GamesRadar+'s Scores

  • Games
For 3,940 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 72 Metascore
    • 60 Critic Score
    Supermassive steers The Dark Pictures Anthology toward brave new horizons in Directive 8020, and for the most part, the mission stays its course. The survival horror narrative, despite delivering chills and heart-stopping thrills aplenty, is often held back by pacing issues, plot armor, and the promising yet inconsistent implementation of series-first stealth. It's neither the best nor worst of the Dark Picture series, and while I had a pretty good time aboard the Cassiopeia, I might not become a frequent flyer.
    • 67 Metascore
    • 70 Critic Score
    Cthulhu: The Cosmic Abyss is an ambitiously detailed Lovecraftian detective story that makes great use of its supernatural horror source material. Open-ended puzzles across each chapter challenge in all the right ways, giving you the tools to sort through the mountains of evidence. Sometimes overly fiddly, and with more than few technical issues, pondering can be replaced with bursts of annoyance, but this is more often than not a great chin-stroker.
    • 71 Metascore
    • 50 Critic Score
    Life is Strange: Reunion wisely walks back Double Exposure's biggest eyebrow-raisers, and it's nice to see the return of Chloe Price and Max's rewind powers, but they add little to this muddled story. An arson attack mystery initially compels, but Reunion's plot quickly becomes disjointedly paced and bogged down with past drama.
    • 74 Metascore
    • 60 Critic Score
    Darwin's Paradox is a charming and good-natured adventure that struggles to stand out in the puzzle-platformer genre. Octopus abilities are a nice idea, but ultimately add little to this simplistic adventure that often feels like it's treading water.
    • 50 Metascore
    • 60 Critic Score
    1348 Ex Voto starts with a wealth of potential, and unfortunately manages to squander it at every turn, creating a hollow, rage-inducing, and disappointing experience, with its beautiful depiction of Italy and talented performers being its only saving graces.
    • 72 Metascore
    • 70 Critic Score
    What Toxic Commando does, it does very well – but most of it has already been seen elsewhere. Carving through zombies is fun, but by failing to leverage the idea of superpowered protagonists, the threat of fatigue after completing the story for the first time looms large, which isn't ideal for an online game like this.
    • 78 Metascore
    • 70 Critic Score
    WWE 2K26 is a brilliant wrestling game where it counts – but I recommend waiting a couple of months to purchase, to see how MyFaction and Ringside Pass rewards play out in the medium-term. For now, action in the ring is solid, and some of the best in the series, but it can sting when rewards feel so miserly and centered on monetization over skill.
    • 80 Metascore
    • 60 Critic Score
    Scott Pilgrim EX has all of the makings of another great brawler on Tribute Games' resume, gorgeous art, charming dialogue, and great soundtrack make it worth a run through. But, despite the fantastic varied roster of fighting-game inspired characters, there really isn't too much to do with them in the game's weak quest design and open world.
    • 64 Metascore
    • 60 Critic Score
    God of War Sons of Sparta struggles to deliver on the best of God of War or the best the Metroidvania genre has to offer. Combat is dull and lifeless despite a handful of nice ideas, and it's visually ugly and muddy. Even lacking in brutal finishers, this all feels quite tame. It's not bad, but serviceable struggles to excite – and that's a sin for God of War.
    • 70 Metascore
    • 70 Critic Score
    Funny in bursts, regularly creative, yet held back by distinctly average combat and poor exploration elements. High on Life 2 is a surreal trip well worth taking, although you'll need to adjust your expectations accordingly. Do that, and it'll regularly put a (sometimes guilty) smile on your face.
    • 80 Metascore
    • 70 Critic Score
    Reanimal is an enjoyably disturbing horror fairy tale full of beautifully designed scenarios, landscapes and creatures that just doesn't quite bring itself together as a whole.
    • 73 Metascore
    • 50 Critic Score
    Neither great nor terrible, Crisol: Theater of Idols lands with a wet, inoffensive plop precisely between the two. It largely fails as a horror and struggles as a shooter, but stands solidly as a curiosity that follows its own rules.
    • 76 Metascore
    • 70 Critic Score
    Nintendo serves up an immediately accessible and hilariously chaotic multiplayer experience, but a duff single-player campaign and hodgepodge assortment of other modes leaves you feeling that Mario Tennis Fever hasn't quite aced the complete package.
    • 86 Metascore
    • 70 Critic Score
    Cairn is a zen, meditative survival game defined by the intentionality of its movement and the way you interact with its world - when its protagonist can be prevailed upon to act like the elite athlete she's supposed to be. When it works, it's excellent, but its core system is often too clumsy to bring to bear with the precision required to ape top-level climbing.
    • 70 Metascore
    • 50 Critic Score
    Code Vein 2 feels like the first post-Elden Ring Soulslike to try something of a similar scale, but it's made too many compromises to get there. Inspired moments are trapped in a bland, repetitive experience with far too much padding to recommend seeking them out. Time travel back six years and play the first Code Vein instead.
    • 80 Metascore
    • 70 Critic Score
    The Legend of Heroes: Trails Beyond the Horizon iterates on the excellent hybrid action and turn-based combat that's defined the last few entries, continuing to evolve beyond Metaphor ReFantazio's own take. Yet, frustrating pacing in this JRPG epic's pivotal entry makes it one that only the most ardent and patient fans are likely to see through for now.
