GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 76 Metascore
    • 60 Critic Score
    While it's likely worth it for fans to get closure from Underworld, expect to trudge through a large amount of frustrating gameplay to get it. Suffering from a distinct lack of polish, Tomb Raider Underworld seems like it could have benefited greatly from a little more attention. If it didn't have so many technical issues, Underworld could have been a brilliant conclusion to Lara's latest trilogy.
    • 75 Metascore
    • 60 Critic Score
    While it's likely worth it for fans to get closure from Underworld, expect to trudge through a large amount of frustrating gameplay to get it. Suffering from a distinct lack of polish, Tomb Raider Underworld seems like it could have benefited greatly from a little more attention. If it didn't have so many technical issues, Underworld could have been a brilliant conclusion to Lara's latest trilogy.
    • 70 Metascore
    • 60 Critic Score
    While it's likely worth it for fans to get closure from Underworld, expect to trudge through a large amount of frustrating gameplay to get it. Suffering from a distinct lack of polish, Tomb Raider Underworld seems like it could have benefited greatly from a little more attention. If it didn't have so many technical issues, Underworld could have been a brilliant conclusion to Lara's latest trilogy.
    • 66 Metascore
    • 70 Critic Score
    For those who fondly remember tapping the "A" button as fast as they could to avoid tackles, this is an enjoyable title, mainly because of the feelings of nostalgia it will inspire.
    • 71 Metascore
    • 60 Critic Score
    The gameplay leaves a lot to be desired. The singing engine itself is par for the course, but the motion-sensing mic as noise-maker and the implementation of Star Stream are huge annoyances that hurt the experience more than they help, especially if you're a big fan of karaoke games. Although Lips tries to transcend karaoke games by doing something different, it's ultimately hobbled by a foundation of mediocrity.
    • 73 Metascore
    • 50 Critic Score
    Those who have always looked at the Neverwinter Nights series as a glorious toy they can tear apart and reconstruct into their own D&D fantasies are going to be very happy with what comes in this installment. If you've come to uncover the mystery of the "Storm of Zehir," you might want to stay indoors until the shower passes.
    • 89 Metascore
    • 90 Critic Score
    The inventive and highly entertaining competitive multiplayer mode just adds to the experience, and we're looking forward to seeing what Valve's got planned for the game's future. Out of all the titles that have shaped the Year of Living Cooperatively, this may be the best experience of them all.
    • 89 Metascore
    • 90 Critic Score
    The inventive and highly entertaining competitive multiplayer mode just adds to the experience, and we're looking forward to seeing what Valve's got planned for the game's future. Out of all the titles that have shaped the Year of Living Cooperatively, this may be the best experience of them all.
    • 85 Metascore
    • 90 Critic Score
    In the end, Mines of Moria proves that while innovation is nice, it plays second fiddle to vision.
    • 64 Metascore
    • 60 Critic Score
    Undercover may push the nostalgia button for the NFS faithful. But substandard presentation and a host of nagging technical issues cause it to sputter across the line for a distant third-place finish.
    • 59 Metascore
    • 50 Critic Score
    Undercover may push the nostalgia button for the NFS faithful. But substandard presentation and a host of nagging technical issues cause it to sputter across the line for a distant third-place finish.
    • 72 Metascore
    • 70 Critic Score
    It starts off fun, but once you've played enough rounds of Sub-Zero versus The Joker, there's not enough substance in Mortal Kombat vs. DC Universe to give it the longevity of better fighting games.
    • 76 Metascore
    • 70 Critic Score
    It's a great-looking HD debut for the series, and although the Story mode is cheesy, it's a good vehicle for players to test out their favorite combatants.
    • 60 Metascore
    • 70 Critic Score
    While the singleplayer campaign doesn't give gamers many reasons to stay engaged, we can envision a large online community racing, tricking and wagering while snowballs fly through the air. Because really, isn't that what snowboarding is all about?
    • 63 Metascore
    • 70 Critic Score
    While the singleplayer campaign doesn't give gamers many reasons to stay engaged, we can envision a large online community racing, tricking and wagering while snowballs fly through the air. Because really, isn't that what snowboarding is all about?
