, bad graphics and shockingly slapdash collision logic. Not only is it the worst game of the 3DS' launch line-up, it's a contender for the title of 'worst launch game of all time'. Worse than Pen Pen. Worse than Tama. Worse even than Altered Beast. Do I really need to say it? Avoid.
    • 61 Metascore
    • 70 Critic Score
    In 2D, it's a damn fine platform game. In 3D, it's a surprisingly good showcase for the hardware. Put them together and you've got by far the best modern version of the game, with better controls than iPhone version and better graphics than the old DS.
    • 44 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 54 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 85 Metascore
    • 80 Critic Score
    A commendable achievement, and absolutely contains everything that made the console version great. However, our recurring problems with multiplayer (online and off) and the unavoidable concern of button layout hindered an otherwise amazing experience.
    • 71 Metascore
    • 70 Critic Score
    The story may turn off fans of the first two Parasite Eve games, but if you can get past the inane plot and characterizations, there's still a solid action-RPG underneath.
    • 75 Metascore
    • 60 Critic Score
    Ridge Racer 3D offers a fundamentally solid, entertaining arcade driving experience. Its 3D effect is well done and benefits the player, but it does little to mask the simple core and bare bones presentation.
    • 71 Metascore
    • 70 Critic Score
    Sometimes Nintendogs + Cats can feel like homework, and other times it can be a sweet little distraction where you spend time with adorably well-realized puppies and accurately uninterested cats.
    • 71 Metascore
    • 70 Critic Score
    Sometimes Nintendogs + Cats can feel like homework, and other times it can be a sweet little distraction where you spend time with adorably well-realized puppies and accurately uninterested cats.
    • 71 Metascore
    • 70 Critic Score
    Sometimes Nintendogs + Cats can feel like homework, and other times it can be a sweet little distraction where you spend time with adorably well-realized puppies and accurately uninterested cats.
    • 58 Metascore
    • 60 Critic Score
    There's just not enough to do, at least not for the price. We appreciate that Nintendo did something different here, and a system's launch is a great time to be more experimental, but if we're going to pay $39.99 for a new 3DS game, we're going to need more than this.
    • 71 Metascore
    • 80 Critic Score
    System seller? Not quite. Fun, simple flight game that handles great and conveys a fantastic sense of speed and height? Absolutely.
    • 60 Metascore
    • 60 Critic Score
    Jikandia is a visually distinct, charming game that has the potential to be fun in small doses – but since the game design actively discourages you from playing like that, it simply turns into a somewhat-better-than-okay experimental platformer.
    • 79 Metascore
    • 90 Critic Score
    It's a simple, cartoony design that pulls together the fantasy world the developers have created, and it works really well. All in all, this is not a game to be missed if you're not ready to abandon your well-worn DS for the shiny new 3D version.
    • 86 Metascore
    • 80 Critic Score
    An astounding technical achievement. It's one of the best-looking games ever, and it knows how to bring the spectacle. Its single-player provides a playground for the joyous nanosuit powers, although some buggy AI and generic aliens keep the campaign from soaring as high as it could have. The multiplayer, meanwhile, is a fantastic buffet of playstyles that rewards the creative player.
    • 85 Metascore
    • 80 Critic Score
    An astounding technical achievement. It's one of the best-looking games ever, and it knows how to bring the spectacle. Its single-player provides a playground for the joyous nanosuit powers, although some buggy AI and generic aliens keep the campaign from soaring as high as it could have. The multiplayer, meanwhile, is a fantastic buffet of playstyles that rewards the creative player.
    • 84 Metascore
    • 80 Critic Score
    An astounding technical achievement. It's one of the best-looking games ever, and it knows how to bring the spectacle. Its single-player provides a playground for the joyous nanosuit powers, although some buggy AI and generic aliens keep the campaign from soaring as high as it could have. The multiplayer, meanwhile, is a fantastic buffet of playstyles that rewards the creative player.
    • 72 Metascore
    • 70 Critic Score
    While we're having some fun with MLB 2K11, we can envision a scenario where the "new baseball game" sheen wears off and we lose steam quickly. It takes a special game to keep our interest over the long haul, and 2K11 may not have enough to grip us tightly and never let go.
    • 69 Metascore
    • 70 Critic Score
    While we're having some fun with MLB 2K11, we can envision a scenario where the "new baseball game" sheen wears off and we lose steam quickly. It takes a special game to keep our interest over the long haul, and 2K11 may not have enough to grip us tightly and never let go.
