GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 88 Metascore
    • 100 Critic Score
    How exactly did they manage to make Tiger Woods PGA Tour 2005 a better game? By making it more varied, and thus, more replayable. By far, the biggest upgrade to the game is the new GameFace II system, which allows you to create a player who looks like just about anyone you could possibly imagine.
    • 88 Metascore
    • 90 Critic Score
    How exactly did they manage to make Tiger Woods PGA Tour 2005 a better game? By making it more varied, and thus, more replayable. By far, the biggest upgrade to the game is the new GameFace II system, which allows you to create a player who looks like just about anyone you could possibly imagine.
    • 75 Metascore
    • 70 Critic Score
    The new Open Ice mechanics allow for smoother, wide-open play than previous versions, and the Dynasty Mode is as deep and realistic as any I've ever seen.
    • 68 Metascore
    • 60 Critic Score
    Usually a sequel improves on the original, but the graphics in OverDose are a little more bland and pixilated than they were in the first game.
    • 57 Metascore
    • 60 Critic Score
    The multiplayer aspect is particularly entertaining, with a variety of missions available ... and more to come thanks to the downloadable content option.
    • 90 Metascore
    • 100 Critic Score
    It's deeper, has more flexibility, it's more engrossing, and it's even easier to modify and expand. But there's something else here as well, something that can't be measured. Sims 2 is simply a lot of fun.
    • 64 Metascore
    • 60 Critic Score
    And if you've ever owned a dog, you're sure to get at least a laugh or two from the game's interpretation of how our four-legged friends view the world we live in.
    • 82 Metascore
    • 100 Critic Score
    Combines best-of-class graphics with a surprisingly back-to-basics approach to the series' familiar gameplay. The result is a sublime shooter that not only does its legacy proud, but actually transcends it.
    • 50 Metascore
    • 40 Critic Score
    Has a bit of style but not much new gameplay behind it. It looks good and it's a serviceable shooter (you do get to shoot things, after all), but the game play just isn't that exciting, especially when you consider that it has no multiplayer and the single-player is so linear.
    • 88 Metascore
    • 90 Critic Score
    Few other games feature such effortless charm, refreshing originality, or just plain sharp character design. Sly 2 is a feast for the character-action connoisseur.
    • 71 Metascore
    • 70 Critic Score
    A good game, but nothing more. It's a shame because it had the potential to be great.
    • 87 Metascore
    • 70 Critic Score
    If Call of Duty let you run free in the playground, then United Offensive keeps you on a short leash and yanks hard when you don't do things the right way.
    • 66 Metascore
    • 30 Critic Score
    Not only is it not equal to NHL 2004; on nearly every level, it's a step backwards. In the end, there's no reason whatsoever to "upgrade" to this new version, and that's the most damming thing you can say about a sports franchise.
    • 65 Metascore
    • 70 Critic Score
    AGH lacks the polish we've come expect from Treasure games. It's a good game and a better brawler, and the unlockable bonuses are excellent. However, all these little factors add up to a feeling of rough incompleteness, as if Treasure was forced to ship it two months before it was ready.
    • 85 Metascore
    • 80 Critic Score
    The experience it provides is completely engrossing, and all of its subtle elements were crafted with a careful hand. The resulting game feels like it's teeming with life, and genuinely responding to your interactions.
    • 75 Metascore
    • 80 Critic Score
    It's unfortunate that the issues with the clock and the interface add another layer of difficulty to a title that's already got learning curve issues.
    • 77 Metascore
    • 70 Critic Score
    It might be only knee deep compared to its brethren, but Arena Wars is a rare example of genre-mixing that works: it's an RTS with an FPS soul.
    • 83 Metascore
    • 80 Critic Score
    It's hours and hours of challenging flying; a must for fans of WWII planes or armchair aviators looking for something new and special.
    • 58 Metascore
    • 50 Critic Score
    Another problem comes in how Conflict: Vietnam handles aiming. Whenever I drew my weapon in first-person view, a bulky rifle sight popped up and took over a good chunk of my screen. Making matters worse, the sight proved to be completely ineffective.
    • 60 Metascore
    • 50 Critic Score
    Another problem comes in how Conflict: Vietnam handles aiming. Whenever I drew my weapon in first-person view, a bulky rifle sight popped up and took over a good chunk of my screen. Making matters worse, the sight proved to be completely ineffective.
    • 59 Metascore
    • 40 Critic Score
    My biggest objection to this game, however, is just that it's not the "spiritual sequel" to "Transport Tycoon" -- it IS "Transport Tycoon." It's not even "Transport Tycoon Deluxe," the enhanced version of the game that fans have been playing all these years.
    • 76 Metascore
    • 80 Critic Score
    Overall I enjoyed Silent Hill 4 just as much as the previous games. Although the initially slower pace and more non-conventional puzzles might annoy some gamers, those who hang in there are in for a hellish treat well worthy of the creepy Silent Hill brand.
    • 93 Metascore
    • 100 Critic Score
    The new king of arcade racers. Think about everything that was brilliant about its predecessors -- the whimsical take on the laws of physics, the gorgeous graphics, and the completely insane emphasis on crashing -- and multiply it by ten thousand.
    • 73 Metascore
    • 60 Critic Score
    Surprisingly enough, TD: EOD not only satisfies these hedonistic tendencies, it also delivers an interestingly deep and accessible gameplay system.
    • 81 Metascore
    • 80 Critic Score
    Sure, FireRed and LeafGreen are retreads, but they're stylish retreads.
    • 81 Metascore
    • 80 Critic Score
    Sure, FireRed and LeafGreen are retreads, but they're stylish retreads.
    • 76 Metascore
    • 80 Critic Score
    Overall I enjoyed Silent Hill 4 just as much as the previous games. Although the initially slower pace and more non-conventional puzzles might annoy some gamers, those who hang in there are in for a hellish treat well worthy of the creepy Silent Hill brand.
    • 94 Metascore
    • 100 Critic Score
    The new king of arcade racers. Think about everything that was brilliant about its predecessors -- the whimsical take on the laws of physics, the gorgeous graphics, and the completely insane emphasis on crashing -- and multiply it by ten thousand.
    • 68 Metascore
    • 60 Critic Score
    If nothing else, this game certainly captures the dumb, single-minded spirit of the films. I'm not a fan of the series, but I did have fun with Redemption, despite its total lack of depth. For a while, that is.
    • 68 Metascore
    • 60 Critic Score
    If nothing else, the game certainly captures the dumb, single-minded spirit of the films. I'm not a fan of the series, but I did have fun with Redemption, despite its total lack of depth. For a while, that is.

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