GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 76 Metascore
    • 70 Critic Score
    There's little that takes away from the game, but also little that makes it stand out.
    • 77 Metascore
    • 60 Critic Score
    The real killjoy – and potential deal breaker – is the horrendous UPlay system's draconian requirement that you be connected to the internet at all times to play.
    • 73 Metascore
    • 70 Critic Score
    Rest assured that the whole feeling like a cybernetic bad-ass is fully intact in this five hour adventure.
    • 83 Metascore
    • 90 Critic Score
    The game's many layers reveal themselves in a steady, satisfying progression that keep the game fresh, interesting, and most of all, flat-out-fun.
    • tbd Metascore
    • 80 Critic Score
    As always, Turbine serves its storyline with as much love and attention as a hobbit does his breakfast.
    • 79 Metascore
    • 70 Critic Score
    There's a lot to like about Rage, but for every good thing it does there's something equally annoying or dated, leading to a very uneven experience. Adroit fans of the first person shooter will still enjoy themselves, especially after the first couple of yawn-inducing hours pass and things really start hotting up, but it's not quite the masterpiece we know id were once capable of.
    • 53 Metascore
    • 40 Critic Score
    Much of Genesis' desert dry tedium would evaporate if it was just a turn-based title. You wouldn't have to spend what feels like an eternity manually sending units to check on every little thing. As is, though, this Game of Thrones feels more like a game of musical chairs set to elevator music: slow, devoid of charm, and utterly lacking in payoff.
    • 84 Metascore
    • 90 Critic Score
    Sprinkled with humor and nods to gaming's past, The Binding of Isaac is a ballsy game that revels in its absurd moments. Shock value aside, you'll want to play this indie gem over and over again. It's imaginative, utterly absorbing, and the best five dollars I've spent all year.
    • 77 Metascore
    • 70 Critic Score
    It may not have every team, every stadium, every tournament, and every player out there, but there's plenty enough in its gameplay to satisfy any video game soccer fan.
    • 83 Metascore
    • 70 Critic Score
    While last year's effort truly took my breath away, I can't shake the feeling that this year's effort is more of an engine tune up than a complete rebuild. It still remains the number one F1 game on the market, but that's more about the lack of any competition than the game pushing the boundaries of last year's winning entrant.
    • 81 Metascore
    • 80 Critic Score
    TrackMania 2: Canyon builds on the series' basic but aggressively addictive racing formula without hamstringing its newcomer-friendliness or sacrificing the over-the-top vibe of its zany track designs.Highly recommended for fans of adrenaline racing.
    • 76 Metascore
    • 90 Critic Score
    The kind of shooter that can live only on the PC. It's far deeper than console shooters, and makes no concessions to accessibility to appeal to a casual audience. This is as hardcore as first person shooters get, and if you're prepared to put the time in to learn how to play it well, you'll be rewarded with a level of satisfaction that team deathmatch will never deliver.
    • 74 Metascore
    • 70 Critic Score
    While its mechanics can become tiresome the further you progress, ACE Team's signature presentation and wry humor manage to pull it through. Just like Zeno Clash before it, Rock of Ages as a whole is unlike any other game I've played or seen before, and that's a rare thing to be able to say.
    • 74 Metascore
    • 70 Critic Score
    By the end of my roughly eight-hour, straight-forward Space Marine adventure, I couldn't help but feel Relic Games missed out on a golden opportunity to take what is a good game – and a strong debut for the Space Marine franchise – and elevate it to great.
    • 73 Metascore
    • 80 Critic Score
    The gameplay is tight and punchy, and the overall experience is so well-crafted that it's worth soaking up every last insane moment.
    • 80 Metascore
    • 90 Critic Score
    Ultimately, this isn't just a great zombie game. It's a great open-world game, a great action game, a great RPG, and a great co-operative multiplayer game. Being a masterpiece with a unique appreciation for zombies is just gravy.
    • 78 Metascore
    • 80 Critic Score
    Things may not be perfect this time out, but I do my best, and my reign ends on my terms. I make a beeline for the New Game button, vowing to stick to my proven playbook from the get-go.
    • 76 Metascore
    • 80 Critic Score
    It's a beautiful, poetic game that inspires creativity, despite its technical struggles.
    • 90 Metascore
    • 80 Critic Score
    Although it doesn't quite match the lofty excellence of the original Deus Ex, it's a much better game than Invisible War and a welcome rebirth for a brand that many – including me – thought was long past its prime. Not quite a classic, but definitely worth your money and time.
    • 86 Metascore
    • 80 Critic Score
    It's fun while it lasts, and I can't wait to see what other cool narrative ideas Supergiant Games comes up with for future games.
    • 61 Metascore
    • 80 Critic Score
    Taking into account the small development group and the price, I'm hard-pressed not to recommend this game as a must-have.
    • 62 Metascore
    • 70 Critic Score
    I can say that if you're tired of the preoccupation with the omnipresent emotion of "fun" most games seemingly need to contain, and like the idea of an experience which garners actual thought, you would do well to give Trauma a look; just remember that what you'll find will depend entirely on what you're looking for.
    • tbd Metascore
    • 90 Critic Score
    All in all, Agents of Change delivers, giving Brink fans more of what they want, while adding abilities that offer fresh gameplay strategies -- no matter what the map. Bethesda apologized for Brink's launch issues with this robust, free add-on. Apology accepted!
    • 66 Metascore
    • 50 Critic Score
    Legacy is a promising development for fans hoping the franchise's third installment will feature a return to the tactical gameplay of Dragon Age: Origins. Unfortunately, it's a bit too late for Dragon Age II, and Legacy's legacy is as a $10 reminder of the full game's shortcomings.
    • 82 Metascore
    • 90 Critic Score
    With more than 13 hours' worth of fun, hilarious, and classic Fallout content, Fallout: new Vegas -- Old World Blues is a must for any New Vegas owner.
    • 50 Metascore
    • 40 Critic Score
    Gods & Heroes might have made a passable showing in 2005 in its current state, but in this age of Rift and the upcoming Star Wars: The Old Republic, Heatwave's new release might as well be a Pompeian graffito in a Rembrandt exhibition.
    • 80 Metascore
    • 60 Critic Score
    The ground it treads is hardly innovative, and the grind is intolerable. Clan play helps to skirt these issues, but in general, World of Tanks is a dull slog to be enjoyed solely between rounds of other, more interesting games. Vision slit.
    • 74 Metascore
    • 70 Critic Score
    Aside from these few relatively minor negatives, F.E.A.R. 3 is a very solid shooter that covers a lot of the right bases -- I just wish the developers had put as much imagination and creativity into the single-player campaign as they did into coming up with new multiplayer modes. And, you know, actually made it a bit more scary.
    • 74 Metascore
    • 70 Critic Score
    Aside from these few relatively minor negatives, F.E.A.R. 3 is a very solid shooter that covers a lot of the right bases -- I just wish the developers had put as much imagination and creativity into the single-player campaign as they did into coming up with new multiplayer modes. And, you know, actually made it a bit more scary.
    • 75 Metascore
    • 70 Critic Score
    Aside from these few relatively minor negatives, F.E.A.R. 3 is a very solid shooter that covers a lot of the right bases -- I just wish the developers had put as much imagination and creativity into the single-player campaign as they did into coming up with new multiplayer modes. And, you know, actually made it a bit more scary.

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