    • 66 Metascore
    • 70 Critic Score
    If you can make it past the color explosion, and aren't prone to ulcers in high-stress situations, then you'll be coming back for bite-size servings long after you've completed the campaign. If have four friends eager for some trash talk, it's a perfect way to burn through an evening (and inevitably lose some friends).
    • 81 Metascore
    • 90 Critic Score
    Minor graphical issues and clunky inventory management aside, Torchlight for XBLA does a spectacular job of translating a PC dungeon hack-and-slasher to two analogue sticks and face buttons.
    • 68 Metascore
    • 70 Critic Score
    Rango isn't a revolutionary action-platform release, but it is a legitimately well-made title built in the mold of the some of the genre's best, and it genuinely engaged us throughout much of the adventure. Sadly, it doesn't last for long.
    • 65 Metascore
    • 70 Critic Score
    Rango isn't a revolutionary action-platform release, but it is a legitimately well-made title built in the mold of the some of the genre's best, and it genuinely engaged us throughout much of the adventure. Sadly, it doesn't last for long.
    • 70 Metascore
    • 70 Critic Score
    Homefront's campaign tells a good story, but that's about the only thing it does exceptionally well. The action is fun, but nothing special, and it sometimes feels so rigidly scripted that it's almost stifling. Meanwhile, the radically different multiplayer stands out as a much better game, with chaotic, drone-and-vehicle-filled action that's just fun an involving enough to make Homefront worth picking up.
    • 70 Metascore
    • 70 Critic Score
    Homefront's campaign tells a good story, but that's about the only thing it does exceptionally well. The action is fun, but nothing special, and it sometimes feels so rigidly scripted that it's almost stifling. Meanwhile, the radically different multiplayer stands out as a much better game, with chaotic, drone-and-vehicle-filled action that's just fun an involving enough to make Homefront worth picking up.
    • 82 Metascore
    • 80 Critic Score
    The purist, PC-RPG crowd will hate it for "dumbing down" one of the last remaining hardcore RPGs, while the console clan will love it for making a fantastic series more accessible. Everyone should cotton to the clever, twisty story and fully fledged characters.
    • 79 Metascore
    • 80 Critic Score
    The purist, PC-RPG crowd will hate it for "dumbing down" one of the last remaining hardcore RPGs, while the console clan will love it for making a fantastic series more accessible. Everyone should cotton to the clever, twisty story and fully fledged characters.
    • 80 Metascore
    • 80 Critic Score
    Dawn of War II - Retribution is not a genre-beater; it has its issues. But none of its niggles stop it from being a great RTS romp. It still offers that unique Dawn of War II experience, deep strategy, interesting (although repetitive) missions and is one hefty standalone package for the $30 asking price.
    • 82 Metascore
    • 70 Critic Score
    At its core, Okamiden is a successful, shrunken-down Okami, but it's trapped on a system that can't entirely pull it off. The art style, music and mechanics, while lifted from the earlier game, are still captivating and worthy of exploration, though we couldn't shake the feeling this story would have soared higher on another platform.
    • 84 Metascore
    • 80 Critic Score
    Rift needs to prove it can offer far more beyond 50. Trion's baby already shows some promise of being the most successful MMO release since World of Warcraft, but the endgame currently stands as a looming question mark that overshadows everything else.
    • 77 Metascore
    • 70 Critic Score
    There's no doubt that the gameplay of Men of War is brilliant, but seeing as Assault Squad is only a multiplayer expansion and features a steep learning curve, it's hard to justify the $35 asking price. Fortunately, those seeking a more campaign-based experience won't have to wait long - a Vietnam-themed title is due to be released shortly.
    • 90 Metascore
    • 90 Critic Score
    In many ways, MLB 11 The Show is a victim of its own success. It succeeds completely as a baseball simulator – the best we've ever played. We're spoiled, though, and would love to use it to dive into something completely new.
    • 87 Metascore
    • 90 Critic Score
    It may not break the Pokemon mold, but Black/White offers enough new content coupled with the series' classic, deep battle mechanics to make it endlessly playable. If you could only play one game for the rest of your life, this would be a wise choice.
    • 87 Metascore
    • 90 Critic Score
    It may not break the Pokemon mold, but Black/White offers enough new content coupled with the series' classic, deep battle mechanics to make it endlessly playable. If you could only play one game for the rest of your life, this would be a wise choice.