    • 78 Metascore
    • 90 Critic Score
    For those of you who haven't gotten into the Balance Board yet but still want a taste of the carefree life of the world's preeminent pro snowboarder, Shaun White Snowboarding: Road Trip won't disappoint.
    • 73 Metascore
    • 50 Critic Score
    Ultimately, Animal Crossing: City Folk doesn't take any meaningful risks, sticking to essentially the same formula we've seen in the previous GameCube and Nintendo DS games. While those games were quite entertaining, and this newest version doesn't debut anything meaningful, we'd have liked to see something new from Nintendo this third time around.
    • 91 Metascore
    • 90 Critic Score
    It's telling of how ravenously the most devoted WoW players inhale content that level 80 Death Knights fishing for instance runs are commonplace at this point, less than two weeks after Wrath's launch.
    • 71 Metascore
    • 40 Critic Score
    What it misses is the nuance, the charm and the challenge that marked both the original games and the best of the Diablo clones (such as Titan Quest). In short, Sacred 2 is a game that's easy to miss without really missing out.
    • 79 Metascore
    • 80 Critic Score
    A bold experiment for DICE. It's a dramatic departure from the "Battlefield" games, and provides a refreshing experience to those willing to invest the time in its strict control mechanics. The combat's unfortunately its Achilles' heel, since it lacks the spontaneity of the free-running and in many instances brings the action to a crashing halt.
    • 79 Metascore
    • 80 Critic Score
    A bold experiment for DICE. It's a dramatic departure from the "Battlefield" games, and provides a refreshing experience to those willing to invest the time in its strict control mechanics. The combat's unfortunately its Achilles' heel, since it lacks the spontaneity of the free-running and in many instances brings the action to a crashing halt.
    • 77 Metascore
    • 70 Critic Score
    It's not a game that will redefine strategy gaming, but it is an enjoyable ride.
    • 79 Metascore
    • 70 Critic Score
    It's a shame, then, that vehicle handling feels so clunky and awkward, since it's such an integral part of the experience. It's also quite possible that the tutorial and construction will be too complicated and frustrating for younger gamers. Those are two major issues, but if you can look beyond them, there's fun to be found in Nuts & Bolts.
    • 68 Metascore
    • 70 Critic Score
    The 3D graphics may be blocky, but the clean design ensures that you'll always know what's going on. There are also plenty of bonuses to unlock ranging from concept art to character models to cheats.
    • 56 Metascore
    • 60 Critic Score
    Lightsaber Duels may not be exactly what fans were clamoring for when Nintendo unveiled the Wii's lightsaber-esque controllers, but it's still quite enjoyable. The single-player experience won't last you long, though, so you might not want to invest in the game unless you plan on playing with a buddy.
    • 84 Metascore
    • 90 Critic Score
    Although the campaign storyline isn't nearly as engaging as the one seen in "CoD4," there should be enough memorable set pieces and intense sequences to keep you riveted throughout. The addition of a co-op mode brings a great deal of replay value to the proceedings, especially once you start throwing the death cards into the mix. Ultimately, it's the multiplayer and co-op action that will keep us coming back for more.
    • 85 Metascore
    • 90 Critic Score
    Strikingly similar to CoD4 in many ways, while offering enough variety to recommend it to anyone who might be growing tired of last year's game. Although the campaign storyline isn't nearly as engaging as the one seen in CoD4, there should be enough memorable set pieces and intense sequences to keep you riveted throughout.
    • 83 Metascore
    • 90 Critic Score
    It's certainly not the bar-raiser that "Modern Combat" was, especially in the solo campaigns. But with the new co-op play and the rest of the multiplayer content, World of War turns out to be an extremely entertaining and faithful addition to the Call of Duty family.
    • 68 Metascore
    • 70 Critic Score
    If you're in the mood for a more simplistic romp through the world of Pokemon, you'll likely enjoy Shadows of Almia. Those looking for a more traditional Pokemon experience, though, might feel a bit let down.
    • 79 Metascore
    • 80 Critic Score
    A game that is equal parts extreme sports action and surreal soap opera, an improvement that should keep it at the top of the wrestling game into the next decade.

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