GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 55 Metascore
    • 30 Critic Score
    Having unlocked doors relock themselves if you move too far off-screen is kind of lame, and having a platoon of laser-firing stormtroopers materialize out of thin air around your character is really lame.
    • 85 Metascore
    • 90 Critic Score
    Its kiddy facade hides some terrifically fun gameplay with a lot of meat on its bones.
    • 49 Metascore
    • 40 Critic Score
    If only the mini-games that you have to constantly play were more alluring.
    • 84 Metascore
    • 90 Critic Score
    Its kiddy facade hides some terrifically fun gameplay with a lot of meat on its bones.
    • 69 Metascore
    • 80 Critic Score
    It's a brilliant-looking game, developed by the artists at Square Enix, and it's great fun to boot. Just be ready for something quite different from the NBA.
    • 28 Metascore
    • 30 Critic Score
    A lot of chaos, sloppy gameplay and few laughs. To quote an adage that turns out to be especially apt for videogames: dying is easy; comedy is hard.
    • 68 Metascore
    • 70 Critic Score
    Once you get over the initially steep learning curve in handling the cars, you'll find yourself left with a surprisingly deep and entertaining racing experience.
    • 72 Metascore
    • 70 Critic Score
    Once you get over the initially steep learning curve in handling the cars, you'll find yourself left with a surprisingly deep and entertaining racing experience.
    • 51 Metascore
    • 40 Critic Score
    More of a hassle than a pleasure to play. The glitches, poor controls and shabby visuals leave Spy Hunter: Nowhere to Run without much to offer, even if you're an avid fan of the series. It's such a departure from what the series is known for, it could easily be called "Generic Action Game & Car."
    • 82 Metascore
    • 70 Critic Score
    TDU is a game for driving enthusiasts, tailor-made for those who take long drives through the countryside for leisure, and maybe even subscribe to Road & Track magazine...If driving is your passion, this is the game for you.
    • 77 Metascore
    • 80 Critic Score
    Having #Reload on the go is a tasty proposition, one that 2D-fighting fans would do well to consider.
    • 75 Metascore
    • 70 Critic Score
    The game has its weak points, and there's nothing strikingly original about the gameplay, but it's definitely an interesting experience for action gamers looking for a unique atmosphere and story.
    • 83 Metascore
    • 70 Critic Score
    The action get repetitive very quickly. The game really doesn't introduce any new gamplay mechanics once you learn how to roll and jump, and the levels are far from challenging. It's a solid game, but it feels like one that could have used a bit more attention paid to the gameplay.
    • 56 Metascore
    • 40 Critic Score
    All In seems like Crave's attempt to bet the farm on nothing more than a high card. The few improvements the game makes over last year's entry pale in comparison to its shortcomings.
    • 51 Metascore
    • 40 Critic Score
    More of a hassle than a pleasure to play. The glitches, poor controls and shabby visuals leave Spy Hunter: Nowhere to Run without much to offer, even if you're an avid fan of the series. It's such a departure from what the series is known for, it could easily be called "Generic Action Game & Car."
    • 79 Metascore
    • 80 Critic Score
    The Takeover packs just about everything a fighting-game fan could ask for into a nice, compact little package. And while the game's long load times and lack of online play leave an unsightly bruise, the smooth controls, great presentation and sheer magnitude of content are more than enough to make up for it.
    • 69 Metascore
    • 70 Critic Score
    Turns out to be a well-made game, but is so blatantly unoriginal that it may actually inspire resentment in players who are tired of the same old thing.
    • 72 Metascore
    • 70 Critic Score
    It's a rare old-school follow-up that furthers its roots without selling out.
    • 81 Metascore
    • 70 Critic Score
    It does manage to be a solid RPG, but to get there, you have to grind through some monotonous stuff that really detracts from the game.
    • 56 Metascore
    • 50 Critic Score
    SMBA's biggest flaw is that it expanded the scope of the series' traditional gameplay without retaining its laser-like focus on solid game design.
    • 34 Metascore
    • 30 Critic Score
    Act Zero isn't a bad core game, fundamentally. But the overhaul is terrible, the gameplay is dated, the features are few and you can't play against people you're sitting next to. This makes every other version of Bomberman better than this one, and Act Zero a candidate for worst Xbox 360 game ever.
    • 66 Metascore
    • 80 Critic Score
    Fans of Eiichiro Oda's comical pirate epic will certainly get the most out of the game, but if you like chaotic action and bizarre characters, just about anyone can enjoy it.
    • 84 Metascore
    • 70 Critic Score
    For the right kind of player, the multiple endings, secret characters, extra bosses, and obscene potential for stats and damage (a Japanese strategy guide published a record of over two billion points) could provide a pleasurable diversion that can literally last hundreds of hours. It is, however, something that's definitely not for everyone.
    • 81 Metascore
    • 80 Critic Score
    The multiplayer action is fairly solid, although it doesn't seem like it'll be one of those games that people will still be playing on Xbox Live in a few months. Even worse, the netcode is spotty, with some matches running flawlessly and others lagging horribly.
    • 70 Metascore
    • 80 Critic Score
    Fans of Eiichiro Oda's comical pirate epic will certainly get the most out of the game, but if you like chaotic action and bizarre characters, just about anyone can enjoy it.
    • 76 Metascore
    • 80 Critic Score
    Star Fox Command isn't a return to the glory days or a flawless project that redefines the series, but it's a solid and interesting title that takes on new ideas and comes up with something entirely worthwhile.
    • 84 Metascore
    • 80 Critic Score
    One of the best new features is the NFL Network mode, which provides you with excellent tutorials for some of the NFL team's most recognizable plays.
    • 80 Metascore
    • 80 Critic Score
    The Superstar mode alone is almost worth the price of admission, although we wouldn't mind seeing it fleshed out just a bit more before next year's game.
    • 80 Metascore
    • 80 Critic Score
    Despite the fact that Madden still has its warts and its share of oddball design decisions, this is the best version of Madden in years -- and the PC showcases it more than any other platform.
    • 78 Metascore
    • 80 Critic Score
    You're getting just about what you'd expect from this purchase: a fun, generally working version of Madden for your handheld, impressive graphics and some nifty bonus features to boot.

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