    • 84 Metascore
    • 70 Critic Score
    A game that has aged reasonably well. While there are a few hiccups here and there, the visual update is fantastic and the gameplay is still incredibly well paced and fun.
    • 55 Metascore
    • 20 Critic Score
    It's not worth one hour of your time. We couldn't even recommend this game to the most enthusiastic of JRPG fans. The story is a joke, the combat is uninspired, the quests are utterly banal and the characters are about as likeable as deep sea anglerfishes.
    • 63 Metascore
    • 40 Critic Score
    Unlockable spells lend a little variety to the otherwise stale battles with moron squid-monsters and typical fantasy fodder. Beyond that, this is a stagnant role-playing game with nothing to offer anyone who isn't already obsessed with the original game, the 2001 PC remake this is based on, or the DS remake from 2009.
    • 82 Metascore
    • 90 Critic Score
    Something more reminiscent of a gripping, page-turning bestseller than what adventure gaming has come to represent.
    • 82 Metascore
    • 80 Critic Score
    A great game just like its predecessor, but be prepared for a significantly greater challenge. The unique vibe is as cool as ever, with possibly even more head-thumping music than before and simple, eye-pleasing visuals to round out the aesthetic package.
    • 68 Metascore
    • 80 Critic Score
    If you can make it past the old-fashioned controls and have the will to face its relentless challenge, Prinny 2 is an operation worth engaging in. Just remember that throwing your PSP out of frustration is a bad idea.
    • 68 Metascore
    • 60 Critic Score
    Despite TDU2's lack of realism and a force-fed story-mode, the game does provide an open-world experience that very few titles have succeeded with in the past.
    • 70 Metascore
    • 60 Critic Score
    We played through the PS3 version and noted several bugs with the network along with large loading times. Although these problems didn't distract us from enjoying the game, dropping connection during a race can cause extreme virtual road rage.
    • 45 Metascore
    • 50 Critic Score
    Its slow-paced combat and exploration, weak visuals, and plodding plot leave a lot to be desired.
    • 85 Metascore
    • 80 Critic Score
    Fight Night Champion isn't going to reverse people's opinions of the shift in gameplay style that started with Round 4. It may help them warm up to things a little by providing more context and a story-driven backdrop, but it's still going to be a divisive decision.
    • 84 Metascore
    • 80 Critic Score
    Fight Night Champion isn't going to reverse people's opinions of the shift in gameplay style that started with Round 4. It may help them warm up to things a little by providing more context and a story-driven backdrop, but it's still going to be a divisive decision.
    • 65 Metascore
    • 50 Critic Score
    As a pure idea the game is very interesting, but poor execution held this one back.
    • 77 Metascore
    • 60 Critic Score
    If you never get tired of the basic ideas at the core of every resource-based strategy game, don't mind unnecessarily cute (and occasionally lame) attempts at humor, and can get past some minor targeting issues then World could work to fulfill that tiny niche of XBLA resource management games.
    • 85 Metascore
    • 80 Critic Score
    While the dialog in Radiant Historia can become longwinded, the gameplay, music and graphics make up for it and then some. The gameplay potential posed by time travel is fully exploited and the game weighs in at well over 30 hours.
    • 79 Metascore
    • 70 Critic Score
    De Blob 2, like its predecessor, is an undeniably cheerful, whimsical, and infectiously amusing venture that's impossible to dislike unless you're Ebenezer Scrooge (pre-spiritual epiphany, that is). It has some creative gameplay and it satisfies that primitive need to finish a page in a coloring book once you've started it. It's not as deep as it wants to be, but it has enough substance to pick up and play after buying it for your kids (or younger siblings).
    • 74 Metascore
    • 70 Critic Score
    De Blob 2, like its predecessor, is an undeniably cheerful, whimsical, and infectiously amusing venture that's impossible to dislike unless you're Ebenezer Scrooge (pre-spiritual epiphany, that is). It has some creative gameplay and it satisfies that primitive need to finish a page in a coloring book once you've started it. It's not as deep as it wants to be, but it has enough substance to pick up and play after buying it for your kids (or younger siblings).
    • 77 Metascore
    • 70 Critic Score
    De Blob 2, like its predecessor, is an undeniably cheerful, whimsical, and infectiously amusing venture that's impossible to dislike unless you're Ebenezer Scrooge (pre-spiritual epiphany, that is). It has some creative gameplay and it satisfies that primitive need to finish a page in a coloring book once you've started it. It's not as deep as it wants to be, but it has enough substance to pick up and play after buying it for your kids (or younger siblings).
