GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 68 Metascore
    • 84 Critic Score
    A huge improvement over its predecessor. Being surrounded by a pack of creatures that want to tear the flesh from your bones doesn't get much better than this.
    • 75 Metascore
    • 75 Critic Score
    In the time since its release, the developers have done a great job of supporting the game and a small but steadfast community has built up around it. Whatever problems Savage may have now, it seems to be a game with enough dedication behind it that it'll only get better over time.
    • 60 Metascore
    • 72 Critic Score
    While the drive-and-shoot gameplay of Starsky & Hutch unavoidably becomes repetitive, the solid level design and great two-player mode combine to make it one of the best budget titles for the PS2.
    • 70 Metascore
    • 75 Critic Score
    The story continues to simmer nicely if unexcitingly in Outbreak, but it's finally and truly dawned on me that we are paying Bandai $200 for one game. Yeah, I knew that going in, but the extreme lack of improvements from volume to volume is going from merely irritating to downright exploitative of the fans.
    • 65 Metascore
    • 75 Critic Score
    Often sloppy or silly, but it does feature loads of outrageously violent action.
    • 73 Metascore
    • 75 Critic Score
    Other than its "Janglish"-infused plot and low-altitude issues, Lethal Skies II is an excellent air-combat game; the arsenal of real-life and fictional planes is outstanding, and the action is doled out in perfectly sized chunks.
    • 58 Metascore
    • 75 Critic Score
    With its unique two-player mode and very reasonable MSRP, Starsky & Hutch is a no-brainer of a purchase for light-gunners, penny-pinchers, and people with friends. This is one of the best budget releases I've ever played.
    • 63 Metascore
    • 70 Critic Score
    If you're partial to some good shooter action, then check out P.N.03 -- it's not the longest game ever made, but it's stylish and challenging nonetheless.
    • 85 Metascore
    • 90 Critic Score
    Shadowlands is like a love letter from Funcom to its fans. It is an example of how an MMO can grow and change, becoming richer without alienating new players or neglecting the hardcore fans who've stayed with it all along.
    • 87 Metascore
    • 94 Critic Score
    The gameplay, graphics, sound, and replayability combine to offer an exquisite mélange that fans of strategy and role-playing games must experience.
    • 76 Metascore
    • 75 Critic Score
    A serious and right-minded improvement over "Wrestlemania X8," and offers a preferable engine to "Smackdown!" for wrestling purists. If only the single-player mode had anything (and I do mean anything) to offer except a steel chair to your expectations.
    • 75 Metascore
    • 75 Critic Score
    The game's 3D engine, already showing its age on the PS2, is barely passable on the Xbox; the fogged-in horizon and massive slowdown seizures are particularly cringe-worthy.
    • 79 Metascore
    • 78 Critic Score
    The so-called "secret weapons" aren't worth the price of admission alone, and the maps aren't as good as those from The Road to Rome, but the combination of the two makes Secret Weapons an expansion any Battlefield fan should give serious consideration to.
    • 91 Metascore
    • 85 Critic Score
    It is the near-seamless integration of the ESPN look and feel that sets this game apart.
    • 91 Metascore
    • 85 Critic Score
    It is the near-seamless integration of the ESPN look and feel that sets this game apart.
    • 45 Metascore
    • 60 Critic Score
    Could have been an interesting game, but the simplistic game mode means only the most casual of strategy gamer could possibly find anything to like for more than a mission or two.
    • 84 Metascore
    • 85 Critic Score
    I thought I had totally burnt myself out, playing for over four hours a day for over a week. I wondered if it was possible to ruin a game by playing it too much. But 60 hours in, I still want more.
    • 62 Metascore
    • 68 Critic Score
    The best advice I can give anyone playing this game is to keep the poorly written manual close at hand, because you'll be referring to it frequently. In fact, I can easily say that this game is almost impossible to play well without it.
    • 72 Metascore
    • 74 Critic Score
    The one-player puzzle quest is a disappointing throwaway, and the strategy of the multiplayer mode is too chaotic to be entertaining, but the core gameplay remains simple, solid fun.
    • 65 Metascore
    • 80 Critic Score
    It may not be hanging out in the rarified air that Madden and Sega's ESPN game breathe, but it finally deserves to be on the same playing field as them.
    • 92 Metascore
    • 93 Critic Score
    The addition of weapons to the fighting game mix has put the Soul Calibur series in its own arena; the intensity of clashing blades and the strategies afforded by their behaviors makes the game feel more visceral than any of the other fighters on the market.
    • 61 Metascore
    • 66 Critic Score
    Once you step on the field, things start to unravel.
    • 75 Metascore
    • 85 Critic Score
    The sheer number of gameplay modes the cart brings to the handheld keeps the action fresh whether you're tackling the forces of evil or just your buddy.
    • 80 Metascore
    • 82 Critic Score
    Even with its niggling control issues, Otogi is a beautiful and entertaining action romp.
    • 74 Metascore
    • 75 Critic Score
    Its single-player mode can be frustrating, the player models are lumpy and odd looking, and the on-the-field gameplay achieves the impressive feat of feeling both too slow and too fast at the same time.
    • 92 Metascore
    • 96 Critic Score
    It's the best version of an extremely excellent game, on the most powerful system of this generation, and that's something to relish.
    • 93 Metascore
    • 94 Critic Score
    The addition of weapons to the fighting game mix has put the Soul Calibur series in its own arena; the intensity of clashing blades and the strategies afforded by their behaviors makes the game feel more visceral than any of the other fighters on the market.
    • 81 Metascore
    • 85 Critic Score
    You'll even be willing to endure the frustration of restarting the mission just because you want to try another ghost and see if it works better.
    • 77 Metascore
    • 84 Critic Score
    Easy to learn and a challenge to play, Enigma: Rising Tide is one game naval enthusiasts and non-simulation fans won't want to miss.
    • 72 Metascore
    • 75 Critic Score
    Drives a stake through the heart most license-based games, but it still falls short of being a top-shelf title due to some sluggish controls and framerate trouble.

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