    • 80 Metascore
    • 70 Critic Score
    Skate Story is a beautiful and unique skateboarding game with great, stylized visuals and interesting characters. The movement might make you queasy and the skateboarding element could have been developed further, but it does a lot with its premise and refuses to pander to convention, which is refreshing. A wonderful creation, but not always a great game.
    • 78 Metascore
    • 70 Critic Score
    Metroid Prime 4: Beyond is finally here after an 18 year wait. At its best moments, it feels like no time has passed at all, as I'm awed by the melancholy and mysterious vibes of this exploration-focused FPS. But, at many other moments, it's bogged down by odd new features that detract from what's almost one of Samus' best. Being so close to greatness can sometimes be the bitterest feeling of all.
    • 79 Metascore
    • 70 Critic Score
    With some very good puzzles, a solid story, and a consistently strong atmosphere, Routine is doing anything but going through the motions. You may not feel over the moon about the stealth elements, but there's not a trace of the protracted development period.
    • 66 Metascore
    • 50 Critic Score
    Call of Duty: Black Ops 7 is a highly ambitious FPS that delivers on its promise to be the biggest Black Ops ever, wearing its psy-op weirdness proudly, but is an uneven package overall. Multiplayer is fast, frenetic, and polished while Zombies feels like a trip to Black Ops 2's good old days, but the co-op campaign and new Endgame mode stretch the definition of a Call of Duty campaign a little too far with repetitive and underdeveloped design that, both in terms of narrative and gameplay, ends up falling flat.
    • 71 Metascore
    • 70 Critic Score
    Morsels' gnarly, gross visuals pair well with a dreamy VHS visual style – you'll immediately be hooked or feel a little sick. Collecting different playable creatures you can swap between is a nice idea, and mastering the chaos of this roguelike shooter can be satisfying. Yet, hewing too close to The Binding of Isaac, annoyances stack up to the point where I end up just wanting to play that instead – an ever present danger in a genre where replayability is the appeal.
    • 74 Metascore
    • 70 Critic Score
    Some of Where Winds Meet's many minigames and stealth systems could use a polish, but it doesn't Suck-iro – this martial arts action-RPG is well worth your time. If future updates focus on its strengths and reign in the gimmicks, this joyous open world will be a pleasure to fight your way through.
    • 71 Metascore
    • 50 Critic Score
    Possessor(s) takes a good story idea and builds its world well, then stretches it far too thinly over a mundane, buggy, and depressing Metroidvania template that just isn't fun for far too many hours. The story's decent, but so many similar games are demonstrably better.
    • tbd Metascore
    • 60 Critic Score
    Battlefield Redsec very clearly copies Call of Duty: Warzone's homework, offering a familiar and safe Battle Royale experience that, admittedly, does feel streamlined in places but is largely uninventive. Paired with the exhilarating Gauntlet mode, this free-to-play experience is a sound framework for further developments, but it strays from Battlefield's core identity and its ambitions for the future fill me more with dread than excitement.
    • 79 Metascore
    • 60 Critic Score
    Hyrule Warriors: Age of Imprisonment manages to find exciting stories to tell as a Tears of the Kingdom prequel, with Princess Zelda taking the lead to spend plenty of time with some all-timer characters old and new. But, while action and performance is an upgrade from the last Hyrule Warriors, strangled battlefield and mission designs become dull, holding this back from true magic.
    • 81 Metascore
    • 70 Critic Score
    A strong park builder whose charm is generally enough to make you see past its issues. Jurassic World Evolution 3 could have been even better without the busywork and bugs, which hold it back just enough to stop it from being an instant classic.
    • 84 Metascore
    • 70 Critic Score
    True to its central idea, Ball x Pit is a great blend of Breakout-style combat and frantic, Vampire Survivors-esque progression. At its height, it's a flow state-inducing assault on the senses that makes great work of its Evolution mechanic to craft deeply stylish builds, but it eventually grinds to a halt thanks to a bloated progression system.
    • 71 Metascore
    • 60 Critic Score
    'Little Nightmares 3 nails the mood and atmosphere series fans are expecting, but in most other respects it's a let down with clunky pacing and awkward puzzles. Co-op, rather than breathe new life into the series, ends up feeling more like a burden than anything. A little nightmare indeed.
    • 80 Metascore
    • 70 Critic Score
    With its smooth and charming anime visuals, solid story, and deep monster battling and raising, Digimon Story: Time Stranger feels like an excellent evolution that stands alongside greats like Pokemon, Persona, and Final Fantasy. If the Digimon games keep going in this direction, the series may finally get its rightful recognition and a firm place on the monster-collecting genre map.
    • 75 Metascore
    • 70 Critic Score
    If you like the idea of QWOP and Getting Over It but bounced off the difficulty, Baby Steps is perfect for you – most of the time. But, if you relished the frustration of those games, then this is absolutely the game for you. With a similar hiking allure to Death Stranding, Baby Steps is all about putting your best foot forward which, more often than not, the game does just as well.

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