    • 49 Metascore
    • 60 Critic Score
    The combat, for the most part, is satisfying and visceral, and the story, at times, is genuinely compelling. A mostly entertaining experience, it's marred by some terrible flaws and a handful of moments of unadulterated rage; much, we'd expect, like actually selling one's soul.
    • 51 Metascore
    • 60 Critic Score
    The combat, for the most part, is satisfying and visceral, and the story, at times, is genuinely compelling. A mostly entertaining experience, it's marred by some terrible flaws and a handful of moments of unadulterated rage; much, we'd expect, like actually selling one's soul.
    • 83 Metascore
    • 100 Critic Score
    Forget your preconceptions of Bulletstorm as a foul-mouthed big dumb action game. It's an intelligent, nuanced design with fathoms of depth, which marks a return to the importance of player creativity in shooters and simultaneously evolves the concept of interactivity in an FPS world. And with two cleverly complimentary secondary modes, it will have serious legs for a good long while to come.
    • 84 Metascore
    • 100 Critic Score
    Forget your preconceptions of Bulletstorm as a foul-mouthed big dumb action game. It's an intelligent, nuanced design with fathoms of depth, which marks a return to the importance of player creativity in shooters and simultaneously evolves the concept of interactivity in an FPS world. And with two cleverly complimentary secondary modes, it will have serious legs for a good long while to come.
    • 76 Metascore
    • 70 Critic Score
    The overall feeling we got from Uprising is one of a game not quite up to the standard of the very best Contra games.
    • 82 Metascore
    • 90 Critic Score
    What makes it so easy to sink an entire evening into YDKJ is the strength of its material, regardless of the series' lengthy absence.
    • 87 Metascore
    • 90 Critic Score
    Sets a new gold standard for both PSP strategy RPGs and remakes in general. With the PSP's peak far in the past and its twilight years nearly at an end, it's nice to see that the console still has at least one very potent trick up its sleeve.
    • 78 Metascore
    • 80 Critic Score
    There really isn't anything to wrong with the game other than it feeling more old than old school on occasion.
    • 75 Metascore
    • 70 Critic Score
    When the game works – that is, when you pull off incredible close calls and survive the onslaught – it's quite exciting. When it doesn't work, which will depend on your frustration threshold and/or skill level, it becomes utterly exasperating. All of this means it is stubbornly old-school, for better or for worse.
    • 84 Metascore
    • 90 Critic Score
    With spectacular comic book presentation, some of the most chaotic action in any game ever and sufficient technical depth to keep even ultra hardcore fight fans happy, this is the impossible - a worthy successor to Marvel vs Capcom 2.
    • 85 Metascore
    • 90 Critic Score
    With spectacular comic book presentation, some of the most chaotic action in any game ever and sufficient technical depth to keep even ultra hardcore fight fans happy, this is the impossible - a worthy successor to Marvel vs Capcom 2.
    • 64 Metascore
    • 80 Critic Score
    The individual sports woven into this collection may not be quite as fleshed-out as you'd expect from standalone games, but there's enough depth and variety to merit some marathon rounds alone or with friends. It's easy to get sucked into a quick game or two and wind up blowing through hours of matches.
    • 84 Metascore
    • 80 Critic Score
    If you love just messing around within an engaging world and you aren't merely single-mindedly driven toward a goal, Stacking will delight you. But if you're one of those impatient people who can't be bothered by anything other than the task at hand, there's a chance you'll be disappointed with its lack of difficulty and emphasis on collection and multiple solutions. Even if you are of the second group though, Stacking could very well win you over with its charming presentation.
    • 83 Metascore
    • 80 Critic Score
    If you love just messing around within an engaging world and you aren't merely single-mindedly driven toward a goal, Stacking will delight you. But if you're one of those impatient people who can't be bothered by anything other than the task at hand, there's a chance you'll be disappointed with its lack of difficulty and emphasis on collection and multiple solutions. Even if you are of the second group though, Stacking could very well win you over with its charming presentation.
    • 68 Metascore
    • 70 Critic Score
    If you want some decent online multiplayer action and don't mind being nickeled and dimed for your trouble, CCBO may be worth a look. The mission variety, consistent skill curve, and twitch-based gameplay of the title distinguish it from the hotkey-laden affairs that others offer. However, it simply does not deliver on the long-term appeal or rewards that a great MMO should.
    • 82 Metascore
    • 80 Critic Score
    Even when we lost matches or got crappy kill/death ratios, we were still having fun, which can't be said for a lot of shooters out there. And for PC players, you may just have the best version of the game. If you're curious at all, don't pass it up.
