GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 82 Metascore
    • 80 Critic Score
    Sure, it's more than a little familiar at times -- and on more than one occasion I said, "I remember that from game X," -- but Darksiders is proof that what's old can truly be made new again.
    • 90 Metascore
    • 80 Critic Score
    But just like Clover Studio's God Hand -- from which I'm convinced Kamiya took some pretty big inspiration -- it's a flawed-yet-brilliant masterpiece that deserves to be played in spite of several glaring weaknesses.
    • 87 Metascore
    • 80 Critic Score
    After playing PJS to completion -- about three hours, altogether -- I feel like I've completed half of an awesome puzzle game.
    • 73 Metascore
    • 60 Critic Score
    But while the combat and destruction portions of playing as the Saboteur are fun, the story and effect you have on the world are disappointingly underdeveloped.
    • 72 Metascore
    • 60 Critic Score
    But while the combat and destruction portions of playing as the Saboteur are fun, the story and effect you have on the world are disappointingly underdeveloped.
    • 79 Metascore
    • 70 Critic Score
    The studio behind Shattered Memories obviously has a better understanding than most developers about what does and doesn't work on the Wii, and, with the increased emphasis on psychology, I can't wait to see their future work within the nightmare world of Silent Hill.
    • 87 Metascore
    • 90 Critic Score
    Spirit Tracks features some of the best labyrinths and inventive bosses in Zelda history.
    • 28 Metascore
    • 10 Critic Score
    In condemning this game, I can't help but feel like an opportunistic hunter pouncing on the most pathetic zebra in the herd. But Rogue Warrior is a hobbled, wheezing creature stumbling around so far away from its peers that not going for the jugular could be seen as an act of cruelty.
    • 27 Metascore
    • 10 Critic Score
    In condemning this game, I can't help but feel like an opportunistic hunter pouncing on the most pathetic zebra in the herd. But Rogue Warrior is a hobbled, wheezing creature stumbling around so far away from its peers that not going for the jugular could be seen as an act of cruelty.
    • 61 Metascore
    • 40 Critic Score
    The basic gameplay of Avatar is so fundamentally flawed that even those few bright spots would only set you up for disappointment. Because, despite the guiding hand of Cameron, Avatar is ultimately just another big-name movie game that doesn't fulfill its early promise.
    • 60 Metascore
    • 40 Critic Score
    The basic gameplay of Avatar is so fundamentally flawed that even those few bright spots would only set you up for disappointment. Because, despite the guiding hand of Cameron, Avatar is ultimately just another big-name movie game that doesn't fulfill its early promise.
    • 82 Metascore
    • 80 Critic Score
    Sure, it's got flaws and omissions, and whoever approved the inclusion of the final boss should be made to suffer, but as fighters on the PSP go, this is as good as it gets.
    • 90 Metascore
    • 100 Critic Score
    Fantastic narrative aside, the most important thing to know about AC2 is that it won't make you want to throw your controller through your TV like the first game did.
    • 91 Metascore
    • 100 Critic Score
    Fantastic narrative aside, the most important thing to know about AC2 is that it won't make you want to throw your controller through your TV like the first game did.
    • 75 Metascore
    • 60 Critic Score
    For all its graphical weaknesses, RE:DC successfully accomplishes the most important thing: the gameplay itself.
    • 46 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 44 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 89 Metascore
    • 90 Critic Score
    When it was first announced, I thought Left 4 Dead 2 was nothing more than a glorified expansion. After having spent hours with it -- and many more to come -- I appreciate the sequel's major and subtle differences.
    • 71 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 70 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 72 Metascore
    • 80 Critic Score
    The established Lego game design wasn't broken, but, after so many games, it was beginning to get a bit stale. Those used to the previous titles might feel a bit disoriented at first, but you'll soon settle in and begin having fun exploring the large hubs and condensed levels.
    • 87 Metascore
    • 90 Critic Score
    Wonderfully imaginative, and, most importantly, a heck of a lot of fun.
    • 91 Metascore
    • 90 Critic Score
    Provides just about everything that an action gamer could hope for, from thrilling boss fights to an epic storyline that sweeps through Greek mythology.
    • 63 Metascore
    • 50 Critic Score
    Fans will like this game and dilettantes would do well to stay away, though really there's not enough here for anyone other than the hardest of the hardcore, dying to get their knife-to-the-jugular fix after blowing through Assassin's Creed II.
    • 89 Metascore
    • 90 Critic Score
    When it was first announced, I thought Left 4 Dead 2 was nothing more than a glorified expansion. After having spent hours with it -- and many more to come -- I appreciate the sequel's major and subtle differences.
    • 87 Metascore
    • 90 Critic Score
    If you have friends who enjoy videogames, this is one to play together. It's made specifically for that -- and yeah, it's got all the painstaking collectibles and supplemental multiplayer challenges you already assumed it did, so you're going to play it for quite a while. And if you just want a serious challenge, play alone and revel in the pure joy of death. Either way, it's a damn fine Mario game.
    • 94 Metascore
    • 100 Critic Score
    The fact that I didn't even get into the stunning visuals and amazing sound design speaks volumes about the sheer amount of content in the game, and I could probably write another 800 words simply about the ridiculous attention to detail on display in each level.
    • 94 Metascore
    • 100 Critic Score
    The fact that I didn't even get into the stunning visuals and amazing sound design speaks volumes about the sheer amount of content in the game, and I could probably write another 800 words simply about the ridiculous attention to detail on display in each level.
    • 86 Metascore
    • 80 Critic Score
    With its combination of an engaging single-player campaign, addictive adversarial multiplayer modes, and enjoyable cooperative Spec Ops action, there's no denying that Call of Duty: Modern Warfare 2 is one of the year's finest games.
    • 76 Metascore
    • 50 Critic Score
    Modern Warfare may have finally found its way to the Wii, but I wish the original console controls had made the jump as well. Instead, Wii players get a game that forces heavy reliance on aim-assist (especially in multiplayer). The ultimate battle is with the controller, rather than the on-screen bad guys.

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