GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 77 Metascore
    • 80 Critic Score
    And yet, despite Shadow of the Damned being a more approachable adventure than the typical Grasshopper creation, it's what you see and hear over the course of the 10-12 hour campaign that really sticks with you.
    • 76 Metascore
    • 80 Critic Score
    And yet, despite Shadow of the Damned being a more approachable adventure than the typical Grasshopper creation, it's what you see and hear over the course of the 10-12 hour campaign that really sticks with you.
    • 72 Metascore
    • 70 Critic Score
    Trite as it is and pointless as Obsidian's slavish adherence to some of the old standby systems (like loot and leveling) seems, I genuinely hope it gets another crack at Dungeon Siege. The series has never been particularly memorable, but at least under Obsidian's guidance, it's mostly fun.
    • 94 Metascore
    • 90 Critic Score
    A sterling example of epic 3D adventure done right -- the likes of which you won't find on any portable until Nintendo announces an original adventure or gives The Wind Waker the 3D treatment. I'd prefer something new, but if I'm going to relive decade-old stories, this is a helluva way to do it.
    • 84 Metascore
    • 90 Critic Score
    A startlingly modern experience, one that marries unparalleled aesthetic design with motion controls that actually matter, resulting in a one-of-a-kind trip that promises to stick with you long after you've liberated Lumi.
    • 49 Metascore
    • 50 Critic Score
    And that, as insane as it sounds, is the crux of the matter: Duke Nukem Forever feels like it was rushed out the door. So many of the design decisions are poor, so much of the maps are unbalanced (going from uneventful to extremely difficult in a flash), and the graphics are so shoddy, that an experienced gamer can come to no other conclusion.
    • 51 Metascore
    • 50 Critic Score
    And that, as insane as it sounds, is the crux of the matter: Duke Nukem Forever feels like it was rushed out the door. So many of the design decisions are poor, so much of the maps are unbalanced (going from uneventful to extremely difficult in a flash), and the graphics are so shoddy, that an experienced gamer can come to no other conclusion.
    • 83 Metascore
    • 90 Critic Score
    The first title established him and set our expectations for Sucker Punch's universe, but the sequel expands it into a highly entertaining, thrilling, and responsive action game bursting with stout combat.
    • 57 Metascore
    • 60 Critic Score
    Whether you see it as a fantasy-slanted Gears homage or a punched-up and streamlined dungeon-crawler, the end result is roughly the same: Hunted is an adequate diversion for co-op aficionados, but little more.
    • 71 Metascore
    • 50 Critic Score
    The real issue here isn't so much that Armageddon is a mediocre game -- which it is -- rather that it's such a letdown after its excellent predecessor.
    • 70 Metascore
    • 50 Critic Score
    The real issue here isn't so much that Armageddon is a mediocre game -- which it is -- rather that it's such a letdown after its excellent predecessor.
    • 60 Metascore
    • 60 Critic Score
    Whether you see it as a fantasy-slanted Gears homage or a punched-up and streamlined dungeon-crawler, the end result is roughly the same: Hunted is an adequate diversion for co-op aficionados, but little more.
    • 46 Metascore
    • 30 Critic Score
    Daggerdale comes across as a careless and sloppily executed venture. Even if such problems are eventually addressed, this rigid and uninspired quest is little more than an adequate adventure, legendary namesake be damned.
    • 66 Metascore
    • 40 Critic Score
    Strong concept, weak execution. Add in the dated look of the game, and numerous bugs and glitches new and old, and Honest Hearts isn't worth the $10.
    • 88 Metascore
    • 90 Critic Score
    Not even a terrible introductory sequence can take away from what is otherwise a fantastic game. Sure, the story is goofy, and at times the fighting is offensively clunky. The world isn't as colossal as the first Witcher's, and the ending is a bit of a tease. But in a time when I rarely bother to finish single-player games, I'm happy (and slightly embarrassed) to say that I'm already several hours into a second playthrough of Assassins of Kings. And I can't think of a better compliment than that.