    • 84 Metascore
    • 90 Critic Score
    Correcting seemingly every complaint critics had about Killzone 2, Killzone 3 is visually impressive, relentlessly entertaining and far more fun than we expected. This is everything a good sequel should be.
    • 67 Metascore
    • 60 Critic Score
    As it stands, DCUO is just a casual masterwork that any comic book fan should take for a spin, and we fear the $14.99 monthly subscription fee will be the kryptonite that brings this hopeful giant to its knees.
    • 67 Metascore
    • 50 Critic Score
    If you're determined to enjoy Two Worlds II you'll need superhuman pain tolerance and more free time than recess at Immortal Elementary.
    • 67 Metascore
    • 50 Critic Score
    If you can get past these problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist.
    • 63 Metascore
    • 50 Critic Score
    If you can get past these problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist.
    • 68 Metascore
    • 50 Critic Score
    If you can get past these problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist.
    • 62 Metascore
    • 60 Critic Score
    BCR2 is still based on an awesome premise, so even a downgraded follow-up is pretty OK.
    • 63 Metascore
    • 60 Critic Score
    The final topper is how pulled-back and choppy the graphics are in comparison to the first Rearmed. The camera is farther out, making everything feel less substantial, and the overall fluidity is noticeably less smooth.
    • 67 Metascore
    • 50 Critic Score
    In terms of low-budget games, you could do way worse than MCD. If you're one of the sad few who has missed out on the Modern Warfare craze due to financial issues or you simply want another game that's Move compatible, then MCD should fit well within your budget. The game isn't spectacular, but it has enough bells and whistles to keep you occupied.
    • 72 Metascore
    • 60 Critic Score
    DCUO is just a casual masterwork that any comic book fan should take for a spin, and we fear the $14.99 monthly subscription fee will be the kryptonite that brings this hopeful giant to its knees.
    • 53 Metascore
    • 30 Critic Score
    Lord of Arcana has made a painfully deliberate attempt at riding the wave that Monster Hunter started, and lamentably, it's wiped out.
    • 81 Metascore
    • 80 Critic Score
    We can whine about how it might not be the best shmup we've ever played, but the best shmup we've ever played probably didn't cost $2, and Commander P. Jefferson's space odyssey is easily worth that to anyone who wants to shoot stuff throughout the universe.
    • 47 Metascore
    • 20 Critic Score
    It's impossible to recommend Venetica to anyone when there are so many other better action-RPGs out there. You might be tempted to pick it up because it's only forty dollars, but don't do it... unless you've already played every other RPG on the market.
    • 42 Metascore
    • 20 Critic Score
    It's impossible to recommend Venetica to anyone when there are so many other better action-RPGs out there. You might be tempted to pick it up because it's only forty dollars, but don't do it... unless you've already played every other RPG on the market.
    • 43 Metascore
    • 50 Critic Score
    Enemy AI is dim as hell (foes will often run right by you to attack a comrade as you shoot them in the back of the head at point blank range), the wonky cover system often has you shooting bullets into nothingness even when it appears they should be hitting your targets, and there's no way to pause the game.
    • 44 Metascore
    • 50 Critic Score
    Enemy AI is dim as hell (foes will often run right by you to attack a comrade as you shoot them in the back of the head at point blank range), the wonky cover system often has you shooting bullets into nothingness even when it appears they should be hitting your targets, and there's no way to pause the game.
    • 89 Metascore
    • 90 Critic Score
    Keeping almost everything that made the original great while taking suitable steps to amp up the fun, Dead Space 2 will please both the series' fans and those just starting with this haunting adventure.
    • 90 Metascore
    • 90 Critic Score
    Keeping almost everything that made the original great while taking suitable steps to amp up the fun, Dead Space 2 will please both the series' fans and those just starting with this haunting adventure.
    • 94 Metascore
    • 100 Critic Score
    Everything we loved about the 360/PC versions, now on one disc and with all the DLC goodies included. We can't name another game that so expertly mixes shooting, exploration and sweeping story. A shining beacon of our medium.
    • 66 Metascore
    • 70 Critic Score
    It's a good game with some very solid elements – mostly those seen in past KH titles. But its lackluster storytelling, poorly paced stage progression, jarring gameplay changes, and ever-present, misbehaving camera leave it removed from the greatness we associate with some of the franchise's previous outings.

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