    • 89 Metascore
    • 90 Critic Score
    It's good to see the company broaden its horizons more and more; L.A. Noire plays its tropes well, and it's a fine exploration of the crime-adventure genre's flip side.
    • 89 Metascore
    • 90 Critic Score
    It's good to see the company broaden its horizons more and more; L.A. Noire plays its tropes well, and it's a fine exploration of the crime-adventure genre's flip side.
    • 72 Metascore
    • 80 Critic Score
    Despite these issues, all the elements are in place for Brink to become a terrific multiplayer shooter. It handles well, offers customization options galore, and challenges FPS players to do more than just pull the trigger.
    • 70 Metascore
    • 80 Critic Score
    Despite these issues, all the elements are in place for Brink to become a terrific multiplayer shooter. It handles well, offers customization options galore, and challenges FPS players to do more than just pull the trigger.
    • 68 Metascore
    • 80 Critic Score
    Despite these issues, all the elements are in place for Brink to become a terrific multiplayer shooter. It handles well, offers customization options galore, and challenges FPS players to do more than just pull the trigger.
    • 65 Metascore
    • 50 Critic Score
    Darkspore's just a mediocre game. If you're dying to run around and smack enemies on the head with your left mouse button, it might be worth a few bones -- but you're better off waiting until it heads to the inevitable discount on Steam before you commit.
    • 95 Metascore
    • 100 Critic Score
    Sporting some of the best writing and voice work in years (as well as some deviously designed puzzles), Portal 2's single-player campaign is superior to its predecessor in every way. It's the co-op mode, however, that makes this 2011's first must-play game -- even for those gamers that don't like first-person or puzzle games.
    • 95 Metascore
    • 100 Critic Score
    Sporting some of the best writing and voice work in years (as well as some deviously designed puzzles), Portal 2's single-player campaign is superior to its predecessor in every way. It's the co-op mode, however, that makes this 2011's first must-play game -- even for those gamers that don't like first-person or puzzle games.
    • 95 Metascore
    • 100 Critic Score
    Sporting some of the best writing and voice work in years (as well as some deviously designed puzzles), Portal 2's single-player campaign is superior to its predecessor in every way. It's the co-op mode, however, that makes this 2011's first must-play game -- even for those gamers that don't like first-person or puzzle games.
    • 86 Metascore
    • 80 Critic Score
    Of course, if you're like the vast majority of the folks who wandered by my desk during the weeks that I played Mortal Kombat, you want to see one thing, and one thing only: utter carnage. And hey -- it's here in spades. Just try to remember that for once, Mortal Kombat is more than the sum of a few flying body parts.
    • 84 Metascore
    • 80 Critic Score
    Of course, if you're like the vast majority of the folks who wandered by my desk during the weeks that I played Mortal Kombat, you want to see one thing, and one thing only: utter carnage. And hey -- it's here in spades. Just try to remember that for once, Mortal Kombat is more than the sum of a few flying body parts.
    • 67 Metascore
    • 60 Critic Score
    SOCOM 4, like any new game in a series that has a near-and-dear fan base, is going to rub some people the wrong way. But it's really not a bad shooter; its biggest issue is going to be whether there's a there there, to quote Gertrude Stein.
    • 82 Metascore
    • 90 Critic Score
    Pressure -- be it from the oppressive ambient noise, to the sense of speed, to the just-on-the-edge-of-control grip -- is what made the original Need for Speed Shift such a shock to the system. Pressure is what makes racing fun, and Shift 2 Unleashed is fit to burst.
    • 86 Metascore
    • 90 Critic Score
    Crysis 2's shiny graphics are nice and all, but the Nanosuit is the true star of the show. Offering a true sense of power rarely seen in modern shooters, it helps to make this one of the most exciting games of the year.
    • 71 Metascore
    • 60 Critic Score
    The initial thrill of zipping around high above Wuhu Island's tropical terrain in full 3D fades well before you exhaust the meager amount of activities woven into the two main modes. What you're left with after that point is only a couple hours of flight time to breeze through -- assuming you feel like milking every last drop of fun hidden in these limited depths.

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